pertemuan 6-2-sequence-diagram
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SEQUENCE DIAGRAM
E. Haodudin NurkifliTeknik InformatikaUniversitas Ahmad Dahlan Pertemuan : 6
SEQUENCE DIAGRAM
Merupakan suatu diagram interaksi yang memodelkan suatu skenario tunggal yang dijalankan pada sistem
Digunakan untuk memperlihatkan interaksi antar obyek dalam perintah yang berurut.
Tujuan utama adalah mendefinisikan urutan kejadian yang dapat menghasilkan output yang diinginkan
SEQUENCE DIAGRAM
Partisipan : obyek atau entitas yang bertindak dalam sequence diagram
Message : komunikasi antar obyek partisipan Terdapat 2 tipe garis yaitu vertikal dan horisontal
Vertikal : waktu maju berdasarkan waktu Horisontal : obyek mana yang beraksi
ELEMEN NOTASI
Didefinisikan pada UML 2.0 Digambarkan dalam bentuk frame Bersifat optional untuk menggambarkan batas
grafis suatu diagram.
ELEMEN NOTASI (CONT.)
A sequence diagram that has incoming and outgoing messages
ELEMEN NOTASI (LABELING)
The UML specification provides specific text values for diagram types sd = Sequence Diagram, activity = Activity Diagram, use case = Use Case Diagram
DiagramType DiagramName
TYPES OF INTERACTION
Creation● Menunjukkan pesan yang menyebabkan terjadinya
pembentukan instan obyek.
Synchronous● Pesan yang dikirim oleh 1 obyek ke obyek lain dan obyek
pertama menunggu sampai hasil aksi selesai. Asynchronous
● Pesan yang dikirim oleh 1 obyek ke obyek lain dan obyek pertama tidak menunggu sampai hasil aksi selesai.
Reply● Menunjukkan nilai kembali dari obyek ke obyek yang megirim
pesan
Sumber : schaum outline
GUIDELINES FOR BUILDING A UML SEQUENCE DIAGRAM
1. Set the context (i.e. scope the system)
2. Identify participating objects3. Draw arbitrary lifelines for each class4. Draw the duration of the objects on the class
lifeline5. Insert the object messages from top to bottom
of diagram (time-based)6. Check the diagram for completeness
LIFELINES
Elemen notasi lifeline terletak pada posisi atas diagram
Represent either roles or object instances that participate in the sequence being modeled
Standar penamaan lifeline : Instance Name : Class Name
MESSAGES
The first message of a sequence diagram always starts at the top and is typically located on the left side of the diagram for readability.
Subsequent messages are then added to the diagram slightly lower then the previous message.
MESSAGE (CONT.)
the analyst object makes a call to the system object which is an instance of the ReportingSystem class.
The analyst object is calling the system object's getAvailableReports method. The system object then calls the getSecurityClearance method with the
argument of userId on the secSystem object, which is of the class type SecuritySystem
the secSystem object returns userClearance to the system object when the getSecurityClearance method is called.
The system object returns availableReports when the getAvailableReports method is called.
MESSAGE (CONT.)
the system object calling its determineAvailableReports method.
MESSAGE (CONT.)
Asynchronous Messages : digunakan pada proses konkurensi
GUARDS
When modeling object interactions, there will be times when a condition must be met for a message to be sent to the object.
the guard is the text "[pastDueBalance = 0]." By having the guard on this message, the addStudent message will only be sent if the accounts receivable system returns a past due balance of zero
COMBINED FRAGMENTS (ALTERNATIVES, OPTIONS, AND LOOPS)
A combined fragment is used to group sets of messages together to show conditional flow in a sequence diagram.
The UML 2 specification identifies 11 interaction types for combined fragments.
ALTERNATIVES
Alternatives are used to designate a mutually exclusive choice between two or more message sequences.
Alternatives allow the modeling of the classic "if then else" logic e.g. if I buy three items, then I get 20% off my purchase;
else I get 10% off my purchase.
ALTERNATIVES (CONT.)
OPTION
The option combination fragment is used to model a sequence that, given a certain condition, will occur; otherwise, the sequence does not occur.
An option is used to model a simple "if then" statement (i.e., if there are fewer than five donuts on the shelf, then make two dozen more donuts).
OPTION (CONT.)
if a student's past due balance equals zero, then the addStudent, getCostOfClass, and chargeForClass messages are sent. If the student's past due balance does not equal zero, then the sequence skips sending any of the messages in the option combination fragment.
LOOPS
Occasionally you will need to model a repetitive sequence.
In UML 2, modeling a repeating sequence has been improved with the addition of the loop combination fragment.
LOOPS (CONT.)
REFERENCING ANOTHER SEQUENCE DIAGRAM
Starting in UML 2, the "Interaction Occurrence" element was introduced.
Interaction occurrences add the ability to compose primitive sequence diagrams into complex sequence diagrams.
The text "ref" is placed inside the frame's namebox, and the name of the sequence diagram being referenced is placed inside the frame's content area along with any parameters to the sequence diagram.
INTERACTION OCCURRENCE
INTERACTION OCCURRENCE (CONT.)
GATES
Gates can be an easy way to model the passing of information between a sequence diagram and its context.
A gate is merely a message that is illustrated with one end connected to the sequence diagram's frame's edge and the other end connected to a lifeline
GATES (CONT.)
GATES (CONT.)
BREAK
almost identical in every way to the option combined fragment, with two exceptions. a break's frame has a namebox with the text "break"
instead of "option." when a break combined fragment's message is to be
executed, the enclosing interaction's remainder messages will not be executed because the sequence breaks out of the enclosing interaction
break combined fragment is much like the break keyword in a programming language like C++ or Java
Breaks are most commonly used to model exception handling
PARALLEL
When the processing time required to complete portions of a complex task is longer than desired, some systems handle parts of the processing in parallel
The parallel combination fragment is drawn using a frame, and you place the text "par" in the frame's namebox
break up the frame's content section into horizontal operands separated by a dashed line.
Each operand in the frame represents a thread of execution done in parallel.
PARALLEL (CONT.)
A microwave is an example of an object that does two tasks in parallel
SUMMARY
The sequence diagram is a good diagram to use to document a system's requirements and to flush out a system's design.
The reason the sequence diagram is so useful is because it shows the interaction logic between the objects in the system in the time order that the interactions take place.
REFERENCES
UML 2.0 Superstructure Final Adopted Specification
UML 2 Sequence Diagram Overview UML 2 Tutorial
TRY THIS YOURSELF…
Draw up a sequence diagram modelling the case when an advert campaign manager retrieves the details of a particular client’s advertising campaign and lists the details of a particular advert from the campaign. The sequence diagram should also show the case when a new advert is created. Only call messages (synchronous) should be used in this example and use any iteration conditions as you deem necessary.
Objects to use: “CampainManager”, “Client”, “Campaign”, and “Advert”
A SOLUTION TO PREVIOUS SLIDE
new Ad:Advert
:Client :Campaign :Advert
getClientName()
[For all client's campaigns]*getCampaignDetails()
listAdverts()
addNewAdvert()
[For all adverts in campaign]*getAdvertDetails()
Advert()
:CampaignManager
listCampaigns()
TRY THIS TOO…
Create a sequence diagram modelling the behaviour of a PCB drilling machine. The machine will drill holes in a PCB of given dimensions at a set of given co-ordinates. Co-ordinates are given as a list, which must contain at least one set of co-ordinates. Drilling stops when the end of the list is reached or when a user interrupts the process.
A SOLUTION TO PREVIOUS SLIDE
:Computer :drillController :DrillerloadFile(file)
Drill(coord)
initSeq()
move(offset)
finalSeq()
[while not EOF]*Drill(coord)
QUESTION