pitch and game desing guide.pdf
TRANSCRIPT
CONTENIDO
Aqui les dejo esto que espero les funcione a varios... ....................................................................... 4
Por favor siéntanse libres de agregar más recursos/tools o comentar como les fue con la utilización
de los mismos para mejorar o monetizar! ........................................................................................ 4
********************** ........................................................................................................... 4
SOY NUEVO Y VOY EMPEZANDO/MEJORANDO!!!! .............................................................................. 4
Consejos para entrar a la industria de videojuegos en video. ............................................................... 4
Reportes y publicaciones sugeridas ..................................................................................................... 4
Preguntas recurrentes contestadas! ;) ................................................................................................. 4
Videos de Extra Creditz ....................................................................................................................... 4
Lista de Cursos gratuitos de MIT para que vayas viendo qué te gusta mas! ......................................... 4
3 Artículos GUIA para reflexión y que SI termines y comprendas lo que es Game Development y la
industria .............................................................................................................................................. 5
Compilación de libros de desarrollo de videojuegos ;) ......................................................................... 5
EN CONSTANTE ACTUALIZACIÓN Y AUMENTO de lo que voy pudiendo salvar/depurar/clasificar de la
komunidad .............................................................................................................................................. 5
Artículos, Videos, Ejemplos y Herramientas para el negocio, producción, marketing y publishing: ..... 5
Artículos, Videos, Ejemplos y Herramientas para arte: ........................................................................ 5
Artículos, Videos, Ejemplos y Herramientas para programación: ........................................................ 5
Artículos, Videos, Ejemplos y Herramientas para game design: .......................................................... 5
Listado de estudios Mexicanos y Latinoamericanos ........................................................................ 5
Forma de registro de tu studio si estas en LATAM: .............................................................................. 5
Registrados: ........................................................................................................................................ 5
Una interesante compilación de un poco de todo hecha por un curador ......................................... 6
====== .................................................................................................................................................... 6
T O O L S : The ones we use the most! ;) ................................................................................................. 6
====== .................................................................................................................................................... 6
Grupo de Intercambio de Reseñas/reviews y feedback ........................................................................ 6
Apple Review Process ......................................................................................................................... 6
Analytics for your games ..................................................................................................................... 6
DUNS #............................................................................................................................................... 6
Market Research and Mobile News ..................................................................................................... 6
Press contacts and sites to review or pitch your game from the world and latin america .................... 7
Marketplace for App Components/Templates ..................................................................................... 7
Art & Animation .................................................................................................................................. 8
Game Design Resources: ..................................................................................................................... 8
Improve Monetization Resources ........................................................................................................ 8
Marketing and launching games/apps tools ........................................................................................ 8
UI & design resources .......................................................................................................................... 9
Ad Networks y monetización .............................................................................................................. 9
Audio y mejora de audio ..................................................................................................................... 9
Icons ................................................................................................................................................... 9
Icon Tester ........................................................................................................................................ 10
Mock-Ups .......................................................................................................................................... 10
FlowCharts ........................................................................................................................................ 10
Screenshots ...................................................................................................................................... 10
Stock Media Sites .............................................................................................................................. 10
Explanation videotools & services ..................................................................................................... 11
Push Notification Services ................................................................................................................. 11
Personal Organization....................................................................................................................... 11
Crowdsourcing .................................................................................................................................. 11
App Aquisition .................................................................................................................................. 11
Groups comm & reviews, scrum and tasks organizer ......................................................................... 11
Team Time Management and supervision ........................................................................................ 12
Royalty Free Photo Stock .................................................................................................................. 12
Split testing and analytics ................................................................................................................. 12
CrossPlatform Development Engines ................................................................................................ 12
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T R I C K S .............................................................................................................................................. 13
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Keywords .......................................................................................................................................... 13
Categories ......................................................................................................................................... 14
AdWhirl ............................................................................................................................................. 14
iTunesConnect .................................................................................................................................. 14
In-App Purchases .............................................................................................................................. 14
HERRAMIENTAS Y TIPS PARA
MIEMBROS KARAOKULTA QUE VAN A
PUBLICAR JUEGOS/APPS PARA
MÓVILES By Jorge Suárez Basáñez on Monday, January 7, 2013 at 7:08am
AQUI LES DEJO ESTO QUE ESPERO LES FUNCIONE A VARIOS...
POR FAVOR SIÉNTANSE LIBRES DE AGREGAR MÁS RECURSOS/TOOLS O COMENTAR
COMO LES FUE CON LA UTILIZACIÓN DE LOS MISMOS PARA MEJORAR O MONETIZAR!
**********************
SOY NUEVO Y VOY EMPEZANDO/MEJORANDO!!!!
CONSEJOS PARA ENTRAR A LA INDUSTRIA DE VIDEOJUEGOS EN VIDEO.
https://www.youtube.com/watch?v=u3Qw8TjMV3k#t=36
REPORTES Y PUBLICACIONES SUGERIDAS
http://www.motordejuegos.net/publicaciones.html
PREGUNTAS RECURRENTES CONTESTADAS! ;)
http://www.motordejuegos.net/faq.html
VIDEOS DE EXTRA CREDITZ
https://www.youtube.com/user/ExtraCreditz
https://www.youtube.com/watch?v=EFU4tjMndi4
LISTA DE CURSOS GRATUITOS DE MIT PARA QUE VAYAS VIENDO QUÉ TE GUSTA MAS!
http://mitopencourseware.wordpress.com/2014/04/04/game-studies-in-ocw-welcome-back-to-
boston-pax-east/
3 ARTÍCULOS GUIA PARA REFLEXIÓN Y QUE SI TERMINES Y COMPRENDAS LO QUE ES
GAME DEVELOPMENT Y LA INDUSTRIA
http://makegames.tumblr.com/post/1136623767/finishing-a-game
http://makegames.tumblr.com/post/44181247500/making-it-in-indie-games-starter-guide
http://blendogames.com/news/?p=601
COMPILACIÓN DE LIBROS DE DESARROLLO DE VIDEOJUEGOS ;)
https://mega.co.nz/#F!8wtHySza!log2R82-9DDITFiZgwQaLA
======
EN CONSTANTE ACTUALIZACIÓN Y AUMENTO DE LO QUE VOY PUDIENDO
SALVAR/DEPURAR/CLASIFICAR DE LA KOMUNIDAD
ARTÍCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA EL NEGOCIO, PRODUCCIÓN,
MARKETING Y PUBLISHING:
http://drp.mk/7v4
ARTÍCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA ARTE:
http://drp.mk/VRF
ARTÍCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA PROGRAMACIÓN:
http://drp.mk/dm7
ARTÍCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA GAME DESIGN:
http://drp.mk/zRW
LISTADO DE ESTUDIOS MEXICANOS Y LATINOAMERICANOS
http://drp.mk/QL5r
FORMA DE REGISTRO DE TU STUDIO SI ESTAS EN LATAM:
https://docs.google.com/forms/d/1NPyKmCIjABxtyfUA0_wN9Gkw3CIbF79XrOsFoyQk19E/viewform
REGISTRADOS:
https://docs.google.com/spreadsheet/ccc?key=0AizkB-
osyw_EdERSRF9hdDRodEN6a1ZLczRGZHM1RkE&usp=sharing
UNA INTERESANTE COMPILACIÓN DE UN POCO DE TODO HECHA POR UN CURADOR
https://game-development.zeef.com/ellison.leao
======
T O O L S : THE ONES WE USE THE MOST! ;)
======
GRUPO DE INTERCAMBIO DE RESEÑAS/REVIEWS Y FEEDBACK
https://www.facebook.com/groups/karaokultagamesreview/
APPLE REVIEW PROCESS
https://ontestpad.com/library/201/ios-app-store-submission-checklist
https://appreview.me/
ANALYTICS FOR YOUR GAMES
http://www.gameanalytics.com/index.html
http://www.flurry.com
DUNS #
https://iupdate.dnb.com/iUpdate/viewiUpdateHome.htm;jsessionid=94326EC6A18C3FDFDD06B834
0D113437.app2 All you need to pay is $49 and they send you the DUNS after few days and if you are
not in rush you can get it for free and wait for 30 days.
http://blog.metamorphium.com/2012/12/03/apple-duns/
MARKET RESEARCH AND MOBILE NEWS
http://appleinsider.com
http://www.insidemobileapps.com
http://techcrunch.com/mobile
http://techcrunch.com/tag/apple
http://blog.flurry.com
http://148apps.biz/app-store-metrics
http://mashable.com/apps-and-software
http://xyologic.com/app-downloads-reports
http://mobileorchard.com
http://www.appannie.com/
PRESS CONTACTS AND SITES TO REVIEW OR PITCH YOUR GAME FROM THE WORLD
AND LATIN AMERICA
https://docs.google.com/spreadsheets/d/13V9MuWGr-
FwCIwTtBoAoo3fDXHiPsjIuQtW3ildimKM/edit?usp=sharing *from the world ordered by twitter
followers
Forma de contacto para que registres prensa o medio a
compartir: https://docs.google.com/forms/d/1HVeE0L607JX0vu5G14XYucJuGSAP3qU_chzdRWG_t
l0/viewform
Contactos de prensa de latam
(lista): https://docs.google.com/spreadsheets/d/18DL1JlqBy2O1hoR5w3G5KwjfC-aoFMMCBL-
n3XRMqpw/edit#gid=589445495
http://videogamejournaliser.com/
http://videogamecaster.com/
Como contactar a la prensa
- https://app.box.com/s/p0ft5zdolpi0ydkrykabo http://www.pixelprospector.com/how-to-contact-
press/#_=_
http://videogamecaster.com/resources
https://docs.google.com/spreadsheets/d/14CtirCVVpQrMkq_WvdPmvfMhjCk4vENdZLFTeGy4apQ/p
ubhtml - Lista de sitios específicos por género
MARKETPLACE FOR APP COMPONENTS/TEMPLATES
http://chupamobile.com
http://codecanyon.net - (Mobile Section)
http://www.binpress.com - (Mobile Section)
http://www.appdesignvault.com
http://osgameclones.com/
http://dollarsourcecodereport.imcaesar.com/
http://www.liberatedgames.com/
ART & ANIMATION
http://uxmag.com/articles/7-keys-to-unlock-an-apple-design-award
http://99designs.com
http://www.codeandweb.com/blog/2012/12/14/scaling-content-for-retina-display-iphone-and-
ipad#more
http://www.gogamedev.com/2013/02/free-game-art-assets-for-developers/
http://opengameart.org/
http://store.steampowered.com/app/281900/
http://www.glitchthegame.com/public-domain-game-art/
http://www.pixelprospector.com/the-big-list-of-royalty-free-graphics/
http://www.lostgarden.com/search/label/free%20game%20graphics
https://www.mixamo.com/
http://www.gimp.org.es/
https://pixlr.com/
GAME DESIGN RESOURCES:
http://connectedxp.com/
http://gamemechanicexplorer.com/
http://www.mapeditor.org/
http://www.axisgamefactory.com/
http://www.game-brief.com/
Libro "Level Up" http://www.caluniv.ac.in/free_book/graphics-
design/Level%20Up!%20The%20Guide%20to%20Great%20Video%20Game%20Design.pdf
IMPROVE MONETIZATION RESOURCES
https://www.youtube.com/watch?v=sJD60NtkeKw
MARKETING AND LAUNCHING GAMES/APPS TOOLS
http://vlambeer.com/toolkit/
http://pixelprospector.net/
http://blog.kertgartner.com/2012/03/making-entertaining-and-engaging-video-game-trailers/ Como
hacer un buen trailer
http://www.pixelprospector.com/the-marketing-guide-for-game-developers/ - Guía de marketing para
desarrolladores de videojuegos
https://sensortower.com/iphone-app-marketing - checklist para lanzamiento de apps/juegos
UI & DESIGN RESOURCES
https://www.marvelapp.com/resources/
AD NETWORKS Y MONETIZACIÓN
http://www.applovin.com
http://www.chartboost.com
http://www.revmob.com
http://www.playhaven.com
https://tapdaq.com/landing
http://www.parse.com
AUDIO Y MEJORA DE AUDIO
http://www.soundrangers.com
http://www.audiojungle.net
http://www.premiumbeat.com
http://es.melodyloops.com
http://es.audiomicro.com
http://freesound.org
http://www.audiofile-engineering.com/triumph/
http://www.estudiosnext.com/index.php/multimedia/videojuegos
http://videogamecaster.com/royalty-free-music-and-sounds - Listota de audio royalty free
ICONS
http://glyphicons.com
http://glyphish.com
http://www.iconsweets2.com
http://www.billybarker.net/350-mobile-app-icons-for-developers
http://www.imakeicons.com/
http://appicontemplate.com/
ICON TESTER
http://www.testico.net
MOCK-UPS
http://www.balsamiq.com
http://keynotopia.com
http://graffletopia.com/stencils/413
http://iphonemockup.lkmc.ch
https://www.lucidchart.com/ from $3 p/m)
http://www.appcooker.com
https://moqups.com/
https://cacoo.com/diagrams/
FLOWCHARTS
https://cacoo.com/diagrams/
https://www.lucidchart.com/
https://moqups.com/
SCREENSHOTS
http://www.telestream.net/screen-flow - $99
http://www.ambrosiasw.com/utilities/snapzprox - $69
http://skitch.com
http://www.techsmith.com/jing.html
STOCK MEDIA SITES
http://www.pond5.com - Video, sound effects, music, after effects, photos and illustrations
http://audiojungle.net - Audio
http://graphicriver.net - Graphics
EXPLANATION VIDEOTOOLS & SERVICES
http://explaintoon.co/
PUSH NOTIFICATION SERVICES
http://urbanairship.com
http://pusher.com
http://www.pushwoosh.com
http://apoxee.com
PERSONAL ORGANIZATION
http://evernote.com
http://backpackit.com
http://ifttt.com
CROWDSOURCING
http://appbackr.com
http://kickstarter.com
http://indiegogo.com
http://rally.org
APP AQUISITION
http://www.sellmyapplication.com
http://www.apptopia.com
GROUPS COMM & REVIEWS, SCRUM AND TASKS ORGANIZER
https://trello.com/
http://www.hansoft.com/
http://www.assembla.com
https://www.streamframe.com
https://slack.com/
http://yammer.com
https://www.facebook.com/browsegroups/
https://www.shotgunsoftware.com/
TEAM TIME MANAGEMENT AND SUPERVISION
http://www.rescuetime.com
http://www.odesk.com
http://www.tahometer.com
http://www.desktime.com
ROYALTY FREE PHOTO STOCK
http://www.sxc.hu
http://www.istockphoto.com
http://us.fotolia.com
http://www.123rf.com
http://www.bigstockphoto.com
http://www.shutterstock.com
http://isorepublic.com
http://moveast.me
https://unsplash.com
http://www.designerspics.com
http://splitshire.com
SPLIT TESTING AND ANALYTICS
http://fivesecondtest.com
CROSSPLATFORM DEVELOPMENT ENGINES
http://www.coronalabs.com/
http://www.cocos2d-x.org/
http://www.stonetrip.com/
http://www.cocos2d-iphone.org/
http://www.kobold2d.com/display/KKSITE/Home
http://www.andengine.org/blog/showcase/
http://spaceport.io/
http://www.appcelerator.com/
http://getmoai.com/
http://gamua.com/sparrow/
http://isgl3d.com/http://www.objective-basic.com/
http://www.madewithmarmalade.com/
http://www.anscamobile.com/corona/
http://sio2interactive.com/
http://unity3d.com/
http://tiggzi.com/home
http://www.snappii.com/
http://studio.redfoundry.com/
http://www.appsgeyser.com/
http://buzztouch.com/
http://www.motorola.com/Business/US-
EN/Business+Product+and+Services/Software+and+Applications/RhoMobile+Suite/RhoElements
http://codiqa.com/
http://www.emitrom.com/
http://www.runrev.com/
http://appsmakerstore.com/
http://www.thegamecreators.com/
http://www.madewithmarmalade.com/
http://gamesalad.com/
http://xamarin.com/
http://www.sencha.com/
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T R I C K S
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KEYWORDS
"When you enter your app, you don't have to put a space after the comma. You can gain an extra word or two if you don't put the space!" - Tim Whitney
CATEGORIES
Number of downloads needed per category
http://www.distimo.com/blog/2012_05_quora-answering-series-download-volume-needed-to-hit-top-
25-per-category
ADWHIRL
Tutorial by Robbie Ward
http://www.youtube.com/watch?v=k8laJ6TYD5E
ITUNESCONNECT
Sharing with development team (instead of giving them access): A more hands-on approach would be to log in to the site, then use a screen share client like TeamViewer (teamviewer.com) to give control of your computer to the development team for the uploading process. You are able to take control back at any time.
IN-APP PURCHASES
"If you're including non-consumable IAPs in your app, make sure you provide a "Restore Purchases" type button in your app. Factor it into your designs. Bring it up with your developer. Examples of non-consumable IAP's are "Remove Ads" & "Unlock Pro Features." Not providing one means your app may get rejected during the review process. (Depends how picky your reviewer is at the time.)"