generate, present, and manage ideas for scalable startups: the universal problem solving canvas
DESCRIPTION
How does one generate ideas for scalable startups such as Google, Facebook, and SnapChat? This presentation showcases the Universal Problem Solving (UPS) Canvas which can be used to start generating, presenting, and managing ideas for scalable startups. The core message of the presentation is that "scalable ideas" are best generated by starting with a big "Problem To Be Solved (PTBS)." http://goo.gl/UXM5eTTRANSCRIPT
DRAMATIC STORY CANVAS for Genera5ng, Presen5ng, and Managing Scalable Startup Ideas
Source: Content in Problem Space is largely based on Marc Barro’s ar:cle, “Genera:ng Startup Ideas.” hBp://goo.gl/pYcH3E
#4ROD. Dr. Rod King. [email protected] & hKp://businessmodels.ning.com & hKp://twiKer.com/RodKuhnKing
Problem Pain: (Un)Known
RED OCE
AN BLU
E OCEAN
Solu5on Gain: (Un)Known
Business Model
Business Model
CHALLENGE (PROBLEM Space)
DIAGNOSIS (METHOD Space)
POLICY (SOLUTION Space)
q Discover a problem with tasks (jobs) and/or many people in areas of passion: work/home/outdoors/web
q Discover pain or trade-‐off in cus-‐tomer journey (day in customer life)
q Find a rapidly growing niche/sector q Disrupt a leader in the Red Ocean q Surf big P.E.S.T.L.I.E.D. wave/trend
ACTION PLAN (IMPLEMENTATION Space) – TO DO
Before
AOer
Strategic
Prob
lem Solving
Targets (Metrics) Ex
ecu5
on
Universal Problem Solving (UPS) Canvas
Job To Get Done/Experience (Journey: Strategy/ExecuSon)
DRAMATIC STORY CANVAS for Genera5ng, Presen5ng, and Managing Problem To Be Solved (PTBS)
Holis:cally Document, Present, and Manage Organiza:onal Success (Failure) in Business and Life
#4ROD. Dr. Rod King. [email protected] & hKp://businessmodels.ning.com & hKp://twiKer.com/RodKuhnKing
Problem Pain: (Un)Known
RED OCE
AN BLU
E OCEAN
Solu5on Gain: (Un)Known
Business Model
Business Model
CHALLENGE (PROBLEM Space)
DIAGNOSIS (METHOD Space)
POLICY (SOLUTION Space)
ACTION PLAN (IMPLEMENTATION Space) – TO DO
Before
AOer
Strategic
Prob
lem Solving
Targets (Metrics) Ex
ecu5
on
Universal Problem Solving (UPS) Canvas
Job To Get Done/Experience (Journey: Strategy/ExecuSon)
Example
GOOGLE’S DRAMATIC STORY CANVAS for Problem To Be Solved (PTBS) in Search Engines (1998)
Holis:cally Document, Present, and Manage Organiza:onal Success (Failure) in Business and Life
#4ROD. Dr. Rod King. [email protected] & hKp://businessmodels.ning.com & hKp://twiKer.com/RodKuhnKing
Problem Pain: (Un)Known
RED OCE
AN BLU
E OCEAN
Solu5on Gain: (Un)Known
Business Model
Business Model
CHALLENGE (PROBLEM Space)
DIAGNOSIS (METHOD Space)
POLICY (SOLUTION Space)
Problem To Be Solved (PTBS) in Red Ocean Industry of Search Engine q List of search results is not very
relevant to searcher’s needs q Interface of search engine is
cluUered especially with ads q Ads are not directly linked to search
words
ACTION PLAN (IMPLEMENTATION Space) – TO DO
Before
AOer
Strategic
Prob
lem Solving
Targets (Metrics) Ex
ecu5
on
Universal Problem Solving (UPS) Canvas
Rapidly obtain relevant informa5on from search/enquiry
Job To Get Done/Experience (Journey: Strategy/ExecuSon)
DRAMATIC STORY CANVAS for Formula5ng and Execu5ng “Good Strategy”
Holis:cally Document, Present, and Manage Organiza:onal Success (Failure) in Business and Life
#4ROD. Dr. Rod King. [email protected] & hKp://businessmodels.ning.com & hKp://twiKer.com/RodKuhnKing
Problem Pain: (Un)Known
RED OCE
AN BLU
E OCEAN
Solu5on Gain: (Un)Known
Business Model
Business Model
CHALLENGE: Short/Medium/Long-‐term (Problems: Constraints/Obstacles)
DIAGNOSIS: Holis5c Business Model (Causes/Insights: Ext./Int. Resources)
POLICY (SoluSons: Goals/ObjecSves/Strategy)
q C: Collect info (on business model)
q D: Define customer challenge, pain, unacceptable trade-‐off, conflict, or Minimum Viable Problem (MVP)
q M: Measure challenge, pain,
trade-‐off, conflict, or problem
q A: Analyze, qualitaSvely and quanStaSvely, core (80/20) causes or simulate business model drivers especially at level of system, environment, and supersystem; use analogies, if necessary
q G: Generate disrupSve ideas and select best alternaSve
(MAXIMIZE VALUE OR HAPPINESS: Minimize Cost, Pain, and/or Waste; Minimize Weaknesses and Threats Maximize Revenue, Delight, Benefit and/or Differen:a:on; Maximize Strengths & Opportuni.)
ACTION PLAN (TO DO) -‐ Core TacScs/Coherent AcSons: Do-‐Measure-‐Learn (DML) Cycle q E: Eliminate – Waste (Defects) q R: Reduce – Cost (Pain), e.g., size/cost; complexity; inaccessibility (inconvenience); :me (delay) q I: Increase – Revenue (Delight), e.g., func:onality/performance; quality; status (brand); customiza:on/interac:on q C: Create – DifferenSaSon (Awesome Customer Experience)
Before
AOer
“Good Strategy” Canvas: 9 Steps of Problem-‐Based Strategy (CDMAG-‐ERIC)
Strategic
Prob
lem Solving
Execu5
on
Targets (Metrics)
Job To Get Done/Experience (Journey: Strategy/ExecuSon)