graphic novels

23
GRAPHIC NOVELS Understanding Comics

Upload: adelle

Post on 07-Jan-2016

44 views

Category:

Documents


0 download

DESCRIPTION

GRAPHIC NOVELS. Understanding Comics. SCOTT MCLOUD’S UNDERSTANDING COMICS: THE INVISIBLE ART. WHAT ARE COMICS?. SEQUENTIAL ART Images taken individually are just pictures. When they are part of a sequence, the image is transformed… Page 5 of Understanding Comics. WHAT ARE IMAGES?. - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: GRAPHIC NOVELS

GRAPHIC NOVELSUnderstanding Comics

Page 2: GRAPHIC NOVELS

SCOTT MCLOUD’S UNDERSTANDING COMICS: THE INVISIBLE

ART

Page 3: GRAPHIC NOVELS

WHAT ARE COMICS?SEQUENTIAL ART

Images taken individually are just pictures.When they are part of a sequence, the image is transformed…

Page 5 of Understanding Comics

Page 4: GRAPHIC NOVELS
Page 5: GRAPHIC NOVELS

WHAT ARE IMAGES?

ICON: Any image used to represent a person, place, thing, or idea.

REALISTIC ICONIC

Page 6: GRAPHIC NOVELS

REALISTIC ICONIC

Page 7: GRAPHIC NOVELS

WHAT’S BEYOND ICONIC?

WORDS!

PICTURES = RECEIVED. INFORMATION RECEIVED INSTANTANEOUSLY. WE SEE IT AND WE UNDERSTAND IT IMMEDIATELY.

WRITING = PERCEIVED. INFORMATION NEEDS TO BE DECODED. WE SEE IT BUT THEN WE NEED TO READ IT TO UNDERSTAND IT.

Page 8: GRAPHIC NOVELS

WHAT’S BEYOND ICONIC?

RECEIVED = WE SEE A FACE.

PERCEIVED = WE READ THE WORD “FACE.”

WE MAKE MEANING FROM BOTH

IMAGES AND WORDS IN COMICS.

FACE

Page 9: GRAPHIC NOVELS

COMICS GIVE US PICTURES AND WORDS.WHAT DO WE GIVE COMICS?

Page 10: GRAPHIC NOVELS

Our imaginations.We fill in the blanks.

Page 11: GRAPHIC NOVELS

THE GUTTERTHE WHITE SPACE…

BETWEEN TWO PANELS.

Page 12: GRAPHIC NOVELS
Page 13: GRAPHIC NOVELS

CLOSURE

The reader uses his/her imagination to figure out what happens in that white space between the panels.

Our imagination takes two separate images and transforms them into a single idea.

There’s nothing there in that white space, but our imaginations fill it in.

We connect the images in the panels to construct a continuous story.

Page 14: GRAPHIC NOVELS

MOMENT-TO-MOMENT:Very little has changed in the panels.We really aren’t required to use our imaginations very much.Very little needs to be filled in.

ACTION-TO-ACTION:The change sticks to one subject and one action in progress.We see step by step what is happening to one person.We have to use our imaginations some, but still not very much.Most common type of transition in comics.

PANEL-TO-PANEL TRANSITIONS

Page 15: GRAPHIC NOVELS

PANEL-TO-PANEL TRANSITIONS

SUBJECT-TO-SUBJECT:We stay with one scene or idea, but we switch to different subjects.We go from one person to another.We have to use our imaginations more now. We have to fill in what’s happening between the two subjects.2nd most common type of transition.

SCENE-TO-SCENE:A great deal of time or space is crossed.We have to use our imaginations quite a bit to fill in huge gaps in the story.3rd most common transition.

Page 16: GRAPHIC NOVELS

ASPECT-TO-ASPECT:We stay in the same scene, but we see a different aspect of it.The change is in what we’re looking at within the scene.For example, we may get a close-up on something in the scene.

NON-SEQUITUR:There’s no logical relationship between the images at all.The panels don’t go together.However, we still try to connect them. Our imaginations still try to make a story out of the images and figure out what happens in the gutter between them.

PANEL-TO-PANEL TRANSITIONS

Page 17: GRAPHIC NOVELS

Comics is a mono-sensory medium.It relies on only one of the senses to convey a world of experience.

--Scott McCloud p. 89

Page 18: GRAPHIC NOVELS

It’s all in the eyes.Within these panels, we can only convey information visually. But between panels, none of our senses are required at all. Which is why all of our senses are engaged.

--Scott McCloud p. 89

Page 19: GRAPHIC NOVELS

HOW ARE OTHER SENSES REPRESENTED?

Page 20: GRAPHIC NOVELS

HOW DO WE USE OUR OTHER SENSES?

Page 21: GRAPHIC NOVELS

REVIEWLet’s review what we’ve learned about comics so far.

Page 22: GRAPHIC NOVELS

COMICS ARE…

S_______________ A_______________.

I_______________.

Require the readers’ i_______________.

Page 23: GRAPHIC NOVELS

To be continued…