促進社會儀式的互動設計
梁容輝、黃建達國立台灣科技大學 設計研究所
Ubiquitous Computing
Virtual World Metaphor
Thinking Real World…
-Time -Space-Physical Object -Context
Slow Technology
Reference
Sign Painting
Fast Technology
PaperWindows
Reference
Tangible User Interface
Reactable
「 Make 」 and 「 Say 」
Contextmapping Method
Goal
User: 10Time: 1 weeksDuration: 45min Topic: social interaction
Research
Infographic
Context
• Focus Our Activity• Social Ritual
• For Fun - Enjoy
Research Analysis
Persona
1 玩、 2 有意義或特別的事、 3 無聊、4 親近的人、 5 尋問生活(家庭)狀
況、 6 新想法與人分享、 7 需要人給我意見、 8 要做相同事情的人、 9 事
情一多想找人放鬆、 10 太久沒聯絡。
1. Time and Space2. Physical Properties (Semantic)
+3. Ambient Representation
4. Social Ritual5. For Fun - Enjoy
Design Implications
• How to evoke interaction
between the people• Thinking physical
context• Sharing content
• Composite
Brainstorming 1
Brainstorming 2
Image Board
1. Bamboo2. Beer Rock(ice)
3. Float4. Pot
5. Ice manufacture6. Green man
7. Painting8. Chair Smell and Mirror
Sketching Prototype
Sketching Prototype
Bamboo
Green man
Ice manufacture
Pot
Beer Rock Float
Chair Smell and Mirror Painting
Design Procedures
Discussion
參與
人際動態 Social Dynamics
潛藏
Project
Conclusion
1. Time and Space2. Physical Properties (Semantic)
3. Ambient Representation4. Social Ritual5. For Fun – Enjoy6. Social Dynamics
我們建議「促進人際互動」需考慮:
THANKS!!