excerpt - skull abbott npc

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New Nonplayer Characters Skull Abbott Medium humanoid (human), lawful evil Armor Class 21 (plate + shield) Hit Points 67 (9d8 + 27) Speed 30 ft. STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 16 (+3) 12 (+1) 12 (+1) 18 (+4) Saving Throws Wis +3, Cha +6 Skills Athletics +6, Intimidation +6 Senses passive Perception 11 Languages Common Challenge 4 (1,100 XP) Divine Sense. As the paladin ability of the same name. Lay on Hands. As the paladin ability of the same name. Fighting Style - Defense. While the skull abott is wearing armor, she gains a +1 bonus to AC. Divine Smite. When the skull abott hits a creature with a melee weapon attack, she can expend one paladin spell slot to deal necrotic damage. 2d8 damage for a 1st-level spell slot, plus 1d8 for each spell level higher, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend. Divine Health. The skull abott is immune to disease. Sacred Oath Crown. As the paladin ability of the same name. Channel Divinity Champion Challenge. As the paladin ability of the same name. Divine Allegiance. As the paladin ability of the same name. Aura of Protection. As the paladin ability of the same name. Spellcasting. The skull abott is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The skull abott has the following paladin spells prepared: 1st level (4 slots): cure wounds, divine favor, shield of faith 2nd level (3 slots): magic weapon, zone of truth 3rd level (2 slots): blinding smite, command Actions Multiattack. The skull abott makes two longsword attacks. Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Skull abbotts are high-ranking Knights of the Skull and can be found leading a wing (45) of dark knights.

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D&D 5e skull abbott npc from Dragonlance.

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Page 1: Excerpt - Skull Abbott Npc

New Nonplayer Characters Skull Abbott Medium humanoid (human), lawful evil

Armor Class 21 (plate + shield) Hit Points 67 (9d8 + 27) Speed 30 ft.

STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 16 (+3) 12 (+1) 12 (+1) 18 (+4)Saving Throws Wis +3, Cha +6 Skills Athletics +6, Intimidation +6 Senses passive Perception 11 Languages Common Challenge 4 (1,100 XP) Divine Sense. As the paladin ability of the same name. Lay on Hands. As the paladin ability of the same name. Fighting Style - Defense. While the skull abott is wearing armor, she gains a +1 bonus to AC. Divine Smite. When the skull abott hits a creature with a melee weapon attack, she can expend one paladin spell slot to deal necrotic damage. 2d8 damage for a 1st-level spell slot, plus 1d8 for each spell level higher, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend. Divine Health. The skull abott is immune to disease. Sacred Oath Crown. As the paladin ability of the same name. Channel Divinity Champion Challenge. As the paladin ability of the same name. Divine Allegiance. As the paladin ability of the same name. Aura of Protection. As the paladin ability of the same name. Spellcasting. The skull abott is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The skull abott has the following paladin spells prepared: 1st level (4 slots): cure wounds, divine favor, shield of faith 2nd level (3 slots): magic weapon, zone of truth 3rd level (2 slots): blinding smite, commandActionsMultiattack. The skull abott makes two longsword attacks. Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Skull abbotts are high-ranking Knights of the Skull and can be found leading a wing (45) of dark knights.