flash/airの最新情報及びarmとの協業
TRANSCRIPT
© 2010 Adobe Systems Incorporated. All Rights Reserved.
Adobe Flash Player/AIR の最新情報及び ARM との協業についてAndy Hall | アドビ システムズ 株式会社 ソリューションアーキテクト
2010.11.11
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Topics
Me: Andy Hall - solution architect with Adobe Japan [email protected] @fenomas
Agenda: Flash Platform overview Technology Trends Technology preview Adobe & ARM
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The Flash Platform
http://www.adobe.com/flashplatform
MultiscreenContent and Applications
ColdFusionCreative Suite Analytics &Optimization
FLAS
H PL
ATFO
RM
Flex
FRAMEWORK
AIR
Flash Player
CLIENTS
Flash Builder
FlashProfessional
TOOLS
FlashCatalyst
SERVERS
LiveCycle
Flash Media Server Family
SERVICES
Flash Platform Services
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Two runtimes for two use cases
(Inside the browser)
Web Content Applications
Flash AIR(Outside the
browser)
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The Flash Player is the world’s most pervasive software
98%of Internet-connected PCs worldwide have Flash Player installed
developers use the Flash Platform
3 millionof Alexa 100 top websites use Flash Player
85%
of web games are delivered using Flash Player
70%98%penetration rate in enterprises - Forrester
of senior executives will seek Flash Platform development skills in 2010 – Society of Digital Agencies
75%
Downloads of Flash Player 10.1 from Android Market
2 million+
© 2010 Adobe Systems Incorporated. All Rights Reserved.
Flash by the Numbers
1, 2 comScore 3 Opera Software
80% of widgets, blog parts are made in Flash1
30% ~ 40% of web pages include Flash3
75% of web video is delivered in
Flash2
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Script Developer Population
0
2,000,000
4,000,000
6,000,000
8,000,000
10,000,000
12,000,000 JavaScriptPHPPerlPythonActionScriptRubyOther
開発者人口 ( 万人 )
Well over 3 million ActionScript developers worldwide
* "Global Developer Population and Demographics Report" EDC 2009
© 2010 Adobe Systems Incorporated. All Rights Reserved.
AIR delivers rich applications beyond the browser
300 millionAIR runtime installations
AIR SDK installations2.5 million
AIR applications in the Android Market within two weeks of launch
200+840Applications in the Adobe AIR Marketplace
Entities with public-facing AIR applications
10,000+
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AIR powers the best rich applications
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Major Brands Building on AIR Today
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Startups Using AIR
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Platforms supporting Adobe runtimes today
Desktop Mobile
Tablet TV
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OEMs partnering to install AIR for devices and tablets
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Open Screen Project Partners
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Flash Platform advantage: Expressiveness
Real-time Effects
Print-Quality Publishing
HD Video
Advanced Audio
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Flash Platform advantage: Features
Compelling features brought consistently to multiple screens: Multi-touch & gestures Accelerometer Camera / Microphone access RTMPe encrypted streaming Hardware accelerated rendering H.264/AAC hardware decoded media Device capabilities discovery Globalization support (GSLib) Access to device features: removable storage,
Geo-location, Media library, native processes...
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Flash Platform advantage: Reach
Flash Player work planned or underway with platform and OEM partners including Windows Phone 7, Palm/HP webOS, BlackBerry and Symbian.
Support on a wide range of processors including all ARMv7 and NEON CPUs
By end of 2010, Flash Player projected to be on 10% of smartphones, rising to 35% by end of 2011 and 53% of smartphones by end of 2012*
Desktop, netbooks, smartbooks, tablets, smartphones, televisions...Source: Strategy Analytics smartphone forecast (January 2010) and Adobe adoption estimates
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Technology Trends: Devices
Desktop and Devices
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Technology Trends: Multi-screen
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Technology Trends: Hardware
CPU Power Bandwidth
Battery
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Technology preview: Stage Video
With stage video, entire video path will be hardware accelerated Smooth 1080p HD video Reduced memory use; higher pixel fidelity, longer battery life Frees the CPU for non-video processing
Decoding Presentation
Step 1:Video decoding
Step 2:Color conversion, scaling, and display
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Technology preview: New 3D API
A new set of low-level, hardware-accelerated 3D APIs
Enables dramatically new 3D experiences
Will rely on OpenGL 1.3, OpenGL ES 2.0, or DirectX 9, with software fallback
These APIs are expected to support the rendering of hundreds of thousands of z-buffered polygons at HD resolution with high framerates
Open beta is planned for 1H 2011
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Technology preview: New 3D API
DEMOVideo → http://www.youtube.com/watch?v=tgwi0lWgX8w
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Collaboration between ARM and Adobe
ADOBE AND ARM ACCELERATE FLASH AND AIR FOR ARM PLATFORMS
Support for Flash Player 10 and Adobe AIR to Bring Rich Internet Application to ARM Powered® Devices
SAN JOSE, Calif., AND CAMBRIDGE, UK — Nov. 17, 2008 — At the Adobe 2008 MAX conference, Adobe® Systems Incorporated (Nasdaq:ADBE) and ARM [(LSE: ARM); (Nasdaq: ARMH)] today announced a technology collaboration to optimize and enable Adobe Flash® Player 10 and Adobe AIR™ for ARM Powered® devices, ranging from mobile phones to set-top boxes, mobile Internet devices, televisions, automotive platforms, personal media players and other mobile computing devices. The collaboration is expected to accelerate mobile graphics and video capabilities on ARM platforms to bring rich Internet applications and web services to mobile devices and consumer electronics worldwide.
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Joint Technical Engagement & Output
FP10.1Software RenderingOpen GLES 2.0, Open Max IL
Tamarin Central JITCodec Optimization
ARM SoC Partners
Flash 10.1
OSP Partners, OEMs,
devices...AIR
>100 man-years effort porting and
optimizing
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ARM is working with Adobe to optimize Flash Player for ARM
Optimizing Adobe Flash 10 Player
Vector & raster graphicsrendering via software and hardware engines
Execution of ActionScriptprograms via Tamarin Central Virtual Machine
© 2010 Adobe Systems Incorporated. All Rights Reserved.
ARM is working with Adobe to optimize graphics performance
Optimizing Adobe Flash 10 Player
• Software Renderer Optimized for mobile screen sizes
ARM optimizations Execution profiling for bottlenecks Supports NEON & ARMv7 SIMD
OperationsVector & raster graphicsrendering via software and hardware engines
© 2010 Adobe Systems Incorporated. All Rights Reserved.
Adobe adapts its rendering technology to new GPUs
Optimizing Adobe Flash 10 Player
Hardware Renderer Especially useful for larger screen
sizes Adobe is creating a new hardware
renderer for Open GLES 2.0 GPUs, including Mali Increased graphics performance Reduced power consumption
Vector & raster graphicsrendering via software and hardware engines
© 2010 Adobe Systems Incorporated. All Rights Reserved.
Advanced Tamarin Virtual Machine Enhanced interpreter performance Non-contiguous memory allocation with
ability to dispose of stale memory sections ARM is optimizing code sequences
generated by Tamarin Nano-JIT ARMv7 and VFP
Resulting benefits Decreased memory usage Increased script performance Reduced power consumption
Optimizations apply to bothFlash 10.1 and AIR 2.5
Optimizing Adobe Flash Player Technology
Execution of ActionScriptprograms via Tamarin Central Virtual Machine
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ADOBE AND ARMACCELERATE
FLASH AND AIRFOR ARM PLATFORMS
© 2010 Adobe Systems Incorporated. All Rights Reserved.