it 398/599 topics in global it cdm japan 2011 : computer gaming and animation in japan
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IT 398/599 Topics in Global IT CDM Japan 2011 : Computer Gaming and Animation in Japan. Pre-trip Meeting 2 Sept 30, 2011 (Fri) http://facweb.cs.depaul.edu/japan. Today’s Menu. Meeting & Assignment Schedule Assign #1-3 Peer Review “Please Read My Paper” pitches Reviewer 2 assignment - PowerPoint PPT PresentationTRANSCRIPT
IT 398/599 Topics in Global ITCDM Japan 2011:
Computer Gaming and Animation in Japan
Pre-trip Meeting 2Sept 30, 2011 (Fri)
http://facweb.cs.depaul.edu/japan
Today’s Menu
1. Meeting & Assignment Schedule2. Assign #1-3 Peer Review
“Please Read My Paper” pitches Reviewer 2 assignment
3. Assign #1-4 Final Paper (individual)
4. Assign #2 Group Paper Ideas for topics; Discussion on each topic Sign-up for groups
5. Miscellaneous
Upcoming Meetings Fall 2011 [IT 398/599]
1. 9/9 (Fri) – Overview & initial matters, Assign #12. 9/30 (Fri) – Various topics on Japanese game/anime3. 10/28 (Fri) – Group paper (Assign #2) presentations* 11/4 (Fri) -- (this date is tentative)
4. 11/18 (Fri) – Trip logistics “The Trip” – 11/25 (Fri) to 12/8 (Thu) Winter 2012 [ANI 390]
1. TBD – Reflections2. TBD – Final project presentations3. TBD – Final project presentations
Course Assignments #1 [Pre] Research paper (individual) #2 [Pre] Research paper (group) #3 [Pre] Questions to ask at companies (individual) #4 [Post] Trip journal (individual; UG students only) #5 [Post] Final paper/project (group or individual,
TBD)
Assignment & Meeting Schedule
Meeting#1 Peer Review
#1 Final Paper
#2 Group Paper
#2 Group Paper
#3 Questions
Tentative Trip ItinerarySun Mon Tue Wed Thu Fri Sat11/20 11/21 11/22 11/23 11/24
Thanksgiving
11/25 10:20 amLeave Chicago(JL #009)
11/26 2:30 pmArrive Tokyo/Narita
----------Hotel: Keio Plaza (in Shinjuku)
11/27
11/28
11/29
11/30
12/1
12/2
12/3 [A] Robot
12/4 Free Day(in Tokyo)
12/5 ≈ 8:00 amLeave Tokyo for Kyoto (by Shinkansen)≈ 11:00 amArrive Kyoto
Sightseeing
----------Hotel: New Miyako (near JR Kyoto station)
12/6
Kyoto Manga museum (with Kyoto Seika Univ. prof.)
12/7 Free Day (in Kyoto)
12/8
≈ 6:15 amBus to airport 8:20 amLeave Osaka(JL #3002)9:40 amArrive Narita11:35 amLeave Narita(JL #010)8:25 amArrive Chicago
12/9 12/10
Assign #1-3 Peer Review In today’s meeting:
“Please Read My Paper” pitches Reviewer 2 assignment
In a review, Give constructive & helpful suggestions
Assign #1-4 Final Paper Revise the first draft by incorporating
changes and adding new content suggested by the reviewers
Refine your writing – Polish the paper 4 page minimum
NOT counting the space taken by figures/tables, or references/bibliography/’Works Cited’ or any non-body content
Single-spaced, with 1-inch margins
Assign #2 Group PaperA group of 3-4 students (so a total 6-7 groups)Do research on a topic and write a paper
together (specifics TBD)Also do a group presentation in the next
meeting (10/28)
In today’s meeting: General topics are decided Students sign up for a group/topic
• Avoid topic similar to individual paper
Possible Topics for Group Papers (1)
1. General trend of Anime Post-Pokemon (global) popularity Future prospect, directions (including genres)
2. Various issues in Japanese anime Contents – e.g. Does anime contain too much sex or violence (to
the Western people)? Localization (especially content edits) Market saturation, Low quality products,
Outsourcing Illegal downloads, Piracy, Fansub
3. Cosplay and Japanese Contemporary Fashion & Culture Any relation? Influence? Future trends?
4. Anime and Japanese Art, History & Culture Cross-sectional/element analysis In-depth analysis of specific examples
5. Manga and Japanese Art, History & Culture Cross-sectional/element analysis In-depth analysis of specific examples
Possible Topics for Group Papers (2)
6. Successes & Failures (?) of Nintendo SOOOO many ways to analyze this company
7. Successes & Failures of Sony/Sega8. “Yo-Ge” (洋ゲ;Western games) in Japan
In-depth analysis of specific examples Current trends, Future prospect
9. Game Development methods in Japan Engines, tools, libraries, software dev.
Methodologies (e.g. Agile)
Possible Topics for Group Papers (3)
10. Portable and Mobile games in Japan DS (& 3DS), PSP (& PS Vita) -- devices and games Cell phone games, smart phone games
11. Arcade games in Japan In-depth analysis of specific examples Current trends, Future prospect
12. Games/Anime and “Cybernetics” AI, virtual idols, virtual creatures, etc. Current trends, Future prospect
Possible Topics for Group Papers (4)