experience epl, entry

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EntryFirst Step for Programming

2015.10.1.Entry Labs

참고 자료Introduce the Lecturer

- Bachelor of Science Education- Master of Robot Education- Elementary school teacher for 5 years- Researcher of Entry Labs

Jaehwi Alice Kimalicek@entrylabs.org

1Algorithm Activity

2Entry Programming

목차

1.1 How to start Entry?1.2 Algorithm Activity1.3 Basic Principles of Programming

Algorithm Activity

1

1. Algorithm Activity

play-entry.com With Chrome browser

1.1 How to start Entry?

Choose the Language

1.1 How to start Entry?

Join

1. Algorithm Activity

1.1 How to start Entry? 1. Algorithm Activity

Sign In

1.1 How to start Entry? 1. Algorithm Activity

play-entry.com/#!/

play-entry.com/we/cfest

1.3 Basic Principles of Programming 1. Algorithm Activity

Entry Experiential Mission(1)

1.3 Basic Principles of Programming 1. Algorithm Activity

Entry Experiential Mission(2)

1.3 Basic Principles of Programming 1. Algorithm Activity

Entry Experiential Mission(3)

1.3 Basic Principles of Programming 1. Algorithm Activity

Entry Experiential Mission(4)

1.3 Basic Principles of Programming 1. Algorithm Activity

Entry Experiential Mission(5)

1.3 Basic Principles of Programming 1. Algorithm Activity

Entry Experiential Mission(6)

1.2 Basic Principles of Programming 1. Algorithm Activity

Computers read the commands in order.

Sequential

Computers can repeat the same commands by the number or condition.

Repetition

Computers can perform different commands by conditions.

Conditional

2.1 Move the objects2.2 Make an Electronic Locker

Entry Programming

2

2.1 Move the objects 2. Entry Programming

play-entry.com

2.1 Move the objects 2. Entry Programming

Object

Object List

BlockBox

MENU

Block Assem-

blyStart

Perform-ing Screen

2.1 Move the objects 2. Entry Programming

The coordinates of the Performing Screen

-240 240

-135

135

2.1 Move the objects 2. Entry Programming

Let it wander freely

2.1 Move the objects 2. Entry Programming

Move it with your mouse pointer

2.1 Move the objects 2. Entry Programming

Add an object

2.1 Move the objects 2. Entry Programming

Say ‘Hello!’ if Entrybot meets his friend.

2. Entry Programming

Lecture Link: http://goo.gl/vyuH5h

Electronic Locker

2.2 Make an Electronic Locker

2.2 Make an Electronic Locker 2. Entry Programming

2. Entry Programming2.2 Make an Electronic Locker

1

2

3

2. Entry Programming

Add a variable to store password1

2

3

4

5

2.2 Make an Electronic Locker

2. Entry Programming

Set up your password.

2.2 Make an Electronic Locker

2. Entry Programming

Ask ‘Enter the password.

2.2 Make an Electronic Locker

2. Entry Programming

Add a conditional block.

2.2 Make an Electronic Locker

2. Entry Programming

Make the condition.

2.2 Make an Electronic Locker

2. Entry Programming

Add codes by the condition.

2.2 Make an Electronic Locker

2. Entry Programming

Make it keep asking the password until it is correct.

2.2 Make an Electronic Locker

2. Entry Programming

Let’s save the project.

2.2 Make an Electronic Locker

2. Entry Programming

Let’s share your project with others.

2.2 Make an Electronic Locker

Thank you!

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