making games for gamers in html5

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Making Games for Gamers in HTML5 Henric Suuronen NonStop Games President & Co-Founder

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Page 1: Making Games for Gamers in HTML5

Making Games for Gamers in HTML5Henric SuuronenNonStop GamesPresident & Co-Founder

Page 2: Making Games for Gamers in HTML5

President and Co-Founder

Head of Studio

Director of Product

ManagementHenric Suuronen@henricgames

Page 3: Making Games for Gamers in HTML5

Games for GamersFocus on SocialPlay Everywhere

What we do

Page 4: Making Games for Gamers in HTML5

State of (HTML5)Games Market

NonStopApproach

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State of HTML5?

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State of HTML5?

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Should we be worried?

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Instead of looking at press, let’s look at what sells!

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*TOP GROSSING iPhone USA 13.9

Can be done equal or better with HTML5

What Sells?

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What if Casual Games/Apps is not the way to go?

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We also did first Casual, and even had success!

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>30% 1-day retention

>1Mpictures painted

Both Games Live But no new updates

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New Focus: Games for Gamers

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- BETA this year- iOS Wrapper- Web & iOS launch

Sign-up for BETA:www.nonstop-games.com

Page 15: Making Games for Gamers in HTML5

State of (HTML5)Games Market

NonStopApproach

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Complex Layered Strategy / Optimization

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Why is depth good for html5?

“Focusing on fidelity misses the point of what a lot of strategy gamers are looking for.”Kevin Chou, CEO Kabam27th August 2012 VentureBeat

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Monetization Mechanic

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Speed-ups not Energy

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More Resources / Units

More Revenue

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Resource / Unit Management needs plenty of re-balancing

Games not updated problems to native resource games

Games-always up-to-date advantage to hybrid games

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More Social Interaction: PvP, Chat, Alliances

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This is NOT social!

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This is Social

PvPTradingChattingForming AlliancesSending resourcesHelping newbies

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PvP in focus

The “core” of a core gameImportance of battle systemMatch-makingBeginner ProtectionPvE?Alliances

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Many PvP on Charts*TOP GROSSING iPhone USA 25.10

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Forums & ChatSocial value can’t be created without communication

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Alliances REALLY important

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Anytime Access -> long & short gameplay

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Short & Long gameplayShort actions Long actions

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More social

Value from anytime access(cross-platform)

messaging

Wait a minute, why did FB abandon html5?

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Time sensitivity

PvPFantasy SportsTradingBiddingOnline Dating

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Evolve Prototype EVERY Day!

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HTML5 enables FAST prototypingDaily

play

session

of

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Being Passionate About your Game

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Which one to work 9-to-5 with?

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Not passionate about Granny Games!

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Work with the games YOU are

Passionate about!

(Be that then granny, casual, mid core, core games, board games, card games)

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Games for Gamers

Making Core Games in HTML5

1. Complex Strategy in Layers

2. Monetization Mechanic

3. PvP, Alliances, Chat

4. Short & Long gameplay

5. Prototyping

6. Passion Required

Page 45: Making Games for Gamers in HTML5

www.nonstop-games.com

Sign-up for BETA

Page 46: Making Games for Gamers in HTML5

THANK YOU!(Slides available on @henricgames)

www.nonstop-games.com