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공학박사 학위논문
Development of a Sonic Branding Process
for Designing Automobile Engine Sound
Based on Affective Engineering Approach
감성공학적 접근법에 기반한 자동차 엔진음의
소닉 브랜딩 프로세스 개발
2018년 8월
서울대학교 대학원
산업·조선공학부 인간공학 전공
문 소 연
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Development of a Sonic Branding Process
for Designing Automobile Engine Sound
Based on Affective Engineering Approach
지도 교수 윤 명 환
이 논문을 공학박사 학위논문으로 제출함
2018년 8월
서울대학교 대학원
산업·조선공학부 인간공학 전공
문 소 연
문소연의 공학박사 학위논문을 인준함
2018년 8월
위 원 장 박 용 태 (인)
부위원장 윤 명 환 (인)
위 원 박 우 진 (인)
위 원 류 태 범 (인)
위 원 이 상 원 (인)
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Abstract
Development of a Sonic Branding Process
for Designing Automobile Engine Sound
Based on Affective Engineering Approach
Soyoun Moon
Department of Industrial Engineering
The Graduate School Seoul National University
Sonic branding is an auditory method by which brand identity can be
presented. There are previous studies to group car sounds into three
categories, namely electronic sound, engine sound, and operation sound, as
an auditory user interface (AUI) and studies are conducted to apply sonic
branding to all AUIs in cars. In this context, car makers have put effort to
make their brand images appealing to customers using engine sound
achieved by hardware improvement, including intake and exhaust systems,
for decades.
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Car makers are trying to represent their brand identities using active
sound design (ASD) systems, which are software solutions for engine sound
design that can be applied to current infotainment systems. Software
developing companies in Germany, France, and the UK have launched their
own ASD solutions, and the maturity of the software reached to a certain
level at which the solutions can be applied to mass production of cars.
Considering that the differences in hardware performances depending on the
brands are currently less than those before, the interest on ASD in the
automotive industry globally as a key method for improving affective
quality and presenting brand identity using engine sound, which is an
important AUI in automobiles, is increasing. However, most of previous
studies on ASD are for ASD algorithm development and there are few
previous studies on the ASD development process, which can be applied to a
real engine sound design. Moreover, it is known that car manufacturers have
difficulties in finding methods as to which brand identity can be presented
using the ASD system in their cars.
In this study, a sonic branding process for ASD is proposed, by which
brand identity and image is evaluated based on the acoustic parameters of
engine sounds, and to which a sonic branding method can be applied. The
overall development process has been built based on previous studies on the
AUI development process to keep its reliability. Subjective ratings,
interviews, and questionnaires, which are subjective measurement methods
for affective engineering, were used to propose methods for evaluating and
designing of engine sounds. A regression model for engine sound, which
shows the causal relationship between acoustic parameters and affective
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adjectives, was derived for efficiency in evaluation and design.
For this purpose, a sonic branding process, by which levels of affective
adjectives of original engine sounds were evaluated on the positioning map
and were adjusted to new target positions to improve brand identity using
regression equations for acoustic parameters and affective adjectives, was
proposed. The positioning map is a two-dimensional grid for engine sound
evaluation, which has been used in previous studies. Second, a jury test was
conducted to propose regression equations, which are required for the sonic
branding process, and the result of the jury test was analyzed using statistical
methods to find the causal relationship between affective adjectives, which
present brand identity and car class, and acoustic parameters of engine
sounds. Third, new affective synthesis methods, which can be applied to
engine sound design using ASD, were introduced. Synthesis methods,
including musical harmonic theory and formant filter, which are being tried
by car manufacturers currently, were described, and new methods including
pipe organ mixture, break back, and beat effect were proposed. Fourth, new
engine sounds were developed on the ASD system equipped in target cars
following the sonic branding process to test the validity of the process. The
engine sound design was conducted in cooperation with a sound design
expert, who has insights for sound design. Six engine sounds were designed
in total and the positions of five engine sounds were found in the range of
target positions. Even if the position of one engine sound design was out of
range of the target position, the direction of movement was still within the
intended trendline.
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The result of this study can be used to develop sonic branding for engine
sound. Development time can be decreased and the possibility of success
will be increased using the sonic branding process proposed in this study. In
addition, the regression model for engine sound developed in this study will
be helpful for estimating the character of new engine sounds for ASD
systems in advance. Estimating new engine sound characters will contribute
to proper engine sound designs to attain an efficient brand identity strategy
using engine sound.
However, the jury test was conducted for participants who have Korean
nationality and luxury and sporty car owners were excluded from the test. To
adapt the result of this study globally, additional study considering the
nationality and owned car type is necessary. In addition, sonic branding for
electric/hybrid vehicles based on the result of this study could be an
interesting topic for a future study.
Keywords : Sonic Branding, Affective Engineering, Active Sound
Design, Engine Sound Design, Sound Synthesis
Student Number : 2012-30285
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Contents
CHAPTER 1. INTRODUCTION ............................................................ 1
1.1 Research Background .......................................................... 1 1.2 Purpose of this Study ........................................................... 3 1.3 Organization of the Thesis ................................................... 6
CHAPTER 2. BACKGROUND ............................................................. 10
2.1 Engine Sound and Brand Identity ...................................... 10 2.2 Active Sound Control ...................................................... 14 2.3 ASD for Automobiles ...................................................... 17 2.4 ASD for Electric/Hybrid Vehicles .................................... 21
CHAPTER 3. SONIC BRANDING PROCESS .................................. 23
3.1 Sonic Branding Process ..................................................... 23 3.2 AUI Design Process ........................................................... 27 3.3 Stages in Sonic Branding Process ...................................... 33 3.4 Discussions ........................................................................ 55
CHAPTER 4. REGRESSION MODEL FOR ENGINE SOUND ....... 57
4.1 Regression Model .............................................................. 57 4.2 Subjective Measurement for Affect ................................... 59 4.3 Jury Test ............................................................................. 64 4.4 Descriptive Analysis .......................................................... 69 4.5 Correlation Analysis ........................................................... 71 4.6 Regression Analysis ........................................................... 75 4.7 Discussions ...................................................................... 82
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CHAPTER 5. AFFECTIVE SYNTHESIS METHODS....................... 84
5.1 Synthesis Methods ............................................................. 84 5.2 Examples of Synthesis Methods ........................................ 85 5.3 Synthesis Methods for Engine Sound Design .................. 90 5.4 Proposals for New Synthesis Methods .............................. 93 5.5 Discussions ...................................................................... 103
CHAPTER 6. ENGINE SOUND DESIGN AND TEST ................... 104
6.1 Engine Sound Design and Test ........................................ 104 6.2 Target Vehicle and Engine Sound Samples ...................... 105 6.3 Defining Target Engine Sound ......................................... 107 6.4 Engine Sound Synthesis ................................................... 111 6.5 Test and Validation ........................................................... 122 6.6 Discussions ...................................................................... 135
CHAPTER 7. DISCUSSION AND CONCLUSION ........................ 137
7.1 Summary of Findings ....................................................... 137 7.2 Contribution of This Study .............................................. 145 7.3 Limitation and Future Work ............................................. 146
BIBLIOGRAPHY ................................................................................. 148
APPENDIX ............................................................................................ 166
ABSTRACT(KOREAN) ....................................................................... 175
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List of Tables
Table 1.1 Organization of the Thesis ........................................................... 9
Table 2.2 Opinion on Adding Sounds to EVs (Petiot et al., 2013) ............ 21 Table 3.1 Five Parts and 13 Stages of Sonic Branding Process ................ 35 Table 3.2 Comparison between Previous AUI Development Process and Sonic Branding Process Proposed in this Study ........................................ 38 Table 3.3 Example of Standardized Verbal Descriptions (Edworthy & Stanton, 2007) ......................................................................................... 53 Table 3.4 Example of Technical Descriptions of Warnings Described in Table 3.3 (Edworthy & Stanton, 2007) ..................................................... 54 Table 4.1 Subjective Measurement Methods for Affect (Helander & Khalid, 2017) .......................................................................................................... 60 Table 4.2 List of 38 Cars for Jury Test ...................................................... 65 Table 4.3 Result of Factor Analysis .......................................................... 67 Table 4.4 Result of Internal Reliability for Refined and Powerful ........... 67 Table 4.5 Additional Acoustic Parameters ................................................ 68
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Table 4.6 Result of Descriptive Statistics for Psychoacoustic Parameters/Acoustic Parameters and Affective Adjectives ....................... 69 Table 4.7 Correlation Analysis for Psychoacoustic Parameters ................ 72 Table 4.8 Correlation Analysis for Additional Acoustic Parameters ......... 73 Table 4.9 Additional Acoustic Parameters for Regression Analysis ......... 74 Table 4.10 Result of Regression Analysis for Refined Dimension and Psychoacoustic/Acoustic Parameters ........................................................ 76 Table 4.11 Result of Regression Analysis for Powerful Dimension and Psychoacoustic/Acoustic Parameters ........................................................ 76 Table 4.12 3 Groups for Engine Sound Characters ................................... 78 Table 5.1 Musical Harmonic Theory Analysis for 6-Cylinder Engine at 5880 RPM (Yun et al., 2012) .............................................................................. 86 Table 5.2 Frequency Rate for Intervals ..................................................... 91 Table 5.3 Pipe Organ Harmonics and Engine Orders ............................... 97 Table 5.4 Example of Engine Sound Design with Beat Effect in Low Frequency Band ....................................................................................... 101 Table 6.1 Ranges of Refined and Powerful Levels for Target Positions . 107 Table 6.2 Acoustic Parameters for Original Engine Sound ..................... 110
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Table 6.3 Range of Acoustic Parameters for Target Positions ................ 110 Table 6.4 Engine Sound Synthesis Methods for Target Engine Sounds . 111 Table 6.5 Intervals for 4-Cylinder Engine Sound Synthesis ................... 112 Table 6.6 Intervals for 6-Cylinder Engine Sound Synthesis ................... 114 Table 6.7 Application of Break Back Method (Engine Sound #1) .......... 116 Table 6.8 Settings for 2 Formant Filters .................................................. 118 Table 6.9 Result of Order Level(dB SPL) Measurement (4 Cylinders) .. 123 Table 6.10 Result of Order Level(dB SPL) Measurement (6 Cylinders).124
Table 6.11 Refined and Powerful Levels Calculated from Acoustic Parameter Measured from Synthesized Engine Sounds .......................... 129 Table 6.12 Example of the Operational Test for Overall Order Level (4 Cylinders) ................................................................................................ 132
Table 6.13 Standardized Verbal Descriptions for 8 Engine Sounds ........ 133 Table 6.14 Technical Descriptions of Engine Sounds ............................. 134
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List of Figures
Figure 2.1 Example of Brand Sound Design, Adapted from the Study by Penne (2004) and Gabriella (2009) ........................................................... 11 Figure 2.2 Porsche Sound Symposer (Colwell, 2012) .............................. 12 Figure 2.3 Music Score of Modified Version of Aria Nessun Dorma from Opera Turandot, which was Used for the Maserati Engine Sound Design (Ha, 2011) ........................................................................................................ 13 Figure 2.4 Active Control of a Plane Sinusoidal Sound Wave Propagating from Right to Left in a Duct: (a) Spatial Distributions of Pressure at One Instant Due to Primary Wave (Blue Line) and Secondary Source (Red Line); (b) Net Pressure Field Showing Destructive Interface to the Right of the Secondary Source, and a Standing Wave to the Left (Elliot & Nelson, 1990) ................................................................................................................... 14 Figure 2.5 Level of the Amplitude of the Sum of Two Sine Tones as a Function of Their Amplitude and Phase Difference ................................ 15
Figure 2.6 FXLMS Algorithm (Kim, Park, Ryu, & Lee, 2015) .............. 16
Figure 2.7 Overview of ASD System in BMW F10 M5 (http://www.bimmerpost.com) .................................................................. 17 Figure 2.8 Sketch of a Typical ANC System for Interior Engine Noise Reduction of a Car Consisting of an Engine RPM Sensor, Speakers, Monitoring Microphones and an Adaptive Signal Processing Unit
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(Schirmacher, 2002) .................................................................................. 19 Figure 2.9 Sketch of a Typical ASD System for Interior Engine Noise Reduction of a Car Consisting of an ANC System Plus Explicit Target Signal Definition Process (Schirmacher, 2002) ................................................... 19
Figure 2.10 AVN App Screen Layouts (Park et al., 2015) ........................ 20
Figure 2.11 What Should an Electric Vehicle Sound Like? (Petiot et al., 2013) .......................................................................................................... 22
Figure 3.1 Sonic Branding Process and Related Chapters ........................ 26
Figure 3.2 Categories of the Sounds Presented in a Car, Modified from Original Version (Park, 2013) ................................................................. 27 Figure 3.3 ISO Procedure for the Development of Public Information Symbols (Easterby and Zwaga, 1984) ....................................................... 29 Figure 3.4 Diagrammatic Representation of Design Procedure (Edworthy & Stanton, 2007) ........................................................................................... 30 Figure 3.5. Cognitive Engineering Design Process for Natural Warning Sounds and Auditory Alerting Systems (Ulfvengren, 2007) ..................... 31 Figure 3.6 Research Process for Target Sound Development (Kim et al., 2013) .......................................................................................................... 32 Figure 3.7 Block Diagram of Sonic Branding Process for ASD ............... 37
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Figure 3.8 Block Diagram for Part 1 : Regression Model for Engine Sound of Sonic Branding Process ...................................................................... 39
Figure 3.9 Expert Powertrain Sound Characterization (Abe et al., 2004)…41 Figure 3.10 Block Diagram for Part 2 : Brand and Synthesis Method of Sonic Branding Process ............................................................................. 44 Figure 3.11 Block Diagram for Part 3 : Engine Sound Design of Sonic Branding Process ....................................................................................... 46 Figure 3.12 Block Diagram for Part 4 : Test and Validation of Sonic Branding Process ....................................................................................... 48 Figure 3.13 Target Profile and Before/After ASE (Lee et al., 2016) ......... 49 Figure 3.14 Target Positioning and Position of Prototype Engine Sound ................................................................................................................... 51 Figure 3.15 Block Diagram for Part 5 : Verbal Description of Sonic Branding Process ....................................................................................... 53 Figure 4.1 Example of Regression Model for Engine Sound ................... 57
Figure 4.2 Magnitude Estimation of Pleasantness and Powerfulness Dependent on the Experimental EOLE increase (Bisping, 1997) ............. 62 Figure 4.3 Judgement for Classic Cars by Classic Car Owners ................ 63 Figure 4.4 Regression Equation for Refined ............................................. 77
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Figure 4.5 Additional Regression Equation for Refined ........................... 77 Figure 4.6 Regression Equation for Powerful ........................................... 78 Figure 4.7 Positions for 3 Engine Sound Groups ...................................... 79 Figure 4.8 Range of Acoustic Parameters by Group ................................. 81 Figure 5.1 Comparison between Engine Orders and Musical Intervals (Nobert et al., 2003) .................................................................................. 85 Figure 5.2 Process of Target Sound Synthesis Based on Formant Filter (Chang & Park, 2016) ............................................................................... 87 Figure 5.3 FFT Analysis of a Tiger’s Cry for Estimating a Formant Filter (Chang & Park, 2016) ............................................................................... 87 Figure 5.4 Time Functions and Associated Frequency Spectra of Stimuli Commonly used in Psychoacoustics (Zwicker & Fastle, 1999) ................ 88 Figure 5.5 FFT Analysis of Synthesized Engine Sound with Different k Values (Kim et al., 2017) ........................................................................... 89 Figure 5.6 A Part of Music Score of Modified Version of Aria Nessun Dorma from Opera Turandot, which is Used for Maserati Engine Sound Design (Ha, 2011) ........................................................................................................ 90 Figure 5.7 FFT Analysis for Formant Frequency Estimation for Tiger’s Roaring Sound Sample .............................................................................. 92
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Figure 5.8 Pipes of Pipe Organ ................................................................. 93 Figure 5.9 Harmonic Structure of Clarinet and Flute (Dickens, France, Smith, & Wolfe, 2007) .......................................................................................... 94 Figure 5.10 FFT Analysis of Pipe Organ Mixture (Richard Strauss – Zaratustra Intro) ......................................................................................... 95 Figure 5.11 Music Note for Organ Mixture (Richard Strauss – Zaratustra Intro) .......................................................................................................... 96 Figure 5.12 Example of Mixture Break Back Based on the Interval Perfect 4th and Perfect 5th (https://en.wikipedia.org/wiki/Mixture_(music)) ....... 98 Figure 5.13 Concept of Organ Break Back ............................................. 99
Figure 5.14 Beat Effect (https://en.wikipedia.org/wiki/Beat_(acoustics))100
Figure 5.15 Temporal Envelope for Recording Samples of (a) Original Engine Sound and (b) Synthesized Engine Sound using Beat ................ 101
Figure 5.16 FFT Analysis of Engine Sound with Engine Sound Design in Table 5.4 .................................................................................................. 102 Figure 6.1 Wave Form of Recoding Samples for Target Cars with 4- Cylinder and 6-Cylinder Engine ............................................................. 106
Figure 6.2 Position Proposed for Target Engine Sound .......................... 108
Figure 6.3 FFT Analysis of Engine Sound #1 (6 Cylinders) ................... 116
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Figure 6.4 Formant Filters for Sound #3 Synthesis ................................ 117
Figure 6.5 FFT Analysis for Engine Sound #3 (6 Cylinders) ................. 119 Figure 6.6 FFT Analysis (Water Fall) of Original Engine Sound and Synthesized Engine Sounds (4 Cylinder) ................................................ 120 Figure 6.7 FFT Analysis (Water Fall) of Original Engine Sound and Synthesized Engine Sounds (6 Cylinder) ................................................ 121
Figure 6.8 Result of Order Level Comparison (4 Cylinders) .................. 127 Figure 6.9 Result of Order Level Comparison (6 Cylinders) .................. 128 Figure 6.10 Result of Position Matching Test ................................................................................................................. 130
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CHAPTER 1. INTRODUCTION
1
CHAPTER 1. INTRODUCTION
1.1 Research Background
The results from previous studies show that building strong brand identity
is an efficient differentiation strategy (Aaker, 1991; Kleine, Kleine & Kernan,
1993; Belk, 1988; Malhotra, 1998; Rhiu, Kwon, Yun & Park, 2016). For
decades, car makers have put efforts to make their brand images appealing to
customers using engine sound improvement hardware including intake and
exhaust systems (Bodden & Belschner, 2014). Porsche is famous for its
distinctive engine sound called Porsche Note. Audi put its efforts to design its
own engine sound, which is developed for brand identity. The engine sound
of Audi is called Audi Score by Audi engine sound lovers.
However, engine sound development by changing hardware requires much
resources and it is difficult to modify the hardware again when the result is
different from expectation. As an alternative, active sound design (ASD) is
gaining momentum. Currently, studies on ASD and development of ASD
algorithm are led by three companies, i.e., Muller-BBM (in Germany),
Genesis (in France), and Neosonic (in the UK). Some cars equipped with
ASD systems are beginning to be launched in the market.
ASD is a virtual engine sound synthesis system composed of additional
software and the existing audio system, which produces artificial engine
sound through speakers inside a car. The sound from the speakers is mixed
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CHAPTER 1. INTRODUCTION
2
with the original engine sound, which can be heard inside the car.
Considering that the differences in hardware performances depending on the
brands are currently less than those before, the interest on ASD, as a key
method for improving affective quality to customers, is increasing in the
automotive industry globally.
There are few previous studies on the engine sound development process
for ASD, which can be applied to a real engine sound design. Recently, some
studies on engine sound design using ASD systems were conducted by ASD
algorithm providers and car makers. However, most of the topics on the
studies are on introducing their systems or case studies for a specific engine
sound design. An efficient and reliable engine sound development process for
ASD should be studied as the number of cars, in which ASD systems are
equipped, are increasing globally. In addition, studies on the relationship
between acoustic parameters of engine sound equipped with ASD systems
and perceived brand image for engine sound are necessary for the engine
sound development process using ASD systems. Furthermore, most of
previous studies were focused on engine sound improvement using hardware
adjustment methods or providing separate topics about acoustics parameters
and semantic tests for engine sound (Bisping, Giehl, & Vogt, 1997; Bodden,
Heinrichs, & Linow, 1998; Kuwano & Namba, 2001; Petiot, Kristensen,
Maier, 2013; Rhiu, et al., 2016). Therefore, these previous studies have
limitations to be adapted to a real engine sound development process with
ASD.
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CHAPTER 1. INTRODUCTION
3
1.2 Purpose of this Study
In this study, a sonic branding process is proposed, by which engine
sounds can be developed efficiently for a target brand identity and image of
car class using acoustic parameters on engine sounds. Subjective ratings,
interviews, and questionnaires, which are subjective measurement methods
for affective engineering (Helander & Khalid, 2006; Kim, 2017), were used
for evaluation and design of the process. The relationships between affective
adjectives for brand identity and acoustical parameters of engine sound were
analyzed, and the result of the statistical analysis was applied to the process
based on previous studies for auditory user interface (AUI) design because
engine sound is one of the important AUIs in automobiles (Park, 2013; Jeon,
Bazilinskyy, Hammerschmidt, Hermann, Landry & Wolf, 2015).
First, a sonic branding process was proposed for engine sound
development with the ASD system, as presented in Chapter 3, which can
adjust the sound characters to improve brand identity. Previous studies on the
AUI design process were adapted to develop the process and obtain an
efficient and reliable engine sound design, considering that engine sound is
one of the AUIs that can be heard in a car. The properties of the ASD system
were considered for developing the stages, especially those that are related to
the engine sound test. Generally, the process is composed of five parts,
namely regression model for engine sound, brand and synthesis method,
engine sound design, test and validation, and verbal description. Each part
consists of several stages. Totally, there are 13 stages in the sonic branding
process.
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CHAPTER 1. INTRODUCTION
4
Second, a jury test was performed for rating of engine sound characters.
Then, a statistical analysis was conducted for affective adjectives related to
engine sound characters and acoustical parameters on engine sound for the
regression equation. Such equation can be applied to the regression model for
engine sound, which is the first part of the sonic branding process. Two
representative adjectives were extracted from a factor analysis of a two-
dimensional positioning map, which has been used for engine sound
evaluation in previous studies (Bisping, 1997; Penne, 2004; Gabriella, 2009;
Bodden & Belschner, 2014). Then, the final acoustic parameters were chosen
from correlation and regression analyses. The regression model for engine
sound by which brand identity and car class can be represented, was derived
based on the statistical analysis result. Moreover, the ranges of parameters for
engine sounds with different characters were described as reference values.
Third, affective engine sound synthesis methods, which can be applied to
ASD technology, were proposed. Recently, car makers are trying to apply the
musical harmonic theory to engine sound development. Some car makers are
trying to adapt the formant filter, which has been used for engine phonology
or voice recognition, to engine sound synthesis. Acoustical parameters or the
playing method of pipe organs are proposed for the engine sound design in
this study, as the harmonic structure of a pipe organ is similar in structure to
the engine order. Another new topic for engine sound synthesis is engine
sound level linearization, which makes a linear increase in engine sound level
depending on the RPM. More details about sound synthesis methods are
described in Chapter 5.
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CHAPTER 1. INTRODUCTION
5
Fourth, the sonic branding process was applied to a real ASD system to test
the feasibility of the process, as discussed in Chapter 6. The parts, i.e., engine
sound design, engine sound tests, and verbal description, are explained in this
chapter. The target position of affective adjectives was defined on the
positioning map, and by using a regression model for engine sound, target
ranges for design variables, which provided the target position, were obtained.
Then, order levels were extracted from a simulation software tool considering
the synthesis methods. The final order levels were applied to the ASD system
in a car and a new engine sound was synthesized by the ASD system.
To find the positioning of synthesized engine sound, acoustic parameters of
new engine sounds were measured and new positions were compared with
the target position. Then new engine sounds were applied to the ASD system
in target cars for operational test and verbal description.
The result shows that a new engine sound can be efficiently developed for
a target brand identity and image of car class using the sonic branding
process proposed in this study. An efficient and reliable engine sound design
will also be achieved by following the process. In addition, the engine sound
development process and regression model for engine sounds with ASD,
which are proposed in this study, will contribute to developing appropriate
engine sounds that fit each vehicle’s profile by producing new engine sounds
and building a brand strategy.
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CHAPTER 1. INTRODUCTION
6
1.3 Organization of the Thesis
Chapter 1 describes the research background of the study. The history of
engine sound development in the automotive industry, problem definitions of
previous engine sound development methods, and limitations of previous
studies are presented in this chapter. Then, the purpose of the study and its
expected contributions are introduced. In addition, the overall methodologies
used in this study are presented with information about related chapters. The
organization of the thesis is also described with a figure showing the structure
of the study.
Chapter 2 introduces previous studies related to engine sound
development for brand identity in automobiles and engine sound
development examples of car manufacturers. The principles of active sound
control, examples of current ASD systems including an example of an ASD
algorithm are presented. A previous research on engine sound for
electric/hybrid engine is introduced together with survey results.
Chapter 3 explains the proposed sonic branding process, by which engine
sounds can be developed for a target brand identity and image of car class.
Previous studies on AUI development are introduced considering that engine
sound is one of the AUIs in the automotive industry. In the sonic branding
process, there are five parts that consist of 13 stages. Each stage, which is
built based on previous studies for an efficient and reliable process of engine
sound development, is presented in this chapter. More details on the five parts
that comprise the process are introduced in the following chapters.
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CHAPTER 1. INTRODUCTION
7
Chapter 4 presents the regression model for engine sound, which is the
regression equation developed for engine sound design. Adjectives were
obtained from previous studies on engine sound evaluation and two
representative adjectives are derived from a factor analysis. Then correlation
and regression analyses were conducted to determine the relationship
between the two main affective words and acoustic parameters. Two
regression equations for two representative adjectives, which will be used for
position calculation of engine sound on the map with two adjective axes, are
derived.
Chapter 5 describes the affective synthesis method, which can be applied
to engine sound design based on its brand, for the ASD system. Current
technologies for engine sound synthesis including musical harmonic theory
and formant filter method are introduced. Furthermore, new synthesis
methods, which are proposed in this study, namely pipe organ mixture, break
back, and beat effect, are introduced. Examples of each method are presented
in this chapter for the engine sound design and test discussed in Chapter 6.
Beat effect was used for the engine sound design of a test car with a 4-
cylinder engine and its effect was tested only as described in this chapter.
However, it was not applied to the engine sound design and test as presented
in Chapter 6 because of its powerful effect.
Chapter 6 presents the engine sound design and test for two target cars,
i.e., with 4-cylinder and 6-cylinder engines, following the sonic branding
process proposed in Chapter 3 to test the validity of the process. The target
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CHAPTER 1. INTRODUCTION
8
position of engine sound design was defined on the positioning map in
advance and three engine sounds for each target car are developed with three
different concepts using different synthesis methods.
Then, the final engine sound designs were applied to the ASD systems in
the target cars. The functionality of the ASD system and positioning
matching with final engine sound designs were tested at the related stages.
The operational test was performed with wide open throttle (WOT) condition
in the two target cars, where the ASD systems were equipped with three
engine sound designs. A verbal description for each engine sound design was
performed during the last stage of the process.
Chapter 7 describes the summary of findings in this study and presents a
discussion on the implication of the findings through the results of the study.
The limitations of the study are presented in this chapter and suggestions for
future research, based on the findings and limitations, are provided in the end.
Table 1.1 shows the overall organization of the thesis in this study.
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CHAPTER 1. INTRODUCTION
9
Tab
le 1
.1 O
rgan
izat
ion
of
the
Th
esis
9
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CHAPTER 2. BACKGROUND
10
CHAPTER 2. BACKGROUND
2.1 Engine Sound and Brand Identity
The results from previous studies show that building a strong brand
identity is an efficient differentiation strategy (Aaker, 1991; Kleine et al.,
1993; Belk, 1988; Malhotra, 1998; Rhiu et al., 2016). In this context, research
for developing the brand image and improving affective quality using vehicle
sound is necessary. Car makers have put their effort to make their brand
images appealing to customers with engine sounds, which have been
improved by hardware modifications for decades (Bodden & Belschner,
2014).
The powertrain-tuned sound can thus be used to enhance the perceived
sound quality and performance and match the desired brand characteristics
(Ishii, Iwai, Ito, & Yamashita, 2003; Blommer, Amman, & Otto, 1997).
Harley-Davidson is famous for its unique motor bike engine sound, which is
the brand identity of the company (Aaker, 1997). Most of the customers who
purchase the Harley-Davidson motor bike enjoy this engine sound while they
drive.
Audi puts its effort to design its own engine sound called Audi Score,
which was developed for its brand sound identity. Audi Studio is a special
research organization that manages all sounds for Audi cars. The engineers of
Audi Studio record all sounds from Audi cars and analyze them to evaluate if
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CHAPTER 2. BACKGROUND
11
they are aligned with Audi brand (www. audi.com).
BMW has a strategy to build its brand identity with strong engine sound
characters designed by its own development process. Comfortable and sporty
are two main characters by which BMW build its brand identity in its engine
sound development process. For this, the levels of four characters, namely
loud, aggressive, silent, and characterless, are measured. Figure 2.1 shows an
example of a brand sound design (Penne, 2004).
Figure 2.1 Example of Brand Sound Design, Adapted from the Study by Penne (2004) and Gabriella (2009)
Porsche 911 is famous for its specific engine sound, the so-called Porsche
Note. To build this sound identity, dedicated hardware for engine sound
enhancement is provided. Figure 2.2 shows the Porsche Sound Symposer,
which is the dedicated hardware for engine sound enhancement.
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CHAPTER 2. BACKGROUND
12
Figure 2.2 Porsche Sound Symposer (Colwell, 2012)
Maserati is known to collaborate with music composers when they design
the engine sound to make Maserati Engine Note (www.maserati.com), which
is a unique engine sound with a strong character. Even if not all people prefer
the engine sound of Maserati, Maserati Engine Note is still the trademark of
Maserati brand. Figure 2.3 shows the music score of the modified version of
the aria Nessun Dorma from the opera Turandot, which is known to be used
for the Maserati engine sound design. The score shows notes with various
pitches.
There are several harmonics that cause tension or resolution. These
musical factors can be applied to the engine sound of Maserati.
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CHAPTER 2. BACKGROUND
13
Figure 2.3 Music Score of Modified Version of the Aria Nessun Dorma from the Opera Turandot, which was Used for the Maserati Engine Sound Design (Ha, 2011)
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CHAPTER 2. BACKGROUND
14
2.2 Active Sound Control
Active sound control methods have been introduced In previous studies for
controlling the level of sound. By using these methods, the level of specific
frequency bands can be controlled by phase interference, which is caused by
frequency differences between the original and secondary signals, as shown
in Figure 2.4.
Figure 2.4 Active Control of a Plane Sinusoidal Sound Wave Propagating from Right to Left in a Duct: (a) Spatial Distributions of Pressure at One Instant Due to Primary Wave (Blue Line) and Secondary Source (Red Line); (b) Net Pressure Field Showing Destructive Interface to the Right of the Secondary Source, and a Standing Wave to the Left (Elliot & Nelson, 1990) Figure 2.5 shows the levels of amplitude of the sum of two sine tones, which
have different phases. The levels of amplitudes are different depending on the
phase differences of two sine tones as shown in Figure 2.5.
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CHAPTER 2. BACKGROUND
15
Figure 2.5 Level of Amplitude of the Sum of Two Sine Tones as a Function of Their Amplitude and Phase Difference
Active noise canceling (ANC) is one of the well-known technologies for
reducing the level of noise using a reverse phase signal from an original one.
The filtered-X least mean square (FXLMS) algorithm is widely used for
ANC. Figure 2.6 shows an example of an FXLMS algorithm.
x(n) has a sine wave of engine order divided into two and one of these
signals goes to Ŝ(z) and is used for updating W(z) coefficient with error signal
e(n). As this algorithm works to minimize the square average of e(n), y(t)
becomes an out-of-phase signal from d(t). At the same time, u(n), which is
the output of W(z), goes through S(s) and becomes y(t). y(t) disappears when
it interacts with the disturbance signal d(t). Then, e(t), which is the error
Am
plitu
de
Diff
eren
ce [d
B]
Phase Difference (°)
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CHAPTER 2. BACKGROUND
16
signal, is generated (Kim, Park, Ryu, & Lee, 2015).
Figure 2.6 FXLMS Algorithm (Kim, Park, Ryu, & Lee, 2015)
The concept of ASD is opposite. ASD increases the level of specific
frequency bands whereas ANC decreases it. The FXLMS algorithm is used
for ASD as well, but in the case of ASD, the disturbance signal d(t) is the one
that should be kept, whereas it should be eliminated for ANC (Kim, Ryu,
Jang, Lee, Kim, Park, & Lee, 2015).
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CHAPTER 2. BACKGROUND
17
2.3 ASD for Automobiles
Recently, an active control approach is widely used in the vehicle industry.
Particularly, the ASD and control techniques for vehicle interior sound are
mostly using ANC (Kim, Ryu, Jang, Lee, Kim, Park, & Lee, 2015). The
development of ASD algorithm has been led by Muller-BBM (German
company), Genesis (French company), and Neosonic (UK company).
Currently, the maturity of ASD software solution is high enough to be applied
to mass production.
Figure 2.7 Overview of ASD System in BMW F10 M5
(http://www.bimmerpost.com)
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CHAPTER 2. BACKGROUND
18
Schirmacher (2002), in his study, stressed synergies that car infotainment
system will bring when parameter-dependent ASD is implemented. He also
introduced ASD application examples for modern car infotainment, which
has a digital amplifier, high-speed controller area network (CAN) bus, and
multiple microphones.
The ASD system can be easily implemented using the resources of modern
infotainment systems. Figure 2.8 shows a sketch of a typical ANC system for
interior engine noise reduction of a car consisting of an engine RPM sensor,
speakers, monitoring microphones, and an adaptive signal processing unit.
Figure 2.9 shows a sketch of a typical ASD system for interior engine noise
reduction of a car consisting of an ANC system plus an explicit target signal
definition process (Schirmacher, 2002).
Park, Jo, Hong, and Csakan (2015) developed two concepts of engine
sound using ASD. The intake sound concept emphasizes a specific powerful
frequency band across the harmonic orders to provide a feeling of power and
richness to the engine sound. They found that there are differences in
preferences for engine sounds depending on regions.
In North America, the intake sound concept with the frequency band and
half order emphasized was preferred, whereas in Korea, the exhaust sound
concept with the main order emphasized was preferred. In their study, a user-
defined engine sound system, which can be used for different regions of
which preferences of engine sounds are different, was developed.
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CHAPTER 2. BACKGROUND
19
Figure 2.8 Sketch of a Typical ANC System for Interior Engine Noise Reduction of a Car Consisting of an Engine RPM Sensor, Speakers, Monitoring Microphones, and an Adaptive Signal Processing Unit
(Schirmacher, 2002)
Figure 2.9 Sketch of a Typical ASD System for Interior Engine Noise Reduction of a Car Consisting of an ANC System Plus Explicit Target
Signal Definition Process (Schirmacher, 2002)
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CHAPTER 2. BACKGROUND
20
Drivers can select the type of engine sound and order setting and define the
sensitivity of accelerator pedal. Each setting can be stored in the AVN app
and can be recalled whenever the driver wants. The AVN app has four main
screens as depicted in Figure 2.10: engine sound selection, engine order
setting, accelerator pedal sensor (APS) setting, and sound box, which
provides a list of user-defined settings.
(a) Engine Sound Selection (b) Engine Order Setting
(c) APS Setting (d) Sound Box
Figure 2.10 AVN App Screen Layouts (Park et al., 2015)
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CHAPTER 2. BACKGROUND
21
2.4 ASD for Electric/Hybrid Vehicles
Electric vehicles (EVs) and hybrid vehicles are becoming more popular
than before and it is not difficult to find these vehicles on the road. However,
because of lower sound level of engine, the accident rate is two times higher
than that of combustion engine cars (National Highway Traffic Safety
Administration, 2009). At a low speed under 50 km/h, this lower sound level
can be dangerous to pedestrians (Misdariis, Cera, Levallois, & Locqueteau,
2012). Regulations and sound design guides concerning the lower level
engine sounds of electric cars is still under study (Petiot et al., 2013).
Petiot et al. (2013) conducted a jury test with 40 participants, whose age
were 21 to 67, for 17 engine sounds. All participants had normal hearing
ability. The result in Table 2.2 shows that most of the participants prefer
adding sounds to EVs.
Table 2.2 Opinion on Adding Sounds to EVs (Petiot et al., 2013) Users
for
Users
against
Users no
opinion
Experts
for
Experts
against
57% 23% 20% 67% 33%
They also found that the most dominant answer from users was that an
electric car should sound like a regular car and resemble a combustion engine
sound as shown in Figure 2.11. This result is in line with previous studies
(Wogalter, Ornan, Lim, & Chipley, 2001; Nyeste & Wogalter, 2008).
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CHAPTER 2. BACKGROUND
22
Fig
ure
2.1
1 W
hat
Sh
ould
an
Ele
ctri
c V
ehic
le S
oun
d L
ike?
(P
etio
t et
al.,
201
3)
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CHAPTER 3. SONIC BRANDING PROCESS
23
CHAPTER 3. SONIC BRANDING PROCESS
3.1 Sonic Branding Process
In this chapter, a sonic branding process for an ASD system, by which
engine sound can be efficiently developed for a target brand identity and
image of car class is proposed. Sonic branding means creating or managing
brand value by using sound (Sung, Choi, Chung, & Kim, 2011). Engine
sound can be designed using acoustic parameters calculated from a regression
model of engine sound based on the target position, which is defined on the
two-dimensional positioning map for the brand.
The main framework of the process is designed by reviewing previous
studies on the AUI development process, considering that engine sound is
considered as an AUI in the automotive field currently. Previous studies on
AUI based on standardized techniques for developing and evaluating public
information symbols (ISO/DIS 7001:1979) were reviewed to develop a
process that secure high reliability of engine sound development. There are
five parts of the process, which consist of 13 stages as shown in Figure 3.1.
Part 1, Regression Model for Engine Sound, consists of 6 stages
including establishing the need for sound identity for a given referent brand,
adjectives for engine sound, acoustic parameters for engine sound, jury test,
factor analysis, and regression analysis. Two representative adjectives are
extracted during the factor analysis stage. Then regression equations, which
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CHAPTER 3. SONIC BRANDING PROCESS
24
are developed in Chapter 4 by statistical analysis for representative adjectives
and acoustic parameters, are applied into the regression analysis stage.
Part 2 is Brand and Synthesis Method, which consists of defining target
position and the synthesis method selection. When defining the target
position, the position of target engine sound on the two-dimensional
positioning map is defined based on brand identity and car class of target car.
Each axis of dimension for the positioning map is used for two representative
adjectives extracted from Part 1. Depending on the concept of target engine
sound, the synthesis method can be decided at the synthesis method selection
stage. Some synthesis methods are introduced and new synthesis methods are
proposed in Chapter 5.
Part 3, Engine Sound Design, consists of only one stage, i.e., prototype
engine sound design, at which the target engine sound is developed using the
acoustic parameters obtained from Part 1, and the synthesis methods selected
in Part 2. Collaboration with a sound design expert, who has insights for
sound design, is recommended at this stage. In Chapter 6, examples of engine
sound designs, with target positions on the positioning map and three
different synthesis methods for target cars, are introduced.
Finally, the engine sound designs are applied to the ASD systems in target
cars with 4 cylinders and 6 cylinders and new engine sounds are presented
through the ASD system.
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CHAPTER 3. SONIC BRANDING PROCESS
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Part 4, Test and Validation, consists of the ASD system test, position
matching test, and operational test stages. The ASD system test stage is for
functionality test of the ASD system to ensure that it is working properly by
the parameters that have been set. During the position matching test stage, the
position of the new engine sound is compared with the target position, which
has been defined before the development. The operational test is the stage at
which a listening test is performed in driving condition. Examples of the test
and validation part are presented in Chapter 6.
Part 5, Verbal Description, consists of a standardized verbal description,
which is the last stage of the process. General information of engine sound,
including sound concept and synthesis method, is described for each engine
sound. The technical description, which is part of the verbal description and
technical information, including acoustic parameters, are provided in this
stage as presented in Chapter 6.
This approach will be helpful for improving the efficiency of sonic
branding for ASD systems. The reduction in development time can be
achieved in engine sound development by observing the directions in the
guideline. Moreover, a reliable engine sound development process can be
derived by following the guideline, because errors that can occur during the
engine sound development for ASD systems should be minimized. Figure 3.1
shows information about the sonic branding process and related chapters in
the study.
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Figure 3.1 Sonic Branding Process and Related Chapters
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3.2 AUI Design Process
Driving sound, electronic sound, and operation sound are three main
categories of car interior sounds. Traditionally, warning sound and alert
sound in the electronic sound category, which provides information and
feedback to driver, had been considered as AUIs in the past. However, as the
role of engine sound becomes more important than before as a means of
interaction between driver and car, engine sound in the driving sound
category is being considered as the AUI currently in the automotive industry
(Park, 2013; Jeon et al., 2015; Francois, 2017). Figure 3.2 shows the
categories of sounds in a car, as reported by Park (2013).
Figure 3.2 Categories of Sounds Presented in a Car Modified from Original Version (Park, 2013)
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Previous studies or international guidelines on the ASD development
process are few. Instead, there were some attempts to adapt ISO/DSI
7001:1979 guideline to AUI development in previous studies. ISO/DIS
7001:1979 is a standardized technique for developing and evaluating public
information symbols, which can be used for design and evaluation of product
sound. Easterby and Zwaga (1984) summarized and introduced the
standardized procedure for evaluating public information symbols in their
study as shown in Figure 3.3.
The procedure consists of six parts, namely production test, trial designs,
appropriateness ranking test, recognition test, matching process, and
operational test. In the production test, verbal or pictorial ideas about
description of images are generated by designers, based on the need for new
symbol for a given referent function. Then trial designs are generated from
situations and applications. Appropriateness of the image is ranked in the
appropriateness ranking test. In the recognition test, variants of the image of
the sounds are tested. At the final stage, which is the matching test, subjects
are given each referent one by one, and are asked to select, from the complete
set of symbols. Thus, this is a test for checking how well a set of symbols
works together. The symbols are then tested in operation condition in the
operational test part (Easterby & Zwaga, 1984).
In total, there are four visual tests of the four parts in the procedure,
namely appropriate ranking test, recognition test, matching test on symbol set,
and operational test. The procedure starts from verbal or pictorial ideas from
designers and trial designs are generated in the trial designs part. Following
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the procedure, symbols which are not appropriate, are not well recognized, or
do not match with the meanings, are removed from the list.
Figure 3.3 ISO Procedure for the Development of Public Information
Symbols (Easterby and Zwaga, 1984)
Then, there are studies adapting the ISO Procedure for the Development of
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CHAPTER 3. SONIC BRANDING PROCESS
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Public Information Symbols to AUI design. Edworthy and Stanton (2007)
and Ulfvengren (2007) proposed an AUI design process in their studies.
Edworthy and Stanton (2007) adapted the design procedure for use in
designing and evaluating warning sounds and alert sounds as shown in Figure
3.4 based on the ISO procedure.
Figure 3.4 Diagrammatic Representation of Design Procedure
(Edworthy & Stanton, 2007)
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CHAPTER 3. SONIC BRANDING PROCESS
31
Figure 3.5 Cognitive Engineering Design Process for Natural Warning
Sounds and Auditory Alerting Systems (Ulfvengren, 2007)
Another attempt has been tried in several previous studies to develop a
user-centered design process for warning sound based on existing ISO/DIS
7001: 1979 guidelines. Ulfvengren (2007) suggested a cognitive engineering
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CHAPTER 3. SONIC BRANDING PROCESS
32
design process that includes the methods of associability and sound imagery
as shown Figure 3.5. In addition, there are some practical studies that
describe the general process for sound development in cars. Kim, Park, Hong,
Sellerbeck, Fiebig, Csakan, & Apelian (2013) introduced a sound quality goal
setting procedure based on user preference in their study as shown in Figure
3.6
Figure 3.6 Research Process for Target Sound Development
(Kim et al., 2013)
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3.3 Stages in Sonic Branding Process
In the sonic branding process, which is proposed in this chapter, there are
five parts, namely regression model for engine sounds, brand and synthesis
method, engine sound design, test and validation, and verbal description.
These five parts consist of 13 stages, namely establishing the need for sound
identity for a given referent brand, adjectives for engine sound, acoustic
parameters for engine sound, jury test, factor analysis, regression analysis,
defining target position, synthesis method selection, prototype engine sound,
ASD system test, position matching test, operation test, and standardized
verbal description.
Part 1, Regression Model for Engine Sound, consists of six stages,
namely establishing the need for sound identity for a given referent brand,
adjectives for engine sound, acoustic parameters for engine sound, jury test,
factor analysis, and regression analysis. Part 2 is Brand and Synthesis Method,
which consists of defining target position and synthesis method selection.
Part 3, Engine Sound Design, consists of only one stage, prototype engine
sound design. Part 4, Test and Validation, consists of the ASD system test,
position matching test, and operational test stages. Part 5, Verbal Description,
consists of the standardized verbal description, which is last stage of the
process.
Table 3.1 presents the list of stages composing each part. Each stage has an
input, which is used as the source for the stage, and an output, which is the
result of the stage. Sound identity defined is the output of establishing the
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34
need for sound identity for a given referent brand stage. The output of
adjectives for engine sound stage is affective adjectives pool. Acoustic
parameters pool is the output of acoustic parameters for engine sound stage.
Selected affective adjectives and representative adjectives are the input and
output of the factor analysis stage. The input and output of the regression
analysis stage are selected acoustic parameters and regression equations.
Brand identity/car class info and position on the positioning map are the input
and output of defining target position stage. Synthesis method selection stage
does not have any input or output. The input and output of prototype engine
sound design stage are range of parameter and engine sound for ASD. Order
measurement and position calculation are the inputs of ASD system test and
positioning matching test stages. There are no inputs or outputs for the
operational test and standardized verbal description stages.
The details of each part and stage in the process are described in Sections
3.3.1 to 3.3.5. A block diagram of the process is shown in Figure 3.7.
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CHAPTER 3. SONIC BRANDING PROCESS
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Tab
le 3
.1 F
ive
Par
ts a
nd 1
3 St
ages
of
Son
ic B
ran
din
g P
roce
ss
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CHAPTER 3. SONIC BRANDING PROCESS
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Fig
ure
3.7
Blo
ck D
iagr
am o
f S
onic
Bra
nd
ing
Pro
cess
for
AS
D
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Table 3.2 Comparison between Previous AUI Development Process and Sonic Branding Process Proposed in this Study
Source Process in this
Study Edworthy et. al.
/ Ulfvengren
Number of Stages
13
11
Number of Listening Test
2
(including Operation Test)
5
(including Operation Test)
Test Method
Listening Test (for analysis)
ASD System Test Position Matching Test
Operation Test
Listening Test
Modeling (Regression Equation)
YES
NO
Target Sound Definition
YES
(Positioning Map)
NO
Final Result
Sound Design for ASD
Sound Samples
Table 3.2 shows a comparison between the AUI development process
proposed by Edworthy and Stanton (2007) and Ulfvengren (2007) and the
sonic branding process in this study. The regression model for engine sound
is conducted for engine sound test in the sonic branding process proposed in
this study, whereas only the listening test is used in previous studies. An
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CHAPTER 3. SONIC BRANDING PROCESS
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engine sound design, based on target sound definition, is available for the
process proposed in this study. In previous studies on AUI, a pool of sound
samples is prepared in the beginning of the process and then final sound sets,
which match the referents, are selected through five listening tests.
3.3.1 Part 1 : Regression Model for Engine Sound
Figure 3.8 Block Diagram for Part 1: Regression Model for Engine
Sound of Sonic Branding Process
Six stages, namely establishing the need for sound identity for a given
referent brand, adjectives for engine sound, acoustic parameters for engine
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CHAPTER 3. SONIC BRANDING PROCESS
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sound, jury test, factor analysis, and regression analysis, comprise Part 1,
Regression Model for Engine Sound. In this part, a jury test is performed for
engine sound samples to rate the engine sound characters. For this, adjectives
related to engine sound characters were extracted from previous studies and
interviews with experts. Two representative adjectives are extracted during
the factor analysis stage.
Then regression equations are extracted by statistical analysis for
representative adjectives and acoustic parameters. The results are applied in
the regression analysis stage. Following the stages in this part, a regression
model for engine sound is built for two representative adjectives in Chapter 4.
They are regression equations for Refined and Powerful and two acoustic
parameters were used as variables for each equation.
(a) Establishing the Need for Sound Identity for a Given Referent
Brand
For alert sound design, the need for warning sound is investigated in
operational condition during establishing the need for warning for a given
referent function stage (Edworthy & Stanton, 2007). In the case of engine
sound, adjectives, which can be used to build up brand identity for a target
car, can be listed up in operational situations. In the block diagram,
establishing the need for sound identity for a given referent brand is first
stage of the process and the output of this stage can be a defined sound
identity.
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(b) Adjectives for Engine Sound / Acoustic Parameters for Engine
Sound
Previous studies by Dunne (2009) and Otto (1997) show how emotional
marketing statements can be used in subjective listening evaluations to
develop semantic target profiles. These target profiles can then be used to
generate target sounds for use during hardware development.
Abe, Clapper, McCarthy, Rubio, and Schabel (2004) conducted a sound
characterization jury test for four car groups. The adjectives that had been
used for sound characterization in the study can be examples of adjectives for
sound identity. Figure 3.9 shows an expert powertrain sound characterization
from the study by Abe et al. (2004).
Figure 3.9 Expert Powertrain Sound Characterization (Abe et al., 2004)
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Edworthy and Stanton (2007) describes existing and modified sounds as
the stage where the designer gathers existing warning sounds, and modifies
for alert sound design. Liberal ideas for potential sounds are generated in
generate trial sounds. In the case of engine sound, adjectives, which present
sound identity as shown in Figure 3.9, are gathered in the adjectives for
engine sound stage. In addition, acoustic parameters, which are required for
the regression model for engine sound, are gathered for the acoustic
parameters of engine sound stage. To gather adjectives and acoustic
parameters, a literature review and interview with experts can be used. The
outputs of these two stages are affective adjectives pool and acoustic
parameters pool.
(c) Jury Test
For alert sound design, at least five listening tests are conducted in the
process proposed by Edworthy and Stanton (2007) and Ulfvengren (2007).
The numbers of tests can be acceptable as the setup of listening test for alert
sound is not complicated. However in the case of engine sound, the setup for
listening test is much more complicated than the setup for alert sound. A
target car, which is equipped with an ASD system, is required and the test
should be done while driving at a test track. In this study, a regression model
is used for evaluation and development of the engine sound. The regression
model is a set of regression equations for representative adjectives, by which
the levels of adjectives are calculated with the acoustic parameters of engine
sound.
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For this, a jury test for engine recording samples is conducted during the
jury test stage. The input of this stage is selected affective adjectives. The
jury test is conducted for 38 engine sound recording samples by 42
participants to build a regression model for engine sound, as presented in
Chapter 4.
(d) Factor Analysis / Regression Analysis
For auditory sound development, the main object of the appropriateness
ranking test stage is establishing the most appropriate of the trial sounds for
each of the referents. Typically, this would result in two or three sounds. It is
suggested that only the top ranked and rated sound for each referent goes
forward to the next phase, because of the impact of greater numbers on the
confusion test to be carried out later (Edworthy & Stanton, 2007). Similarly,
two representative adjectives, from the affective adjectives pool, which
represent the engine sound characters, are selected in the factor analysis stage.
Factor analysis for a subjective jury test can be used to group adjectives that
present engine sound characters in the pool and obtain representative
adjectives from them. The inputs of this stage can be the selected affective
adjectives and the outputs can be representative adjectives. In addition, there
is a regression analysis stage. In this stage, the casual relationship between
representative adjectives and acoustic parameters are analyzed. Correlation
analysis and regression analysis can be used to build an engine sound design
model based on the result of statistical analysis. The inputs of this additional
stage are selected acoustic parameters and the outputs are regression
equations.
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3.3.2 Part 2 : Brand and Synthesis Method
Figure 3.10 Block Diagram for Part2 : Brand and Synthesis Method of Sonic Branding Process
Two stages, namely defining target position and synthesis method selection,
comprise Part 2, i.e., brand synthesis method. When the decision is made for
brand identity and car class for target car, the target position of engine sound
of target car is defined on the positioning map, which is developed as
discussed in Part 1. Then a synthesis method, which matches with the
concept of the engine sound, is selected for engine sound design. In Chapter
5, various synthesis methods, which can be applied to engine sound design,
are introduced. Recently, musical harmonic theory and formant filter have
been tested for engine sound design by car manufacturers and pipe organ
mixture, break back, and beat effect are proposed in this study.
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(a) Defining Target Position
Edworthy and Stanton (2007) introduced the design trial warning set as the
stage in which the final warning sets are generated. This set of prototype
sounds goes to the next stage for testing and development of alert sound. It
has been adapted as define target position stage for the sonic branding
process. In this stage, the position of target engine sound, which matches with
the brand and car class, is defined on the positioning map.
Then, proper values of acoustic parameters are proposed from the
regression model for engine sound, which has been built in Part 1. Brand
identity or car class info can be an input in this stage and position on the
positioning map is the output. Figure 3.14 shows an example of target
position based on the levels of adjectives defined at this stage.
(b) Synthesis Method Selection
After the target position is defined, a synthesis method, which matches
with the concept of target engine sound, can be selected at the synthesis
method selection stage. Musical harmonic theory is one of the common
synthesis methods that is tried by car manufacturers currently to provide
musical concepts to engine sound. Formant filters and biomimetic methods
have been tried recently to provide a strong character to engine sound. New
synthesis methods, i.e., pipe organ mixture and break back, which are playing
methods of pipe organs, are proposed as explained in Chapter 5. In addition,
beat effect, which is a result of differences in two frequencies, is introduced.
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3.3.3 Part 3 : Engine Sound Design
(Prototype Engine Sound Design)
Figure 3.11 Block Diagram for Part 3 : Engine Sound Design of Sonic Branding Process
In the study on AUI design process by Edworthy and Stanton (2007) and
Ulfvengren (2007), the position of the design prototype warning set is after
the learning/confusion and urgency mapping test stages. It is the stage, at
which designers can check if prototype sets are generated properly
considering previous trial cases (Edworthy & Stanton, 2007).
However, the position of prototype engine sound design stage for engine
sound design is before ASD system test and positioning matching test stages.
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In this stage, the engine sound is designed based on an acoustic parameter
range estimation, which is obtained from regression equations for the defined
target position. A synthesis method, which is selected in a previous stage, is
also considered for engine sound design in this stage. The resulting engine
sound design is applied to the ASD system, which is equipped in the target
car, in this stage. New engine sounds are recorded with RPM signals to be
used for the ASD system test stage as shown in Figure 3.12. This is the
reason that the position of this stage is before the ASD system test and
positioning matching test stages. The inputs of this stage can be range
parameters and the output can be engine sounds for ASD. In addition, the
recording sample of synthesized engine sound is used for order measurement,
and then the result of measurement is used as input to the next stage, ASD
system test., Engine sound design and tests were performed for 2 target cars
with 4 cylinders and 6 cylinder engines, as discussed in Chapter 6. Three
different engine sounds with different synthesis methods were developed for
each target car.
3.3.4 Part 4 : Test and Validation
Part 4, Test and Validation, consists of 3 stages: ASD system test, position
matching test, and operational test. In ASD system test, order levels of target
engine sound and synthesized engine sound are compared to check if ASD
systems in the target cars work properly. Positions of target engine sound and
synthesized engine sound on the positioning map are compared to check
appropriateness of new engine sound during the position matching test stage.
Then the operational test in driving condition is performed during the
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operational test stage.
Figure 3.12 Block Diagram for Part 4 : Test and Validation of Sonic Branding Process
(a) ASD System Test
The auditory warning set is tested for learnability and possibility of
confusion during the learning/confusion test stage. Urgency mapping test is
the stage in which the urgency of the warning used is matched to the urgency
of the situation for which it was designed as this is likely to improve its
efficiency (Momtahan & Tansley, 1989). These two stages are merged and
adapted to the ASD system test for engine sound design. In this stage,
functionality of the ASD system is tested with the main order level of engine
sound design. For this test, the main order level of synthesized engine sound,
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CHAPTER 3. SONIC BRANDING PROCESS
49
which has been recorded at the design prototype engine sound set stage, is
measured. Then the result of measurement is compared with the target level
defined in Part 2, to find the difference. The input of the stage ASD system
check is the order measurement.
Previous studies show the appropriateness of this approach. Lee, Kim, Ryu,
Kim, and Park (2016), compared the redefined target profile of artificial
sound to the original engine sound with the result of an enriched sound by the
active sound enrichment (ASE) algorithm, which is a similar concept to ASD.
The ASE control results show that the actively enriched sound of each engine
order against RPM tracks the target profiles precisely and quickly and
improves the discontinuity, the level ratios, and the sound pressure level of
each engine order as shown Figure 3.13 (Lee et al., 2016). In this study, the
loudness level, which is psychoacoustic, was proposed and designed
considering the human ear characteristics.
Figure 3.13 Target Profile and Before/After ASE (Lee et al., 2016)
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CHAPTER 3. SONIC BRANDING PROCESS
50
(b) Position Matching Test
For the AUI design procedure of Edworthy and Stanton (2007), the
participant matches the warning to what he or she thinks is the most
appropriate referent at the recognition/matching test stage. In the case of
engine sound design, a comparison test for position of synthesized engine
sound and original engine sound on the positioning map is conducted at the
position matching test stage. Synthesized engine sounds are recorded during
the prototype engine sound design stage and acoustic parameters of
synthesized engine sounds are measured. Then, the levels of representative
affective adjectives are calculated from the regression equations, which were
built in Part 1 using correlation and regression analyses.
Figure 3.14 shows an example of target position, which is defined during
the defining target position stage, and position of synthesized engine sounds,
which is generated in Part 3, on the positioning map. The input of this stage is
position calculation. In case the positions of synthesized engine sounds are
out of the range of target position, the stage goes back to the prototype engine
sound design stage in Part 3, for a new engine sound design.
The positions of three target engine sounds are defined on the positioning
map with Refined and Powerful dimensions, as described in Chapter 6.
Positions of synthesized engine sounds are also presented on the positioning
map, based on acoustic parameter measurement. The result shows that the
positions of synthesized engine sounds are in the range of target position.
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CHAPTER 3. SONIC BRANDING PROCESS
51
Figure 3.14 Target Positioning and Position of Prototype Engine Sound
(c) Operational Test
An operational test should be performed with the working environment as
closely as possible (Edworthy & Stanton, 2007). The operational test for
engine sound design should be conducted in a car with real driving condition.
The test car should be equipped with an ASD system and the final engine
sound design should be applied in advance. Moreover, the test should be
performed by experts who have experiences in engine sound development. At
least two experienced experts should participate to avoid any biased result for
the operational test. During the operation test in driving condition, it is
recommended to switch the driver’s role from one participant to another to
evaluate the engine sound not only as a passenger but also as a driver.
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CHAPTER 3. SONIC BRANDING PROCESS
52
As the result of engine sound design has been validated during the
previous stages, no major modification is expected in the order tracking test
and positioning matching test stage. However, the result of test at this stage
can be used for minor modification of engine sound synthesis considering
real driving condition; particularly, the balance between the engine sound and
artificial engine sound from the speakers in a car generated by the ASD
system can be adjusted.
The level of sound from the ASD system can be easily controlled by the
ASD software tuning tool, which is usually installed on a personal computer
(PC). In Chapter 6, an example of operational test is presented. During the
test, the levels of sound from the ASD system for some target cars were
increased to adjust the balance between original engine sounds and
synthesized engine sounds
3.3.5 Part 5 : Verbal Description
(Standardized Verbal Description)
The purpose of generating standard verbal description, in the case of public
information systems, is to let people understand the concept of each symbol.
Table 3.3 shows the standardized verbal descriptions for warning sounds,
which describes the general information about each warning sound.
Additionally, Table 3.4 shows the technical descriptions of those warning
sounds including acoustic parameters that were used to generate warnings
(Edworthy & Stanton, 2007).
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CHAPTER 3. SONIC BRANDING PROCESS
53
Figure 3.15 Block Diagram for Part 5 : Verbal Description of Sonic Branding Process
Table 3.3 Example of Standardized Verbal Description (Edworthy & Stanton, 2007)
For engine sound design, brand identity, sound characters, and information
about related affective adjectives are included in the standardized verbal
description. Target position on the map can be added to the standardized
verbal description to provide visual information. In the technical descriptions
for engine sound design, information about related acoustic parameters and
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CHAPTER 3. SONIC BRANDING PROCESS
54
their values are included. The result of order level measurement can be added
to the technical description for engine sound design.
Table 3.4 Example of Technical Descriptions of Warnings Described in Table 3.3 (Edworthy & Stanton, 2007)
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CHAPTER 3. SONIC BRANDING PROCESS
55
3.4 Discussions
In this study, the sonic branding process for ASD systems is proposed by
which sonic branding for engine sound can be conducted for target brand
identity and image of car class efficiently. Considering that the engine sound
is one of AUIs in a car, previous studies on AUI design process were adopted
to build the main structure of the process to maintain reliability.
In the process, five parts for engine sound evaluations and designs were
developed by affective engineering methods including rating of product
characteristic, interviews, and questionnaires. Pools of acoustic parameters
and affective adjectives were obtained by a literature review and interview
with experts. A jury test for rating of engine sound characters was conducted
with the adjectives. Moreover, the casual relationship between affective
adjectives and acoustic parameters are analyzed by correlation and regression
analyses. Then, the regression model for engine sound, which consists of a
set of regression equations for representative adjectives and acoustic
parameters, is derived. Positioning map and two-dimensional grid, which
have been used in previous studies, is proposed as a visual tool to evaluate
engine sound characters. This will be helpful for the efficient engine sound
design. Guides for the range of parameters were also described based on the
study on psychoacoustic and acoustic parameters in Chapter 4.
In the process, there are 13 stages, namely establishing the need for sound
identity for a given referent brand, adjectives for engine sound, acoustic
parameters for engine sound, jury test, factor analysis, regression analysis,
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CHAPTER 3. SONIC BRANDING PROCESS
56
defining target position, synthesis method selection, prototype engine sound,
ASD system test, position matching test, operation test, and standardized
verbal description, which comprise five parts, namely regression model for
engine sound, brand and synthesis method, engine sound design, test and
validation, and verbal description.
By following the process proposed in this chapter, an efficient and reliable
sonic branding for engine sound will be achieved. The development time
could be reduced considerably and the possibility of success in the engine
sound synthesis is expected to increase.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
CHAPTER 4. REGRESSION MODEL FOR ENGINE SOUND
4.1 Regression Model
In this chapter, a regression model for engine sound is proposed based on
the statistical analysis for affective adjectives and acoustic parameters.
Affective adjectives were selected from previous studies on engine sound
quality evaluation. Acoustic parameters are composed of psychoacoustic
parameters, which have been used in the past studies, and additional acoustic
parameters, which are proposed in this study. Figure 4.1 shows an example of
a regression model for engine sound.
Figure 4.1 Example of Regression Model for Engine Sound
First, a jury test was conducted to evaluate the level of nine affective
adjectives, which were selected from previous studies on engine sound
quality evaluation, for each engine sound recordings. Engine sounds of 38
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
cars, which are composed of compact, luxury, and sporty cars, were recorded
in WOT condition and evaluated by 42 participants.
Second, factor analysis was performed from the result of jury test to find
factors for the nine adjectives and group them. Then two representative
adjectives Refined and Powerful, which are used for dependent variables for
the regression equations, were obtained from the factor analysis.
Third, psychoacoustic parameters, which were chosen from literature
review and interview with experts, were measured by a measurement
software tool. Additional acoustic parameters, proposed in this study, were
measured as well. All measurements were done in the range of 2,000–5,000
RPM.
Fourth, correlation and regression analyses were conducted for two
representative adjectives and the measurement result of psychoacoustic
parameters and additional acoustic parameters. Then regression equations for
two affective adjectives were built based on the result of the statistical
analysis.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.2 Subjective Measurement for Affect
Helander and Khalid (2006) introduced subjective measurement methods
for affect. Table 4.1 presents a list of subjective measurement methods in
their study. Subjective rating, interviews, and questionnaires in the list were
used to build the regression model for engine sound as described in this
chapter.
Various studies on engine sound analysis have been conducted. Most of the
previous studies on regression models for engine sounds were relationships
between affective adjectives and psychoacoustic parameters, and studies that
proposed regression models for engine sound based on acoustic parameters
are few. Static analysis including factor analysis, correlation analysis, and
regression analysis were used to build regression models for engine sound in
previous studies. Factor analysis and regression analysis were used by
Murata, Tanaka, Takada, and Ohsasa (1993) in their study on sound
evaluation to determine the factors including comfortable, powerful, and
booming, and to build a regression model based on these factors and acoustic
parameters. Takanami, Iwahara, Saito, and Sakata (1991) used factor analysis
and correlation to extract and study the factors including high grade feeling,
feeling of power, and metallic feeling. Factor analysis has been used for other
studies by Takao, Hashimoto, and Hatano (1993), Bisping (1997), Kubo,
Mellert, Weber, and Meschke (2004a), Buss, Schulte-Fortkamp, and Muckel
(2000), Kuwano, Fastl, Namba, Nakamura, and Uchida (2002), and Lee, Cho,
Seo, Lim, and Won (2012) to find meaningful factors from the analysis.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Table 4.1 Subjective Measurement Methods for Affect (Helander & Khalid, 2006)
In an article by researchers at Honda R&D, the regression equation for
sportiness is provided in the following general form below. The detailed info
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
about variables Coeff1, Coeff2, and Coeff3 are not shared, as they are
confidential information (Ishii et al., 2003). where OC is the level of order
content, T is a tonality-type metric, and ΔRPM describes the rate of change of
engine RPM.
Sportiness = Coeff1 × OC + Coeff2 × T + Coeff3 × ΔRPM
Semantic differential (SD) test is one of the common methods for engine
sound evaluation in previous studies. Rhiu et al. (2016) used a regression
analysis on his study to develop the SD scale from the analysis. SD test was
conducted by Krebber, Adams, Brandl, Chouard, Genuit, Hemple, Hofe, Irato,
Ponseele, Saint-Loubry, Schulte-Fortkamp, Sttek, and Weber (2000) in their
study on objective evaluation of interior car sound. Pared comparison was
used by Blommer, Amman and Otto (1997) to determine which combinations
of roughness and loudness levels contribute to the impression of performance.
Bisping (1995), Leite, Paul, and Gerges (2009) used a pared comparison test
as well. Recently, there are new attempts to use neural networks for engine
sound analysis. Lee, Park, Chai, and Jang (2005) used artificial neural
network theory for their study on objective evaluation of rumbling sound.
The result shows that neural network theory can be a useful method for
affective engine sound analysis, even though this analysis method does not
provide equations.
A previous study by Bisping (1997) for engine order level envelope
(EOLE) shows that pleasantness has relationship with the height EOLE in the
low frequency range and powerfulness is related to the change in low
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
frequency EOLE. A test with an online simulator in the study shows that
powerfulness can be increased only to a certain extent without affecting
pleasantness. If the trade-off range is exceeded, pleasantness is reduced
significantly as shown in Figure 4.2.
Figure 4.2 Magnitude Estimation of Pleasantness and Powerfulness
Depending on the Experimental EOLE increase (Bisping, 1997)
Figure 4.2 shows that pleasantness remains unaffected at the 3 and 6 dB
conditions, whereas powerful can be observed to increase already at the 3 dB
condition. At the 6 and 12 dB conditions, powerfulness continues to increase
whereas pleasantness is reduced considerably (Bisping, 1997). Kubo et al.
(2004a) found that in the test case of acceleration, the dimension powerful is
interpreted as sporty and the dimension pleasant includes luxurious. In
constant speed, the powerful and pleasant dimensions have merged, or cannot
be discriminated. Kubo et al. (2004a) proposed sounds of accelerated motion
for classifying engine sound as they are more suitable than those of constant
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
speed. In the test case of acceleration, the dimension powerful is interpreted
as sporty and the dimension pleasant includes luxurious. In constant speed,
the powerful and pleasant dimensions have merged together.
From a previous study by Kubo et al. (2004a), it is found that the
preferences on engine sounds by drivers are strongly influenced by the car
they own. Forty five participants who are luxury, classic, and sporty car
owners evaluated the engine sounds of luxury, classic, and sporty cars. Sound
characters of MB S600, Audi A8, VW Polo, VW Touran, Jaguar X type, VW
R32 were judged for the evaluation. The result showed that each car owner
group has different trends in its judgments for the three types of cars. For
example, classic car owners’ judgments show a high negative correlation
between classic and sporty dimensions for classic cars (Figure 4.3). In
general, car participants are most sensible to the sound character that is
typical of their own car.
Figure 4.3 Judgment for Classic Cars by Classic Car Owners
(Kubo et al., 2004a)
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.3 Jury Test
4.3.1 Engine Sound Samples
Engine sounds for 38 cars, from well-known global brands (A, B, C, D, E,
F, G, H, I, J, and K), which are composed of compact, luxury, and sporty cars,
were recorded for jury test. All driving sounds have been recorded with a
HEAD ACOUSTICS head set recorder in 3rd gear WOT condition. In this
study, accelerated engine sounds were used for the jury test to avoid merged
dimensions, considering the result of the previous study by Kubo et al.
(2004a). Table 4.2 shows the list of 38 cars, of which the engine sounds were
used for the jury test.
4.3.2 Participants
Forty two people participated in the jury test. They are composed of 30
males and 12 females who have normal hearing ability. Their ages were from
20 to 40 years. All participants have driving experiences of more than 5 years.
To avoid owners’ preferences on car sound, which were found in the study by
Kubo et al. (2004a), luxury car or sports car owners were excluded from the
participants. After the jury test, the results of 6 people from 42 participants
were excluded because they were outliers from the statistical analysis.
Participants, whose answers are out of 2σ (standard deviation) for more than
30 questions, are considered outliers.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Tab
le 4
.2 L
ist
of 3
8 C
ars
for
Jury
Tes
t
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.3.3 Questionnaire
There were two parts of the questionnaire for the jury test. The first part
was for gathering personal information. Age, preferred car brand, driving
experience, and owned car model are asked. In the second part, the
participants are asked to put a score for nine affective adjectives, which are
extracted from previous studies on engine sound, namely sporty, fast, quiet,
sharp, soft, rumbling, harmonic, comfortable, and stable for 38 engine sounds.
Likert 7-point scales were used for the subjective rating. Overall satisfaction
was scored during the questionnaire as well.
Then factor analysis was conducted to find factors for nine affective
adjectives and group them. The main two factors, Refined and Powerful were
obtained from factor analysis, and were used for correlation and regression
analyses in this chapter.
4.3.4 Representative Adjectives.
Factor analysis was conducted based on the result of jury test. Table 4.3
presents the result of factor analysis after a varimax rotation. The result
shows that nine adjectives are grouped into two factors, which is agreement
with the results of study by Bisping (1997), Penne (2004), Gabriella (2009),
and Bodden and Belschner (2014). Refine was decided as a representative
word for comfortable, stable, harmonic, soft, and quiet. Powerful was
selected for fast, sporty, sharp, and rumbling. Table 4.4 presents the internal
reliability for Refined and Powerful and the values of Cronbach’s alpha are
larger than 0.7 for both cases.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Table 4.3 Result of Factor Analysis
Table 4.4 Result of Internal Reliability for Refined and Powerful Factor Affective Adjectives Cronbach's alpha
Refined
Comfortable
0.893
Stable
Harmonic
Soft
Quiet
Powerful
Fast
0.78 Sporty
Sharp
Rumbling
Affective Adjective Principal Factor
1 2
Comfortable 0.878 -0.131 Stable 0.848 -0.027
Harmonic 0.784 0.167
Soft 0.780 -0.271
Quiet 0.713 -0.387
Fast 0.191 0.826
Sporty -0.049 0.825
Sharp -0.299 0.650
Rumbling -0.424 0.562
Group name Refined Powerful
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.3.5 Acoustic Parameters
Based on the previous studies on the topics related to sound evaluation and
interviews with sound experts, psychoacoustic parameters were chosen for
the parameter pool, which has been made from previous studies.
Psychoacoustic parameters, including AwSPL, Roughness, Sharpness,
Loudness, were selected for the pool.
Additional acoustic parameters, including Main_Order, Hard_Dynamic,
Soft_Dynamic, Soft_Bright, Harsh_Bright, Var_Int, and Var_Hlf, were
proposed in this study to build the regression model for engine sound, which
have higher R2 values. Details on additional parameters are provided in the
table below.
Table 4.5 Additional Acoustic Parameters
Name Order SQ Parameters Calculation
Main_Order 2(4 cyl.) or 3(6 cyl.) Order Loudness Sum
Hard_Dynamic 1, 1.5, 2, 2.5 Order Loudness Sum
Soft_Dynamic 3,3.5,…, 10, 10.5 Order Loudness Sum
Soft_Bright 11,11.5,…,17,17.5 Order Loudness Sum
Harsh_Bright 18,18.5,…,20 Order Loudness Sum
Var_Int 1, 2,…20 Order Loudness Variance
Var_Hlf 1.5, 2.5….18.5, 19.5 Order Loudness Variance
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.4 Descriptive Analysis
Table 4.6 Result of Descriptive Statistics for Psychoacoustic Parameters
/Acoustic Parameters and Affective Adjectives
Min
Max Average
Standard deviation
Skewness Kurtosis
Psychoacoustic
Parameters (unit)
AwSPL (dB) 21.80 102.80 80.94 20.78 -1.674 2.435
Sharpness (acum) .87 1.65 1.07 .19 1.859 3.431
Loudness (sone) 7.10 30.00 16.49 5.14 .585 .474
Tonality (tu) .05 .31 .148 .06 1.059 .855
Acoustic
Parameters (unit)
Hard_Dynamic
(sone) 8.61
36.90 16.09 7.54 1.665 2.073
Main_Order (sone) 3.13 33.20 9.68 6.42 2.213 5.318
Var_Hlf (sone) 3.71
133.91 23.85 34.03 2.358 4.834
Affective
Adjectives
Powerful 3.08 6.00 4.63 .68 -.002 -.501
Refined 3.18 5.25 4.23 .56 -.016 -.636
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
The results of the experiment show the descriptive statistics of each
psychoacoustic parameter, acoustic parameter, and affective adjective. In the
psychoacoustic parameters of Table 4.6, the minimum, maximum, and
average values of AwSPL were 21.80, 102.80, and 80.94 respectively with a
standard deviation of 20.78. The minimum, maximum, and average values of
Sharpness were 0.87, 1.65, and 1.07 respectively with a standard deviation
of .19. The minimum, maximum, and average values of Loudness were 7.10,
30.00, and 16.49 respectively with a standard deviation of 5.14. The
minimum, maximum, and average values of Tonality were .05, .31, and .148
with a standard deviation of .06.
For acoustic parameters, the minimum, maximum, and average values of
Hard_Dynamic were 8.61, 36.90, and 16.09 respectively with a standard
deviation of 7.54. The minimum, maximum, and average values of
Main_Order were 3.13, 33.20, and 9.68 respectively with a standard
deviation of 6.42. The minimum, maximum, and average values of Var_Hlf
were 3.71, 133.91, and 23.85 respectively with a standard deviation 34.03.
These 3 psychoacoustic parameters were chosen as variables for regression
analysis by the correlation analysis described in Section 4.6. In the case of
the affective variables, the value of the minimum, maximum, and average for
Powerful were 3.08, 6.00, and 4.63 respectively with a standard deviation
of .68. Additionally, the value of the minimum, maximum, and average for
Refined were 3.18, 5.25, and 4.23 respectively with a standard deviation
of .56. The value of standard deviation for Powerful and Refined were less
than 1.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.5 Correlation Analysis
4.5.1 Correlation Analysis
Four engine sounds, of which RPM values are not recorded properly, were
excluded for correlation analysis. The correlation analysis was performed for
34 engine sounds, which has normal acoustic parameters from 38 recording
samples to find a correlation between psychoacoustic parameters in the pool
and the main affective adjectives, Refined and Powerful. From an interview
with experts in audio affective engineering, the four psycho parameters,
namely AwSPL, Roughness, Sharpness, and Loudness, were chosen for
correlation analysis with Refined and Powerful. Additional acoustic
parameters, which are given in Table 4.5 including Main_Order,
Hard_Dynamic, Soft_Dynamic, Soft_Bright, Harsh_Bright, Var_Int, Var_Hlf
were used for correlation analysis as well, to determine their relationship with
the main affective adjectives, Refined and Powerful.
4.5.2 Analysis Result
The result of correlation analysis for psychoacoustic parameters is given in
Table 4.7. Only Sharpness (-.685) shows a strong correlation with Refined,
whereas AwSPL (-.655), Loudness (.798), and Tonality (.654) have a strong
relationship with Powerful. There is a very strong correlation between
AwSPL and Roughness (-.973). Thus, Roughness was considered to be the
same parameter as AwSPL and was removed from the candidate for
regression.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Tab
le 4
.7 C
orre
lati
on A
nal
ysis
for
Psy
choa
cou
stic
Par
amet
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Tab
le 4
.8 C
orre
lati
on A
nal
ysis
for
Ad
dit
ion
al A
cou
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Par
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
The result of correlation analysis for additional acoustic parameters is
presented in Table 4.8. The correlations between additional acoustic
parameters and Refine or Powerful are not as strong as those of
psychoacoustic parameters. Harsh_Bright has highest value not only for
Powerful (.515) but also for Refined (-.363). Soft_Dynamic has a strong
correlation with Soft_Bright, Var_Int, and Var_Hlf. Soft_Bright has a strong
correlation with Harsh_Bright and Var_Int also has a strong correlation with
Var_Hlf. Therefore, Soft_Dynamic, Soft_Bright, Harsh_Bright, and Var_Int
were removed for the regression model in Section 4.6 during the regression
analysis.
The final parameter candidates for regression model, which were obtained
by correlation analysis, are seven, namely AwSPL, Loudness, Sharpness,
Tonality, Main_Order, Hard_Dynamic, Var_Hlf.
Table 4.9 Additional Acoustic Parameters for Regression Analysis
Name Order SQ Parameters Calculation
Main_Order 2(4 cyl.) or 3(6 cyl.) Order Loudness Sum
Hard_Dynamic 1, 1.5, 2, 2.5 Order Loudness Sum
Var_Hlf 1.5,…19.5 Order Loudness Variance
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.6 Regression Analysis
4.6.1 Regression Analysis
A regression analysis for Refined and Powerful was carried out for 34
engine sounds to build a regression model for engine sound. Seven
psychoacoustic/acoustic parameters including AwSPL, Loudness, Sharpness,
Tonality, Roughness, Hard_Dynamic, Var_Hlf, were used for the regression
analysis. A stepwise method was used for the statistical analysis software tool.
Table 4.10 presents the result of the regression analysis for Refined, whereas
Table 4.11 provides the result of regression analysis for Powerful.
4.6.2 Result of Regression Analysis
Table 4.10 presents the result of regression analysis for the Refined
dimension. Refined is described by AwSPL, Sharpness, Main_Order,
Hard_Dynamic, Var_Hlf, Tonality, and Loudness. The coefficient of
determination (R2) for Refined is .719. (Adjusted R2 = .643, F = 9.486. p
= .000).
Table 4.11 provides the result of regression analysis for the Powerful
dimension. For Powerful, the regression model was described by parameters
Loudness and Tonality. The coefficient of determination for Powerful is .679
(Adjusted R2 = .659, F = 32.860, p = .000).
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Table 4.10 Result of Regression Analysis for Refined Dimension and Psychoacoustic/Acoustic Parameters
Unstandardized Coefficient
Standardized Coefficient t p
B Std. Err beta
Constant 15.848 2.513 6.306 .000
AwSPL -.055 .015 -2.063 -3.737 .001
Sharpness -5.206 1.056 -1.806 -4.930 .000
Main_Order .116 .035 1.334 3.297 .003
Hard_Dynamic -.056 .029 -.762 -1.939 .063
Var_Hlf -.012 .005 -.738 -2.199 .037
Tonality -4.351 2.049 -.497 -2.124 .043
Loudness -.053 .020 -.488 -2.712 .012
Table 4.11 Result of Regression Analysis for Powerful Dimension and Psychoacoustic/Acoustic Parameters
Unstandardized Coefficient
Standardized Coefficient
t p
B Std. Err beta
Constant 2.821 .235 12.008 .000
Loudness .085 .017 .637 4.931 .000
Tonality 2.802 1.386 .261 2.021 .052
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.6.3 Regression Equation for Powerful and Refined
The regression equation of Refined is statistically significant at the .1 level,
and significant parameters were AwSPL, Sharpness, Main_Loud, Var_Loud,
Tonality, and Loudness. AwSPL and Sharpness have the largest contribution
to the Refined dimension. Figure 4.4 shows the regression equation for
Refined with beta values.
Figure 4.4 Regression Equation for Refined
Another simple regression equation has been made as shown in figure 4.5,
which is statistically significant at .05. The value of R2 is lower than the
original model (R2 = .554, Adjusted R2 = .525, F = 19.257, p = .000 ), but the
numbers of independent variables are two ,which can be easily applied to a
real engine sound development.
Figure 4.5 Additional Regression Equation for Refined
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
From the results, the regression equation for Powerful was statistically
significant at the .1 level and Loudness and Tonality have the largest
contribution to Powerful. Figure 4.6 shows the regression equation for
Powerful with beta values, based on the result of regression analysis.
Figure 4.6 Regression Equation for Powerful
4.6.4 3 Groups for Engine Sound Characters
Characters of engine sounds, which had been used for jury tests, were
grouped by three concepts as presented in Table 4.12. Engine sounds in
Group 1 have high levels for Refined and Powerful. Engine sounds in Group
2 have high Refined and low Powerful levels. Group 3 is for engine sounds
that have low Refined and high Powerful levels.
Table 4.12 3 Groups for Engine Sound Characters Refined Powerful
Min Max Min Max
Group 1 4.5 6 4.5 6 Group 2 4.5 6 3 4.5 Group 3 3 4.5 4.5 6
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
Figure 4.7 shows the positions of each engine sound groups with different
sound characters based on Table 4.12.
Powerful
Figure 4.7 Positions for 3 Engine Sound Groups
The range of acoustic parameters for each group are described in Figure
4.8 based on the acoustic parameter engine sounds that were used for the jury
test. The order of groups on the graph is arranged as Group 2, Group 3, and
Group 1 to show the trend that occurs in this order, instead of Group 1, Group
2, and Group 3. This information will be helpful to reduce the time for
finding proper values of acoustic parameters from the regression model of
engine sounds for given Refined and Powerful levels.
Ref
ined
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(a)Sharpness (acum) (b) Tonality (tu)
(c) Main_Order (sone) (d) Hard_Dynamic (sone)
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(e) Loudness (sone) (f) AwSPL (dB)
(g) Var_Hlf (sone)
Figure 4.8 Range of Acoustic Parameters by Group
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
4.7 Discussions
The regression model for engine sound, which is Part 1 of the sonic
branding process was proposed based on the statistical analysis. Affective
adjectives were selected from previous studies on engine sound quality
evaluation. Acoustic parameters, which are composed of psychoacoustic
parameters, which have been used in the past studies, and additional acoustic
parameters, which are proposed in this study, were used for statistical
analysis.
First, the levels of nine affective adjectives, which were selected from
previous studies on engine sound quality evaluation, were judged by 42
participants with normal hearing in a jury test for engine sound of 38 cars.
Second, two representative adjectives, Refined and Powerful, were obtained
from the factor analysis, which were performed from the result of jury test to
group the nine adjectives. Third, the values of acoustic parameters of 38
engine sounds were measured by a measurement software tool for the range
of 2,000–5,000 RPM, to be used for correlation and regression analyses.
Fourth, correlation and regression analysis were conducted for two
representative adjectives and the measurement results of the acoustic
parameters for 34 engine sounds to determine which acoustic parameters
have normal values.
Then the regression model for engine sound was built based on the result
of the statistical analysis.
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CHAPTER 4. REGRESSION MODEL for ENGINE SOUND
AwSPL, Sharpness, Main Oder, Hard_Dynamic, Var_Hlf, Tonality, and
Loudness were used for the regression equation of Refined based on
statistical analysis. Another simple model, made with two variables including
Sharpness and AwSPL was proposed for application purpose. Loudness and
Tonality were used for the regression model for engine sound of Powerful.
In addition, characters of engine sounds were grouped into three concepts,
which have different levels of Refined and Powerful with proposed values for
acoustic parameters. This approach will be helpful to define the target
position on the positioning map, which has specific sound characters
intended and to reduce the time of finding proper values for design variables.
The R2 value of the regression model for engine sound for Refined is
higher (.719) with additional acoustic parameters, which are proposed in this
study, compared to the model with only psychoacoustic parameters (.554).
However, it is difficult to use additional acoustic parameters for a real ASD
development. More studies on acoustic parameters, which increase R2 value
and provide a simpler regression model for engine sound, are required in
future research.
The regression model for engine sound described in this chapter is applied
to the sonic branding process described in Chapter 3. In particular, during the
design of prototype engine sound and positioning matching test stages, the
model plays an important role.
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
CHAPTER 5. AFFECTIVE SYNTHESIS METHODS
5.1 Synthesis Methods
In this chapter, affective synthesis methods are introduced. The methods in
this chapter are applied to Part 2, Brand and Synthesis Method. Recently,
various engine sound synthesis methods are studied by car manufacturers to
improve affective quality of cars with engine sounds. There were some
attempts to adapt music composition theories to engine sound development.
The biomimetic method, for example, using formant filter, which imitates the
mouth structure, is studied previously. In addition, engine sound level
linearization, depending on RPM increase, is one of the topics in which car
makers are interested in.
New technologies, which have been researched and the proposed methods
that can be applied to ASD systems, are described in this chapter. Acoustic
characteristics of a pipe organ, whose structures are similar to those of intake
and exhaust systems, can be applied to engine sound synthesis. For example,
mixture break back methods can be adapted to lower orders in higher RPM to
provide more dynamic perception. Moreover, beat effect, which occurs in
two pipes with small differences in length, can be used to reproduce
vibrations in low frequencies generated by the exhaust system
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.2 Examples of Synthesis Methods
There were attempts to apply musical harmonic theory to engine sound
analysis and synthesis in previous studies. Nobert, Alt, and Jochum (2003)
compared musical harmonic theory with engine sound. They proposed that
new insights regarding noise characteristics that are objectively melodious in
musical terms can be gained and transferred to the vehicle. Figure 5.1 shows
a comparison between engine orders and intervals in music.
Figure 5.1 Comparison between Engine Orders and Musical Intervals (Nobert et al., 2003)
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Yun, Park, Won, and Im (2012) analyzed a 6-cylinder engine order using
musical harmonic theory. Order frequencies were measured with RPM
signals and they were matched with musical intervals. Table 5.1 indicates that
the engine structure is very similar to musical harmonics and musical
harmony can be applied to engine sound by adjusting the level of specific
engine orders.
Table 5.1 Musical Harmonic Theory Analysis for 6-Cylinder Engine at 5880 RPM (Yun et al., 2012)
Order Frequency
(Hz) Pitch Order Frequency (Hz) Pitch
1 98 G2 6 588 D5
1.5 156 D3 6.5 635 D5#>E5
2 196 G3 7 686 E5>F5
2.5 245 B3 7.5 732 F5#
3 294 D4 8 784 G5
3.5 343 E4<F4 8.5 820 G5#
4 392 G4 9 882 A5
4.5 441 A4 9.5 928 A5#
5 491 B4 10 965 B5
5.5 542 C5<C5# 10.5 1039 C6#
There were attempts to apply the formant filter to engine sound design.
Formant analysis is a commonly used method to analyze acoustical
parameters of human voice for phonology and voice recognition. Chang and
Park (2016) proposed a formant filter of a tiger for a sporty engine sound
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
design. Figure 5.2 shows the process of a target sound synthesis based on a
formant filter. Figure 5.3 shows an FFT analysis of a tiger’s cry for
estimating a formant filter (Chang & Park, 2016).
Figure 5.2 Process of Target Sound Synthesis Based on Formant Filter
(Chang & Park, 2016)
Figure 5.3 FFT Analysis of a Tiger’s Cry for Estimating a Formant Filter (Chang & Park, 2016)
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Beat is a modulation effect when there are two different sound sources at
the same time with small differences in frequency. Figure 5.4 shows a strong
variation of the temporal envelope (Zwicker & Fastle, 1999). This effect is
tested as described in Section 5.4.4 as a new synthesis method.
Figure 5.4 Time Functions and Associated Frequency Spectra of Stimuli Commonly used in Psychoacoustics (Zwicker & Fastle, 1999)
Engine sound level linearization, depending on RPM, was studied by Kim,
Chang, Park, Lee, and Lee (2017). In their study, an equation, by which the
amplitude of engine order can be calculated, was derived as given below.
(1)
For the value of k, 0.5 to 4 was proposed. In case k = 4, the amplitude
changes drastically depending on RPM increase. Figure 4.5 shows an
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
example FFT analysis of a synthesized engine sound with different k values
(Kim et al., 2017).
Figure 5.5 FFT Analysis of Synthesized Engine Sound with Different k Values (Kim et al., 2017)
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.3 Synthesis Methods for Engine Sound Design
5.3.1 Musical Harmonic Theory
Maserati is known to collaborate with music composers to design engine
sounds and have its own music sheet for engine sound. Figure 5.6 in part of a
well-known music sheet of Maserati engine sound.
Figure 5.6 Part of Music Score of Modified Version of Aria Nessun Dorma from Opera Turandot, which is Used for Maserati Engine
Sound Design (Ha, 2011)
In this study, the main order, which is the most dominant signal in engine
orders has been set as C1. It means that the 2nd order is C1 for a 4-cylinder
engine and the 3rd order is C1 for a 6-cylinder engine. Interval Prime, Major
3rd, Perfect 5th, and Octave, which are intervals for tonic chord, were mainly
used for engine sound synthesis. Major 2nd, Minor 3rd, or Perfect 4th, which
cause dissonance in tonic chord, were used in the case where rumble sound is
required for the engine sound design. Table 5.2 presents the frequency rate
for each interval.
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Table 5.2 Frequency Rate for Intervals
Interval Frequency Rate
Prime 1:1 1.0000
Minor 2nd 24:25 1.0417
Major 2nd 8:9 1.1250
Minor 3rd 5:6 1.2000
Major 3rd 4:5 1.2500
Major 4th 3:4 1.3333
Tritone 32:45 1.4063
Major 5th 2:3 1.5000
Minor 6th 5:8 1.6000
Major 6th 3:5 1.6667
Minor 7th 5:9 1.8000
Major 7th 8:15 1.8750
Octave 1:2 2.0000
5.3.2 Formant Filter
From a tiger’s two roaring recording samples, namely for Vigilant
condition and for Onslaught condition, two formant filter estimations were
conducted. Vigilant recording sample was used for Formant Filter 1 and
Onslaught recording sample was used for Formant Filter 2. Figure 5.7 shows
the FFT analysis for formant frequency estimation for a tiger’s roaring sound
sample.
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(a) FFT analysis for tiger’s roaring sound sample #1(Vigilant)
(b) FFT analysis for tiger’s roaring sound sample #2 (Onslaught)
Figure 5.7 FFT Analysis of Formant Frequency Estimation for Tiger’s Roaring Sound Sample
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.4 Proposals for New Synthesis Methods
5.4.1 Pipe Organ
The pipe organ, which is called the king of instruments, is composed of
many pipes to generate various sounds, as shown in Figure 5.8.
Figure 5.8 Pipes of Pipe Organ
There are two types of pipes in a pipe organ. One is a closed pipe with a reed
and has a structure similar to a clarinet, and the other is an open pipe without
a reed and has structure similar to a flute. (Dickens, France, Smith, & Wolfe,
2007). Each has different harmonic structures as shown in Figure 5.9.
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Figure 5.9 Harmonic Structure of Clarinet and Flute (Dickens, France, Smith, & Wolfe, 2007)
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.4.2 Synthesis Method using Concept of Organ Mixture
Mixture is one of the famous pipe organ playing methods using multiple
pipes as the same time. The Roman numbers IV, V, and VI, following the
name of a mixture mean the numbers of the pipes that were used for mixture
playing.
The original purpose of mixture was to increase the sound level of organs.
However, currently, this method is more widely used for adjusting tone color
for pipe organs. Figure 5.10 shows an FFT analysis of a mixture playing in
Richard Strauss’ Zaratustra Intro. Harmonics from pipes can be found in the
spectrum, whose structure is similar to an engine order’s one.
Figure 5.10 FFT Analysis of Pipe Organ Mixture
(Richard Strauss – Zaratustra Intro)
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Figure 5.11 Music Note for Organ Mixture
(Richard Strauss – Zaratustra Intro)
Figure 5.11 shows the note for organ mixture in Richard Strauss’
Zaratustra Intro, which was used for the FFT analysis in Figure 5.10. Table
5.3 is a matching table for mixture harmonics and engine orders. The table
shows that a mixture harmonics structure is very similar to an engine order
structure. Therefore, musical harmonic theory can be applied to engine sound
design.
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Table 5.3 Pipe Organ Harmonics and Engine Orders Pipe Organ Engine Order
Number Pitch Frequency(Hz) Order Frequency(Hz) FFT(dB)
27 C8 12,544.00 384.00 12,560.00 32.91 26 C8 10,548.05 320.00 10,570.00 32.78 25 C8 8,372.00 256.00 8,376.42 38.33 24 G7 6,272.00 192.00 6,287.70 44.19 23 E7 5,274.03 160.00 5,286.40 48.61 22 C7 4,186.00 128.00 4,198.97 54.42 21 G6 3,136.00 96.00 3,143.85 60.83 20 E6 2,637.01 80.00 2,637.82 57.99 19 C6 2,093.00 64.00 2,099.49 65.20 18 G5 1,568.00 48.00 1,571.92 67.60 17 E5 1,318.51 40.00 1,324.29 66.68 16 C5 1,046.50 32.00 1,044.36 65.52 15 G4 784.00 24.00 786.00 64.81 14 E4 659.25 20.00 656.80 68.73 13 C4 523.25 16.00 527.60 67.08 12 G3 392.00 12.00 398.40 69.36 11 E3 329.63 10.00 333.80 72.12 10 C3 261.63 8.00 258.40 65.29 9 G2 196.00 6.00 193.80 76.38 8 E2 164.81 5.00 161.50 68.87 7 C2 130.81 4.00 129.20 73.62 6 G1 98.00 3.00 96.90 79.33 5 E1 82.41 2.50 4 C1 65.41 2.00 64.60 79.23 3 G0 49.00 1.50 2 E0 41.20 1.25 1 C0 32.70 1.00 32.30 87.50
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.4.3 Mixture Break Back
Figure 5.12 Example of Mixture Break Back Based on the Interval
Perfect 4th and Perfect 5th
(https://en.wikipedia.org/wiki/Mixture_(music))
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Mixture break back is one of the pipe organ playing techniques to add
more stops, a group of pipes, for the notes in lower pitches. The main purpose
of this playing technique is to adjust the balance between notes in high
pitches and in low pitches. This method can be adapted to engine sound
synthesis to adjust tonal balance in higher RPM status.
Figure 5.13 shows the concept of an organ break back, which can be
applied to engine sound synthesis. C1, G1, C2, and E2 are notes that
comprise a harmonic sound. Then C0, which is one octave below C1, is
added. By adding C0, the balance between high pitches and low pitches can
be adjusted.
(Harmonic sound composed by C1, G1, C2, and E2)
(Break back)
Figure 5.13 Concept of Organ Break Back
+ + +
G C G C
C1 G1 C2 E2
C0
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.4.4 Beat Effect
Figure 5.14 Beat Effect (https://en.wikipedia.org/wiki/Beat_(acoustics))
Beat is a modulation effect when there are two different sound sources with
small differences in frequency. This symptom also happens when there are
two pipes, whose lengths are slightly different.
This effect can be used for dynamic sounds on low frequency bands below
100 Hz for strong variation of the temporal envelope result in generating
modulations. Table 5.4 presents an example of engine sound design with beat
effect in a low frequency band. Figure 5.15 shows a temporal envelope
comparison between the original engine sound and synthesized engine sound
using beat affect. Much stronger variation of the temporal envelope is found
on Figure 5.15 (b) compared to Figure 5.15 (a).
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Table 5.4 Example of Engine Sound Design with Beat Effect in Low Frequency Band
Order/RPM 1000 2000 3000 4000 5000 6000
2 33.33(Hz) 66.67(Hz) 100.00(Hz) 133.33(Hz) 200.00(Hz) 200.00(Hz)
2.1 35.00(Hz) 70.00(Hz) 105.00(Hz)
2.5 41.67(Hz) 83.33(Hz) 125.00(Hz) 166.67(Hz) 208.33(Hz) 250.00(Hz)
(a) Original Engine Sound
(b) Synthesized Engine Sound Using Beat Affect
Figure 5.15 Temporal Envelope for Recording Samples of (a) Original Engine Sound and (b) Synthesized Engine Sound using Beat
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
Figure 5.16 is an FFT analysis of engine sound with engine sound design
in Table 5.7. The result of beat effect can be found in the range in (b),
approximately 2nd order.
(a) Original Engine Sound (b) Synthesized Engine Sound
Figure 5.16 FFT Analysis of Engine Sound with Engine Sound Design in Table 5.4
The beat effect method, which generates strong modulation, can be
appropriate for sporty cars, but is not applied to the engine sound design and
test discussed in Chapter 6.
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CHAPTER 5. AFFECTIVE SYNTHESIS METHOD
5.5 Discussions
Affective synthesis methods, which are studied recently by car makers to
improve affective quality of cars with engine sounds, were introduced in this
chapter including musical harmonic theory, formant filter, and engine sound
level linearization depending on RPM. Musical interval for two notes can be
applied to engine orders as they have similar structures to musical harmonics.
Formant filter with biomimetic method is a method that imitates mouth
structure to provide the engine sound a signature of savage beast.
New engine sound synthesis methods, based on acoustic characteristics of a
pipe organ, including the mixture break back method and beat effect were
proposed. Mixture break back can be adapted to lower orders in higher RPM
to provide a more dynamic perception. Beat effect, which occurs in two pipes
with small differences in length, can be used to reproduce a strong
modulation in a low frequency band.
These new method, which are introduced and proposed in this study, will
be helpful to develop new affective engine sounds with a unique signature or
concept, which can appeal to customers.
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.1 Engine Sound Design and Test
Engine sound design, which is Part 3 of the sonic brand process, is
conducted as discussed in this chapter following the directions in each stage
for the process. The target position for new engine sounds in two target
vehicles were defined on the Refined and Powerful positioning map, and
acoustic parameters for these positions were proposed through the regression
model for engine sound. Affective synthesis methods including musical
harmonic theory, formant filter, and mixture break back of pipe organ were
used for engine sound design in cooperation with a sound design expert.
The test and validation, which is Part 4 of the sonic brand process was
performed to show the feasibility of the process. An ASD system test was
conducted to check the functionality of the ASD system in the target car. A
position matching test was performed to compare the target position and
synthesized engine sound on the positioning map. An operational test in
driving condition was also conducted to check the balance between the
original engine sound and synthesized sound from the ASD system.
Finally, verbal description, which is Part 5 of the process, was performed
to provide information on new engine sounds.
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.2 Target Vehicle and Engine Sound Samples
Two sporty class cars from Brand D, with 4-cylinder and 6-cylinder
engines have been selected as target vehicles for the ASD application test.
These cars are prototype test cars, equipped with ASD systems in external
amplifier for mass production test. The ASD system, equipped in the target
vehicles can be updated with different ASD tuning data, which are made on a
PC connected to the external amplifier through a signal cable. Through the
signal cable, the ASD system is controlled by tuning the PC in real time.
The original engine sounds the 4-cylinder and 6-cylinder vehicles were
recorded for ASD development at driver’s position in each target vehicle. The
duration of recording samples were approximately 15 s and the sound
pressure level (SPL) of two recording samples were 83 dBA. All engine
sounds have been recorded with a HEAD ACOUTICS head set recorder at
driver’s position in 3rd gear WOT condition. RPM information was recorded
with engine sound through a CAN signal cable.
Figure 6.1 shows that wave forms of recording samples and RPM data
recorded through CAN signals for 4-cylinder engine sound and 6-cylinder
engine sound.
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(a) Recording Sample of 4-Cylinder Engine
(b) Recording Sample of 6-Cylinder Engine
Figure 6.1 Wave Form of Recoding Samples for Target Cars with 4-Cylinder and 6-Cylinder Engine
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.3 Defining Target Engine Sound
6.3.1 Target Positioning for Engine Sound Character
Following the directions of the prototype engine sound design stage, the
positions for new engine sound were proposed on the positioning map. For
this, the range of Refined and Powerful values were defined to develop new
engine sounds based on the original 4-cylinder engine and 6-cylinder engine
sounds of target vehicles.
Table 6.1 Ranges of Refined and Powerful Levels for Target Positions
Refined Powerful
Min Max Min Max
4-cylinder 4.6 5.2 5.1 5.7
6-cylinder 4.5 5.1 5.6 6.2
Then, target positions for new engine sounds were defined on the
positioning map based on the values proposed in Table 6.1. Figure 6.2 shows
the target positions, which are defined for the 4-cylinder and 6-cylinder
engines.
6.3.2 Acoustic Parameters for Target Position
At first, the acoustic parameters of two original 4/6-Cylinders engine sounds
were measured to find the position of original sound on the positioning map.
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(a) Target Position for 4-Cylinder Engine Sound
(b) Target Position for 6-Cylinder Engine Sound
Figure 6.2 Position Proposed for Target Engine Sound
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Second, new positions were proposed to move the original position to the
intended position for target engine sounds. Then, the range of acoustic
parameters, which result in target positions, were obtained from the
regression model for engine sound built as described in Chapter 4, for each
engine sound as given in the equations below. Simple regression model was
used for Powerful, as shown in figure 4.5.
Refined = 10.863 – 4.406 × Sharpness – 0.024 × AwSPL (1)
Powerful = 2.821 + 0.085 × Loudness + 2.802 × Tonality (2)
The equation for Refined shows that its level is decreased when Sharpness
and AwSPL are increased. Sharpness has the most negative relationship with
Refined. For Powerful, it is needed to increase the levels of Loudness and
Tonality for a higher Refined level. Tonality has the strongest relationship
with Powerful.
Table 6.2 indicates the acoustic parameters measured in the target cars at
driver’s position with WOT condition. Each value of acoustic parameter is
used as a reference and it has been adjusted from the original value to the
new value, which results in the target position.
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.2 Acoustic Parameters for Original Engine Sound
Index (unit) 4 cylinders 6 cylinders
Sharpness (acum) 0.95 1.04
AwSPL (dB) 85.5 77.8
Loudness (sone) 22 24.9
Tonality (tu) 0.0696 0.0764
Table 6.3 shows the range of acoustic parameters for the 4-cylinder and 6-
cylinder target cars. Each range of acoustic parameters is set considering
values of engine sound Group 1, of which the position is close to target
positions (high Refined level and high Powerful level).
In the case of 4-cylinder engine, 0.9–0.95 acum is the range of Sharpness,
80–85.5 dB is the range for AwSPL, 22–30 sone is the range of Loudness,
and 0.07–0.23 tu is the range of Tonality. For the 6-cylinder engine, 0.9–0.95
acum is the range of Sharpness, 65–77.8 dB is the range of AwSPL, and
24.9–35 sone is the range of Loudness, and 0.07–0.23 tu is the range of
Tonality.
Table 6.3 Range of Acoustic Parameters for Target Positions
Index (unit) 4 cylinder 6 cylinder
Min Max Min Max
Sharpness (acum) 0.9 0.95 0.9 0.95
AwSPL (dB) 80 85.5 65 77.8
Loudness (sone) 22 30 24.9 35
Tonality (tu) 0.07 0.23 0.076 0.23
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.4 Engine Sound Synthesis
6.4.1 Synthesis Methods for Target Engine Sounds
Based on the order level obtained from the simulation tool, new engine
sound synthesis methods, which have been introduced in Chapter 5, were
applied for affective engine sound design.
Three concept engine sounds, for which different synthesis methods were
used, were synthesized for each of the 4-cylinder and 6-cylinder engine
sounds. Table 6.4 presents the engine sound synthesis methods for the target
engine sounds.
Table 6.4 Engine Sound Synthesis Methods for Target Engine Sounds
Name Engine Sound #1 Engine Sound #2 Engine Sound #3
Synthesis Method
Mixture Break Back
Musical Harmonic Theory Formant Filter
Cylinder
4 Prime, Major 3rd, Perfect 5th, Octave
Prime, Major 3rd, Perfect 5th, Octave
Prime, Major 3rd, Perfect 5th, Octave
Perfect 4th
6 Prime, Major 3rd,
Perfect 5th, Octave Minor 3rd
Prime, Major 3rd, Perfect 5th, Octave
Perfect 4th
Prime, Major 3rd, Perfect 5th, Octave Major 2nd, Perfect
4th
Concept Pipe Organ
with Break Back Musical Harmony Tiger Roaring
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.4.2 Application of Musical Harmonic Theory
Orders for engine sound synthesis were selected based on the musical
harmonic theory. Table 6.5 and 6.6 present the musical intervals, which are
used for engine sound synthesis for the 4-cylinder and 6-cylinder engines.
In the table, CON means Consonance and DIS means Dissonance in the
tonic chord. For the 4-cylinder engine sound, Prime, Major 3rd , Perfect 5th,
and Octave are mainly used for the musical intervals. In the case of 6
cylinders, Prime, Major 3rd, Perfect 5th, and Octave are the main intervals for
engine sound synthesis.
Table 6.5 Intervals for 4-Cylinder Engine Sound Synthesis
(a) Intervals for 4-Cylinder Sample #1 Note Order Interval CON/DIS
C0 1 Prime CON
C1 2 Octave CON
E1 2.5 Major 3rd CON
G1 3 Perfect 5th CON
C2 4 Octave CON
E2 5 Major 3rd CON
G2 6 Perfect 5th CON
C3 8 Octave CON
E3 10 Major 3rd CON
G3 12 Perfect 5th CON
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(b) Intervals for 4-Cylinder Sample #2 Note Order Intervals CON/DIS
C1 2 Prime CON
E1 2.5 Major 3rd CON
G1 3 Perfect 5th CON
C2 4 Octave CON
E2 5 Major 3rd CON
G2 6 Perfect 5th CON
C3 8 Octave CON
(c) Intervals for 4-Cylinder Sample #3 Note Order Intervals CON/DIS
C1 2 Prime CON
E1 2.5 Major 3rd CON
G1 3 Perfect 5th CON
F 3.5 Perfect 4th DIS
C2 4 Octave CON
E2 5 Major 3rd CON
G2 5.5 Perfect 5th CON
C3 6 Octave CON
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.6 Intervals for 6-Cylinder Engine Sound Synthesis
(a) Intervals for 6-Cylinder Sample #1 Note Order Intervals CON/DIS
A0 1.5 Minor 3rd DIS
C1 3 Prime CON
G1 4.5 Perfect 5th CON
C2 6 Octave CON
E2 7 Major 3rd CON
G2 9 Perfect 5th CON
C3 12 Octave CON
E3 15 Major 3rd CON
(b) Intervals for 6-Cylinder Sample #2 Note Order Intervals CON/DIS
C1 3 Prime CON
F1 4 Perfect 4th DIS
G1 4.5 Perfect 5th CON
C2 6 Octave CON
E2 7.5 Major 3rd CON
G2 9 Perfect 5th CON
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(c) Intervals for 6-Cylinder Sample #3 Note Order Intervals CON/DIS
C1 3 Prime CON
D1 3.5 Major 2nd DIS
F 4 Perfect 4th DIS
G1 4.5 Perfect 5th CON
C2 6 Octave CON
E2 7.5 Major 3rd CON
6.4.3 Application of Organ Break Back
Mixture break is one of the pipe organ playing techniques to add more
stops, which is a group of pipes, for the notes in lower pitches. By using more
pipes in lower pitches, the level of lower note is increased and tonal balance
can be adjusted.
This method is adapted to engine Sound #1 to adjust tonal balance in
higher RPM by adding a lower order as presented in Table 6.7. C0 is used as
notes for break back in the table. The level of C0, which is 1.5th order, only
increased from 3500 RPM to 5000 RPM. This increase adjusts the tonal
balance between the high frequency band and low frequency band.
Figure 6.3 shows an FFT analysis of engine Sound #3. It is found that the
level of 1.5th order is increased in higher RPM compared to the original
engine sound in Figure 6.5(a).
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.7 Application of Break Back Method (Engine Sound #1)
Note Order Frequency(Hz)
2000 RPM 3500 RPM 5000 RPM
C0 1.5 87.50 125.00
C1 3 100.00 175.00 250.00
G1 4.5 150.00 262.50 375.00
C2 6 200.00 350.00 500.00
E2 7 233.33 408.33 583.33
G2 9 300.00 525.00 750.00
C3 12 400.00 700.00 1,000.00
E3 15 500.00 875.00 1,250.00
Figure 6.3 FFT Analysis of Engine Sound #1 (6 Cylinders)
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.4.4 Application of Formant Filter
From a tiger’s two roaring samples introduced in Chapter 5, where one is for
Vigilant condition and the other is for Onslaught condition, two formant filter
estimations were conducted. Based on the values of estimation, two formant
filters were built by four IIR filters with different settings. Figure 6.4 shows
the formant filters generated using IIR filters of the HEAD ACOUSTICS
software tool. These two formant filters were used for engine Sound #3.
Formant filter 1 is used for the engine sound synthesis with the range of
1000–3500 RPM and Formant filter 2 was used for the range of 3500–6000
RPM. Table 6.8 presents the frequency settings for the two formant filters.
Figure 6.4 Formant Filters for Sound #3 Synthesis
(a) Formant filter with Vigilant Concept for
Lower RPM (1000–3500 RPM)
(b) Formant Filter with Onslaught Concept for
Higher RPM (3500–6000 RPM)
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.8 Settings for 2 Formant Filters
(a) Formant Filter 1 Settings for Low RPM (1000–3500 RPM)
Formant F1 F2 F3 F4
Frequency (Hz) 80 250 500 700
Gain (dB) 2 1 3 4
Q value 1 1 1 1
(b) Formant Filter 2 Settings for High RPM (3500–6000 RPM)
Formant F1 F2 F3 F4
Frequency (Hz) 100 200 500 720
Gain (dB) 4 1 2 3
Q value 0.5 0.5 0.5 0.5
6.4.5 Result of Engine Sound Synthesis
Figure 6.5 shows an FFT analysis of Engine Sound #3, to which formant
filter was applied. It is found that SPLs on formant frequencies are increased
in Figure 6.5(b).
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(a) FFT analysis for Original Engine Sound
(b) FFT Analysis for Synthesized Engine Sound with Formant Filter
Figure 6.5 FFT Analysis for Engine Sound #3 (6 Cylinders)
Figure 6.6 and 6.7 show the results of an FFT analysis with a waterfall
view for the original engine and synthesized engine sounds, which are
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
recorded at driver’s position with WOT condition (4-cylinder and 6-cylinder
engines). It is found that levels of different orders are increased depending on
engine sounds.
Figure 6.6 FFT Analysis (Water Fall) of Original Engine Sound and Synthesized Engine Sounds (4 Cylinders)
(a) Original 4-Cylinder Engine Sound
(b) Engine Sound #1 (4 Cylinders)
(c) Engine Sound #2 (4 Cylinders)
(d) Engine Sound #3 (4 Cylinders)
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Figure 6.7 FFT Analysis (Water Fall) of Original Engine Sound and
Synthesized Engine Sounds (6 Cylinders)
(a) Original 6-Cylinder Engine Sound
(b) Engine Sound #1 (6 Cylinders)
(c) Engine Sound #2 (6 Cylinders)
(d) Engine Sound #3 (6 Cylinders)
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.5 Test and Validation
6.5.1 ASD System Test
ASD system tests were conducted for each main order of 4-cylinder (2nd
order) and 6-cylinder (3rd order) cars. This is the first stage of Part 4, Test
and Validation, and the functionality of ASD system is tested in this stage.
The order level of target engine sound design and synthesized engine
sound using the ASD system in a car were compared following the directions
in the, ASD system test stage for validation of the process. For this, three
proposed parameters for new engine sound design were applied to the ASD
system one by one, and the sounds with these three setting were recorded
separately in two cars with WOT conditions. The target order level and
synthesized engine order level were measured using the HEAD ACOUSTICS
software measurement tool at 2000, 2250, 2500, 2750, 3000, 3250, 3500,
3750, 4000, 4250, 4500, 4750, and 5000 RPM for the test.
Table 6.9 presents the result of the order level (dB SPL) measurement for
the 4-cylinder engine sound whereas Table 6.10 provides the result of the
order level measurement (dB SPL) for the 6-cylinder engine sound. The
result shows that order levels of synthesized engine sounds are tracking the
target orders by 3 dB variance except for Sound #1. In the case of Sound #1,
the difference between the target order level and synthesized order level was
4.75 as indicated in Table 6.9(a).
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.9 Result of Order Level (dB SPL) Measurement (4 Cylinders)
(a) Sound #1 (4 Cylinders) RPM Original Level Target Level Synthesis_1 Difference
2000 61.24 71.24 75.99 4.75 2250 67.85 75.85 77.01 1.16 2500 75.45 81.45 81.35 -0.1 2750 82.88 88.88 87.34 -1.54 3000 80.86 86.86 85.63 -1.23 3250 76.87 84.87 88.57 3.7 3500 79.36 79.36 80.18 0.82 3750 79.35 79.35 77.24 -2.11 4000 77.92 82.92 84.6 1.68 4250 77.55 81.55 83.04 1.49 4500 77.32 80.32 78.85 -1.47 4750 79.95 82.95 84.75 1.8 5000 77.27 77.27 76.5 -0.77
(b) Sound #2 (4 Cylinders) RPM Original Level Target Level Synthesis_2 Difference
2000 61.24 77.24 80 2.76 2250 67.85 81.85 81.05 -0.8 2500 75.45 82.45 82.04 -0.41 2750 82.88 82.88 80.11 -2.77 3000 80.86 85.86 86.8 0.94 3250 76.87 83.87 84.89 1.02 3500 79.36 87.36 87.18 -0.18 3750 79.35 87.35 86.87 -0.48 4000 77.92 77.92 77.74 -0.18 4250 77.55 77.55 78.86 1.31 4500 77.32 80.32 80.71 0.39 4750 79.95 79.95 79.77 -0.18 5000 77.27 84.27 83.92 -0.35
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(c) Sound #3 (4 Cylinders) RPM Original Level Target Level Synthesis_3 Difference
2000 61.24 86.24 84.65 -1.59 2250 67.85 82.85 83.49 0.64 2500 75.45 85.45 87 1.55 2750 82.88 82.88 81.15 -1.73 3000 80.86 86.86 88.78 1.92 3250 76.87 86.87 89.21 2.34 3500 79.36 89.36 91.36 2 3750 79.35 84.35 83.67 -0.68 4000 77.92 87.92 88.39 0.47 4250 77.55 83.55 83.14 -0.41 4500 77.32 84.32 83.5 -0.82 4750 79.95 79.95 78.15 -1.8 5000 77.27 87.27 86.55 -0.72
Table 6.10 Result of Order Level (dB SPL) Measurement (6 Cylinders)
(a) Sound #1 (6 Cylinders) RPM Original Level Target Level Synthesis_1 Difference
2000 81.16 90.16 90.05 -0.11 2250 81.48 88.48 88.41 -0.07 2500 71.92 77.92 77.8 -0.12 2750 72.93 78.93 79.13 0.2 3000 72.98 75.98 74.44 -1.54 3250 76.04 82.04 83.8 1.76 3500 64.4 84.4 86.94 2.54 3750 60.45 85.45 87.85 2.4 4000 68.58 83.58 81.83 -1.75 4250 65.22 75.22 77.25 2.03 4500 60.1 75.1 77.43 2.33 4750 61.11 71.11 69.09 -2.02 5000 66.44 76.44 74.57 -1.87
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(b) Sound #2 (6 Cylinders) RPM Original Level Target Level Synthesis_2 Difference
2000 81.16 91.16 89.69 -1.47 2250 81.48 91.48 91.07 -0.41 2500 71.92 81.92 84.14 2.22 2750 72.93 81.93 81.02 -0.91 3000 72.98 81.98 81.57 -0.41 3250 76.04 81.04 79.17 -1.87 3500 64.4 89.4 89.86 0.46 3750 60.45 90.45 88.54 -1.91 4000 68.58 83.58 82.14 -1.44 4250 65.22 80.22 79.82 -0.4 4500 60.1 80.1 78.53 -1.57 4750 61.11 66.11 69.06 2.95 5000 66.44 71.44 74.04 2.6
(c) Sound #3 (6 Cylinders) RPM Original Level Target Level Synthesis_3 Difference
2000 81.16 81.16 81.9 0.74 2250 81.48 81.48 79.34 -2.14 2500 71.92 77.92 78.43 0.51 2750 72.93 78.93 77.98 -0.95 3000 72.98 78.98 77.05 -1.93 3250 76.04 76.04 73.58 -2.46 3500 64.4 79.4 78.94 -0.46 3750 60.45 80.45 80.01 -0.44 4000 68.58 73.58 71.9 -1.68 4250 65.22 70.22 71.2 0.98 4500 60.1 70.1 70.36 0.26 4750 61.11 71.11 71.05 -0.06 5000 66.44 66.44 64.75 -1.69
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
dB SPL
dB SPL
Figure 6.8 and 6.9 show a graphical comparison between target order levels
and synthesized order levels for the 4-cylinder engine and 6-cylinder engine
sounds. In general, the results are in agreement with the results of study by
Lee et al. (2016).
(a) Sound #1 (4 Cylinders)
(b) Sound #2 (4 Cylinders)
RPM
RPM
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
dB SPL
dB SPL
(c) Sound #3 (4 Cylinders)
Figure 6.8 Result of Order Level Comparison (4 Cylinders)
(a) Sound #1 (6 Cylinders)
RPM
RPM
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
dB SPL
dB SPL
(b) Sound #2 (6 Cylinders)
(c) Sound #3 (6 Cylinders)
Figure 6.9 Result of Order Level Comparison (6 Cylinders)
RPM
RPM
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.5.2 Position Matching Test
Following the directions of the position matching test stage, the positions
of 8 engine sounds on the positioning map were calculated using the
regression equations derived in this study as discussed in Chapter 4. In
general, the positions of new engine sounds are moved to new positions,
which are close to the target position except for Engine Sound #1 (6
Cylinders). In the case of Engine Sound #1 (6 Cylinders), the levels of
Refined and Powerful have been increased more than expected. These levels
were adjusted based on the test in this stage. Table 6.11 presents the result of
Refined and Powerful calculation based on the acoustic parameter
measurement for synthesized engine sounds. Figure 6.10 shows the result of
the position matching test for new engine sounds.
Table 6.11 Refined and Powerful Levels Calculated from Acoustic Parameter Measured from Synthesized Engine Sounds
(a) 4 Cylinders
Original Sound #1 Sound #2 Sound #3
Refined 4.62 4.74 4.74 4.83
Powerful 4.89 5.47 5.39 5.54
(b) 6 Cylinders Original Sound #1 Sound #2 Sound #3
Refined 4.41 4.72 4.52 4.58
Powerful 5.15 6.92 5.99 5.93
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
(a) 4 Cylinders
(b) 6 Cylinders
Figure 6.10 Result of Position Matching Test
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.5.3 Operational Test
The operational test for eight engine sound designs, including the
original engine sounds, were performed in the two target cars with 4-cylinder
engine and 6-cylinder engine, with acceleration condition following the
directions of the operational test stage. Six synthesized engine sounds were
generated by the ASD system, controlled by the ASD tuning PC, which has
all ASD tuning data for synthesized engine sounds.
Two NVH experts and one sound design expert participated in the test to
evaluate six synthesized engine sounds in the target vehicle. All engine
sounds were tested one by one after the dedicated ASD tuning data are loaded
into the ASD system. The test was performed at the track with WOT
conditions and recorded with the head set recorder at the same time.
In general, all sounds were in acceptable level for the target Powerful
and Refined positions, and the concepts of each engine sounds were well
defined. However, small adjustments were required to keep a good balance
between the real engine sound and artificial sound, which are generated from
the ASD system, especially for the 4-cylinder engine.
These comments were applied to the final engine sound designs, and
the level of sound from the ASD system was adjusted by changing the setting.
Table 6.12 provides the result of the operational test for the 4-cylinder engine
including the adjusted level based on the feedback from participants.
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.12 Example of Operational Test for Overall Order Level (4 Cylinders)
(a) Engine Sound #1
Note C0 C1 E1 G1 C2 E2 G2 C3 E3 G3
Order 1 2 2.5 3 4 5 6 8 10 12
Adjusted Level(dB) -3 -2 0 0 0 +3 +6 +6 +6 off
(b) Engine Sound #2
Note C1 E1 G1 C2 E2 G2 C3
Order 2 2.5 3 4 5 6 8
Adjusted Level(dB) -2 -2 -1 -1 +3.5 +8.5 +8.5
(c) Engine Sound #3
Note C1 E1 G1 F C2 E2 G2 C3
Order 2 2.5 3 3.5 4 5 5.5 6
Adjusted Level(dB) +3 +3 +3 +3 +3 +3 +3 +3
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.5.4 Verbal Description
The standardized verbal description and technical description for the 6-
cylinder engine were conducted based on the directions in Part 5, Verbal
Description. Table 6.13 presents the standardized verbal description for the
eight engine sounds with two representative affective adjectives, Refined and
Powerful. Table 6.14 provides the technical description of engine sounds.
Table 6.13 Standardized Verbal Descriptions for 8 Engine Sounds
Name Engine Sound #1 Engine Sound #2 Engine Sound #3
Synthesis Method
Mixture Break Back
Beat
Musical Harmonic Theory Formant Filter
Cylinder
4 Prime, Major 3rd, Perfect 5th, Octave
Prime, Major 3rd, Perfect 5th, Octave
Prime, Major 3rd, Perfect 5th, Octave
Perfect 4th
6 Prime, Major 3rd,
Perfect 5th, OctaveMinor 3rd
Prime, Major 3rd, Perfect 5th, Octave
Perfect 4th
Prime, Major 3rd, Perfect 5th, Octave Major 2nd, Perfect
4th
Concept Pipe Organ with
Mixture Musical Harmony Tiger Roaring
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
Table 6.14 Technical Descriptions of Engine Sounds
(a) Technical Description for 4 Cylinders (2000-5000 RPM)
Item 4-CylinderOriginal
4-Cylinder#1
4-Cylinder #2
4-Cylinder #3
Sharpness (acum) 0.95 0.95 0.94 0.93
AwSPL (dB) 85.5 80.0 82.9 81.5
Loudness (sone) 22.0 27.8 26.4 28.9
Tonality (tu) 0.0696 0.102 0.115 0.0925
(b) Technical Description for 6 Cylinders (2000-5000 RPM)
Item 6-Cylinder Original
6-Cylinder #1
6-Cylinder #2
6-Cylinder #3
Sharpness (acum) 1.04 1.04 1.04 1.03
AwSPL (dB) 77.8 65.2 73.4 72.7
Loudness (sone) 24.9 38.3 32.3 34.3
Tonality (tu) 0.0764 0.3 0.152 0.0702
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
6.6 Discussions
Following the directions in Part 3, Engine Sound Design, of the sonic
branding process for ASD proposed in this study, real engine sounds were
synthesized in as explained in this chapter. Based on the original engine
sound of two target vehicles, i.e., 4-cylinder and 6-cylinder engines, three
new engine sounds were developed for each target vehicle. The target
position for new engine sounds in the two target vehicles were defined on the
Refined and Powerful positioning map, and acoustic parameters for these
positions were proposed by regression equations in the define target position
stage.
In the prototype engine sound design stage, new synthesis methods and the
proposed methods in this study, namely musical harmonic theory, formant
filter, and pipe organ mixture break back, were used for engine sound
development in cooperation with a sound design expert. Three different
engine sounds for the 4- cylinder and 6-cylinder engines were synthesized
with different concepts, which are composed of new synthesis methods.
Then the test and validation, which is Part 4 of the process, was conducted.
The main orders of synthesized new engine sounds were measured and tested
to check its tracking trend for the target order level, which should be
performed at the ASD system test stage. Acoustic parameters of new engine
sounds were measured as well, for representative adjectives level calculation.
Then, the characters of new engine sounds were tested on the positioning
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CHAPTER 6. ENGINE SOUND DESIGN AND TEST
map to check if the new positions match with the target positions in the
position matching test stage.
All new engine sound designs were applied to the ASD system in target
vehicles and tested at test track by NVH experts and a sound design expert in
WOT condition for the operational test stage. In general, new engine sounds
were acceptable and the level of virtual engine sounds from the ASD system
were adjusted slightly for a better balance between real engine sounds and
synthesized engine sounds.
Finally, the verbal description, which is Part 5 of the process, was
conducted for the standardized verbal description and technical description of
the eight engine sounds including the original ones.
The validity of sonic branding process was tested as discussed in this
chapter. The result shows that the process can be used for real ASD
development and the position of new engine sound can be moved to a new
one as intended following the process and guideline. Collaboration with a
sound design expert, who has insights for engine sound design, is
recommended to apply the new sound synthesis proposed in this study.
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CHAPTER 7. DISCUSSION AND CONCLUSION
137
CHAPTER 7. DISCUSSION AND CONCLUSION
7.1 Summary of Findings
Car makers are trying to represent their brand identities and images using
the ASD system recently. ASD is a software solution, which can be applied to
current infotainment systems without changing the hardware in a car. As the
differences in hardware performances depending on the brands are less than
those before, the interest for ASD is increasing in the automotive industry as
a key method for improving the affective quality of engine sound. However,
there are few studies on affective engine sound development for ASD, which
can be applied to improving brand identity with engine sound in real
conditions.
In this study, a sonic branding process is proposed, by which engine sound
can be developed for a target brand identity and image of car class efficiently
with the ASD system in the vehicle. Subjective rating, interviews, and
questionnaires, which are subjective measurement methods for affective
engineering, were used to propose methods for evaluating and designing
engine sound. A regression model for engine sound was built based on the
results of the statistical analysis. Then engine sound designs were conducted
for target cars following the process. In addition, the test and validation of the
process was performed for the new engine sounds in real driving conditions.
First, a sonic branding process is proposed for engine sound
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CHAPTER 7. DISCUSSION AND CONCLUSION
138
development with the ASD system, which can adjust the sound characters of
the original engine to new ones to improve brand identity. Considering that
engine sound is one of the AUIs in automobiles, previous studies on AUI
design process were adapted. The process is composed of five parts, namely
regression model for engine sound, defining target engine sound, engine
sound design, engine sound test, and verbal description.
Part 1, Regression Model for Engine Sound, consists of 6 stages, namely
establishing the need for sound identity for a given referent brand, adjectives
for engine sound, acoustic parameters for engine sound, jury test, factor
analysis, and regression analysis. Representative adjectives are extracted
during the regression analysis stage by factor analysis. Then regression
equations are applied in the process for the regression model for engine
sound stage.
Part 2 is Brand and Synthesis Method, which consists of defining target
position and synthesis method selection. In defining target position, the
position of target engine sound on the two-dimensional positioning map, is
defined based on brand identity and car class of target car. Depending on the
concept of target engine sound, the synthesis method can be decided at the
synthesis method selection stage.
Part 3, which is Engine Sound Design, consists of only one stage,
prototype engine sound design. Collaboration with a sound design expert,
who has insights for sound design, is recommended for engine sound design
at this stage. The engine sound designs are applied to the ASD system in the
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CHAPTER 7. DISCUSSION AND CONCLUSION
139
target cars with 4 cylinders and 6 cylinders and new engine sounds are
presented through the ASD system.
Part 4, Test and Validation, consists of the ASD system test, position
matching test, and operational test stages. The ASD system test stage is for
functionality test of the ASD system to ensure that the ASD system is
working properly with the parameters that have been set. At positioning
matching test stage, the position of the new engine sound is compared with
the target position, which has been defined before the development. The
operational test is the stage at which a listening test is performed in driving
condition.
Part 5, Verbal Description, consists of the standardized verbal description,
which is last stage of the process. General information of engine sound,
including sound concept and synthesis methods, are described for each
engine sound. Technical description is part of verbal description and technical
information, including acoustic parameters, are presented in this stage.
Second, the relationship between affective adjectives for engine sound
characters and acoustical parameters on engine sound was analyzed with
statistical methods to build the regression model for engine sound. For this,
subjective rating, interviews, and questionnaires, which are subjective
measurement methods, were used to build the regression model for engine
sound.
A literature review and an expert interview were conducted to build pools
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for affective adjectives and acoustic parameters, and statistical analysis was
conducted to find representative adjectives and causal relationships between
affective adjectives and acoustic parameters, based on the result of jury test.
The jury test was conducted to evaluate the level of nine affective
adjectives, which were selected from previous studies on engine sound
quality evaluation, for each engine sound recordings. Engine sounds of 38
cars, which are composed of compact, luxury, and sporty cars, were recorded
in WOT condition and evaluated by 42 participants.
A factor analysis was performed for the result of the jury test to find
factors for the nine adjectives and group them. Then two representative
adjectives Refined and Powerful were obtained from the factor analysis, and
they are used as dependent variables for the regression equations.
Psychoacoustic parameters, which were chosen from the literature review
and interview with experts, were measured by a measurement software tool.
Additional acoustic parameters, proposed in this study, were measured as
well. All measurements were performed for the range 2,000–5,000 RPM.
Then correlation and regression analyses were conducted for the two
representative adjectives and the measurement result of psychoacoustic
parameters and additional acoustic parameters. Then the regression model for
engine sound was built based on the result of the statistical analysis, by which
brand identity and car class can be represented.
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In addition, the positioning map with two-dimensional grid, which has
been used previous studies, was proposed as a visual tool for engine sound
evaluation. The positioning map, which has two axes, Refined and Powerful,
is useful not only for evaluating current engine sound, but also for defining
sound identity of future engine sound.
Third, novel engine sound synthesis methods are introduced and new
engine sound synthesis methods are proposed in this study. Recently, various
engine sound synthesis methods are studied by car manufacturers to improve
the affective quality of cars with engine sounds. There were some attempts to
adapt music composition theories to engine sound development considering
that the structure of musical harmonics is similar to that of the engine order.
Biomimetic methods, for example, using formant filter, which imitates the
cavity structure, are studied in some previous studies by which unique sound
characters can be presented. In addition, engine sound level linearization
depending on RPM increase is one of the topics that car makers are interested
in. A previous study showed that linear sound level increase depending on
RPM is related to engine sound quality.
In the meantime, new synthesis methods are proposed in this study.
Acoustic characteristics of a pipe organ, of which the structures are similar to
those of the intake and exhaust systems, can be applied to engine sound
synthesis. For this, a real pipe organ recoding sample was analyzed to adapt
the harmonic structure of pipe organ sound to the order structure of engine
sound. In this context, the mixture break back method can be adapted to
lower orders in higher RPM to provide more dynamic perception to drivers
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and adjust the balance between high frequency and low frequency in higher
RPM. Additionally, beat effect, which occurs in two pipes with small
differences in length, can be used to reproduce vibrations in low frequencies
generated by the exhaust system.
Fourth, new engine sounds were developed on the ASD system in two
target cars with 4- cylinder and 6-cylinder engines following the sonic
branding process proposed in this study, to validate the process. The two
target cars were equipped with ASD systems in production, which can be
controlled by an ASD tuning software installed on a PC and three engine
sounds were designed for each target car.
The target position of Refined and Powerful, on the positioning map, were
defined to improve the level of Refined and Powerful, and target ranges for
design acoustic parameters, which resulted in the target level of affective
adjectives using the regression model for engine sound, were obtained. The
boundaries of target ranges were marked on the positioning map. Then engine
sound synthesis methods were selected to make three engine sounds with
different concepts for each target car.
Based on the target positioning and selected synthesis methods, engine
order levels were obtained to which synthesis methods have been
implemented by using a simulation software tool. Engine sound was designed
in cooperation with a sound expert, who has insights for sound design.
The final results of six engine sound designs were applied to the ASD
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143
system, which was equipped in external amplifiers, in the two target cars and
new engine sounds were synthesized by the ASD system.
The validity of the new engine sound was checked following the test and
validation part of the sonic branding process. In the test and validation
process, the acoustic parameters of six new engine sounds were measured to
calculate level of Refined and Powerful for the new engine sounds and those
were compared with the target positions, which have been defined at the
beginning of the process.
The result of ASD system test shows that it works properly and the main
order levels depend on RPM track target order levels within 3 dB variances
as intended. It means that each new engine sound design for the target cars
was applied to the ASD system properly. This method was very helpful to
check if the ASD system works as efficiently as it should.
The result of position matching test shows that most of the positions of
new engine sounds were in the range of the target position on the Refined and
Powerful positioning map as planned. Five positions from six positions of
new engine sounds were in the boundaries of target positions. Even though
there was an engine sound, which positioned out of the target range on the
positioning map, the trends of all new engine sounds on the positioning were
in the same directions as intended.
Finally, the operational test for the six new engine sounds was performed
in driving condition on the test track. Two NVH experts and one sound
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144
design expert joined the test. The sound level balance between the original
engine sound and artificial engine sound from the ASD system was checked
during the test and the sound levels from the ASD system were adjusted
based on the result of the test.
After all tests were completed, the standardized verbal description and
technical description were prepared for the new engine sounds following the
verbal description part of the sonic branding process.
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7.2 Contribution of This Study
There are few studies on affective engine sound development for ASD,
which can be applied to improving brand identity with engine sound in real
conditions. Previous studies on product development process are for visual
interfaces. Without a guideline for engine sound development for ASD, the
development time can be increased, and the possibility of success for the
development will be decreased.
The result of this study can be used to develop engine sound for ASD using
the sonic branding process, with which affective quality including brand
identity and car class image can be evaluated and improved. Efficient and
reliable engine sound design will be achieved by following the process,
which is built based on previous studies on AUI and affective engineering
methods. Development time can be reduced and the possibility of success for
engine sound design will be increased.
In addition, the regression model for engine sound, built in this study, will
be helpful to estimate the character of new engine sound for ASD system in
advance. Estimating a new engine sound character will contribute to a proper
engine sound design and efficient brand identity strategy using engine sound.
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146
7.3 Limitations and Future Work
To increase the value of R2 of regression equations, additional acoustic
parameters were proposed. By using additional acoustic parameters, the value
of R2 of the regression model for engine sound was increased. However,
because of the measurement process for additional acoustic parameters,
psychoacoustic parameters were used for engine sound development in the
end. More studies on acoustic parameters by which the value of R2 can be
increased and which can be measured easily must be conducted.
Regarding the jury test, which was performed to build the regression
equations, only participants who had Korean nationality participated. There
are previous studies that show different preferences for engine sound
depending on regions. Therefore, a global jury test by participants from each
region is necessary to build regression equations, which can be used globally.
Moreover, luxury car owners and sports car owners were excluded to avoid
any bias on the result based on previous studies. However, at the same time,
they are known to be passionate to answer questions on engine sound
evaluation. Because their feedback can be recognized as dominant customer
opinion on consumer report in the real market, it is necessary to conduct
additional jury test for luxury and sports car owners to understand various
customer needs.
In addition, Hybrid/EVs were excluded as target vehicles for the jury test
and application. Of course, the engine sound process, proposed in this study,
can be applied to engine sound development for Hybrid/EVs, as the approach
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is based on human perceptions for sound. However, the result of previous
research shows that normal people expect a little different concept for
Hybrid/EVs. Therefore, additional jury tests for Hybrid/EVs will be
necessary in future studies to build up additional regression equations that are
dedicated to Hybrid/EVs.
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ed.). Berlin, Gemany: Springer-Verlag.
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Appendix A. Questionnaire for Jury Test
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Appendix B. Result of Parameter Measurement
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Appendix C. Result of FFT Analysis of Engine Sound Samples (FFT CUT, 3500 RPM)
A-1 A-2
A-3 A-4
A-5 B-1
B-2 B-3
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B-4 B-5
B-6 C-1
C-2 C-3
C-4 D-1
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D-2 D-3
D-4 D-5
D-6 D-7
D-8 E-1
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E-2 E-3
E-5 F-4
G-1 G-2
H-1 I-1
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J-1 K-1
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국문 초록
ABSTRACT (KOREAN)
“소닉 브랜딩”은 청각을 통하여 브랜드의 정체성을 전달하는 방법으로, 자
동차에서 발생하는 전장음, 엔진음, 동작음 등을 모두 하나의 “Auditory User
Interface (AUI)”의 영역으로 분류하고 자동차의 모든 AUI에 “소닉 브랜딩”
방법을 적용하기 위한 연구가 이루어지고 있다. 이러한 맥락에서, 자동차 제
조사들은 엔진음을 통하여 그들의 브랜드 이미지를 표현하고자 지난 수십년
간 흡기계와 배기계의 하드웨어를 개선하려는 노력을 해오고 있다.
최근에는 기존의 인포테인먼트 시스템에 소프트웨어만을 추가함으로써 엔
진음을 개선할 수 있는 “Active Sound Design (ASD, 가상엔진사운드)” 시스
템을 이용하여 브랜드 정체성을 표현하고자 하는 시도가 이루어지고 있다. 독
일, 프랑스, 영국 소재의 소프트웨어 개발업체들이 이미 ASD 상용 솔루션을
앞다투어 출시하고 있고, 출시된 소프트웨어의 완성도가 실제 적용 가능한 수
준으로 높아져 있는 상태이다. 브랜드별 하드웨어적인 자동차 성능의 편차가
점점 줄어들고 있는 상황에서, 자동차의 중요한 AUI 중의 하나인 엔진음을
통하여 감성품질을 높이고 브랜드 정체성을 표현하기 위한 방법으로써 ASD
시스템에 대한 관심은 전세계적으로 높아지고 있다. 그러나 기존의 ASD 시
스템 관련 연구는 ASD 알고리듬의 개발에 대한 내용이 대부분이며 ASD 시
스템을 활용한 엔진음 제작 프로세스 관련 연구는 아직 미비한 상황이다. 또
한, 이제 ASD 시스템을 도입하려고 하는 자동차 제조사들은 ASD 기술을 통
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국문 초록
하여 브랜드 정체성을 표현할 수 있는 방법론을 확보하는 데에 어려움을 겪
는 것으로 알려져 있다.
본 연구에서는 본래 엔진음이 가지고 있는 음향학적 특성을 기반으로 하여,
현재 엔진음의 브랜드 정체성 및 이미지를 평가하고 이를 바탕으로 엔진음에
“소닉 브랜딩” 방법을 효율적으로 적용할 수 있는 “소닉 브랜딩 프로세스”를
개발하였다. 전체적인 개발 프로세스는 프로세스의 신뢰성을 확보하기 위하여
기존의 AUI 제작 프로세스 관련 연구를 기반으로 하여 구축하였고, 엔진음의
평가와 제작을 위한 방법론은 감성공학의 주관적 평가 방법들 중 “Subjective
Rating”, “Interviews”, “Questionnaire” 및 이들의 결과에 대한 통계적 분석
등이 사용되었다. 또한, 엔진음 평가와 제작의 효율성을 위하여 음향 파라메
터와 감성형용사 간의 인과관계를 보여주는 “Regression Model for Engine
Sound “가 도출되었다.
이러한 제안을 위하여 첫번째로, 기존 엔진음의 감성형용사의 수준을 분석
하여 이를 기존 연구에서 엔진음 분석에 주로 활용되는 2차원 포지셔닝 맵에
서 평가하고, 음향 파라메터와 감성 형용사의 인과관계를 보여주는 회귀식을
통하여 목표로 하는 포지션으로 엔진음의 감성 어휘 수준을 조정함으로써 엔
진음의 브랜드 정체정을 개선할 수 있는 “소닉 브랜딩 프로세스”를 구축하였
다. 두 번째로, “소닉 브랜딩 프로세스”에서 필요한 회귀식을 제시하기 위하
여 청감 실험을 실시하고 이에 대한 결과를 통계적으로 분석하여, 브랜드 정
체성 및 차급의 수준에 대한 언어적 표현과 엔진음이 가지고 있는 음향적 특
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국문 초록
성의 인과관계에 대하여 연구하였다. 세번째로 ASD 기술에 적용 가능한 새
로운 감성 엔진음 합성 방법론들이 제시되었다. 최근 자동차 제조사들 사이에
서 시도되고 있는 “Musical Harmonic Theory”, “Formant Filter” 등의 기법
들과 본 연구에서 새롭게 제시되는 파이프 오르간의 “Mixture Break Back”,
“Beat Effect” 등이 함께 소개되었다. 마지막으로, 제시된 소닉 브랜딩 프로세
스의 유효성을 검증하기 위하여 실제 ASD 시스템에서 감성 엔진음 제작 프
로세스를 기반으로 한 새로운 엔진음을 개발하였으며, 엔진음 제작의 과정에
는 사운드 디자인에 통찰력을 가진 사운드 디자이너가 참여하였다. 제작된 총
6개의 엔진음 중 5개의 엔진음이 목표로 하는 포지셔닝 맵의 범위에서 확인
되었으며, 범위를 벗어난 1개의 엔진음도 목표로 하는 방향에는 부합하는 방
향으로 포지션이 개선되었다.
본 연구의 결과를 바탕으로, ASD를 활용한 엔진음의 “소닉 브랜딩”을 구현
할 수 있을 것이다. 특히 본 연구에서 제시된 “소닉 브랜딩 프로세스”를 통하
여, ASD 개발기간을 단축시키고 개발의 성공확률을 높임으로써 효율적이고
신뢰성 높은 결과물을 제작할 수 있을 것이다. 또한, 본연구에서 도출된
“Regression Model for Engine Sound” 를 통하여 ASD 시스템을 사용하여 새
로운 엔진음을 제작할 때에 엔진음의 캐릭터를 사전에 예측할 수 있다. 엔진
음의 캐릭터를 사전에 예측할 수 있음으로 인하여, 엔진음을 통한 브랜드 아
이덴티티 구현이 효율적으로 이루어지게 될 것이다.
참고로, 본 연구에서는 대한민국의 일반차량 소유자만을 대상으로 연구가
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국문 초록
진행되었다. 본 연구의 내용이 글로벌 하게 적용되기 위해서는 추후 국적 및
소유 차종 등을 고려한 연구가 필요하다. 또한 본 연구를 바탕으로 한 전기자
동차 및 하이브리드 자동차의 엔진음에 대한 소닉 브랜딩도 의미 있는 추후
의 연구 주제가 될 것이다.
주요어 : 소닉브랜딩(Sonic Branding), 감성공학(Affective Engineering), 능동음
향설계(Active Sound Design), 엔진음설계(Engine Sound Design), 사운드합성
(Sound Synthesis)
학 번 : 2012-30285
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