caixa empreender award 2016| enterprise it - sceelix
TRANSCRIPT
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Story, Conceptualization,
Level objectives, Characters,
Modelling, Physics, Voicing,
Animations, Rendering,
Planning, Marketing …
To create & sell a 3D game
TOOLSVisual
Language
Create all scene elements
Allows Plugins
Learning (Faster than CityEngine)
One Language/
Pipeline
Faster than manual
Load-time scene
generator
√ √ √ 3x √ 10x √
√ √ √ 1x 3x
√ √ 3x 10x
√ 1x 3x
Manual N/A N/A N/A 3x N/A 1x
Comparing solutions
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Marketin 4 years $9M revenue (games)
Indie 3D scene development market of $4Bln
3D Scene development market of $9Bln
(Games, VR, Urban planning, Media production, Simulation, Logistics/Architecture…)
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Business Model
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Indie 3D Game Devs Entry market
25$/month Freemium subscription
5% game rev Game Integration
30% comm Plugin Store
Roadmap
Collaboration with a Game Studio
Sell Alpha on GameDev platform
Full product release
Currently
8 months
3 months
ValidationDev ExpRevenue
ValidationFeedbackAwarenessRevenue
All of aboveSuccess
(Online)
(Online)
Expectations
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Francisco Rebello de Andrade
General Management
M.Sc. Computer Engineering
3 yrs in management
Pedro Brandão da Silva
Technical Management
M.Sc. Computer Engineering
PhD in Computer Graphics
André Cardoso
Consultant
M.Sc. Computer Engineering
4 yrs in potential client Startups
Team Sceelix
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Achievements
OVER 80 CONTACTS (Portugal and US)
5 WORKSHOPS (US, Portugal and Holland)
OVER 40 TESTED IT (Very positive feedback)
iUP25k finalist inRes 2015 startup Accelerator participant
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+3-10x faster development
Less tiresome and repetitive
25
+More manageable and
consistent results
=Save over 15% of year’s costs