agile fury ii
TRANSCRIPT
Agile Fury II “Swiftly Countering With Sidhes and Higher Attack”
Gameplay progresses, players are able to upgrade cards to higher levels
and thus the stats in Buff & Debuff become higher. It is therefore a natural
evolution that a Preset lile Agile Fury evolves to Agile Fury II.
Meaning higher Attack stats, because countering with Attack debuff & high
Defense is always a Danger. In addition an opponent can counter by
adjusting his preset for example with higher Attack debuff. Therefore it is
also good practice to have Variations in presets and different presets and
use them randomly, making you more unpredictable than predictable.
All is fair in Love & War is the quote and we can agree on that, ( to some
extend) so you will also encounter Players that will Observe you via the PB+
Monitor when you are battleing someone. Making notes of what you use or
use most, adjust a preset to match your most used set and then come in
and kill you. Thus the emphasis is on variaty and with 24 presets available
you have the abillity to create variations.
Sometimes it can need a tweak for higher Attack, or Defense, or Combat
Speed stats, and sometimes you observe that a less “obvious” tweak is to
add more life or more Accuracy , either in buff or debuff.
Agile Fury II is an enhancement variation to make sure your Attack stats
remain high. This can be done by upgrading cards, changing jewels and
stacking Troop Specific Attack on top of General Attack.
Since Agile Fury uses Sidhes as a counter and Sidhes are classed as
Horsed Troops, it makes sense to use as much General Attack as you can
equip and then top of with Horsed Attack.
Sidhes have 10.000 base attack compared to Scouts who have a base
attack of 6 and the Sidhes Speed, Range & Life is even greater then
Scouts.
You would therefore not need the same numbers as you would apply with
Scouts and you can still keep both in the mix, in addition to the other fast
troops like Cavalry, Heavy Cavalry, Hussars and the fillers like Battering
Rams & Siegewalls in addition to the SpellCaster troops.
As with any Defense, it depends, of what you defend with, and with how
many.
10k Sidhes or 100k Sidhes is a big difference. Same for the other Troops
defending. A preset can work very well, but is sometimes hampered by the
absence of enough troops or certain troops.
The Preset
You see that the Preset has Bit of Range, Higher Range Debuff, High
Attack, reasonable Defense stats,reasonable Life, reasonable Combat
Speed in Buff and High Accuracy and moderate Accuracy Debuff and to
complete Spellpower in buff & debuff.
Currently I have 3 versions of the “Agile Fury” where certain aspects are
higher in that version, like even Higher Attack stats, or Higher Accuracy
Debuff or Higher Combat speed in buff or debuff.
This depends of course, on your Cards, the level of the Cards and the
availability of the Cards. Certain players do not have certain Uniques.
You can be creative and apply a similar Card or even something completely
different.
In addition, Again, how many troops you put up to Defend is a factor as well,
but I always follow reasonable numbers, that in principle every Player can /
could put on Defense. You can increase the Troop Numbers to your liking.
The Throne Room
The Cards
The Forgotten Sigil, has 2 Different versions and yours may differ
from the one shown here . An Other version has Defense in line 5 instead of
Attack.
The Alternative Cards
If you do not have for example the “Equitatious Candelabrum” then you
could for example use another Unique or Card in cresting.
Either way, be creative.
Report Example
Notes: In general the Flame archers and Sidhes were sacced. OR Sidhes &
Shield Sorcerors. All the Important stats for Sidhes are in the Preset,
Attack, Defense, Life, CombatSpeed, Accuracy & Accuracy
Debuff, and even Range.
Sidhe Report Stats (above) Sidhe Base Stats
Sidhes have HIGH Base Accuracy against a lot of troops. Against
Siegewalls they have an Accuracy of 3. They are killers of High
Defense troops and the Shield of Shield Sorcerors
Other troops have a LOW Accuracy against them, so you can
enhance that greatly with Accuracy Debuff.
The Shields were still involved in battles due to Spellpower creating the
Shield.
Again it is a Preset and offered as a suggestion or idea to have. It is
trivial however that you Improve , Alter or Enhance this Preset to your
own liking, or needs or possibilities.
Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but
it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have
a better under understanding of the game. The more players participate, the better the overall experience is for all players.
More attacking and defending means “lively” domains full of activity.
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