心得分享@cocoaheads, fake till you make it / wwdc session 223

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Intro WWDC14 session 223 @ Cocoaheads Taipei. Share how the session solve our problem in project. --- 簡單推薦 WWDC14 session 223 @ Cocoaheads Taipei 分享這個 Session 所提供的 solution 如何解決我們在專案進行上所遇到的問題

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Page 1: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Prototyping: Fake it till you make itFramework | Session 223

⼼心得分享

Cloud from PIXNET

Page 2: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Prototyping: Fake it till you make itFramework | Session 223

⼼心得分享

Cloud Sung

Page 3: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Make a idea to real App

• Money • Time • People • Sleep • Typing • Heartache

Page 4: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Reason to prototype

• Test Idea • Get New Idea

Page 5: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

How to do prototype (Repeat over and over again make app great)

• Make fake app • Show people • Learn from their feedback

Page 6: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Make

ShowLearn

idea —> prototype —> prototype —> prototype —> App Fake ————————————————-————>More Real

Page 7: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Summary

• Make sure who is your Target. • Make sure where will they use it. • Make sure they know how to use it.

Picture ——> Animation ——> Interactionkeynote keynote Core Animation

In Apple Inc. Process step :

Page 8: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

How we use in PIXNET

• PM 重新定義 Prototype 在專案中的重要度 • 訂定 Prototype 需要被製作的情況

• 當要確定平⾯面無法確定的動畫時 • 當有無法釐清或會造成困擾的使⽤用者動線時

• 最重要的是 • 技術部⾨門產出的無效 code 變少了 • PM 和 UI 部⾨門有更多有效的討論

Page 9: 心得分享@Cocoaheads, Fake till you make it / WWDC Session 223

Prototyping: Fake it till you make itFramework | Session 223