Εξοικείωση με περιβάλλον unreal engine 4
Post on 29-Jan-2016
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Unreal Engine 4 Getting Started
Δρ. Αλέξανδρος Καραγιάννης
Installing Unreal Engine
Project Browser• Ο Project Browser με την εκκίνηση του UE4
Project Browser
• Project Browser provides – create projects, – open your existing projects, – open sample content like sample games and
Showcases.• To bypass the Project Browser and instantly
open the editor for a specific game, you can pass the name of the game as a command line argument to the executable.
Project Browser
• Project Tab– a thumbnailed list of all the projects that have
been discovered by the editor– it includes all projects in the installation folder, – any projects created with the Editor, – Any projects that have been previously opened
• Double Click to open a project
Project Browser• Filter Projects– Search box to search for projects
• Browse Button– Navigate your computer and select a .uproject file
Project Browser
• In the Projects tab, check the Always load last project on startup checkbox– Automatically open your most recent project and
skip the Project Browser1. Open the Editor Preferences window.2. Navigate to General > Loading & Saving.3. Under the Startup heading, toggle Load the Most
Recently Loaded Project at Startup.
• Alternatively, File > Open Project from within Unreal Editor
Project Browser• Creating New Projects
Project Browser
• The New Project tab gives you starting templates for your projects– Blueprints Only– C++
• Blueprints Only : The initial gameplay is defined with Blueprints– With Blueprints, it is possible to create gameplay
behavior in Unreal Editor without needing to write C++ code
Project Browser
• C++ – The initial gameplay is defined with C++ code– Projects created with C++ templates can be
managed through the Unreal Editor– Edit in Visual Studio
Project Browser
• To create a new project:1. Select a template from the list.2. Select whether or not to copy Starter Content into
your project.3. Enter a name for your project.4. Click Create.
• Your new project will open in the editor if it is based on the Blank template or a Blueprints template, and in Visual Studio or XCode if it is based on a C++ template
Project Browser
• Project Settings– Setup different performance options for your
project– Dependent on type of hardware
Project Browser
Installing UE4
• Οδηγός PDF
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