Download - Fluent at agile - agile sverige 2014
december 15, 2015
See the video recording from the talk here (in Swedish): https://agilasverige.solidtango.com/video/2014-06-05-agila-sverige-loke-09-christian-vikstrom
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Model, visualization and ownership.
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We believe you learn and improve stepwise, building on previous learning.
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By Diana Larsen and James Shore http://martinfowler.com/articles/agileFluency.html
Your path through Agile fluency
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Fluent is what you continue doing even under pressure
Ilovemonkfish
J’aimelo1edemer
JagtyckeromMarulk
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Playing the fluent@agile game.
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Start by putting up the levels on the board.
8 The four levels
9 The four levels
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Add roads between the levels.
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The team travels on the road towards the vision.
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Add the value flags to each level. Have a discussion about the value. What is it? Is it valid?
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Add the shift road signs.
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The team adds practices for each level. The game contains a number of possible practices you need to be fluent in to reach a certain level. These are steps on the journey.
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The team discuss what the practices mean to them.
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The team decides which practices it is already fluent in and places it on the road.
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The team place practices it is actually using, but are not yet fluent in outside the road.
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The team decides which practices it believes in and put them under a “drivers license”
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The team puts practices it does not believe in in a parking lot
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The team votes about one practice it want to become fluent at.
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The elected practice becomes the next thing to improve together. We call it “Target Condition”, borrowed from the Toyota Kata concept.
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Ask: “Why did we chose this?”
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The team writes improvement stories. It adds them to their normal workflow.
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When the team think they are done, the practice is moved into the road. Repeat.
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One team fluent@agile board.
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The game also is also a Toyota Kata…
Vision
ChallengeTargetCondi=on
CurrentCondi=on
december 15, 2015
Christian Vikström (Spotify) Peter Antman (Spotify/Crisp)
fluent@agile
[email protected]=an.vikstrom@spo=fy.com