optionality: synthesizing and exercising attractive options during your next project
DESCRIPTION
This presentation examines insights on winning from John Boyd and insights on optionality from Nicholas Taleb to synthesize an optionality approach to development. Boyd had a lot to say about winning. His final brief was titled “The Essence of Winning and Losing.” Much of Nicholas Taleb’s career was spent as an options trader on Wall Street. His first best selling book was “The Black Swan.” Black Swan theory refers to unexpected events of large magnitude and consequence. Typically, black swan events are unpredicted. They are rationalized in hindsight. Another best seller was “Antifragility.” This presentation summarizes a few highlights from that book. This presentation expands several concepts from Taleb and combines those with insights from Boyd. The capability to synthesize many options and exercise attractive development options rapidly throughout a project enables a properly prepared network of individual contributors to realize non-linear gains that are not possible by alternate development approaches such as ones that focus on managing mandates. Some of the insights to facilitate wins: - The synthesis of many options is facilitated by mobilizing a network with a diversity of specialties (requisite variety) and practicing pair development. - Rapidity is facilitated by designing for disintermediation and enhancing the capability of the network to detect mismatches. - The determination of attractiveness can be improved by designing for recursive approaches.TRANSCRIPT
Optionality: Synthesizing and Exercising
Attractive Options for Non-linear Gains during your Next Project
Mark A Hart#BoydAndBeyond
4 October 20141
Objective
Analyze insights on winning from John Boyd and insights on optionality from Nicholas Taleb to synthesize an optionality approach to development
2
John Boyd Nicholas Taleb
Outline• Common approaches to development projects
• Optionality
• Antifragility
• Using the OODA Loop sketch to represent situations
• Analyses, synthesis, and winning
• Synthesizing and exercising options
• How to improve development experience during your current project and ensure that you win at the end of your next project
3
The Gnomes of Product Development
4
Section 1
Development Experience
• Autonomy
• Mastery
• Purpose
5
Optionality:A quality of state where choice or discretion is allowed.
6generic*
*Section 2
Financial Options• Provide the buyer the
potential to take action
• No obligation to buy or sell
7
Preferred Payoff Function• Asymmetric
• Convexity
8Based on Taleb, Understanding is a Poor Substitute for Convexity, 2014
An option is a substitute for knowledge
9
Options Example
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It is advantageous to possess a variety of
responses that can be applied rapidly to gain
sustenance, avoid danger, and diminish
adversary’s capacity for independent action(Boyd, Patterns of Conflict, #12)
Antifragile•An adjective created by Taleb
•The exact opposite of fragile
•Beyond resilience or robustness
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Section 3
Characterizations of development environments• Fragile
• Robust
• Resilient
• Antifragile
12
From project-to-project• Robust development
environments tend to survive unchanged
• Resilient development environments survive changes from external factors
13
Antifragile SystemsAn antifragile system thrives and grows when exposed to volatility, randomness, disorder, and stressors and it welcomes adventure, risk, and uncertainty
14
The option is an agent of antifragility
15
Antifragile Example 1
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Netflix strives to be antifragile. They
attack their solutions to make themselves
a stronger company and improve their
development environment. They stress
their system to build up their ability to
withstand attacks.
“Chaos Monkey is a service which
identifies groups of systems and
randomly terminates one of the systems
in a group.”https://github.com/Netflix/SimianArmy/wiki/Chaos-Monkey
Antifragile Example 2
17
In the late 1950s and the first half of
1960, Boyd and his students at Nellis Air
Force Base incorporated activities to
improve their antifragility. In the time
between the classroom and the debrief:
“They played grabass. They went rat-
racing. They got into furballs. Boyd gave
them their chance and one by one he
hosed them, and then he nursed them
along, teaching, demonstrating how to
control the Hun”
Ronald E. Cattonat Nellis Air Force Base
(Coram #96-97)
Image from http://www.nellis.af.mil/news/story.asp?id=123310303
OODA Loop sketch
18Based on the OODA Loop sketch from “The Essence of Winning and Losing” by John Boyd 1995
Section 4
Representing loops of various durations
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Representing a series of maneuvers of various durations
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Detecting the duration of a loop
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Representing a series of maneuvers
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Representing operating inside an adversary’s OODA loops
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Representing a competitive encounter
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Representation of the impact on OODA Loop duration when there is a dependency
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Representation of a single effort that is transformed to parallel efforts
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Representing harmonious efforts
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Boyd’s definition of harmony was the “Interaction of apparently disconnected events or entities in a connected way” (Boyd, 1986. Patterns # 125).
Items not included explicitly in Boyd’s OODA Loop Sketch
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• Faster tempo or rhythm
• Agility
• Fast transients
• Negative factors and noble counterweights
Fear : Courage
Anxiety : Confidence
Alienation : Esprit
Mistrust : Harmony
Uncertainty : Adaptability
Menace : Initiative
Stacked Representation of an OODA Loop Sketch
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How will you recognize a win?• Experience
• Problem to be solved• Job to be done
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Section 5
http://commons.wikimedia.org/wiki/File:Snowmobile_race.jpg. Trevor MacInnis.
Preparation to recognize a win
In freshly fallen snow, my friends and I want to experience the exhilaration associated with being a fighter pilot
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Analyses and Synthesis
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Boyd’s thought experiment
Boyd, The Strategic Game, 1987
Preparing for an informed analyses
People engaged in activities that are enabled by technologies
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https://www.flickr.com/photos/mt_hood_territory/8407904161/.
https://www.flickr.com/photos/91591049@N00/14714584344/
https://www.flickr.com/photos/hutchike/4549229178/
Analyses
Select one potentially valuable item from each activity then discard and forget the rest of each image 34
Skis
Handlebars
Treads
Motor
SynthesisTransformation and combination
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In most cases, one analyses and synthesis effort is not enough for a win.
In most cases, one OODA cycle is not enough for a win.
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A synthesis approach enables one to imagine how several capabilities may work together to produce the desired result
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“A loser is someone — individual or group — who cannot build snowmobiles when facing uncertainty and unpredictable change; Whereas,A winner is someone — individual or group — who can build snowmobiles, and employ them in an appropriate fashion, when facing uncertainty and unpredictable change.”
38
Boyd, Revelation, 1987
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To win, the emphasis is on the capability to build and employ products in an appropriate fashion when there are unknowns
A winner is not required to be the inventor of a product or the first to market it
40
In 1917, Virgil D. White received a patent for "an attachment designed to convert a Model T into a 'Snowmobile,' a name coined and copyrighted by White" in 1913. Snowmobile on display at the National Postal Museum. Images from http://www.postalmuseum.si.edu/museum/1d_Snowbird.html
Validation
In freshly fallen snow, my friends and I want to experience the exhilaration associated with being a fighter pilot
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Preparing for more analyses
People engaged in activities that are enabled by technologies and enhanced through play
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https://www.flickr.com/photos/mustafakhayat/10213753235/
More analyses
Select one potentially valuable item from each activity then discard and forget the rest of each image
43
SynthesisTransformation and combination
44
Validate exhilaration45
How to improve development experience during this project and ensure that you win at the end of the next project
46
Section 6
Development Options• More than a negotiated agreement
based on speculation• Multiple options can be explored
simultaneously• Associated with current capabilities• Within project constraints
47
Requisite Variety
48Formulated by W Ross Ashby
= variety of potential responses
= variety of disturbances (problems) = variety of outcomes tolerable bythe essential variables
Achieving Requisite Variety• Mobilize network of contributors
with diverse specialties and multiple perspectives
• Additional training
• Access to expertise
• Cooperation
49
Without requisite variety, familiar patterns may not be recognized as insufficient responses
50
Without a variety of potential responses at the appropriate times, a development environment may be
fragile51
Excessivevariety may reduce agility
52
To ensure the adaptability of the development network
53
• Amplify appropriately• Attenuate appropriately
Disintermediation• Remove layers between individual
contributors and data• Remove barriers between decision
makers
54
Facilitate Disintermediation
• Experience interactions of customers with prototypes
• Direct observations that promote full-fidelity interactions
55
Pair Development• Interaction of disciplines
• Synthesis of options
• Develop self-correcting focus and direction informed by the analyses of multiple perspective
56
Detecting Mismatches
57
RecursionRecursion: any solution or technique in which large problems are solved by reducing them to smaller problems of the same form.
58
59
Ilya Prigogine is known for his definition of dissipative structures and their role in thermodynamic systems far-from-equilibrium. He won the Nobel Prize in Chemistry in 1977.
Fragility in a development environment tends to promote procrustean rules, mediocrity, and apathy
60
In a fragile environment, one problem or one
failure or one inadequacy can impede success
An antifragile development environment benefits from a moderate amount of stress
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Antifragility in a development environment tends to promote autonomy, mastery, and purpose
How Pixar Wins • Successfully searching rather
than avoiding failure• A successful project is
comprised of millions of ideas and decisions. Show incomplete work (Dailies and notes from Brain Trust)
• Relatively few projects• Training that promotes
interaction
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“Showing work in an incomplete state reduces the potential for one group to perfect the wrong thing”
Optionality
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• Development options• Requisite Variety• Amplify and attenuate• Disintermediation• Pair development• Detect mismatches• Recursion• Far-from-equilibrium• Antifragile
Summary
Synthesizing and Exercising Attractive Options for Non-linear Gains during your Next Project
Optionality: Synthesizing and Exercising Attractive Options for Non-linear Gains during your Next Project
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www.Developing-Winners.com
Twitter: @OpLaunch
LinkedIn: https://www.linkedin.com/in/mahart