人機介面 gesture recognition

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人人人人 Gesture Recognition 授授授授 授授授授

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人機介面 Gesture Recognition. 授課教師 開課單位. The Nature of Gesture. Gestures are expressive, meaningful body motions, i.e., physical movements of the fingers, hands, arms, head, face, or body with the intent to convey information or interact with the environment. Functional Roles of Gesture. - PowerPoint PPT Presentation

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Page 1: 人機介面 Gesture Recognition

人機介面Gesture Recognition

授課教師開課單位

Page 2: 人機介面 Gesture Recognition

The Nature of Gesture

Gestures are expressive, meaningful body motions, i.e., physical movements of the fingers, hands, arms, head, face, or body with the intent to convey information or interact with the environment.

Page 3: 人機介面 Gesture Recognition

Functional Roles of Gesture

Semiotic: to communicate meaningful information. Ergotic: to manipulate the

environment. Epistemic: to discover the

environment through tactile experience.

Page 4: 人機介面 Gesture Recognition

Gesture vs. PosturePosture refers to static position,

configuration, or pose.Gesture involves movement. Dynamic

gesture recognition requires consideration of temporal events. This is typically accomplished through the use of techniques such as time-compressing templates, dynamic time warping, hidden Markov models (HMMs), and Bayesian networks.

Page 5: 人機介面 Gesture Recognition

Five Types of Gestures

According Kendo [1972], – Gesticulation. Spontaneous movements of the

hands and arms that accompany speech. – Language-like gestures. Gesticulation that is

integrated into a spoken utterance, replacing a particular spoken word or phrase.

– Pantomimes. Gestures that depict objects or actions, with or without accompanying speech.

– Emblems. Familiar gestures such as “V for victory, thumbs up‥, and assorted rude gestures (these are often culturally specific).

– Sign languages. Linguistic systems, such as American Sign Language, which are well defined.

Page 6: 人機介面 Gesture Recognition

ExamplesPen-based gesture recognitionTracker-based gesture recognition– Instrumented gloves– Body suitsPassive vision-based gesture

recognition– Head and face gestures– Hand and arm gestures– Body gestures

Page 7: 人機介面 Gesture Recognition

Vision-based Gesture Recognition

Advantages:– Passive and non-obtrusive– Low-costChallenges:– Efficiency: Can we process 30 frames of image per

second?– Accuracy: Can we maintain robustness with

changing environment?– Occulsion: can only see from a certain point of view.

Multiple cameras create integration and correspondence issues.

Page 8: 人機介面 Gesture Recognition

Gesture Recognition System

Page 9: 人機介面 Gesture Recognition

IssuesNumber of cameras. How many cameras are used? If more than one, are they combined early (stereo) or late (multi-view)? Speed and latency. Is the system real-time (i.e., fast enough, with low enough latency interaction)? Structured environment. Are there restrictions on the background, the lighting, the speed of movement, etc.? User requirements. Must the user wear anything special (e.g., markers, gloves, long sleeves)? Anything disallowed (e.g., glasses, beard, rings)? Primary features. What low-level features are computed (edges, regions, silhouettes, moments, histograms, etc.)? Two- or three-dimensional representation.Representation of time: How is the temporal aspect of gesture represented and used in recognition?

Page 10: 人機介面 Gesture Recognition

Tools for Gesture Recognition

Static gesture (pose) recognition– Template matching– Neural networks– Pattern recognition techniquesDynamic gesture recognition– Time compressing templates– Dynamic time warping– Hidden Markov Models– Conditional random fields– Time-delay neural networks– Particle filtering and condensation algorithm– Finite state machine

Page 11: 人機介面 Gesture Recognition

Head and Face Gestures Nodding or shaking the head; Direction of eye gaze; Raising the eyebrows; Opening the mouth to speak; Winking; Flaring the nostrils; Facial expression: looks of surprise,

happiness, disgust, anger, sadness, etc.

Page 12: 人機介面 Gesture Recognition

Hand GestureVision-based Hand Gesture

Recognition Systems:Research at NCCU-CS VIP LabGesture Recognition at TU DelftA Hand Gesture Recognition System for Replacing a Mouse

Page 13: 人機介面 Gesture Recognition

Body GestureHuman dynamics: tracking full body motion, recognizing body gestures, and recognizing human activity. Activity may be defined over a much longer period of time than what is normally considered a gesture; for example, two people meeting in an open area, stopping to talk, and then continuing on their way may be considered a recognizable activity. Bobick (1997) proposed a taxonomy of motion understanding in terms of: – Movement. The atomic elements of motion. – Activity. A sequence of movements or static

configurations.– Action. High-level description of what is happening in

context.

Page 14: 人機介面 Gesture Recognition

ExamplesMonitoring human activityHuman Activity Recognition: A Grand Challenge

Page 16: 人機介面 Gesture Recognition

Related ProjectKinesis: controlling presentations

using Microsoft Kinect.

Page 17: 人機介面 Gesture Recognition

Suggestions for System Design (I)

Do inform the user.Do give the user feedback.Do take advantage of the

uniqueness of gesture.Do understand the benefits and

limits of the technologyDo usability testing on the systemDo avoid temporal segmentation if

feasible

Page 18: 人機介面 Gesture Recognition

Suggestions for System Design (II)

Don’t tire the user.Don’t make the gestures to be

recognized too similar.Don’t use gesture as a gimmick.Don’t increase the user’s cognitive

load.Don’t require precise motion.Don’t create new, unnatural

gestural language.