12 global business model (gbm) topics: simply organize and present ideas for projects in healthcare...
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12 Global Business Model (GBM) Topics Simply Share, Capture, Organize, Present, and Evaluate Any Project Idea
1. Product/Service/Tool/Experience/Posi?oning (Output)
2. Customer Job-‐To-‐Be-‐Done (Value Proposi?on/Requirements/Aspira?on/Mission)
3. Customers/Consumers & Problems
4. Customer Rela?onship Management
5. Retailers/Channels/Intermediaries
6. Process/Strategy/Ac?vi?es
7. Internal Resources (Team/Infrastructure)
8. Suppliers/Partners/Inputs
9. Cost (Pain/Disadvantages/Risks)
10. Revenue (Delight/Advantages/Opportuni?es)
11. Environment
12. Learning
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Example: 12 Global Business Model (GBM) Topics for “Google Glass” Project Simply Share, Capture, Organize, Present, and Evaluate “Google Glass” Project Idea: Will Project Have Minimum Viable Customers?
1. Product/Service/Tool/Experience/Posi?oning (Output) Google Glass
2. Customer Job-‐To-‐Be-‐Done (Value Proposi?on/Requirements/Aspira?on/Mission)
“Seamless and empowering computer/plaPorm: Photo; Videos; Maps; Search; Internet …”
3. Customers/Consumers & Problems
Luxury users who consider pocket or desktop computers as “bulky” App Developers Security Professionals 4. Customer Rela?onship Management
Community of Early Adopters Promo?on-‐Compe??ons 5. Retailers/Channels/Intermediaries
Online Mail Delivery Retail Stores 6. Process/Strategy/Ac?vi?es
Closed/Open/Co-‐Innova?on Prototyping Viral Marke?ng Story Management 7. Internal Resources (Team/Infrastructure)
Google’s Team/Management Brand IP IT Infrastructure Facili?es 8. Suppliers/Partners/Inputs
OEM Manufacturers Venture Capitalists: KPCB; Andersen & Horowitz App Developers Android Carriers 9. Cost (Pain/Disadvantages/Risks)
Supplies; Staff; Facili?es Hard to fold or store Short ba@ery life High cost (price) Social Discomfort Switching Costs Privacy Concerns
10. Revenue (Delight/Advantages/Opportuni?es) US$1,500 per item Instantly accessible smartphone func?onali?es Killer apps First-‐mover advantage Blue Ocean Industry
11. Environment
Suppliers of (wearable) computers Users of (wearable) computers Ubiquitous compu?ng DIY Economy Evolu?on of computers/eyeglasses Sharing Economy Social Media/TV
12. Learning
What and how does Google con?nuously learn (to create customers, profit, or shared value)?
This work is licensed under the Crea?ve Commons A@ribu?on-‐NonCommercial-‐ShareAlike License. #NELB. Dr. Rod King. [email protected] & hIp://businessmodels.ning.com & hIp://twiIer.com/RodKuhnKing
1. Product/Service/Tool/Experience/Posi?oning (Output) What (prototype or complete) product/service/tool/experience does your organiza?on offer to customers? What 3 core benefits does your (prototype or complete) product/service/tool/experience bring to customers?
2. Customer Job-‐To-‐Be-‐Done (Value Proposi?on/Requirements/Aspira?on/Mission)
What are 3 core problems that customers are trying to solve when they use your product/service/tool? What are customers’ goals/objec?ves/tasks/value when they use your product/service/tool: what needs or aspira?ons are customers trying to fulfill? Where and when do customers use your product/service/tool? What are obstacles, barriers, or constraints to customers effec?vely using your product/service/tool?
3. Customers/Consumers & Problems
How would you describe the profile (persona) of your most important customer/consumer: posi?ves/nega?ves? 4. Customer Rela?onship Management
How do you maintain or enhance rela?onships with customers so that you can con?nuously engage, acquire, and retain them? 5. Retailers/Channels/Intermediaries
How is your product/service delivered to customers? 6. Process/Strategy/Ac?vi?es
What is your key process or innova?ve strategy for building product/service/tool as well as gaining compe??ve advantage in the marketplace? 7. Internal Resources (Team/Infrastructure)
What are your key resources including team, technology, and infrastructure for achieving your value proposi?on or customer’s job-‐to-‐be-‐done? 8. Suppliers/Partners/Inputs
Who are key suppliers, strategic alliances, partners, and inputs that help in delivering on value proposi?on for customers? 9. Cost (Pain/Disadvantages/Risks)
What are the main sources of cost (pain/disadvantages/risks) in your organiza?on? 10. Revenue (Delight/Advantages/Opportuni?es) What are the main sources of revenue (delight/advantages/opportuni?es) in your organiza?on?
11. Environment
Who are your main compe?tors and complementors? What do you consider as the most important trends affec?ng the aIrac?veness of your industry and marketplace?
12. Learning
What processes and tools are you using for con?nuously learning about condi?ons in your marketplace, industry, community, and organiza?on?
This work is licensed under the Crea?ve Commons A@ribu?on-‐NonCommercial-‐ShareAlike License. #NELB. Dr. Rod King. [email protected] & hIp://businessmodels.ning.com & hIp://twiIer.com/RodKuhnKing
Tip Answer each ques?on on a S?cky (Post-‐It) Note or an Index Card
Environment Business Model (Supply Chain)
“No Entrepreneur Le^ Behind (NELB)” Movement Freely copy and share this Global Business Model (GBM) Checklist
Global Business Model (GBM) Checklist Simply Share, Capture, Organize, Present, and Evaluate Any Project Idea
Global Business Model (GBM) Topics
1 Product/Service/Tool/Experience/ Posi?oning (Output)
2 Customer Job-‐To-‐Be-‐Done (Value Prop./Req./Aspira?on/Mission)
3 Customers/Consumers & Problems
4 Customer Rela?onship Management
5 Retailers/Channels/Intermediaries
6 Process/Strategy/Ac?vi?es
7 Internal Resources (Team/Infrastructure)
8 Suppliers/Partners/Inputs
9 Cost (Pain/Disadvantages/Risks)
10 Revenue (Delight/Advantages/Opportuni?es)
11 Environment
12 Learning
12 Global Business Model (GBM) Topics: Matrix Format (Blank) Simply Share, Capture, Organize, Present, and Evaluate Any Project Idea
This work is licensed under the Crea?ve Commons A@ribu?on-‐NonCommercial-‐ShareAlike License. #NELB. Dr. Rod King. [email protected] & hIp://businessmodels.ning.com & hIp://twiIer.com/RodKuhnKing
Global Business Model (GBM) Topics PAST (As Was/Done/History)
PRESENT (As Is/Doing/Today)
FUTURE (To Be/To Do/Someday)
1 Product/Service/Tool/Experience/ Posi?oning (Output)
2 Customer Job-‐To-‐Be-‐Done (Value Prop./Req./Aspira?on/Mission)
3 Customers/Consumers & Problems
4 Customer Rela?onship Management
5 Retailers/Channels/Intermediaries
6 Process/Strategy/Ac?vi?es
7 Internal Resources (Team/Infrastructure)
8 Suppliers/Partners/Inputs
9 Cost (Pain/Disadvantages/Risks)
10 Revenue (Delight/Advantages/Opportuni?es)
11 Environment
12 Learning
12 Global Business Model (GBM) Topics for the Past/Present/Future (Kanban Board) Simply Share, Capture, Organize, Present, and Evaluate Any Project Idea
This work is licensed under the Crea?ve Commons A@ribu?on-‐NonCommercial-‐ShareAlike License. #NELB. Dr. Rod King. [email protected] & hIp://businessmodels.ning.com & hIp://twiIer.com/RodKuhnKing