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遊戲心理學 系列課程二之一 : 遊戲的起源
LECTURE : THE PSYCHOLOGY OF GAME SERIOUS 2-1 :The Beginning Of The Game
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Game
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Egyptian: Senet
• “the passing game”
• May be the oldest board game
– Evidence from sites dating from Pre-dynastic & Ancient Egypt: 3500 BCE
• Royal & workers’ tombs
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Queen Nefertari playing Senet. Tomb painting (1295–1255 BC)
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Where does this painting come from?
Why do you think so?
Is this a reliable source of information?
Why or why not?
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How to play Senet
• Board: 30 squares set in three rows of 10
• Two players
• Both players' pieces enter the board at one end of a row, proceed to the end, turn and go back down the middle at the end of which they turn again, drop to the final row and go back.
• Object: apparently a race with moves determined by tosses of “throwsticks.”
• Special spots on the board represent death and being turned away from the afterlife -- and rebirth to try again.
A Senet game from the tomb of Amenhotep III, now at the Brooklyn Museum, New York City.
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埃及塞尼特棋
(古埃及遊戲)
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“Mehen” – The Game of the Snake
• Coiled, spiral playing board
• Six sets of differently colored playing pieces (marbles) with six marbles to a set.
• Six special playing pieces in forms of dangerous, predatory animals– most often lions (but sometimes dogs, hyenas, hippos, crocodiles…).
•
• The only multi-player ancient Egyptian board game known.
• How many people probably played together?
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Game abandoned around 2000 BCE…
• “Mehen,” the serpent god, wrapped himself around the Sun God every evening to
protect him on his trip across night, so that he would arrive safely to bring morning…
• Notched playing boards symbolically “weakened” the strength of the serpent god…
• And threatened the coming of the sun in the morning…= threatening the balance of life!
• Role of magic / religion in daily life…
Why?
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The Game of Twenty Squares
• Reverse side of the Senet board! Used the
same playing pieces plus… a die!
• Special squares marked with rosettes or
symbols, like ankh nefer (good life).
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Hounds and Jackals
• Board game with five pieces per player, either hounds or jackals, for 2 players.
• How do we know it was for 2 players?
• Sometimes, either geometric shapes, or archers and bound prisoners.
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APK DOWNLOAD
Hounds and Jackals
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“Cribbage”
• Card game for 2-4 (or more) players. Racing game, using cards to amass points.
• Created in 17th century England, as a derivation of the game “noddy".
• One of the most popular games in the English-speaking world.
• Be the first to score a target number of points, typically 61 or 121, scored for card combinations that add up to fifteen: pairs (plus triples and quadruples), runs, flushes.
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Earliest evidence: c. 4,000 BCE
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The Royal Game of Ur
• The board: twenty squares made of shell, red limestone,
and lapis lazuli
– Five squares each have flower rosettes, 'eyes', and circled dots.
– The remaining five squares have various designs of five dots.
• Hollow board with the pieces stored inside.
• Dice, either stick dice or tetrahedral in shape.
This board, excavated at Ur, is now in the British Museum, London.
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How to play
• According to references in ancient documents…
– Two players competed to race their pieces from one end of
the board to another.
– Pieces were allowed onto the board at the beginning only
with specific throws of the dice.
– We also know that rosette spaces were lucky.
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India – “Chauka Bara”
• 2-5 players race around the board to the inner square.
• Each player has four coins, he can decide which coin to move, so it is a game of strategy.
• Throw 4 cowry shells to determine how many spaces one moves, so it is also a game of “chance.”
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In ANY Language, the same game:
“Five Houses”
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Goats and Tigers
• National Game of Nepal:
• “Bagh Chal” – “Tiger Moving Game”
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Pachesi
• National Board Game of India
• From word meaning “25”
• A “cross and circle game”
• Dates from at least 300 CE
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What are they & Where have you seen them?
Brass sheet metal Aligulimane – Tamilnadu.
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So, India has long had connections with which societies?
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African Board Game
• Awali / Oware / Wari
• Maasai people say it was invented by the son of the
first man, Maitoumbe.
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What are we going to learn this year?
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A Theory of Fun for Game Design Raph Koster (Author)
衍伸閱讀