Download - Archive und Gaming
Transcript
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Archive und Gaming...
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Wer bin ich?
Jahrgang 1973
Dipl. Instru. Mu.
Berater und Speaker für Social-Media-Management, Kulturmanagement und Gamification
Gründer des Mobile-Gaming-Lab
Gründer der Mobile-Internet-Roadshow
Lehrauftrag an der Universität Hildesheim
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Real und Virtuell Die Legende vom „Entweder - Oder“
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Was wäre wenn....
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...Gutenberg Computergames erfunden hätte?
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Was verbindet Gaming mit Archiven?
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Komplexität der Inhalte
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Wissenserschließung...
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Interesse an neuen Themen
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Interesse an Archivierung: z.B. KEEP-Projekt
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Gamification
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Beispiele:
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Visualisierung
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Grenzen
● Gaming kann keine fachliche Archivarbeit ersetzen
● Gaming-Kultur vs. Kultur der Archive● Ressourcen (Technologie, Personal, Finanzen)● Know-How der Archivmitarbeiter
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Vielen Dank!!!!!