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  • 620_95368_Ch1.indd 1620_95368_Ch1.indd 1 10/25/05 2:57:10 PM10/25/05 2:57:10 PM

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  • ContentsChapter 1:Building an Eberron Character ... 7

    Chronicler ..........................7Devotee of the Host ...............8House Renegade ...................8House Scion ........................9Innocent Victim ...................9Inquisitive ......................... 10Outlander ......................... 10Restless Wanderer ............... 11Scholar-Adventurer ............ 12Streetwise Scoundrel ........... 12War-Torn Hero .................. 13

    Chapter 2:A Guide to Eberron ................ 15

    What Do You Know? ........... 15Exotic Classes and Races ....... 15PC Organizations ............... 15

    Adventuring .......................... 16Dungeons of Eberron .......... 16Epic-Level Adventures ......... 17

    Aerenal ................................ 18Land of the Dead ................ 18The Deathguard ................. 20Dead, Deathless,

    and Half-Living .............. 21The Blood of Vol ..................... 22

    Heirs of Vol ....................... 22The Bloodtouched Rite ..... 23

    Changelings ..........................24Masters of Disguise ............. 24

    How to Spot a Changeling ...25Church of the Silver Flame ......26

    The Glory of Light .............. 26Templars of the Silver Flame ...26

    Creation Myths ......................30The First Ages of the World ... 30

    The Dark Six .......................... 32Powers of Darkness .............. 32

    The Demon Wastes ..................34Ancient Ruin ..................... 34

    The Rakshasa Rajahs ......... 34The Sakah ...................... 35

    The Ghaash’kala ................. 36Horrors of the Wastes ........... 37The Labyrinth ................... 37

    Documents ............................38Rules and Regulations .......... 38

    Dragons ................................ 42Scaled Masters of

    Argonnessen ................... 42The Prophecy .................. 42The Chamber .................. 44Seren ............................ 44Heirs of the Dragons ......... 44

    Dragonmarks .........................46Heirs to Power ................... 46

    Power and Prophecy .......... 46

    The Korth Edicts ............. 47The Twelve ..................... 47Dragonmark Talents ......... 48Aberrant Dragonmarks ..... 48

    Dragonshards ........................50Fragments of the First Dragons .................. 50

    Droaam ................................ 52Monsters of Civilization ....... 52

    Graywall: Gateway to Droaam ........ 53

    Dwarves ................................54Gold Fuels Old Feuds .......... 54

    Eldeen Reaches ......................56The Woods of the West ......... 56The Druid Sects ................. 57

    Everyday Magic ...................... 62A Land Steeped in Magic ...... 62The Many Faces

    of the Artifi cer ................ 63The Five Nations ....................64

    Heirs of Galifar .................. 64Frostfell and Everice ............... 66

    North and South ................. 66Gnomes ................................ 68

    The Home of the Wise .......... 68The Trust ....................... 68The Library of Korranberg ................. 69

    Goblinoids ............................ 70Fallen from Dominance ....... 70

    Half-Elves & Urban Elves ........72Old Traditions Seen

    Through New Eyes ........... 72Urban Elves .................... 72

    Halfl ings .............................. 74Life on the Plains ................ 74

    History ................................. 76The Sweep of World Events .... 76

    History beyond Khorvaire ...77Humans ................................ 78

    A History of Exploration and Blood ...................... 78

    Intrigue and Espionage ...........80No Secrets ......................... 80

    Kalashtar .............................. 82The Mountains of Refuge ..... 82

    The Path of Light ............. 82Psionics beyond Sarlona ....... 83

    Khyber .................................84The Darkness Within ........... 84

    Gateways to Khyber .......... 84The Daelkyr .................... 85Aberrations .................... 86

    The Cults of the Dragon Below ................. 87

    Gatekeeper Mystagogue ........ 88The Last War ......................... 92

    A Century of Confl ict .......... 92The Day of Mourning ....... 93

    Thronehold ....................... 93Red Gauntlet Regiment ........ 94

    Lhazaar Principalities ............98Tides of Blood and Gold ....... 98

    The Heavenly Fleet ........... 99Isles of Mystery ................ 99

    Magical Traditions ............... 100Modes of Power .................100The Passage Institute

    for the Arcane Arts ..........102Atur Academy ...................103High Elemental Binder .......104

    Monastic Traditions .............. 108Perfection of the Body .........108

    Morgrave University .............. 110Scholars and Adventurers .... 110

    The Campus .................. 111Morgrave Outreach

    Association ....................112The Mournland ................... 116

    Devastation Everywhere ....... 116Orcs ................................... 118

    The Land of the Shadows ..... 118The Orcs of the Marches ... 118Life on the Frontier ......... 118

    Planes of Existence ............... 120Worlds beyond the World .....120Manifest Zones ..................122Races of the Planes .............123Manifest Spellshaper ..........124

    Q’barra .............................. 128The Frontier .....................128

    Riedra ................................ 130The Land Across the Sea .....130

    Quori and the Inspired ....130Worshiping the Inspired ...131

    Seas of Eberron .................... 132The Ten Seas ....................132

    Races of the Seas .............133Shifters .............................. 134

    Touched by the Beast ..........134Society and Status ................. 136

    How the World Works ..........136The Place of Adventurers ...137

    The Sovereign Host ............... 138Powers of Light ..................138

    Valenar ............................... 140Warriors of Glory ...............140

    Travel in Valenar ............141Revenant Blade ..................142

    Villainous Organizations ...... 146Forces of Darkness .............146

    The Aurum ...................146The Dreaming Dark ........146The Lords of Dust ...........147The Order of the

    Emerald Claw ..............148Warforged ........................... 150

    Living Constructs ..............150No New Warforged ..........151

    Xen’drik ............................. 152Continent of Mysteries ........152

    Index .................................. 156

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  • Corrash, Kuduth, and Ural had journeyed long to fi nd the mysterious Shadowmere, and the Cliffs of Torment that stood at the lake’s edge.

    But fi rst, they had to deal with the Shadowmere’s fi ercest denizen—and then they had to reach the Orb before the agents of the Lords of Dust who had been trailing them for weeks. . . .

    Somewhere in the cliffs they hoped to fi nd the Orb of Kevrik the Crusader.

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    CoverPlayer's Guide to EberronCreditsTable of ContentsChapter One: Building an Eberron CharacterChroniclerDevotee of the HostHouse RenegadeHouse ScionInnocent VictimInquisitiveOutlanderRestless WandererScholar-AdventurerStreetwise ScoundrelWar-Torn Hero

    Chapter Two: A Guide to EberronWhat Do You Know?Exotic Classes and RacesPC OrganizationsAdventuringDungeons of EberronEpic-Level Adventures

    AerenalLand of the DeadThe DeathguardDead, Deathless, and Half-Living

    The Blood of VolHeirs of Vol

    ChangelingsMasters of Disguise

    Chuch of the Silver FlameTh Glory of LightTemplars of the Silver Flame

    Creation MythsThe First Ages of the World

    The Dark SixPowers of Darkness

    The Demon WastesAncient RuinThe Ghaash'kalaHorrors of the WastesThe Labyrinth

    DocumentsRules and Regulations

    DragonsScaled Masters of Argonnessen

    DragonmarksHeirs to Power

    DragonshardsFragments of the First Dragons

    DroamMonsters of Civilization

    DwarvesGold Fuels Old Feuds

    Eldeen ReachesThe Woods of the WestThe Druid Sects

    Everyday MagicA Land Steeped in MagicThe Many Faces of the Artificer

    The Five NationsHeirs of Galifar

    Frostfell and EvericeNorth and South

    GnomesThe Home of the Wise

    GoblinoidsFallen From Dominance

    Half Elves and Urban ElvesOld Traditions Seen Through New Eyes

    HalflingsLife on the Plains

    HistoryThe Sweep of World Events

    HumansA History of Exploration and Blood

    Intrigue and EspionageNo Secrets

    KalashtarThe Mountains of RefugePsionics Beyond Sarlona

    KhyberThe Darkness WithinThe Cults of the Dragon BelowGatekeeper Mystagogue

    The Last WarA Century of ConflictThroneholdRed Gauntlet Regiment

    Lhazaar PrincipalitiesTides of Blood and Gold

    Magical TraditionsModes of PowerThe Passage Institute for the Arcane ArtsAtur AcademyHigh Elemental Binder

    Monastic TraditionsPerfection of the BodyScholars and AdventurersMorgrave Outreach Association

    The MournlandDevastation Everywhere

    OrcsThe Land of the Shadows

    Planes of ExistenceWorlds Beyond the WorldManifest ZonesRaces of the PlanesManifest Spellshaper

    Q'barraThe FrontierPlaying a Lizardfolk PC

    RiedraThe Land Across the Sea

    Seas of EberronThe Ten Seas

    ShiftersTouched by the Beast

    Society and StatusHow the World Works

    The Sovereign HostPowers of Light

    ValenarWarriors of GloryRevenant Blade

    Villainous OrganizationForces of Darkness

    WarforgedLiving Constructs

    XendrikContinent of Mysteries

    Index