nicola brisotto: gowar
DESCRIPTION
Nicola BrisottoFounder GoWarTRANSCRIPT
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Gowar Intro
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Gowar Team! Hi I’m Nicola! Hi I’m Francesco!
Nicola BrisottoSoftware Engineer and freelance since 2009, he is specialized in mobile and web development
and is now the CTO of Gowar.
Francesco MancusiElectronic Engineer and Image Scientist, he is
working on GoWar with enthusiasm as a designer and developer, which he contributed to
found in 2010.
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The beginning - Startup Weekend
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The beginning - Demo time!
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The beginning - Startup Weekend - YOU WON!!!!
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2011 - Gowar is Company Growing in H-Farm!
Gowar conquered the H-Farm heart!
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2011 - Roadmap
June 2011 Gowar on the Apple Store
September 2011 Started the Gamification Platform
November 2011 First Game using the Platform
December 2011 Gowar on the Android Market
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Gowar the game
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Gowar the game
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Gowar the game
MANAGEYOUR ARMY
CHOOSETHE TARGET
CONQUERMORE PLACES
SHAREVICTORIES
BUY EXTRAPOWERS
GAIN BADGES
CLIMBTHE CHART
INVITEFRIENDS
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Gowar Game Development - Version 1.0
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The Core Idea
War+
Gowalla=
GoWar
...but it’s only the beginning!!!
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Game mechanic - Attack
This is the core mechanic of Gowar, it’s simple but...
A lot of problems:• Can you attack when your enemy is offline?• How far is the target?• What is the proper radius?
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Game mechanic - Virtual Money
• Each territory produce golds• Proportional to the number of likes• Gold are stored into a bank with an increasing size• Every hour gold are automatically collected• With golds you can buy only tanks
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Game mechanic - Transfer
• To make the game more strategic• The interface is similar to the attack form
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Game mechanic - Leaderboards
• Make simple comparisons• Simple: most people don’t need any explanation• Based on the sum of place fame points
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Game mechanic - Points
• Each place has fame points• Fame is proportional to the number of checkins• Gowar need’s fame to engage users
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Game mechanic - Badges
• They looks random• Unexpected• Collectable• Sharable
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Game mechanic - Challeges
• Based on fame points• Limited period of time• Challenges vs Never Ending Playground
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Problems & Solutions
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Problems - Cheaters
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Problem - Fake Location
• User can change it’s position• USA place are much more cool• Game balance problem• Users complain
Best Solution:• Change the rules! • Remove advantages for cheaters
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Problems - Davide vs Golia
Problem:Bello il gioco, bello tutto!
...ma posso giocare pure io?Sono circondato da gente ai vertici
della classifica con un milione di carri...Chi devo chiamare la NATO ?
O devo traslocare tipo in Tanzania ?
Solution: Upkeep CostFix bank size
Redistribution of finite resourceslunedì 19 dicembre 11
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Problems
Problem:• Our leaderboard is a disincentive leaderboard• Top 20 is static
Solution:• Weekly Leaderboard• Local Leaderboard• Social Leaderboard
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Open Problems
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Open Problems
• Long-term engagement• K-Factor• More against cheaters
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Results
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Results
• MORE THAN ONE MILLION ATTACKS PER MONTH
• MORE THAN ONE MILLION PLACES CONQUERED
• I+ HOUR LONG GAME SESSIONS
• WE ARE SELLING VIRTUAL GOODS!
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Our API Platform: Building
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Geographic Layer
• Custom POI
• Custom events on POI
• Deployable objects
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Points System - Leaderboards - Badges
• Virtual Money
• Custom Badges
• Complex logic to assign points
• Custom events on POI
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Comunication
• Push notification on IOS and Android
• Realtime is coming soon
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Exercise
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