psx on psp compatibility list

155
Notes Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok. [edit] Legend Name: The name of the game. PSX ID: The identification number used by Sony. Typically this is on the Playstation CD in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States. TV Type: This is the type of TV this game was made for. For example, Europe tends to use the PAL standard while the US and Japan uses NTSC. Manual (Y/N): NEW FIELD Is a manual available to download from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you. Notes: Any particular information that can help out. Please mention what pops version you tested the game on. [edit] Numbers Name PSX ID TV Type Manua l (Y/N) Notes 007 Racing SLUS- 01300 NTSC-U No 007 Tommorow never dies SLUS- 00975 NTSC-U Yes

Upload: zebilamouchamer2

Post on 03-Dec-2014

2.072 views

Category:

Documents


134 download

TRANSCRIPT

Page 1: PSX on PSP Compatibility List

Notes

Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS

code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes)

work as long as the original game id & game id fix are the same in S*US or S*ES format. So if

you original game id is SLUS...., and the game id fix is SCUS then that is ok.

[edit]

Legend

Name: The name of the game.

PSX ID: The identification number used by Sony. Typically this is on the Playstation CD

in a file named with the region code plus the unique number for each disk. For example,

SLUS-00972 tells you it was shipped to the United States.

TV Type: This is the type of TV this game was made for. For example, Europe tends to

use the PAL standard while the US and Japan uses NTSC.

Manual (Y/N): NEW FIELD Is a manual available to download

from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual

scanned, please visit PSXPSPManuals.com to either share your manual or send it to

Azumandias who will post it for you with full credit back to you.

Notes: Any particular information that can help out. Please mention what pops version

you tested the game on.

[edit]

Numbers

Name PSX ID TV TypeManual (Y/N)

Notes

007 RacingSLUS-01300

NTSC-U No  

007 Tommorow never diesSLUS-00975

NTSC-U Yes  

3XtremeSCUS-94231

NTSC-U Nopopsloader @ 3.71:boots and plays fine - by killergp123  

40 WinksSLUS-00874

NTSC-U NoWorks fine on 3.71 and 3.90 Pops tested by Raymondgt08

[edit]

A

Name PSX IDTV Type

Manual (Y/N)

Notes

Page 2: PSX on PSP Compatibility List

A-TrainSLUS-00003

NTSC-U No 3.90 by 2PS.

AbalaburnSLPS-01280

NTSC-J NoWorks perfectly on 3.90m33-3 tested by Raymondgt08

Ace Combat 2SLUS-00404

NTSC-U Yes

5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update.

Ace Combat 3: ElectrosphereSLUS-00972

NTSC-U YesJEETY: Use 4.01 pops. Played using psp2000 5.00m33-6.

Aces of the airSLUS-01470

NTSC-U No 3.80 by 2PS.

Addie no OkurimonoSCPS-10126

NTSC-J No 4.01 by 2PS.

Adventure of Little Ralph, The

SLPS-01853

NTSC-J No 3.90 by 2PS.

Adventures of Lomax, TheSCUS-94906

NTSC-U No3.90: Music issues if the image is not good - try PAL version. By 2PS

Agent ArmstrongSLPS-01073

NTSC-J No  

AirGraveSLPS-00559

NTSC-J No 3.80 by 2PS - Sound issues

Air CombatSLUS-00001

NTSC-U No 5.00m33-6 game works perfectly sheriff.

Air HockeySLUS-01467

NTSC-U No 5.00 M33-4 - works fine.

Akuji The HeartlessSLUS-00715

NTSC-U No  

Akumajō Dracula X: Gekka no Yasōkyoku

SLPM-86023

NTSC-J No

Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 - DebugJunky

Alfred ChickenSCES-03817

PAL-E NoWorking great on 3.90 with Zoom Mode, some sound glitches in menu

Alien TrilogySLES-00101

PAL-E No Graphical Glitches

Alien TrilogySLUS-00007

NTSC-U Yes 3.90 - Plays fine. -cephirobr  

Alone in the Dark - One Eyed Jack's Revenge

SLUS-00239

NTSC-U No Tested by MAN-biker

Hey MAN-biker, please share your results...

Page 3: PSX on PSP Compatibility List

Tested on 5.00, gameplay seems real

choppy... -DebugJunky

Alone in the Dark: The New Nightmare

SLUS-01201

NTSC-U No

Works perfectly fine. Tested on 3.90 M33 -Cheska

3.80: Crashed after character is chosen at a

blank screen if left too long. Solution: After

chosen character, the screen will go black,

immediately press the X button and the game

will run normally. By 2PS

4.01M33-2: (tested on a PSP 'Fat') Played the

first 15 minutes, everything works fine.

By,Caustic Paradox.

5.50 GEN-D3: Seems to work fine if you

have your 'Disc-Load Speed' set to 'Normal'.

On 'Fast', it'll crash sometime during the first

in-game conversation. - TabsMH

Alone in the Dark: The New Nightmare

SLES-02805

PAL-ITA

NoWorks flawlessly on cf 5.00M33-3 by Druids1974

AlundraSLUS-00553

NTSC-U Yes

On 3.71 works perfect fine by dopi

Works fine on 5.0 M33-3; dumps

occasionally and potential to freeze

(Tanthalus).

works perfectly using original from flash

pops on 5.00 m33-6 as well as gen d-2 and

gen d-3 (whitetiger2695)

Alundra 2SLUS-01017

NTSC-U Yes

Works perfectly on my 5.00M33-3 by Druids1974Works fine on 5.00 m33-6 5.50GENd-2 and GENd-3 whitetiger2695

AmerzoneSLES-02347

PAL NoWorks flawlessly on 5.50 GEN-D3 using 3.90 pops by Nekroido

Ape EscapeSCUS-94423

NTSC-U NoThis game Not working on all pops because required Dual Shock controller - marek2fgc

ApocalypseSLUS-00373

NTSC-U NoWorks perfectly on 3.90 testec by Raymondgt08

ApocalypseSLES-00460

PAL-E No  

Page 4: PSX on PSP Compatibility List

Aqua GTSLES-03390

PAL-E No  

Arc the LadSLUS-01224

NTSC-U No

Update from SaintPizzy: Runs perfect on 3.71 and above.

Update from Druids1974: Works flawlessly

on 5.00m33-3. By XsilentX: Runs flawlessly

on 5.00 M33-4

Arc the Lad 2SLUS-01252

NTSC-U No

Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.

By XsilentX: Works fine in 5.00 M33-

6. Update from Druids1974: New update -

works flawlessly under 5.00m33-3 firmware.

Arc the Lad 3SLUS-01253

NTSC-U No

Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.

Update from Druids1974: New update -

works flawlessly under 5.00m33-3

firmware. Update from XsilentX: Works

under 5.00 M33-6.

Area 51SLUS-00164

NTSC-U NoWorks only for CFW under 3.40 OE (Such as 3.10 OE) 5.00m33-6 works fine -D3dGrlsDnyD4yN0

Arkanoid R 2000SLPM-86262

NTSC-J No  

Armored CoreSLUS-01323

NTSC-U Yes  

Armored Core (SCEA release)

SCUS-94182

NTSC-U No 5.00-4 Works fine.

Armored Core Master of Arena

SLUS-01030

NTSC-U No  

Armored Core Project Phantasma

SLUS-00670

NTSC-U No 3.71 works. ~mechagodzilla

Army Men 3DSLUS-00491

NTSC-U Yes No flaws. 3.71 m33-4 ~Beaniehat~

Army Men: Sarge's Heroes ? NTSC-U NoSlight sound pops at main menu, nothing major. 5.00 m33-4 ~Larry D.~

Assault RigsSCUS-94405

NTSC-U NoSlight sound pops at main menu and no music ~Savior X~

ATV: Quad Power Racing ? NTSC-U No No flaws. 5.00 m33-4 ~Larry D.~

Azure Dreams SLUS- NTSC-U Yes 5.00 M33-4, Works Perfectly! -arNieL-

Page 5: PSX on PSP Compatibility List

00614

Mine also works perfetly but the screen has a

a black border at the top, if anyone ould help

I'd appreciate it. EBOOT was made with

Simple Popstation GUI v3.00 - DebugJunky

5.00 M33-6 Works fine using 4.01 pops - Azure Fang

[edit]

B

b b b b

Name PSX IDTV Type

Manual (Y/N)

Notes

Baroque (Unknown) NTSC-J NoWorks perfectly on 5.00 m33-6 so far (not yet finished).

Batman Beyond: The return of the Joker

SLUS-01207

NTSC-U

No 3.80 - by 2PS.

Batman Forever: The Arcade Game

SLUS-00387

NTSC-U

No 3.90: Tested by 2PS.

Battle Arena NitoshindenSLPS-00485

NTSC-J No 3.80 by 2PS.

Battle Arena ToshindenSCUS-94200

NTSC-U

No  

Battle Arena Toshinden 4SLES-02493

PAL-E NoWorks perfectly on 3.71m33-3 with Popsloader 3.71 (Tested by Raito)

Battle Tanx: Global AssaultSLUS-01044

NTSC-U

No 3.80 by 2PS.

BeatmaniaSLPM-86126

NTSC-J No  

Beast Wars TransformersSLUS-00508

NTSC-U

No5.00m33-6 seems to be the best for this game other will produce graphics errors-by Sic-suicide

Beavis & Butthead (Virtual Aho Shoukougun)

SLPS-01219

NTSC-J No 3.11 only - by 2PS.

BedlamSLES-00334

PAL-E No 3.30 only.

BioHazardSLPS-00222

NTSC-J No  

BioHazard DemoSLPM-80027

NTSC-J No  

BioHazard Director's CutSLPS-00998

NTSC-J Yes  

BioHazard 2SLPS-01222

NTSC-J No  

BioHazard 2 [Beta 2] SLPS- NTSC-J No SLPS-00222: Freezes when man in gun shop

Page 6: PSX on PSP Compatibility List

00222

speaks (funnily enough, straight after he says freeze!). Tested on 3.40-3.52-3.71-3.80 pops.

SLPS-01222: Freezes once entered police

station, same way it does with american

version if game id isnt changed. Tested

on 3.52-3.80 pops.

NOTE: Debug menu when pressing select works to change location, including police station.

BioHazard 2 DemoSLPS-00999

NTSC-J NoFirmware 3.40 OE-A required, and SLPS-01222 MUST be set as the Game ID.

BioHazard Gun SurvivorSLPS-02553

NTSC-J No  

Bishoujo Senshi Sailor Moon Super S - Shin Shuyaku Soudatsusen

SLPS-00262

NTSC-J NoTestinsomegames: 5.00 the music will not work. 4.01 works perfectly fine.

Black DawnSLUS-00321

NTSC-U

No Tested on 3.52 M33-4 by GamerbyDesign

BladeSLES-03213

PAL Yes Unknown

Blast ChamberSLUS-00219

NTSC-U

No

3.80 by 2PS.

3.71 works perfectly. 3.80 does not load levels. -soupy

Blaster Master: Blasting Again

SLUS-01031

NTSC-U

No

3.02: Seems to be working great.

3.71 M33-4: Crashes in on-foot dungeons.

Tested by Joseph Collins.

Blazing DragonsSLUS-00100

NTSC-U

NoTested on 3.71 M33-2 by Dusteater1983. It works perfect!

BlastoSCUS-94412

NTSC-U

No Seems to run perfectly, with no problems.

Block BusterSLES-04067

PAL-E No 3.80 by 2PS.

BlockidsSLUS-01496

NTSC-U

No 3.80 by 2PS.

Bloody Bride SLPS-00526

NTSC-J No Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim.

Please elaborate which pops you tried, GUI

Page 7: PSX on PSP Compatibility List

you used to create the EBOOT etc - Debug

Junky

5.00 works fine, intro animation has no audio though, game plays fine after with no graphical/audio problems at all (half an hour to an hour of testing with disc speed set to fast), disc image used had the fanpatched applied, EBOOT was made with Popstation GUI 3.00 - DebugJunky

Blood Omen: Legacy of KainSLUS-00027

NTSC-U

Yes

Savegame function does not work correctly; savegames are seen as corrupt when read.Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboreeWorks fine on 5.00 M33-3

Bloody RoarSCUS-94199

NTSC-U

No

According to "John":"Works flawlessly and stretches perfectly in 3.9"

Also works perfectly on 5.00 M33-3 with

5.01 patches. Hangs for a minute after PS

logo, and when you beat arcade mode, it

freezes, but the gameplay is terrific Also no

BG music. Stretch looks like widescreen. By

Roxas6662 

5.00 works perfectly - DebugJunky

Bloody Roar 2SCUS-94424

NTSC-U

No

According to "John":"Works flawlessly and stretches perfectly in 3.9". I 2nd that motion. Flawlessly in 3.71, 3.80, and 4.01 M33. One of my FavS. Tested by MasterTurkey.

5.00 works perfectly - DebugJunky

Bomberman Fantasy RaceSLUS-00823

NTSC-U

No 3.80 by 2PS

Bomberman Party EditionSLUS-01189

NTSC-U

No 3.90 by SleepyMan

Bomberman WarsSLPS-01347

NTSC-J No 3.90 by SleepyMan

Bombing Islands, TheSLUS-01292

NTSC-U

No 3.90 by 2PS.

Brain Dead 13SLUS-00083

NTSC-U

No 3.90 by 2PS

Brave Fencer Musashi SLUS-00726

NTSC-U

Yes If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.

Page 8: PSX on PSP Compatibility List

When you do use one of these gameIDs you'll

sometimes notice a little slowdown or some

stuttering in voices, but at least the game

works. 3.52 and below: Use GameID SLPS-

01156, SLPS-01724, or SLPS-01222.

3.71 and 3.72: GameID SLPS-01156 and

SLPS-01724 will work.

3.90: Only GameID SLPS-01156 will work.

Also the slowdown and stuttering in voices

isslightly better. EBOOT needs to be made

with CDDA Popstation 1.24 (don't forget,

you'll need keys.bin). Many GUIs make bad

eboots...

3.90 Works perfect for me with SLPS-01156,

eboot made with Simple Popstation GUI 3.00

and 01156 ID was patched onto the eboot

after - DebugJunky

4.01: If you use GameID SLPS-01490 then

gameplay and voices are MUCH better.

However if you try to watch the opening

cinematic after starting a new game it will

freeze at a black screen after it zooms in on

the castle. So press Start as soon as you can

to skip it.

5.00: GameID SLPS-01490 and SLPS-01156

doesn't work, game gets stuck on black

screen and doesn't even show the PS logo. If

you use the default SLUS-00726 GameID the

game will boot, but it will freeze after

zooming in on the castle and after the

"Chapter 1" screen.

5.00m33-6: Works perfectly (no slowdown,

stutter, or freezes that I have seen so far up

Page 9: PSX on PSP Compatibility List

through chapter 2), looks, and sounds the best

on 3.03 when using GameID SLPS-01156. -

Sincerely, X. UPDATE:Only seems to work

if the EBOOT is created with Popstation GUI

300 BETA.

Made mine with SLPS-01156 with PSX2PSP

1.3 and it works flawlessly so far (completed

chapter 1) -Vyse

BreakoutSLUS-01170

NTSC-U

No  

Breath of Fire 3/IIISLUS-00422

NTSC-U

Yes4.01: Working fine so far.Works perfectly on 5.00 M33-6

Breath Of Fire 4/IV SLUS-01324

NTSC-U

Yes 3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).

3.42 & 3.51: Same as above, but the sound is

perfect.

3.52 - 3.72: Unplayable! After the Capcom

logo you will get a blank white screen. The

opening FMV can be heard playing, but the

white screen remains and the game doesn't

respond to button input. After the FMV you'll

be stuck on the main menu until you quit.

4.01: Works again, but no noticable

improvements over 3.42 &

3.51. NOTE: Upon first trying this pops the

game started fine, but I had a black screen

when I loaded my save file to the world map.

I restarted and tried a new game instead,

which worked fine. Ever since then my save

file has worked. The black screen may have

been a one-off glitch. Tested by

Page 10: PSX on PSP Compatibility List

Milkymoocowmoo using NTSC-U version,

4.01 M33-2

NTSC-U version (working on PC emulators)

hangs at the Playstation logo. Using

popsloader plugin, it fully works on 3.30 and

3.40 firmware. Edit: Retrying with a new

EBOOT - made from the same image using

the same program with the same settings -

successfully worked. Saving/loading also

worked. People on forums also mention both;

sometimes it works and sometimes not. But

when it works, it keeps on working.~Haisook

(NTSC-U version, tested on 4.01 M33-2)

5.00 M33-6:Works perfectly. No problems

seen so far with this version (half-way

through Chapter 3.) 

I can also confirm 5.00 works great -

DebugJunky

5.50 GEN-B2: runs perfectly. Game image

was made using CloneCD from NTSC

version; EBOOT created with Icetea. Tested

on pops 4.01. -Kuraudo-

Brigandine: The Legend of Forsena

SLUS-00687

NTSC-U

No works perfect. tested with 3.80 & 4.01

Broken Sword: The Shadow Of Templars

SLUS-00484

NTSC-U

Yes 3.90: Tested on PAL version (SCES-00346) - by 2PS.

By XsilentX: Works fine in 5.00 M33-6.

andwan0 - SLUS-00484, freezes in Act 3, Paris hospital, CFW 3.10, 3.40, 3.72. Well actually, when I tried CFW 3.40 again, it appears that scene just runs very very slow. I left it running and it does still run.. after like 5-10 minutes. I just quickly try to get past that screen/stage and into the hospital room to speak to the guy to carry on with the storyline. I manage to get past that bit and never needed to return. Also, in Egypt or Ciaro there's some graphic background

Page 11: PSX on PSP Compatibility List

clitches. Again, this doesn't stop the game from playing. The only WORST part is trying to pick up the soap in the bathroom. Apparently this is a pixel hunt... and using the PS directional pad is a pain since it has a constant sensitivitiy...

Broken Sword II: The Smoking Mirror

SCES-00798

PAL-E No  

Bubble Bobble 2SLUS-00838

PAL No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR

Bugs Bunny: Lost in TimeSLES-00458

NTSC-U

No

Tested on POPs 3.01 to 5.00 M33-6, none working.3.40: Changing ID seems to work, I used SLPS-01222 (others may work tough) and popsloader. Anyway, there are some serious performance issues; game doesn't run at full speed.

Bugs Bunny & Taz - Time Busters

SLES-02896

PAL-E No 5.00 M33-3 Works fine.

Builder's BlockSLUS-01086

NTSC-U

No 3.80 by 2PS.

Bushido BladeSCUS-94180

NTSC-U

No 3.52: Playable. ~NXMT

3.71: Playable. ~NXMT

Bushido Blade 2SLUS-00663

NTSC-U

Yes

3.52: Playable. ~NXMT

3.71: Playable. ~NXMT

3.90: Freezes just before intro movie. ~NXMT

Bust-A-Move'99SLUS-00725

NTSC-U

No 3.90 by 2PS.

Bust-A-Move 2: Arcade Edition

SCUS-94243

NTSC-U

No Works fine on 5.00 M33-3

Bust-A-Move 3dxSLES-00991

PAL NoWorks fine on my 5.00 M33-3 by Druids1974 - Just no soundtracks but there are sounds FX

Bust A Move / GrooveSCUS-94263

NTSC-U

Yes

3.90: Experiencing a little delay when playing Hamm's stage.

5.00 m33-6:: on 4.01POPS no problem no

delays. by JRM

Bust A Move / Groove 2 - Dance Tengoku Mix

SLPM-86219

NTSC-J No 3.90: Tested on US version 'SLUS-01159' - by 2PS.

Tested with Popsloader 3.71.

4.01: A bit laggy. But R2/Dodge can be

Page 12: PSX on PSP Compatibility List

remapped to the L button. Yay. =].

5.00 M33: Music cuts off during gameplay

Buster Bros. CollectionSLUS-00208

NTSC-U

No 3.90 by SleepyMan

crash bandicoot (complition) work perfect whith GEN-D full & GEN_D3 Just change GAME ID to

SCES 00344 AND main game id to SCES 00344 in psx2psp v.1.4.2

[edit]

D

Name PSX IDTV Type

Manual (Y/N)

Notes

DSLUS-00128

NTSC-U

No

3.90: Doesn't boot - by 2PS..Created Eboot using PSX2PSP v1.4.2. Used the game ID SLUS00128 and played through on CFW 5.00 M33-6 using POP's 3.72 and switched all three discs without any problems whatsoever - by Logeyboy.

Dance Dance Revolution 5th Mix

SLPM-86897

NTSC-J

No  

Dance Dance Revolution Disney Mix

SLUS-01281

NTSC-U

No  

Dance Dance Revolution Konamix

SLUS-01446

NTSC-U

No  

Dancing Stage - Euromix

UnknownNTSC-J

NoUpdate from Mr. Mallon: works fine (double arrows are difficult)

Dancing Stage - Featuring Dreams Come True

SLPM-86505

NTSC-J

No Graphical glitches

Dancing Stage:Party

UnknownNTSC-J

NoUpdate from Mr. Mallon: working up to trying to get to level 2 then fails

Danger GirlSLUS-00881

NTSC-U

No 3.80 by 2PS

Darkstalkers 3 SLES-01719 PAL No 5.00M33-3: Runs perfectly. Tested by Tickolas.

Darkstone-Evil Reigns

SLUS01182NTSC-U

No 3.90 no problems by LordJovanius

Dark Hunter: Shita Youma No Mori

SLPS-00789NTSC-J

No 3.80 by 2PS

Dave Mirra Bmx Maximum Remix

SLUS01347NTSC-U

Noworks great on 5.50 GEN-D3 using 4.01pops, no freezes or lag, Enjoy By h34dc4s3

Davis Cup Tennis, Complete

SLES-00096 PAL-E No 3.80 by 2PS

Dead or Alive SLUS- NTSC- Yes Runs smooth, no problems

Page 13: PSX on PSP Compatibility List

00606 U

Deathtrap DungeonSLUS-00566

NTSC-U

Yes 4.01: No issues

Death Wing SLPS-00489NTSC-J

No 3.80 by 2PS

Deception III - Dark Delusion

SLUS-01067

NTSC-U

No

Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign.Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission.

Deep Freeze (SuperLite 1500 series)

SLPM-86497

NTSC-J

No 3.80 by 2PS.

Demolition RacerSLUS-00969

NTSC-U

No 4.01: Works fine

Destruction DerbySCUS-94302

NTSC-U

No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR

Destruction Derby 2

SCUS-94350

NTSC-U

No Works on 3.01 or 3.02 POPS

Destruction Derby 3 (A.K.A. RAW)

SCES-02060

PAL-E NoMajor lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign.

Devil DiceSLUS-00672

NTSC-U

No 5.00 m33-6: appears to work fine -theydidntnamemetd>

Dezaemon Plus SLPS-00335NTSC-J

No 4.01 by 2PS

DiabloSLUS-00619

NTSC-U

Yes

Sometimes freezes on 3.52. Use 3.40 for perfect gameplay.

Freezes after Blizzard logo during intro if disc-load

speed is set to fast. Runs fine on 3.72 with disc speed on

normal. Town portals don't work i've found.

5.00m33-6 works fine runs great

5.00 M33-6 Runs perfect no freezes only slow loads. Roxas6662

Die Hard TrilogySLUS-00119

NTSC-U

Noworks on 3.71 m33 custom firmwareWorks on 5.03GEN-A(Full) With no music.

Die Hard Trilogy 2SLUS-01015

NTSC-U

No  

Digimon - Digital Card Battle

SLUS-01328

NTSC-U

No 3.90 by SleepyMan

Digimon Rumble Arena

SLUS-01404

NTSC-U

No 3.90 by SleepyMan

Digimon WorldSLUS-01032

NTSC-U

No3.52 pops Works with cfw 5.50gen d3 original from flash

Digimon World 2SLUS-01193

NTSC-U

No 3.9

Page 14: PSX on PSP Compatibility List

Digimon World 2003

SLES-03936 PAL-E No

3.80.Created eboot using IceTea and changed the PAL Game I.D. to SLPS01724. I'm almost 6 hours into the game and so far no freezes or crashes. I'm running the game on CFW 5.00 M33-6 using POP's 3.52 the game has some slight lag for me but that's it. Another user that has tried this method says that the game plays faster on their POP's 3.52 but again no freezes or crashes - by Logeyboy. Another functional ID is SLPS01222. Tested on 5.50 GEN-D2 by Largeroliker

Digimon World 3SLUS-01328

NTSC-U

No

3.71: Make sure you use GameID SLPS01724

5.00 M33-6: Use GameID SLPS01724 and 3.71 pops. 

There will be some minor slowdowns during load fades,

but otherwise works perfectly fine -Azure Fang 

Inside the circuit boards, there are chances that the

game will hang when you proceed to the next segment

of the board. So in order to fix this, move around and

engage in a digimon battle before proceeding.

Also, SAVE FREQUENTLY - Y2Jacky

Dino CrisisSLUS-00922

NTSC-U

Yes

Voices do not work under 3.52 M33.Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33.Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2.Update by JarvyBirdman: On the PSP Slim 4.01 Pops fixes the freezing problem with the shotgun tested on American version Everything is working perfectly so far, including voices.

Update by Mavincenzi: (PSP-Slim 5.00 M33-6) To

avoid the shotgun freezing bug, just change your eboot

GAMEID to SLPS-02180 (Japanese Version), you will

lose your gamesave, but the game works perfectly.

Dino Crisis SLPS-02180NTSC-J

No

Update by Slippy: Shotgun freezing is fixed on the PSP Slim using 4.01 M33-2. Japanese version of game was used. Everything runs perfectly so far, including voices.

Dino Crisis SLES-02207 PAL No </b>5.03 GEN-C</b> Works on 4.01 POPS - Syth

Dino Crisis 2 SLUS-01279

NTSC-U

Yes Played the first 30 mins using a PSP FAT with 4.01 M33. No problems with weapons or items. MenuS fine. Sound and graphics are good. Added WORKING game manual link.Tested by MasterTurkey5.00 m33-6: The game runs great overall. The only issues I had were with the last 3-4 FMVs where the PSP

Page 15: PSX on PSP Compatibility List

would freeze and shut off. You can circumvent this by pressing SELECT to skip the movie.Tested by FunkDAT25Z

DiscworldSCUS-94600

NTSC-U

NoGame runs, but graphics are messed up (in pops 3.40). Graphics are perfect in 5.00.

DiscworldSCES-00012

PAL No runs fine on 3.90 - by 2PS

Discworld II SLES-00793 PAL-E No 3.90 by 2PS.

Discworld Noir SLES-0154 PAL-E No 3.52 only - by 2PS.

Disney's Donald Duck - Goin' Quackers

SLUS-01242

NTSC-U

No

Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5

Disney's HerculesSCES-00891

PAL-E No  

Disney's TarzanSCES-01516

PAL-E No 3.11 only - by 2PS.

Disney World Quest - Magical Racing Tour

SLUS-01106

NTSC-U

NoGame works and is playable, but has messed up speed on many occasions (sometimes lag, sometimes too fast). Tested on 3.90-5.00 M33-6.

DisruptorSLUS-00224

NTSC-U

No 3.80 by 2PS

DoDonPachi SLPS-00548NTSC-J

NoTested and works on 3.40 POPS, 0 compression tested by BootsMegamix

DonPachi SLPS-01364NTSC-J

No Works on 3.40 POPS tested by BootsMegamix

DoomSLUS-00077

NTSC-U

No

Freezes at first loading screen on ANY firmware (3.00-3.73).

update* 3.80 pops works! same as PAL, intro

is fuzzy; no speed issue. ~Beaniehat~

DoomSLUS-00132

PAL-E No

Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~

Double Dragon SLPS-00191NTSC-J

No 3.90 by 2PS.

Dr Slump SLPS-01934NTSC-J

No  

Dracula: The Resurrection

SLUS-01440

NTSC-U

No  

Dracula 2: The Last Sanctuary

SLUS-01440

NTSC-U

No 3.80 by 2PS.

Page 16: PSX on PSP Compatibility List

Dragon Ball GT Final Bout

SLUS-00493

NTSC-U

No Perfect with 3.51 and 3.71 POPS

Dragon Ball Z Legends

SLPS-00355NTSC-J

No

3.52: Sometimes freezes. Use 3.40 for perfect gameplay.

3.72: Doesn't seem to freeze like it did before.

Dragon Quest IVSLPM-86916

NTSC-J

No

Mr. Creehan reports: Seems to work pretty good in Pops 4.01 and 5.00 M33-6

3.72: Doesn't seem to freeze like it did before.

Dragon Valor SLUS-01092

NTSC-U

No 3.00-3.03: Strangely the Purple Plant does not drop Fire Magic, instead it drops a random item. If you want to unlock all the magic you'll probably have to use CWcheat codes.

3.10-3.72: For some reason the Purple Plant drops an

invisible item. If you attempt to collect it the game will

freeze. You cannot continue without collecting it, so

use popsloader and run the game on 3.03.

4.01: Same problem, freezes after trying to collect the

invisible item from the Purple Plant.

5.00 m33-6 PSP slim - POPS 3.00 - 3.03 did not work

for me, but there is another way:

Using CW cheat, you can import a .mcr save to load

from the game, put the .mcr in the

seplugins/cwcheat/mcr folder, then run the cwcheat in

game by holding select, choose manage memory cards,

and load memory card 1 from memory stick with the

slus of the game once that is done press O twice to exit

the cwcheat and then load the game from the title

screen.

Chapter 1 - Tutorial Level crash

Workaround http://www.mediafire.com/?2z5zc09pxiw -

Dragon Valor- .mcr save after the purple plant is killed

so you can progress.

(4.01 still contains the "random item" crashes, but

fortunately the items that get corrupted are more likely

to be VAL coins, the tomes pickup fine. Be on the

Page 17: PSX on PSP Compatibility List

lookout for static/ discolored items, or invisible ones

throughout the game, pickup will cause the game to

crash.)

Update 4/28/09*

Chapter 5 - Demon Fortress crash Workaround -Crash

found at Demon Fortress gate (Door will not open until

item is picked up) in this case the item was discolored

and pickup caused the crash. -Crash found in Chapter 5

at the Demon Fortress (fighting crystal warriors).

Fortunately, these segments were minimal and no

crucial part of the storyline is missed.

The .mcr will allow you to proceed past this one level

with the crash.http://www.mediafire.com/?jgjt0wxssmd

Follow the directions in the text file.

by:StriderH2/MEGAXSTU

5.50GEN-B2: Created a multidisk EBOOT on

PSX2PSP v1.4.2. Changed Disk 1 and Main Game ID

to SLPS02190 and game works on pops 4.01, finished

game twice without any crashing on any level (Purple

Plant drops fire tome and game doesn't crash). by:

Tuga98

5.50GEN-C: *Sigh*, I had high hopes of the newer

firmware solving the issues.. Repeated the above, and it

failed.(Purple Plant drops invisible object and game still

crashes). by:robert

Dragon Warrior 7/VII

SLUS-01206

NTSC-U

Yes Locks up at Deathpal boss

UPDATE: Stopped locking up on Deathpal boss using

3.10 OE-A and up.

Locks up on 3.80. Use 3.40 via popsloader

Page 18: PSX on PSP Compatibility List

4.01:works perfect-ƒR()§†H@X

5.00: Text windows do not display. --

SargeSmash UPDATE 5.00m33-3: Make multi-disk

EBOOT (ImpalerPSX), use POPS 3.71.

DriverSLUS-00842

NTSC-U

Yes

Slow down issues.Update by hugotinini: Works fine on 5.00 M33-6, using 3.90 pops. Able to restart missions.

Update by GamerbyDesign: Tested on 3.52 M33-4

game works perfectly except that you can't restart

missions because it freezes. From

TheFilipinoChannel: The restart problem is gone when

played from 'original from flash' in 5.00 M33-4.

Although the slow down issue still remains. Played on

PSP fat in version 5.00 M33-4. Dec/17/2008.

'Try again' crashes on my 5.00 M33-6 from flash and older pops. No slowdown though. 3.51 and below have sound issues too. StormPooper

Driver 2SLUS-01161

NTSC-U

Yes

PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker

The link above is dead, ive reuploaded the file -

OPALAO Link fixed - Largeroliker

Driver 2 SLES-02997 PAL-E No

PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker

You can use this GameShark instead patching: _S

SLES_12997 _G Driver 2 CD2 ESP _C1 CD2 bypass

fix _L 300108C2 00000031 _L 300108C3 00000032 _L

300108C4 00000039 _L 300108C5 0000002E _L

300108C6 00000039 _L 300108C7 00000037

GameShark trick by largeroliker

Driver 2 SLES-02994 PAL-FR

No Use 4.01 pops for this game , CD1 is playable but CD2 can't boot > Swap Disc doesn't work on PSP (with Simple or Multidisc EBOOT)

Apply this Fix for by-pass this problem : 

- Fix Disc 2 > (Fix NoSwap for CD2) enable the game

menu on disc 2 

- Fix Disc 1 > (Use for Multidisc eboot only) add

Page 19: PSX on PSP Compatibility List

besides the "fix disc 2" for create a Multidisc EBOOT

with Auto-Swap Disc

Fix for Driver 2 PAL-FR by Lyan53 : >> Link << - >>

Mirror << 

With this Fix , the game is 100% playable

Enjoy ... ~ ¤ Tested by Lyan53 ¤ ~

Duke Nukem: Land of the Babes

SLUS-01002

NTSC-U

No

Game not working (3.52 M33-4)- Tested by J30H30Works perfectly (3.03)- Tested by J30H30 3.71 and 4.01 pops:3.71 seems to run the cutscenes a bit better 4.01 runs flawless except for some cutscenes- frosth@x

Duke Nukem Time to Kill

SLES-01515 PAL-E Yes  

Duke Nukem Time to Kill

SLUS-00583

NTSC-U

YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.

Duke Nukem Total Meltdown

SLUS-00355

NTSC-U

No  

[edit]

E

Name PSX ID TV TypeManual (Y/N)

Notes

Earthworm Jim 2SLES-00343

PAL-E No5.00M33-3: No music, otherwise it runs fine. Tested by Tickolas. 4.01: Music works, runs fine.

Echo NightSLES-00820

PAL-E No 3.90 by 2PS.

Eggs Of SteelSLUS-00751

NTSC-U NoScreen appears black on all firmware from 3.00 to 3.90. By 2PS.

EhrgeizSLUS-00809

NTSC-U Yes

3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load.

4.01: Runs great, doesn't take forever to load.

EinhanderSCUS-94243

NTSC-U YesPlayed through first two bosses, worked 100%. 3.52, 3.90-3. -MeursaultWorks fine on 5.00 M33-3

Emperor's New Groove, TheSCUS-94571

NTSC-U No  

Equestrian ShowcaseSLUS-01462

NTSC-U Yes  

Eretzvaju / Evil ZoneSLPS-01790

NTSC-J No  

Eternal EyesSLUS-01034

NTSC-U Yes  

Page 20: PSX on PSP Compatibility List

Evil Dead Hail to The KingSLUS-01072

NTSC-U Noworks flawlessly in 3.71 pops 4.01 M33-2 PHAT

Excalibur 2555 A.D.SLUS-00541

NTSC-U Yes  

ExhumedSLES-00097

PAL-E No 3.80 by 2PS

Extreme 500SLES-02220

PAL-E No3.90: Doesn't boot - by 2PS.3.11: Crashed when attempting to quit in-game - by 2PS.

[edit]

F

Name PSX ID TV TypeManual (Y/N)

Notes

Fade to BlackSLUS-00236

NTSC-U Yes Best on 3.72 with Fast Load Speed

Fatal Fury Wild AmbitionSLUS-01001

NTSC-U No  

Fear EffectSLUS-00920

NTSC-U Yes

Disc swapping not possible via PSP in all pops as "wrong disc" is always displayed. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity. Convert save back to PSP and continue on next disc (make sure save is correct game code for the disc). Assassin2k

Fear EffectSLES-02166

PAL No

5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974

Fear Effect 2: Retro HelixSLUS-01266

NTSC-U No  

Fear Effect 2: Retro HelixSLES-03386

PAL No

5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974

Felony 11-79SLUS-00533

NTSC-U No3.80 by 2PSWorks perfectly. Tested on 3.71-M33-2.

FIFA '99SLUS-00782

US-NTSC

No

5.50 GEN-D3

Problems with music. Game freezes after goal

or corner kick etc. PSX2PSP 1.4.2. - Lukay

FIFA '05SLUS-01585

NTSC-U NOTested and working on 3.03, 3.40, 4.01, and 5.00-M33/Popsloader. No lag or bugs.

Fighters' ImpactSLPS-00822

NTSC-J NO 3.80 by 2PS

Fighting Force SLUS- NTSC-U No 3.80/3.90/4.01/5.00 M33-6: Playable, but

Page 21: PSX on PSP Compatibility List

00433some music and sound fx are missing. - LiquidSnakE

Final DoomSLUS-00331

NTSC-U Yes  

Final Fantasy IV/4SLUS-01360

NTSC-U Yes

A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. [3.51] Works perfectly so far. The sound glitch from 3.40 has disappeared. I am only beginning the game, so I don't know if it has problems in the later stages. - Fuzone

Final Fantasy V/5SLUS-00879

NTSC-U Yes

Going to the save game screen sometimes draws garbage. Hitting cancel to back out of all menus and then going back to it (sometimes it takes a few tries) will eventually cause it to draw properly. Testinsomegames: 5.00 M33-6, I'm two hours into it, and I've experienced this same problem. From my observations, it occurs only on the world map, and when the just enter it and try to save. You have to move at least one square for the graphic error to not occur. Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen.

From Mr. Creehan: The final fantasy V[From

Final Fantasy Anthology] bug seems to be

neither caused by the pops nor the conversion

form. The same bug is present in the PS2: [1] .

Final Fantasy VI/6SLUS-00900

NTSC-U Yes

If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game.5.00 m33-6:There's no corrupt save file problem.

Final Fantasy VII/7 SCUS-94163

NTSC-U Yes Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.

3.03: Certain enemy moves can cause the the

whole screen to turn green or red while still

Page 22: PSX on PSP Compatibility List

hearing battle sounds and music, the game

time will literally slow down to where one

attack can take ten minutes to complete. If you

do manage to make it to the field screen, save

then reset to restore the glitched graphics.

Known moves to cause this so far: Hell

Bubbles, Sleepel, Ultrasound, and Limit

Break: Seal Evil (basically any attack that can

cause sleep or silence).

3.11: No battle swirl, but sleep and silence

attacks don't cause game to glitch.

3.40: Battle swirl works fine, but sleep and

silence attacks DO cause the game to glitch.

Game glitches in battle after Yuffie steals your

materia.

3.52: Battle swirl works fine, also sleep and

silence attacks no longer cause glitches.

3.71: The Music tempo is slightly too quick

but other than that it works great didn't crash

or glitch at all. -anthall1991

Right after you beat Demon Gate, you wake

up in Gonagaga, Go down to the south of

Gonagaga, BUT there will be no Tiny Bronco

there.

The game freezes at certain points in Cosmo

Canyon. Switch to a different version of Pops

to get past this issue.

Jar in which Yuffie hides in during the Wutai

sidequest doesn't shake. Switch to a different

version of Pops to get past this issue.

The game froze when trying to enter the 3rd

area of the Ancient forest. Everything else

Page 23: PSX on PSP Compatibility List

worked fine.

3.80: Unplayable. The battle swirl causes the

game to glitch. Use the new popsloader to run

the game under a version that works.

3.90: Same problem 3.80 has. Use

the popsloader designed for 3.80 m33 and

boot up in 3.71 pops.

3.90M33-3: Use the popsloader designed for

3.80 m33 to boot up in 3.71 pops. -

anthall1991

4.01: Some attacks sound odd but other than

that it runs flawlessly. -anthall1991 The first

Rocket cinema upon meeting Cid and/or the

Gold Saucer date scene may freeze the game.

Other FMVs might freeze as well. I'm getting

the freezes consistently, anthall1991 is not,

and we are both running 4.01 M33-2. If you

get this freeze, switch down to 3.71 to get past

the cinema. -Tzepish

4.01 M33-2: Some scenes cause pixelation

like unreadable text and wrong colors.-

blindreaper

5.00: Starting a New Game causes the game to

hang endlessly. -Tzepish

5.00 M33-3 Have started a new game it no

longer hangs at the opening FMV and I'm

playing through it. No errors at all so far will

update this if I come across anything. -

Mick1155

5.00 M33-3 Whether your New Game and

FMVs crash/hang seems to depend on which

programs were used to create your EBOOT.

Page 24: PSX on PSP Compatibility List

For best results, use ImgBurn to extract the

disc images (in BIN/CUE format), and

PSX2PSP to convert them to a multidisc

EBOOT. -Tzepish

5.00 M33-3 I extracted the CDs using

CloneCD and popstation_md version 1.24 to

create a multi-disc eboot and it has been

running perfectly. I am currently 3 hours in to

Disc 1. I will edit this as I get further in to the

game. -NoahBody

5.00 M33-3 UPDATE After many hours of

perfect gameplay, it finally froze in Rocket

Town while the FMV was playing. Also hangs

on 4.01 & 3.90. FMV plays fine on 3.71, 3.72

& 3.80. I will remake the eboot with

PSX2PSP as suggested above and see if it will

then work. NOTE: I ripped the images from

original black, unscratched discs. -NoahBody

5.00 M33-3 UPDATE 1 I remade the multi-

disc eboot with PSX2PSP v1.4.2 and the FMV

in Rocket Town played fine! I also started a

new game and played up to the first battle and

all was well. I guess there are different bugs in

the the different eboot makers! Will update

again later in the game. -NoahBody

5.00 M33-4 Cd extracted using Latest version

of image burn... Multidisk eboot created using

PSX2PSP v1.4.2... Main Game ID using the

original... each cd game id i use the original

from the cd(PSX2PSP v1.4.2 automatically

load it when u choose eboot) I Finish the game

already... 100% playable... No Lockup... -

phantomrenegade-

Page 25: PSX on PSP Compatibility List

5.00 M33-4 Extracted from a scratchy NTSC-

U disc with latest imgburn, and created a

multidisc eboot(3 discs) with PSX2PSP 1.4.2.

Seems like the game sometimes get totally

messed up when exiting battle if the disc

speed is set on fast. (the whole screen gets

white/red/blue, but you can still play.) Works

perfect if set on normal through. And minor

slowdown when exiting battle, but nothing

that a average player would notice. Finished

the game without problems. - Pojkflickan

5.00 M33-6 works flawlessly, no lags or

freezes. enjoy!- jquad_666

5.50 GEN-B 3.80 POPS causes draw error /

locks in battles. 3.90+ POPS cannot run FMV.

3.71/3.72 POPS works great except for minor

sound glitches... Otherwise 3.71/3.72 POPS is

perfect through whole game. -Mikey-

5.00 works 100% perfect on my 5.00 m33-6

slim, I also patched each disc with Gemini's

Spirit Bug Fix (available here) so that the SPR

stat actually does something now and the

EBOOT works perfect. EBOOT made with

PSX2PSP 1.4.2 - DebugJunky

5.50 GEN-D works fine on disc 1, i'm already

at disc 2 and still no freezing,hold or lag. I

used original pops from the 5.50 GEN-D. can

someone post how to use the Gemini's Spirit

Bug Fix - VEnDeTtA_bOy

UPDATE: I'm now at disc 3 and still no error

except for 1 when you get the Imperial Guard

item, when i equip it to someone on my team,

suddenly a green or something like when you

Page 26: PSX on PSP Compatibility List

use the CHICHEN. opening the file on photo

like that happened to me.

Final Fantasy VII/7SLUS-00700

NTSC-J

5.50 GEN-B 3.72 pops seems to work fine. FMV: check. Battle Swirl: check. Magic: check. Img Burn to Rip, Ice Tea to create single disk EBOOT. - AeroSigma 1 October 2009 19:46 (MST)

Final Fantasy VII/7 (Platinum)SCES-00867

PAL-Ita NoWorks flawlessly on 5.00m33-3 with a multi disc single eboot made with PSX2PSP 1.4.2 - by Druids1974

Final Fantasy VII/7SCES-00869

PAL-E No

In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom.

Final Fantasy VIII/8 SLUS-00892

NTSC-U Yes Set camera movement to 0% in the game's configuration.

Try using an alternate GameID (SCUS-94640,

SLPS-02180, SLPS-01222, or SLPS-01156).

There's also this tool to switch between two

popular IDs.

Things that may cause the game to freeze

(especially on the default GameID):

Zell's Duel Burning Rave

Some of Quistis' limits.

Scanning and casting magic in battle.

Drawing for an extended period of time.

Many special attacks monsters and bosses can

do.

Fighting Elvoret in the Comm Tower.

Fighting Granaldo in Training Area (3.71

M33-4)

Wendigos in the Dollet forest can cause the

game to randomly freeze.

When fighting Griever if he draws from you,

Page 27: PSX on PSP Compatibility List

the game may freeze.

*** WARNING!: SMALL SPOILER ***

During the battle on the train, with the

captured 'President' Deling, Using SCAN is

likely to cause a crash, along with a few other

spells and actions(mixed, just luck I guess).

This is using ORIGINAL ID(SLUS-00892).

I managed to get through the battle and to the

next save point by just using IFRIT(Squall),

SHIVA(Selphie), and Blizzard(Zell) - There

were a few slight glitchy bits where I thought

it was going to freeze, but it worked ok first

try without using SCAN. If you want to just

use the original Game ID, then be weary of

certain magic and moves.

[Pops From Flash On CFW 5.00_M33-6] -

Anarchy4_20

For specific information on making this game

more compatible, go to the Final Fantasy

VIIIpage.

4.01: Default GameID on default settings

works great. It drops a frame or two when

entering a battle, but that's about it.

4.01: Still problems with Scan magic :

( freezing before or just after scan on

90%. Upd: Works fine when popsloader is

disabled.

If you encounter the Lunar Cry Crash when

Squall is unable to move after the previous

FMV, you will need to use popsloader 3.71

and then mash buttons at the end of the FMV

in order for the game to hopefully trigger the

next scene. (This will only be necessary if you

Page 28: PSX on PSP Compatibility List

are using a Multiboot, as Single boot users can

use lower versions on popsloader.) - Aekom

4.01:Working with no problems encountered

using game id SLPS02180, and in single-disc

eboot, even popsloader is enabled in

4.01M33-2 (set in original from flash) -

krystabegnalie

3.90 Use PSX2PSP v.1.4.2. Create Eboot with

at least 2 (I did all 4) Discs. Use SLPS_02180

for every Disc. Using this method I NEVER

had any freezing and only (in 40+ hrs of play)

3 - 5 slowdowns. Used ISO Producer 1.1

(from autopopstation 4). 75UR15

4.01M33:For some people it may freeze on

the first disc during the dance when rinoa

looks at squall after bumping into another

couple this problem is caused by a bad torrent

download if it happens to you i reccomend

downloading it from an alternate location

4.01M33:disc 2 is a bit laggy in battle useing

game id slps02180 disc 1 runs flawlessly

except for some fmvs will update when i get

to disc 3 -deadlyangel91792

4.01:Freeze the last battle against ultimecia

(CD4)using game id SLPS02180 - Alucard

5.00-3 Game does not load either disk -Jimbo

5.00 m33-3 I used psx2psp to convert the

game. Im already on disk 3. It didnt froze on

Diablos fight or any boss fight so far. Not

freezing when using scan. Using default game

ID and original from flash pops - breakfastboi

im trying to do the Angelo Search trick but it

Page 29: PSX on PSP Compatibility List

doesnt seem to work on 5.00 m33-3. But so

far, using the orig game ID works for me, im

juts finishing the sidequests before going to

disc 4 - breakfastboi

5.00 m33-6 FF8 is working fine except the

part where the lunar cry fmv is, Squall will not

move. tried pops 3.80 and it worked fine and

went back to 5.00-pipax21

3.80 M33 Used CloneCD to rip and

popstation_md version 1.24 with the games

own GameID. I've been playing over an hour

with no problems at all. Will update as I get

further into the game. - NoahBody

5.00 M33-6 Most of the game works fine.

Using certain spells such as Full Life, and Bio,

freeze the game. All FMV's work. Made

EBOOT with Popstation GUI 3.00. Tested by

Roxas6662.

5.50 GEN-B Followed instruction found

under "Another Note" in FF VIII page.

Compiled multi disc eboot using RS-GUI and

used GameID SLPS-02180 to remove the

problems of cast/draw locking. YOU MUST

USE 3.80/3.72/3.71 POPS to get though the

FMVs in the game. You can use

3.71/3.72/3.80 through entire game but there

is major slowdown in some battles and when

junctioning GFs and Magic along with sound

problems in battles. Use 3.90 POPS to run

game at full speed and just switch to

3.80/3.72/3.71 when you need to get though

an FMV. - Mikey -

5.50 gen-d need 3.71 popsloader to get past

Page 30: PSX on PSP Compatibility List

opening and used 3.90 afterwards seems to

play flawlessly even with ifrit

battle,drawing,casting, limit breaks, fmvs

etc will update when i get further in the

game. -shiro

<>5.50 gen-d Multidisk eboot. Game freeze

after Lunar Tear FMV while you'r inside the

space station [CD3]. I tryed ALL pops and

none of it seems to work. Any ideas? - Xandro

5.50 GEN-D3: Created multidisc eboot using

SLPS-02180 and RS-GUI PopStationMD

v3.00. Use 3.90 POPS to play the game, but

use 3.71 POPS to get past FMVs that don't

work on 3.90 POPS. For those who have

trouble with the Lunar Tear FMV, run on 3.71

POPS and set the "Disc-Load Speed" to

FAST. - Tacoguy

Final Fantasy VIII/8SLES-02080

PAL-E Yes

PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle)

Edit: to patch the PAL version of FFVIII (and

FFVII for that matter) search for an app called

PatchIt (DCEmu has some of the files

necessary) and Zapper / Zapper2000 (not sure

on this one though it may just fix the screen

position between PAL and NTSC). - Keikura

Final Fantasy IX/9 SLUS-01251

NTSC-U Yes 3.71:Minor frame dropping during scenes with many characters, nothing to affect playability.Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.

Page 31: PSX on PSP Compatibility List

3.80 M33-5:Plays perfectly except for minor

graphic problems in 2 FMV's (When queen

Brahne summons Bahamut (Disc 2?), and

Zidane in the lifa tree (Disc 4)). Eboots

created with Alcohol 120% and popstation

GUI V 3 beta by ZiNgA BuRgA

3.90:Opening FMV played for me, however

there was no sound. I copied the game with

Alcohol 52%, then made the eboot with

PSX2PSP v1.3.

3.90 m33-3 Slim: The second FMV that plays

after Pinnacle Rock (With Zidane and Dagger

running through the field towards Lindblum)

is like the opening FMV, as it has no sound. -

G_S

Confirmation: 3.90 M33-3 Plays the intro

FMV with no sound irrespective of programs

used to copy/convert to eboot. Additionally

the FMV at the start of the festival can bug out

and make a loud buzzing sound. Other than

that works perfect. -Vanit

4.01 M33-2: Opening FMV played from the

first disk (and probably single disk eboots) has

Page 32: PSX on PSP Compatibility List

no sound, however you can get the sound to

play by switching to one of the later disks and

selecting New Game. It'll ask you to put in the

first disc. After switching disks it'll start the

FMV with all of the sound. This probably

won't help any for the later FMV, though. -

Ganoran

5.00 M33-3 With a multi-disc Eboot when

you start a new game, the screen goes black

and locks up. With a single disc Eboot, the

opening movie has no sound but the game

plays fine so far.

4.01 With a multi-disc Eboot when you start a

new game, the screen goes black and locks up.

With a single disc Eboot, the opening movie

has no sound but the game plays fine so far.

5.00 M33-4 Well, i ripped from my NTSC-U

black discs in perfect condition with latest

imageburn, and the game played fine as a

single-disc eboot. Just like the orginal, the

intro played fine. With sound. And all other

FMVs too. Worked perfect. Converted with

PSX2PSP v1.4.2. //Pojkflickan

4.01 M33-2:used poploader 3.72 and have

sound on the intro!--Chaosbladeuk 14 January

2009 12:29 (MST)

5.00 M33-4 As a single disc eboot load in

3.80 pops and game runs perfectly so far. I'm

in Gizamaluke's Grotto with no problems with

the gameplay. There is barely noticeable lag in

music during the entering a battle sequence

and putting your PSP into suspend mode while

Page 33: PSX on PSP Compatibility List

the game is running and turning it back on

freezes your PSP. Eboot made with

POPstation GUI 3.00 Beta By RagnaBlade47

5.00 M33-4:Using single disc eboots in the

default Popsloader (from flash so 5.00), it's

very much playable. The opening sequence

had no sound but everything else was fine.

There are some minor sound and lag issues

during opening/closing menus but its barely

noticeable. Also, the scene when Alexandria is

attacked by Bahamut, the sound got stuck but

the video played fine. I found battle lags more

in forest areas for some reason especially

magic casting. Other than that, I've had no

other problems and I'm on Disc 4 but I'll

update if it changes. //Lufie101 

Update:At the end of Disc 4, the game froze

right after walking in space. I was in a battle

with the crystallized of the elemental bosses

and cast Quake and it froze. I switched the

Popsloader to 4.01 and it worked fine to the

end of the game (FMVs and all).

5.00 M33-6 Using popstation to load 3.80

emulation, settings Normal, Normal, +2, Fast,

everything seems to be all right on all discs,

movies play with sound. If you have problems

in game, swap out Fast for Normal.

5.00 M33-6 Played through all 4 discs on

multidisk eboot made with First Multi-Disc

Popstation GUI by akadewboy. Works 100%

(including through all side quests), without a

Page 34: PSX on PSP Compatibility List

single crash. Used Fast for disc load speed. -

Tikaszar

5.00 M33-6 Using a multidisk EBOOT, if you

reset the game and load a disc other than disc

1, and try to start a new game, it will ask you

to change discs. After you change discs to disc

1 the opening FMV will have sound. -

SlimJimGuyMan

Using 3.90 pops on my 5.00 m33-6 PSP with

disc load speed set to fast, my EBOOT

worked fine and had sound on the intro FMV,

I used PSX2PSP 1.4.2 to convert mint .img

disc images, used compression level 4, I have

no idea why me EBOOT works fine and has

sound on the intro and others' don't... -

DebugJunky

GEN 5.50-D3 Using Debug Junkies method

of making the multidisc EBOOT seems to

work flawlessly. Using PSX2PSP make sure

your compression level is set to 4 and hit

convert. When starting the game use

popsloader 3.90 and have your disc load speed

set to FAST. Just finished the game with no

mentioned lack of sound or other glitches

noted above. -Sithious

Final Fantasy IX/9 SLES-02965

PAL-E Yes PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the

Page 35: PSX on PSP Compatibility List

emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50.

(3.80 M33'5 by PerfectCircle)

Update from Vildar: Final Fantasy 9 PAL:

Works fine in the 5.00 M33-2 firmware with

the iso patch. You can find the patch

here: Final Fantasy IX Patch, and you will

have to patch itWith this ISO patcher tool.

Final Fantasy IX/9SLES-02967

PAL-G No

patch the images to remove the protection. multidisc eboot made using PSX2PSP 1.4.2, works perfectly with 3.72 pops, all pops versions above 3.72 have the problem of not playing sound during the intro. - EasySan

Final Fantasy OriginsSLUS-01541

NTSC-U YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.

Final Fantasy TacticsSCUS-94221

NTSC-U Yes

Works perfectly on 5.00 M33-3. Tested by Chrisguy.

3.30 created by autopopstation 4, original

game id, iso producer 1.1 for disc rip. no

slowdown/freeze/problems of any kind.

Tested all the way through main story and

some side quests. 75UR15

Final RoundSLUS-00064

NTSC-U No 3.90 by 2PS

Firo & KlawdSLES-00094

PAL-E No 3.52 only - by 2PS

Fisherman's BaitSLUS-00802

NTSC-U No 5.00 M33-4 - works

FluidSCES-00985

PAL-E No 3.80 by 2PS

Flying SquadronSLES-04156

PAL-E No 3.80/3.52 - Sound issues - by 2PS

ForsakenSLUS-00458

NTSC-U NoTested only briefly, but seems to work perfectly on 5.00 M33-6

Fox HuntSLUS-00101

NTSC-U No 3.80 by 2PS

FOX NHL Championship 2000

SLUS-00925

NTSC-U No Hangs

FroggerSLUS-00506

NTSC-U YesUsing CFW 5.00M33-6 Running on original from flash all working perfectly Tested by GrimeHavoc on 6/28/2009

Page 36: PSX on PSP Compatibility List

Frogger 2: Swampy's RevengeSLUS-01172

NTSC-U No use 3.40/3.51 pops (best sound)

Front Mission 3 SLUS-01011

NTSC-U Yes From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the

HP of the Wanzer legs is 0 (player or enemy).

It happens with a chance of 98% during the

battle-animations ... :(

So it would be wise to make a battle save with

every turn and to avoid direct attacks to an

opponent with Leg HP = 0. Missle attacks and

attacks with Flamethrowers will work much

better.

Aside of that, there are no other problems (i

played the game 25 hours up to now).

From Reifnir: Possibly resolved leg audio

issue by setting EBOOT compression to none.

(Setup: PSX2PSP 1.2, Slim 3.71 M33-2, not

using popsloader) Played several hours into

the game and have only crashed once.

Everything looks pretty good.

From Ryouru: No bugs verified when

playing from flash on 5.00 m33-3. Game

crashs and my PSP shuts down when, after the

Ba Kui Dam battle, you choose the Xinzhu

path, rather than the Yingko path(15~20 hours

of gameplay). Even with compression level at

none the issue remains.

From TheFilipinoChannel: After the Yingko

path battle, the game stops loading (unlike

what Ryouru mentioned, the PSP remains OK)

when you reach the Rural Village in Taiwan.

The Xinzhu path is still broken. Played on

'original from flash' in firmware 5.00 M33-4

on PSP fat. Even the lower POPS (versions

Page 37: PSX on PSP Compatibility List

which i couldn't remember) do the same thing.

Dec/17/2008

From Druids1974: Don't start at all on

5.00m33-3

From GamerbyDesign: I've been playing on

the Fat PSP with firmware 5.00 M33-6 for

about 11 hours now. The game boots fine and

I have not experienced the 0 HP Leg bug.

However I did find an issue in the mission

choice after the Ba Kui Dam. If you choose

Xinzhu the PSP will show the loading screen

but then stay black.

From Jeety:No leg issues, no problems on

both Yingko and Xinzhu paths, All Working

perfectly so far(5.00M33-6 original from

flash, PSP Slim). I must be pretty lucky.

From realitor: Playing on a PSP-3000 with

5.03 GEN-C loaded, using original from flash.

Game runs flawlessly. No 0 hp leg bug. Eboot

created using PSX2PSP 1.2 (uncompressed).

Front Mission 3SLES-02423

PAL-E No

Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura

Front Mission AlternativeSLPS-00953

NTSC-J No3.71 works. ~mechagodzilla 5.00m33 does not start. ~mechagodzilla

Future Cop L.A.P.D.SLUS-00739

NTSC-U NoTested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell

[edit]

G

4.01:works flawless.freezes on 3.71 pops,regardless of what the person above me says

Page 38: PSX on PSP Compatibility List

3.71 pops:major sound glitches on some levels,when some levels are left it takes a very long time to load:tested by REfan190

-Frosth@x

Name PSX IDTV Type

Manual (Y/N)

Notes

G-Darius SLES-01314 PAL-E No 3.90 by 2PS.

G-Darius SLUS-00690NTSC-U

No

G-Police SLUS-00544NTSC-U

No 4.01: Working perfectly

Gaiaseed: Project Seed Trap SLPS-00624 NTSC-J No 3.80 by 2PS

Galaxian^3 SCES-00269 PAL-E No 3.80 by 2PS

Galaxy Fight SLES-00197 PAL-E No 4.01 by 2PS

Galerians SLUS-00986NTSC-U

Yes  

Galerians SLES-02328 PAL Yes5.00m33-3 - works flawlessly with a single eboot made with PSX2PSP 1.4.2by Druids1974

Gallop Racer SLUS-00942NTSC-U

YesPSP 3k 5.03 GEN C : work flawlessly, eboot made with PSX2PSP 1.4.2by Haruhi91

Gamera 2000 SLPS-00833 NTSC-J No3.80 by 2PS5.00m33-6 works perfectly, finished several times - UltrasevenX

Gatchaman: The Shooting (Simple Characters 2000 Series Vol.08)

SLPS-03444 NTSC-J No 3.80 by 2PS

Gaunlet Legends SLUS-00624NTSC-U

No5.00 M33-6 Perfectly working tested by Roxas6662 =]

Gear Fighter Dendoh SLPS-03189 NTSC-J No 3.51 only - by 2PS

Gekido - Urban Fighters SLUS-00970NTSC-U

No

3.11 only - by 2PS

5.00 M33-6: Plays with no music, loading

screen only has loading bar. Everything else

seems OK.StormPooper

4.01 on 5.00 M33-6: seems fine, slight pauses in music occasionally (for split second).StormPooper

Gekioh Shooting King(Shinryu)

SLUS-01498NTSC-U

No 3.80 by 2PS

Gekitotsu Toma L'Arc - L'Arc-En-Ciel vs. Tomarunner

SCPS-10134 NTSC-J No  

Page 39: PSX on PSP Compatibility List

Geom Cube SLUS-00024NTSC-U

No 3.90 by 2PS.

Gex 3 SLUS-00806NTSC-U

Yespopsloader @ 3.71:boots and plays fine - by killergp123

Gex SLUS-00042NTSC-U

No

popsloader @ 3.71:boots and plays fine - by killergp123Popsloader @ 5.00 M33-6 works along with intro (3.71 boots up without intro) Update: 5.00m33-6 have audio glitches during gameplay. Best select 4.01 pops

Gex: Enter The Gecko SLUS-00598NTSC-U

Nopopsloader @ 3.71:boots and plays fine - by killergp123  

Ghost in the Shell SCPS-10043 NTSC-J NoHangs when firing gunUpdate: May work when using the SLPS-01222 game ID

Ghost in the Shell SLUS-00552NTSC-U

No Use the SLPS-01222 ID.

Ghost in the Shell SCES-01050 PAL-E No 5.00 M33-6: Runs fine. ChapmeisterFlash

Goo! Goo! Soundy SLPM-86250 NTSC-J No 4.01 by 2PS

Gran Turismo SCUS-94194NTSC-U

Yes

Tested on 3.71 M33-2

Tested running 5.00m33-6, no changes needed in id number works 100%

Gran Turismo SCESp00984 PAL-E No

Tested on Firmware 3.40 OE-A< Saiashi_Ryu: Tested on 5.00 M33-6: WORKS PERFECT SO FAR. Made eboot with PSX2PSPv1.4.2, ran under "Original From Flash"/td>

Gran Turismo 2 SCUS-94455NTSC-U

Yes

Tested on 3.71 M33-2On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes.Tested on 4.01 M33-2 work flawlessly now :-D

Jeety:freezes when you exit a

race(simulation mode), even the demo race

in the main menu. Running 5.00 m33-6

original from flash.(UPDATE)Problem

solved after switching to 3.71 pops.

Gran Turismo 2 SCES-12380 PAL-E Yes Tested on 3.90 M33-3, Seems to work fine.

Grand Theft Auto SLUS-00106NTSC-U

Yes

Unknown - was there actually a PAL release made?No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference)

Page 40: PSX on PSP Compatibility List

Grand Theft Auto SLES-00032 PAL Yes Unknown.

Grand Theft Auto 2 SLUS-00789NTSC-U

Yes

No Errors on 3.71 M33-3. Tested by MonkeyJamboree5.50 GEN-B2: Works perfectly. - LiquidSnakE

Grand Theft Auto: London SLUS-00846NTSC-U

YesNo Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree

Grandia SCUS-94457NTSC-U

Yes

4.01: Works great

4.01 & 5.0 M33-3 The game itself works on

both but locks up on a black screen at the

beginning if you let it go past the

"Skywalker Sound" screen (multi-disc eboot)

BUT works perfect on 3.71.

5.00: Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. - (got past it with 3.71 pops) Verdeni

Granstream Saga, The SLUS-00597NTSC-U

No

5.00: Locks up when you go to teleport at the basement at the beginning of the game. -XsilentX5.00 M33-6: Seems to work fine when using 4.01 via popsloader (no problem with teleport to first dungeon, battles work).

Groove Adventure Rave: Plue no Daibouken

SLPM-87121 NTSC-J No3.90: Works perfectly 4.01: Works perfectly

Groove Adventure Rave: Yuukyuu No Kizuna

SLPM-87011 NTSC-J NoPSP 3k 5.03 GEN C : Work fine, rare slowdown in the game - By Haruhi91

Guardian's Crusade SLUS-00811NTSC-U

No

Ripped from my own disc using CloneCD, then used PSX2PSP V1.2 to make the EBOOT. Tested in 5.00 POPS. There are some attacks that monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Game NEVER crashed, and besides the above issues, it runs perfect!!!

Guilty Gear SLUS-00772NTSC-U

No  

Guitar Freaks 2 SLPM-86446NTSC-U

No 4.01: works flawless ƒR()§†H@X

Gundam Battle Assault SLUS-01226NTSC-U

No  

Gundam Battle Assault 2 SLUS-01418NTSC-U

NoWorks on 3.40 while running 5.00m33-3. Locks up on other pops at random spots.

Gunship SLUS-00313NTSC-U

No3.52 works with barely noticeable sound glitches 4.01 M33-2

Page 41: PSX on PSP Compatibility List

[edit]

H

Name PSX ID TV TypeManual (Y/N)

Notes

Hard BoiledSLES-00033

PAL-E No 3.80 by 2PS

Hard EdgeSLES-01539

PAL-E NoWorks flawlessly on 5.00M33-3 by Druids1974

Harmful ParkSLPS-04998

NTSC-J NoRuns perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese.

Harry Potter and the Sorcerers Stone

SLUS-01415

NTSC-U NoStarted playing, no apparent issues on 5.50 GEN-D2

Harvest Moon: Back To Nature

SLUS-01115

NTSC-U Yes3.90: Music stutters on switching from one area to another. 4.01: Music no longer stutters.5.00m33-3: Works perfectly so far.

HBO BoxingSLUS-1027

NTSC-U No 3.90 by 2PS

Heart of DarknessSLUS-00696

NTSC-U No

Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska

3.72 M33-4 Works perfect. I finished it

without any problem. I have both discs in one

eboot (I made it with Impaler PSX (Game ID

for both disk: SLUS-00696) - JND

5.00 freezes with a graphical mess on the

start/load screen. 4.01 works perfectly fine

though. EBOOT made with PSX2PSP 1.4.2 -

DebugJunky

4.01 M33 Works fine so far.

Heart of Darkness SLES-00461

PAL-E No Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle)5.50 GEN D-3:Starts with a graphical mess on the start/load screen, after waiting about 30 seconds, the demo starts to play. From this on you can return to the start menu (still with graphical mess) and chose the different options. Game runs flawlessly, but save option doesn't work perfectly, often i had to begin a level from begin on, after rebooting the PSP. Unfortunately at the last level the game

Page 42: PSX on PSP Compatibility List

crashes and the PSP reboots so I couldn't finish the game....

Hell Night: Dark MessiahSLES-01562

PAL-E No 3.80 by 2PS.

Herc's AdventuresSLUS-00298

NTSC-U No 3.71, 3.80 by 2PS.

Hermie HopperheadSCPS-10012

NTSC-J No 3.80 by 2PS.

Hogs of WarSLUS-01195

PAL-E Yes

Screen position is not valide. 3.80 by 2PS.5.00 M33-6 Works flawlessly by Zauberer. 5.50 GEN-D3 "Final" Works perfectly by Toxcity.

Hokuto no Ken - Seikimatsu Kyûseishu Densetsu

SLPS-02993

NTSC-J No

tested on 3.40 3.72 and 4.01 M33 crash at the end of the first chapter when the game try to save5.00 M33-6: Crashes on story mode opening cutscene, as Ken first appears in top-down view and someone shouts. Does the same on pops 4.01. Works using 3.52 pops. Blank screen after seeing a grave in a cutscene (assuming it's the end of the chapter). Can quit using Home.StormPooper.

Hoshigami Running Blue Earth

SLUS-01375

NTSC-U NoTested on 3.71 M33-2 by GamerbyDesign - Works perfectly on 5.00M33-3 by Druids1974

Hot Shots Golf 2SCUS-94476

NTSC-U Yes 3.80 by 2PS

Hot Wheels: Turbo RacingSCUS-00946?

NTSC-U No

Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX

Hyakujuu Sentai GaorangerSLPS-03353

NTSC-J No 3.51 only - by 2PS.

Hydro ThunderSLUS-00847

NTSC-U No

No sound on older pops.

3.90 M33-3:Works Perfectly, No Errors!

Tested by linksword01

[edit]

I

Name PSX ID TV TypeManual (Y/N)

Notes

Ichigeki: Hagane No HitoSLPS-02199

NTSC-J No 3.80 by 2PS

Image Fight & X-Multiply (Arcade Gears)

SLPS-01267

NTSC-J No 3.80 by 2PS

Incredible Crisis SLUS- NTSC-U No 3.80 by 2PS.

Page 43: PSX on PSP Compatibility List

01225

3.90: PAL/US title hangs at the start of the

first mission, try other FW (3.80) - by 2PS.

Sometimes choppy but not enough to affect

gameplay

4.01: Working flawlessly, no noticable slowdowns.

Incredible Hulk - The Pantheon Saga, The

SLUS-00150

NTSC-U Yes  

Intelligent QubeSCUS-94181

NTSC-U Yes

3.80 by 2PS.

5.00m33-3 Works flawlessly - by Druids1974

Intellivision ClassicsSLUS-00906

NTSC-U Yes  

International Karate+SLES-04040

PAL-E No 3.90 by 2PS.

International Track & FieldSLES-00333

PAL-E No 3.90 by 2PS.

Invasion From Beyond - B-Movie

SLUS-00709

NTSC-U No

Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign

Irem Arcade ClassicsSLPS-00341

NTSC-J No3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS

Ironman & X-O Manowar in Heavy Metal

SLUS-00235

NTSC-U No

5.00 M33-4: I used CloneCD to rip the image of the disk, then tried multiple PSX to PSP converters, as well as their respective versions. The game played properly in all EBOOTS I tried, but the game music wouldn't play, no matter what I tried. I tried lots of different CDDA converters too, and no go. By padawon1234

Irritating StickSLUS-00775

NTSC-U No 3.80 by 2PS

IS: Internal SectionSLPS-01868

NTSC-J No 3.90 by 2PS

ISS Pro Evolution SoccerSLES-02095

PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94

ISS Pro Evolution Soccer 2SLES-03321

PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94

Italian Job, TheSLES-03489

PAL-E No

3.90: Title hangs at the loading screen - by 2PS5.00 M33-6: Aparently plays fine with Original from flash - by largeroliker

Italian Job, The SLUS- NTSC-U No Tested on 3.71-5.00 all worked fine. MJC

Page 44: PSX on PSP Compatibility List

01457

IznogoudSLES-00480

PAL-E No 3.11 only - by 2PS

[edit]

J

Name PSX ID TV TypeManual (Y/N)

Notes

Jackie Chan's Stunt MasterSLUS-00684

NTSC-U NoGame hangs after the initial Midway credit screen. Confirmed by j1ggy using 4.01 M33. Same thing with 5.00 M33-6

Jackie Chan's Stunt MasterSCES-01444

PAL-E No

Game crashes before the Midway logo can be reached, ran pops 3.01-4.01, even replacing the .STR movies with blanks (PSXLDR) does not resolve this issue. By StriderH2 using 5.00M33-6.

Jade Cocoon: Story of the Tamamayu

SCUS-00854

NTSC-U No

Game starts and runs, but a fatal crash in the second forest stops all progress in the game.

UPDATE Try 3.52 pops to get past forest. If

it doesnt let u save like the old bug, 

then try 3.80 pops

also Try the new 4.01 pops maybe that will work to get past 2nd forest.

I have tried 3.03, 3.40, 3.52, 3.71, 3.72, 4.01 and 5.00 (from flash) and none have got me past the area that the game freezes in the second forest (Dragonfly Forest) (3.03 didn't even recognize my savedata). Tried converting the EBOOT with the Japanese version's gameID - didn't work. Basically unless someone comes up with a fix it looks like this game can't be fully played on PSP - DebugJunky

Jade Cocoon: La Légende de Tamamayu

SLES-02202

PAL-FR No 5.00 M33-6 Change GAME ID to SLPS-01222 and use 4.01 pops 

Or in 3.71 pops, the game freeze in the second

forest ("Dragonfly Forest" or "Forêt de la

libellule" in french) . To get past 2nd forest or

others freezes , use 3.30 pops . This game can

be fully played on PSP. (Maybe that will work

on others PAL/NTSC versions , Good

Page 45: PSX on PSP Compatibility List

Luck !) ;) ~ ¤ Tested by Lyan53 ¤ ~

Jersey DevilSCUS-94907

NTSC-U No 3.90 by SleepyMan

Jet MotoSCUS-94309

NTSC-U No Tested on 3.52 M33-4 by GamerbyDesign

Jet Moto 2SCUS-94167

NTSC-U No 4.01:works flawless ƒR()§†H@X

Jet Moto 3SCUS-94555

NTSC-U No Tested on 3.71 M33-2 by GamerbyDesign

Jigsaw MadnessSLUS-01509

NTSC-U No 3.80 by 2PS.

Johnny BazookatoneSLUS-00194

NTSC-U No 3.80 by 2PS.

Jojo's Bizarre AdventureSLUS-01060

NTSC-U Yes  

JuggernautSLUS-00894

NTSC-U No 3.80 by 2PS

Jumping FlashSCUS-94103

NTSC-U NoWorks well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX

Jumping Flash 2SCUS-94108

NTSC-U NoWorks well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX

Jupiter StrikeSLUS-00177

NTSC-U No 3.80 by 2PS.

[edit]

K

Name PSX ID TV TypeManual (Y/N)

Notes

Kagero - Deception IISLUS-00677

NTSC-U No Tested on 3.71 M33-2 by GamerbyDesign

Kaikan PhraseSLPM-86438

NTSC-J No 4.01 by 2PS

Kartia - The Word of FateSLUS-00631

NTSC-U No Tested on 3.71 M33-4 by GamerbyDesign

KickboxingSLUS-01412

NTSC-U No 3.90 by 2PS

Killing ZoneSLUS-00369

NTSC-U No 3.80 by 2PS

King of Fighters'98: Dream Match Never Ends, The

SLPM-86201

NTSC-J No 3.80 by 2PS

King's Field SLUS-00158

NTSC-U No Doesn't seem to work properly on any version, severe speed issues ingame (tested on pops versions 3.52 to 5.00 M33-4)

Page 46: PSX on PSP Compatibility List

(Update by OMOIKANE)The same speed

issues occurs even on the PSX hardware. Runs

perfect. 3.90 M33-3.

Tried it myself and you're right, seems to be a badly programmed game...

King's Field 2SLUS-00255

NTSC-U NoIntro is played slightly too fast, gameplay seems perfect otherwise (5.00 M33-4)

Kingsley's AdventureSCES-01659

PAL-E No 3.90 by 2PS.

Kiss PinballSLUS-01366

NTSC-U No4.01: Works and loads fine - by 2PS3.80: Slow loading times - by 2PS

Klaymen Klaymen (The Neverhood)

SLPS-01365

NTSC-J NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

Klonoa Door To PhantomileSCUS-00585

NTSC-U No

1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points.

3.90 m33-3: Game runs great. When you

finish Vision 2-1 and try to load the next level

the game hangs. Just save at the end of vision

2-1 and when it freezes, quit game then restart

it and load your save. Should load Vision 2-2

fine. Did for me. I've almost completed the

game so I'll update when I do.

3.71-runs almost flawless.freezes sometimes

once or twice after a save.just reset game,and

run the save and you may continue.will try

other pops to see if maybe the ones not

mentioned work flawless or not - frosth@x

5.00 m33-3 Works flawless for me so far, I'm

halfway through the game. - Xyle

5.50-MHU-Runs flawlessly without pops.

Konami Arcade ClassicsSLUS-00945

NTSC-U No 3.90 by 2PS.

Koudelka SLUS-01051

NTSC-U   4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash

Page 47: PSX on PSP Compatibility List

UPDATE: I got past the previous

contributor's freeze by using 3.40

UPDATE 13/02/2009 - Bad Mr Frosty

This is a bit of a pain to get working. As

mentioned above, the game tends to freeze

after playing ingame engine generated

cutscenes (prerendered CGI cutscenes do not

cause the game to freeze) Here is what I did:

1. Create single disc eboots AND a multi disk

eboot.

2. Start the game from the single disc eboot

for disc one using POPS 3.52 (I could not

even get the game to boot using 3.40

mentioned above)

3. Play until the end of disc 1. There is a save

point just before the disc switch, save here.

4. Quit the game and start up the multi disk

eboot using POPS 3.72

5. Load up your save (the multi eboot and the

single eboot for disc 1 have the same ID`s so

the saves are shared) and continue playing,

switching disks to disc 2 when promted.

5. I was able to play the game from the multi

disc eboot using firmware 3.72 for the entire

second disk without it freezing.

6. When you reach disc 3, save the game and

quit (Otherwise the game will freeze right

after the cutscene where Koudelka finds

Edward and James behind the big metal door)

7. Boot up the single disc eboot for disc 3 in

POPS 5.00. Go to the memory card

management section from the HOME menu

and import your save from the multi disk

Page 48: PSX on PSP Compatibility List

eboot.

8. Quit and reload disk 3 in POPS 3.52 and

play until the end of the 3rd disc

9. Quit and reload the multidisk eboot in

POPS 5.00, import the save from disc 3. Play

until after the disc switch, save and quit

10. Boot up the single disc eboot for disc 4 in

POPS 5.00. Go to the memory card

management section from the HOME menu

and import your save from the multi disk

eboot.

11. Quit and reload disk 4 in POPS 3.52 and

play until the end of the game

UPDATE ~ 18/7/2009 - Verdeni Give it the

GameID SCUS94640 (Syphon Filter 3) The

Whole game plays without freezing, multidisk

eboot AND single. Tested on 3.52 pops.

Update: Tested on both 5.00 M33-6 and 5.50

GEN-D2... IMPOSSIBLE to play a multiple-

disc eboot without freezes and glitches,

regardless of pops. I don't know what the

above guy is smoking but 3.52 doesn't support

multiple-disc games. The only pops that can

run this game without issues is 3.30. Play a

single-disc eboot and if you like it buy the

game, or find out how to switch discs on PSP.

Krazy IvanSLES-00128

PAL-E No  

Kula WorldSCUS-94303

NTSC-U No  

Kula World SCES-01000

PAL-E No 3.80: Graphical issues during the demo - by 2PS.

3.80: Would play fine, but would glitch and

die every time I tried to load a game. Switched

Page 49: PSX on PSP Compatibility List

to 3.71 POPS and it worked. -Creepy

Tested on Firmware 3.40 OE-A by dvdchas.

Note: Background music is CD-Audio, so was

absent during my tests.

UPDATE: Tested in 3.71 pops, converted

using Popstation_toc_tinnus. Working with

background music. 

3.90-m33 Runs flawlessly! -anthall1991 

4.01-m33 Runs flawlessly! -anthall1991 5.00-

m33 Runs flawlessly! - Druids1974 5.03 CFE

works perfectly with flash pops - marek2fgc

KyuinSLPS-00214

NTSC-J No 4.01 by 2PS

[edit]

L

Name PSX ID TV TypeManual (Y/N)

Notes

Last Report, TheSLUS-00889

NTSC-U No 3.80 by 2PS.

Legacy of Kain: Soul ReaverSLUS-00708

NTSC-U Yes

Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects.Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game.Works fine on 5.00 M33-3, no lockups.

Legacy of Kain: Soul ReaverSLES-01301

PAL-E NoAfter Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. 5.50 GEN-D3 : Perfect !.

LegendSLES-00730

PAL-E No4.01: Works great. Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily.

Legend of Dragoon SCUS-94491

NTSC-U Yes Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.

Page 50: PSX on PSP Compatibility List

While playing on 3.71 you'll get a blackscreen

after Lenus fight. Update to 3.80 and it will

run fine. Also use popsloader to emulate other

firmwares, so you can change back, because

there will be more blackscreens and you'll

need to change firmware back to 3.71. (At

least, that worked for me).

Works perfectly on my 3.90 m33-2!!

People have found that if you don't turn into a

Dragoon during the Lenus fight then it wont

freeze. (yes she's hard, but you don't want to

risk it freezing, so don't change into your

Dragoons.)

-Above poster is definately correct but also on

single-disc eboot you can go to 3.03 pops to

get through that fight then save and switch

pops back after - DebugJunky

works on 3.52 pops krayziefox

tested on 5.00 m33-3 CFW... Work 99%

perfect... only lagging in battle scene when to

many enemy join the battle,like the last fight

with melbu frahma on disk 4... and the ending

FMV has been skipped automatically... eboot

created using SIMPLE popstation GUI 2... i

try later with the PSX2PSP v1.4.2 and inform

how the progress Later - phantomrenegade -

New Update 5.00m33-4 with latest pops...

multidisk eboot created myself using Latest

version of ImgBurn and PSX2PSP v1.4.2..

Game 100% playable... eboot run nice and

smooth... no lagging and all... Ending run

perfectly... -phantomrenegade- 

Page 51: PSX on PSP Compatibility List

Tested on 5.00 M33-6 . . . works flawlessly

with all 4 disks in one eboot made by

PSX2PSP 1.4.2 ^_^ -Saiashi_Ryu

5.50 GEN-D3 Works perfect. All 4 discs in

one eboot made with RS PopStation MD by

Red Squirrel. No lag or freezes. -Roxas6662

Legend of DragoonSCES-03045

PAL (G) No5.00M33-4: Sometimes after using Dragoon-Magic the fight will not continue. Using other Firmwares does not fix the problem...

Legend of KartiaSLES-01710

PAL-E No

Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit

Legend of LegaiaSCUS-94254

NTSC-U Yes

Graphics glitches, Using items freeze the game for most people.UPDATE: seems to work fine on 5.00 M33-3, i didnt change the GameID. Tested by LowsNameBrand• Change GameID to SCPS10059 Game doesn't appear to start when made with Ice tea, works fine with PSX2PSP v.1.4.2. Not sure why

Legend of Mana SLUS-01013

NTSC-U Yes • Graphics glitches when using some artifacts

• Minor sound glitches(sound is almost perfect

with 3.52 M33+).

• Some Artifacts lock game when placed.

Golden Seed locks game on 3.4 OE and 3.52

M33. Golden Seed does not lock game on

3.71 M33

• Using heavy attacks with the bow and the

flail causes severe artifacting, all other

weapons work fine (3.40 OE)

All issues are cleared up in POPs 3.72 NO

sound glitches no artifact glitches everything

100% on 3.72 POPs [Solace]

5.00m33-3Game freezes when you talk to

Gaia (the big mountain) so some quests are

Page 52: PSX on PSP Compatibility List

unfinished IE lil cactus adventure or anything

that requires you to talk to him, this is an issue

on ALL pops

5.00m33-6 Seems to work perfectly, no

problem talking to Gaeus. The above issue

may be due to a disc image format problem,

not pops (had a similar issue where that was

the case with Tomb Raider 1). I extracted the

disc to bin/cue format using IsoBuster.

PSP-3K with 5.03 GEN-A via ChickHEN Played 15-odd hours with pops disabled (or rather I forgot to enable it ;) ) - No audio/visual glitching, no locks, game doesn't crash at Gaia. Converted with Alcohol 52% and PSX2PSP1.4 - Gojiratron

Little Big Adventure (AKA: Relentless: Twinsen's Adventure)

SLES-00698

PAL-M6 No

First of all - this game was only released in Europe and Japan, so most likely you'll be using the PAL release. On 5.00 m33-6 it won't even boot. On 3.30 POPS the game is barely playable - HORRIBLY long loading times and a whole lot of graphic glitches. Use 3.72 POPS to play it - the game works perfectly fine - finished the first part of the game (Citadel Island) with no problems. Also - if you encounter the "purple mountains" glitch (the whole screen looks like purple mountains), be sure to change the game ID to SLPS-01222 + apply NTSC graphics fix in POPStation. - CrS_pl

PSP Slim 2000 with 5.50 GEN-D3 PAL

version working with POPs 4.01 with no sign

of graphical glitches after a good hour's worth

of play. Use 'Controller settings' version 5

(Press the PS home button) to re-map the

buttons and assign Twinsen's 'moods' to the

square, circle, X and triangle, right trigger as

the action button and left trigger as 'X' to

make life easier when playing - PFC Hudson

LoadedSLUS-00076

NTSC-U YesWorks great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~

Page 53: PSX on PSP Compatibility List

Lode Runner - The Legend Returns

SLPS-00182

NTSC-J NoTested by MAN-biker 3.80 (SLUS-00557) by 2PS.

Lone SoldierSLES-00131

PAL-E No 3.90 by 2PS.

Lost World: Jurassic ParkSLUS-00515

NTSC-U NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

Lunar Silver Star Story Complete

SLUS-00628

NTSC-U No

Use CWcheat to switch discs.

if using 5.00 m33-6 with pops 3.72, no need

to use CWcheat

3.90: works fine on this firmware with single

eboot. by LordJovanius

3.90: multidisc, completed the game, works

perfect. by dish

4.01: works fine on this firmware with

multidisc eboot. by Jonregulo

5.00m33-6: Multidisk, I had some trouble

with the second disk, but I used 3.72 pops and

it worked and the game also looked better.

Sincerely, -X.

5.00m33-6: Multidisk, confirmed with 3.72 pops, all other versions hang at disc 2 load - fluke84

Lunar 2:Eternal Blue SLUS-01071

NTSC-U No3.71 & 3.72:Game Hangs on the end of FMV

where u exit the Blue Sphere Tower just on

the first disc

3.71: Multidisk. With 3.90 game hangs on

"Blue Sphere Tower Exit Movie" (black

screen), after change to 3.71 works fine - it did

hang two or three times ("home"-menu was

still working). Completed the game (epilogue

included). by dish

3.80 M33-5: Game no longer hangs on any

FMV sequence; I have had no freezes in the

game at all. There was no need to use

CWCheat to bypass any glitches or problems

besides changing discs which is inevitable.

Page 54: PSX on PSP Compatibility List

Some people say you need to run the game in

Normal screen size but I was able to run it in

Full Screen the entire game. My specs are

CFW 3.80 M33-5 with Popsloader 3.71, (This

EBOOT is a Multidisc EBOOT!), im not

sure if the game works on ANY other version

because i've only checked it on 3.80 M33-5. -

Gekkôstate//

3.90: This one doesn't even load the FMV, so

for those wanting to play the

game don't usepopstation_md. Just make

single disc EBOOTs and play the game on an

earlier popsloader

3.90: Ok i am testign this one out now and

you can make a single eboot of multidisc for

this game and so far it works perfectly, escept

you can't change the screen setup. it hung on

me in the blue spire garden on full screen, i

changed it to original and it works great so far.

by LordJovanius

4.01 M33-2: I had the same hang on the "Blue

Sphere Tower Exit Movie" with 3.80 M33-3

and PSX2PSP 1.3 and a multi-disk EBOOT. If

I used the same thing but with a single disk

EBOOT I was able to get past that point.

However, upgrading to 4.01 M33-2 and

PSX2PSP 1.4.2 and recompiled the multi-disk

EBOOT, and that works now too, without any

special popsloader. (by Squirrelly)

5.00 M33-3: Used UltraISO 8.6.2.2011 and then with PSX2PSP 1.4.2 I made the multi-disk EBOOT, and everything works flawlessly - by Druids1974

[edit]

M

Page 55: PSX on PSP Compatibility List

Name PSX ID TV TypeManual (Y/N)

Notes

Machine HunterSLES-00831

PAL No

5.00M33-3: First time I tried it, froze at Playstation screen. On the second try, runs fine. Possibly some minor slowdown, but if so it's barely noticable. Tested by Tickolas.

Macross: Do you remember love?

SLPS-02005

NTSC-J No

5.00M33-6: Original from flash. Works flawlessly (music, videos, sound and gameplay) until you reach the Phase 10, there's no music, also on the final stage's intro video the game freezes when Lin Minmay takes a letter, to avoid this, press start before she do this. Made from the two discs of the game (SLPS-02005 and SLPS-02006), I extracted the CDs using Magic ISO maker 5.3 and PSX2PSP v.1.4.2 to create a single multi-disc eboot. Tested by Prangalf3.72 Pops Works fine, one minor pixelation on the Last Phase introduction video, nothing that affects gameplay, also the problem with the sound of Phase 10 mentioned above is solved.Tested by Prangalf

Magic CarpetSLUS-00029

NTSC-U No  

Magic CarpetSLES-00211

PAL-E No 5.00 M33-6: Runs fine. ChapmeisterFlash

Magic the Gathering: Battlemage

SLUS-00247

NTSC-U Yes  

Magical Drop IIISLPM-86051

NTSC-J No3.03 only - Graphical issues in other firmwares. by 2PS.

Magical Drop III (Special Edition)

SLES-02964

PAL No 3.80: Runs fine! by 2PS.

Magical Hoppers (Pandemonium)

SLPS-00737

NTSC-J Notestinsomegames: Works perfect in 5.00M33-3.

Magical Tetris ChallengeSCES-02175

PAL-G No 3.90: Tested by 2PS.

ManpukuSLPS-03381

NTSC-J No  

Marble MasterSLUS-01471

NTSC-U No 3.90 by 2PS.

Marvel Super HeroesSLUS-00257

NTSC-J Yes 4.01:By CrZyKD

Marvel Super Heroes VS Street Fighter

SLUS-00793

NTSC-J Yes  

Marvel Vs. CapcomSLUS-01059

NTSC-U Yes 3.90 by 2PS.

Mass DestructionSLUS-00462

NTSC-U No Tested on 3.71 M33-4 by GamerbyDesign

Master's Fighter, The SLPS- NTSC-J No 4.01 by 2PS

Page 56: PSX on PSP Compatibility List

00722

MDKSLUS-00426

NTSC-U No 3.90 by 2PS.

Mechwarrior 2SLUS-00401

NTSC-U YesWorks on 3.80 M33 via Popsloader. Not working on 5.00 m33-6

Medal of HonorSLUS-00974

NTSC-U Yes 5.00 M33-6: Playable. - LiquidSnakE

Medal of Honor: UndergroundSLUS-01270

NTSC-U No  

MedievilSCES-00311

PAL-E No  

MedievilSCUS-94227

NTSC-U NoNo Errors any more!Works fine on 5.50 M33-3

Medievil 2/IISCUS-94564

NTSC-U YesNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

Medievil 2/IISCES-02544

PAL-E NOWorks flawlessly on 5.00M33-3 by Druids1974

Megaman 8SLUS-00453

NTSC-U NoWorks Perfect on 3.90 M33-3. Tested by VanitWorks in 5.00 M33-3

Megaman Battle & ChaseSLES-00766

PAL-E No No problems I can find as of 3.90 M33

Megaman Legends 1SLUS-00603

NTSC-U Yes

Working on 3.90

Tested on psp phat, firmware 5.00 M33-4 by -

Manko - Once you get to south ruins gate

(cardon) and try to get out of the ruins after

you go in, you might get a black screen of

death -- saying "exeption RI" and lots of more

white text rubbish. What I did was load 3.40

pops and got by that point with no problem. Id

try playing the whole game just on 3.40 -

seems to run better =) P.S: save frequently!

5.00 works great (tested not completed) -

DebugJunky

5.50 GEN-D3 graphical errors on all POPS and original flash memory.

Megaman Legends 2 SLUS-01140

NTSC-U Yes Tested on 3.71 M33-4 by GamerbyDesign.

I´m using a PSP-Slim with 3.90 M33 and it

freezes on the Flutter if you go down the

second ladder and try to go up again, the game

even turn off my console, I tried the

Page 57: PSX on PSP Compatibility List

saulcomcor´s EBOOT and making my own

with IceTea 1.3 even used Popsloader 3.80

(Full) with the FW on 3.71, but nothing, you

can´t go up the ladder and you need to do so a

little further in the game by VoltKaizer.

Experienced ladder glitch using 5.00m33-

6, 3.71, and 4.01 via Popsloader. Eboot made

with PSX2PSP v1.4.2. -Blocken

PSP Slim 5.00 m33-3 eboot created using

PSX2PSP v1.4.2. everything seems 2 be fine

and well tested... -phantomrenegade-

5.00 works great (tested not completed) -

DebugJunky

5.00 Ladder crash glitch seems to happen to

ALL ladders, including the Flutter ladder to

leave Pokte Village (first key island) -

Dragunhart

3.52 Fixes pokte ladder crash, recommended

pops version to bypass glitch. -Dragunhart 

All verions 3.40-5.00 tested Crash at second

flutter ladder. (Any version 3.30 and below

cannot load saved data 3.30+, and game

freezes when you use the second flutter ladder

to go up) -Dragunhart

Megaman Legends 2SLES-03556

PAL-E No

Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B

Ladder glitch is around even in the PAL

version. Tested on 5.00m33-6, eboot made

with PSX2PSP v1.4.2. - Blocken

Megaman X3SLES-00503

PAL-E No

Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33. Works Perfect on 3.52 M33 firmware tested by shadowfire36

Megaman X4 SLUS- NTSC-U Yes If for some reason game freezes during

Page 58: PSX on PSP Compatibility List

00561

WARNING for Boss, Use SLPS-01222

Note: Now works perfectly under 3.9!

Also works in 4.01 M33-2 (Trasgo7)

Works in 5.00 M33-3

Megaman X5SLUS-01334

NTSC-U YesWorks fine on 3.90 M33Works in 5.00 M33-3

Megaman X6SLUS-01395

NTSC-U NoWorks perfectly in 3.9 (tested in 3.90M33 by Trasgo7)Works in 5.00 M33-3

Meta-Ph-List Gamma X 2097SLPS-00680

NTSC-J No 3.80 by 2PS.

Metal Gear Solid SLUS-00594

NTSC-U Yes If you are having problems with stuttering voices in 'codec' conversations, then use GameIDSLPM-86114.

You can use popstation_md to combine both

discs into one eboot. (only works on 3.71-4

m33 and above)

If you don't want to make a Multi-disc eboot,

then you can switch discs using CWcheat

codes, read psychospacefish's post.

Hint: During the Psycho Mantis fight go to

your Home menu and change controller ports

(only works on 3.30 and above).

3.72 POPS: Freezes during the Hind D boss

fight. Multidisc EBOOT using SLPM-86114.

~NXMT

3.72 (Pops) Used a multidisc eboot (made by

PSX2PSP 1.4.2) and SLPM-86114 as Game-

ID - and I just finished the game on normal

difficulty. To make sure the game won't crash

or freeze during certain conversations or

cutscenes I watched them all - they played

flawlessly. No lock-ups during Hind-D battle.

There's just one minor glitch I noticed: in rare

cases the sound of the game gets interrupted

by a short "beep". Nothing that's affecting

Page 59: PSX on PSP Compatibility List

gameplay though. - LiquidSnakE

3.80 Seems to work fine but haven't gone all

the way through the game!

3.80 (Pops) Finished the game. Playble, but

has some graphic glitches during several

cutscenes (after the Psycho Mantis boss fight

and during the ending sequence - I finished

with the good ending). 3.72 still works better.

Used a multidisc eboot made by PSX2PSP

1.4.2 and SLPM-86114 as Game-ID. -

LiquidSnakE

4.01: Freezes after boot screen. ~NXMT

4.01: the entire game is beatable using cheskas

version. i used 5.00m33-6 with 4.01 pops and

got through it ALL from start to finish

5.00 M33-3 Freezes after boots screen.

Interesting thing: If you boot disc 2 (multiboot

disc) and it you use the HOME menu to

switch discs, it freezes after the "Now

Checking..." message comes up, everything

works fine by booting disc 2 until you have to

swap discs.... strange!

5.00 M33-3 Game works perfectly so far.

Unlike the post above, the game does not

freeze on the boot. Used PSX2PSP 1.4.2 to

make a single disc eboot. -EternalLight

5.00 M33-4 I had the freeze problem listed

above, and I switched to 3.72 using

popsloader and it worked perfectly.

5.00 M33-4 Using POPS 3.72 with Disc-Load

Speed set to Fast and switching the in-game

audio to monaural in Option > Sound fixed

Page 60: PSX on PSP Compatibility List

99% of the codec stuttering. Multi-disc eboot

made with PSX2PSP 1.4.2. Main Game-ID

and Game-ID for Disc 1 - SLPM-86114,

SLPM-86115 - Disc 2. - BKvaluemenu

5.00 M33-6 Game (multidisc eboot made by

PSX2PSP 1.4.2) boots up and works perfectly

without using POPS so far, unfortunately

codec coinversations stutter heavily. REAL

heavily, that is. I didn't hear one flawless

conversation in about an hour of playing.

Didn't change the Game-ID to SLPM-86114

tough. - LiquidSnakE

5.00 M33-6 Used the same multidisc eboot

and SLPM-86114 as Game-ID - playable, but

has the same stuttering issue. - LiquidSnakE

5.00 M33-6 (POPS 3.90) Fixes the stutter

issue in all breifing videos, codec also seams

perfectly stable, no glitches so far, Multiboot

with SLMP86114, made with psx2psp

converter, may update after more gameplay if

any issue appears - KK1N5@N3

SLPM86115 works for fixing the audio

glitches as well, I used this instead as I used

the SLPM86114 ID on Metal Gear Solid:

Integral to fix the audio glitches, using

different IDs for these two means their

savedata won't be saved to the same folder and

won't merge when you view them on your

mem stick on PSP. - DebugJunky

Metal Gear Solid Integral SCPS-45412 / SLPM-86247-9

NTSC-J No 3.71, 3.72 and 3.80 work fine (I reccomend 3.80), but using the original game IDs (SLPM86247-9) incurred the same codec audio glitches that the NTSC-U release has with it's original game IDs, I tried using SLPM861114 (which helped sort the MGS

Page 61: PSX on PSP Compatibility List

audio glitching) and it seems to have sorted this problem for me, I used it as the main game ID and the ID of all 3 discs. Using pops 4.01 or 5.00 the EBOOT will crash. Tested with multi-disc EBOOTs made with popstation_md - DebugJunky

Metal Gear Solid VR MissionsSLPM-86247

NTSC-U No

5.00 is working perfectly for me atm - DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky

Metal Slug XSLUS-01212

NTSC-U No  

Mickey's Wild AdventureSCES-00163

PAL-E No5.00 M33-3 Works great. Update: 5.00 have no BG audio, best select 3.71 or 3.72

Micro Machines v3SLUS-00559

NTSC-U No  

Mini Moni Dice de PyonSLPM-87015

NTSC-J No  

Mini Moni Shakka to Tamborin Da Pyon!

SLPM-87079

NTSC-J No  

Miracle Jumpers (Pandemonium 2)

SLPS-01224

NTSC-J Notestinsomegames: Works perfect in 5.00M33-3.

Misadventures of Tron Bonne, The

SLUS-00896

NTSC-U No

Crashes after Tiesel gets kidnapped just before you start the actual game.

3.72: Best played on this firmware

3.80-4.01: Use the 3.80 Popsloader to

load 3.72 Tested by shortboy

3.90 Working, but may freeze when acquiring

certain items on Digging missions.

3.80-5.03: Works but there are problems with

the sound when there is a conversation, like

missing words. The rest plays fine until the

battle with Glyde; 3.72 doesn't have the sound

problems.

Mobil 1 Rally ChampionshipSLUS-01103

NTSC-U No 3.80 by 2PS.

Mobile Light Force (aka Gunbird)

SLUS-01525

NTSC-U No 3.90 by 2PS.

Monkey MagicSLUS-00930

NTSC-U No 3.80 by 2PS.

Page 62: PSX on PSP Compatibility List

MonopolySLUS-00507

NTSC-U No No music

Monster RancherSLUS-00568

NTSC-U No

Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to theMonster Rancher page for more info. Works great on 3.71

Monster Rancher 2SLUS-00917

NTSC-U No

If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine.

Otherwise you are going to need to use

CWcheat codes. Go to the Monster Rancher

2 page for more info.

Tested on 3.71 M33-4 by GamerbyDesign

Monster Rancher Battle Card Episode II

SLUS-01178

NTSC-U No Works perfectly on 5.00 M33-4

MonsterseedSLUS-00743

NTSC-U No Works fine on 5.00 M33-4

Moorhuhn 2SLES-03278

PAL-G No 3.80 by 2PS

Mort The ChickenSLUS-01021

NTSC-U No 3.90 by 2PS

Mortal Kombat IISLPS-00444

NTSC-J No  

Mortal Kombat 3SCUS-94201

NTSC-U No  

Mortal Kombat 4SLUS-00605

NTSC-U Yestested on 3.90 m33-2 using 3.72 pops. No problems so far. -Xzbit

Mortal Kombat TrilogySLUS-00330

NTSC-U Yes

No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes.

Update by GamerbyDesign: It has music and

sound. Runs perfectly. Tested on 3.71 M33-4

Update by jjennings089: Runs on 3.72. 4.01

does not run well; game sticks after loading

stage.

Running CFW 5.00M33-6: Created PSX Image with CloneCD then created eboot.pbp with Popstation GUI 3.00 beta. Ran the game on CFW 3.72 popsloader pack seplugins. Game works perfectly, music & sound work too.Tested by GrimeHavoc on 6/24/2009.

Mortal Kombat Mythologies - SLUS- NTSC-U No 3.80 (SLES-01020): Press START/X button at

Page 63: PSX on PSP Compatibility List

Sub Zero 00476the text screens that follow after boot-up, otherwise the game will hang - by 2PS.Tested on 3.71 M33-4 by GamerbyDesign

Moto RacerSLUS-00498

NTSC-U No  

Moto Racer 2SLUS-00738

NTSC-U No Tested on 3.71 M33-4 by GamerbyDesign

Moto Racer World TourSCES-03037

PAL-E No  

Motor MashSLES-00310

PAL-E No 3.80 by 2PS.

Motor Toon Grand PrixSCUS-94355

NTSC-U No4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2

Mr. DrillerSLUS-01111

NTSC-U YesTested on both 3.90 and 4.01 and worked flawlessly -pitchblack3

Ms. Pac-Man - Maze MadnessSLUS-01018

NTSC-U No Tested by MAN-biker

MTV's Celebrity DeathmatchSLUS-01453

NTSC-U No 3.90 by 2PS.

Mummy, TheSLUS-01187

NTSC-U No 3.90 by 2PS.

Muppet RaceManiaSCES-02008

PAL-E NoTested on 3.90 M33-2 and 4.01 M33-2 by Louington, No initial problems found.

Muscle Ranking Kinniku Banzuke: Vol.2 Aratanarugenkai Enochousen!

SLPM-86457

NTSC-J No 3.80 by 2PS.

Muscle Ranking Kinniku Banzuke : Road to Sasuke

SLPM-86490

NTSC-J No 3.80 by 2PS.

MystSCUS-94602

NTSC-U NoLoaded on 3.80 and lower, did not load on 3.90 or higher. MJC

[edit]

N

Name PSX ID TV TypeManual (Y/N)

Notes

N2O Nitrous OxideSLUS-00637

NTSC-U No 3.90 by 2PS.

N-Gen RacingSLUS-01155

NTSC-U No 5.00 M33-5 Turns off PSP after PSX bios.

Namco Museum EncoreSLPS-01050

NTSC-J No 3.80 by 2PS

Namco Museum Vol. 1SLUS-00215

NTSC-U No 5.00 M33-3 Works great!

Namco Museum Vol. 2SLUS-00216

NTSC-U No 5.00 M33-3 Works great!

Namco Museum Vol. 3 SLUS- NTSC-U No 5.00 M33-3 Works great!

Page 64: PSX on PSP Compatibility List

00398

Namco Museum Vol. 4SLUS-00416

NTSC-U No 5.00 M33-3 Works great!

Namco Museum Vol. 5SLUS-00417

NTSC-U No 5.00 M33-3 Works great!

Nanotek WarriorSLUS-00325

NTSC-U No 3.90 by 2PS.

Naruto: Shinobi no Sato no Jintori Kassen

SLPS-03553

NTSC-J No 3.90 by 2PS.

NASCAR RumbleSLUS-01068

NTSC-U NoThis game worked fine using 4.01 pops on my 5.50 GEN-D3 CFW PSP. I didn't try it with any other, I just chose that option first.

NBA Jam T.ESLUS-00002

NTSC-U No4.01 POPS: Works great including CDDA (by temper999)

Necronomicon: The Dawning of Darkness

SLES-13493

PAL-E No 3.80 by 2PS

Nectaris Military MadnessSLUS-00764

NTSC-U Yes No issues - runs fine

Need For SpeedSLUS-00204

NTSC-U Yes Works great on 3.90 by smithy1185

Need For Speed 2SLUS-00276

NTSC-U No  

Need For Speed 3: Hot PursuitSLUS-00620

NTSC-U No 4.01 Everything fine except music by acidrain

Need For Speed 4 - High Stakes

SLUS-00826

  Yes Runs fantastic, no problems UPDATE on 3.80

Need For Speed - Porsche Unleashed

SLUS-01104

NTSC-U No Runs great on 5.00 by acidrain

Nekketsu OyakoSLPS-00006

NTSC-J No 3.80 by 2PS.

Next Tetris (Deluxe), TheSLPS-02507

NTSC-J No 3.90 by 2PS.

NFL Blitz 2000SLUS-00861

NTSC-U No Works epic on 4.01 - Project

NFL Gameday 2005SCUS-94695

NTSC-U No Sound stops when starting game

NHL 2000SLUS-00965

NTSC-U No  

Nightmare CreaturesSLUS-00582

NTSC-U YesWorks on 5.03 GEN-A(Full) with no music but flawless gameplay and graphics.

Nightmare Creatures 2SLUS-00582

NTSC-U [No]Tested under 5.50 GEN-D3 and its working good:)PSX2PSP 1.4.2. - Lukay

Ninja: Shadow of DarknessSLUS-00435

NTSC-U YesTested under 3.03 and its working just fine. by Darkace Tested under 3.90: psp is turning off after the loading screen. by rakker

Page 65: PSX on PSP Compatibility List

No Fear Downhill Mountain Biking

psp turns off after ps1 intro screen

No one can stop Mr. Domino!SLUS-00804

NTSC-U   3.90 by 2PS.

Nuclear StrikeSLUS-00518

NTSC-U   3.90 by 2PS.

[edit]

O

Name PSX ID TV TypeManual (Y/N)

Notes

Oddworld Abe's ExoddusSLUS-00710

NTSC-U Yes

Tested on 3.71 M33-3 by MonkeyJamboree.If you have some issues with sound use 3.40/3.51 pops.

Works perfectly on 5.00 M33-3 with 5.01

patches. Videos work perfectly, stretch is

perfect, and no hangtimes or anything, runs

great. Tested by Roxas6662.

5.00 works perfect for me, multi-disc EBOOT

made with PSX2PSP 1.4.2 - DebugJunky

Oddworld Abe's OddyseeSLUS-00190

NTSC-U Yes

3.10 Works perfectly for use with 2 player ad-

hoc mode under IRShell. Tested by Finstern

3.52 M33 Sound hangs on the title screen,

clears up during the "Now Loading" screen.

3.71 M33-3 Tested with no errors by

MonkeyJamboree

5.00 M33-3 Works perfectly with 5.01

patches. Everthing is perfect. Tested by

Roxas6662.

5.00 M33-6 Works Fine.

5.00 M33-6 Works perfectly for me, about

half an hour of testing - DebugJunky

Ogre BattleSLUS-00467

PAL-E Yes

Limited screen problem - no report on the NTSC versions

5.00 M33-4 Works perfectly. By XsilentX

Omega BoostSCUS-94449

NTSC-U No Tested on 3.71 M33-3 by MonkeyJamboree

Page 66: PSX on PSP Compatibility List

OneSLUS-00469

NTSC-U No

3.90: Hangs at boot - by 2PS.popsloader @ 3.71:boots and plays fine - by killergp1235.00 M33-3 Works great!

One Piece Grand Battle 2SLPS-03408

NTSC-J No 3.80 by 2PS.

One Piece MansionSLUS-01406

NTSC-U No 3.90 by 2PS.

OverbloodSLUS-00464

NTSC-U Yes4.01 Pops works perfectly! No lag, no crashes. Played it all the way through.

OverboardSLES-00865

PAL-E No

5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more.sheriff

[edit]

P

Name PSX IDTV Type

Manual (Y/N)

Notes

Pac-Man World: 20th Anniversary

SCES-00934

PAL-ENTSC optional from in game menu

NoWorks on 3.90m33.Tested by GeoninjaHangs on load with 5.00M33-3.

Pandemonium!SLUS-00232

NTSC-U

No

Works perfect on 3.90m33.Tested by KnutskyUPDATE: Works perfect in 5.00M33-3.5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody

Pandemonium 2SLUS-00578

NTSC-U

No

Works perfect on 3.90m33. Tested by Knutsky

Works perfect on 3.71 pops:Tested by

REfan190

UPDATE: Works perfect in 5.00M33-3.

Panzer Bandit SLPS-00899 NTSC-J No Works on 3.52 through 4.01 by Edric777

Panzer Front SLES-03339 PAL-E No 3.80 by 2PS.

ParanoiaScape SLPS-01375 NTSC-J No 3.80 by 2PS

Parappa The RapperSCUS-94183

NTSC-U

No Freezes on 4.01

Parasite Eve SLUS00662 NTSC-U

Yes 3.52 M33 and below Use psychospacefish's patch to combine both discs into one.

Note: If your ISO has been patched, it will

Page 67: PSX on PSP Compatibility List

only run on 3.52 or lower. Anything above

freezes after PS logo. StormPooper

3.71 M33-4 Runs perfectly as a multi-disc

eboot.*

3.72 M33 From beginning to the end work

perfectly. by chloe560

4.01 M33-2 Runs perfectly.*

5.00 M33-3 Used UltraISO to create 2 iso's

or 2 bin's then merged into one eboot (either

psx2psp 1.4 or RS-GUI PopStationMD

v3.00 will be ok) but it needs Popsloader

5.00 installed in your mem stick and needs to

be run under 4.01 pop - by Druids1974

5.00 M33 1-6 Works fine. Hangs on startup,

enter the Controller Settings menu by

pressing "Home" then exit, and the game

will load normally, runs perfectly to

completion with a multidisc eboot. Any

other hangs are fixed the same way.

5.00 m33-6 If it continues to lag after exiting

the controller settings, try switching the disc-

load speed to fast in the other settings menu

from the home button menu. <3 Banana_kun

(*)Aya does not dispose of keys until she

reaches the hospital. Not game-breaking, but

takes up some item slots in your inventory.

(**) The keys can be placed in storage in the

basement of the police department. <3

Banana_kun

5.00 M33-6 Works fine as single eboot with

no GameID change or patch. Make eboot

using PSX2PSP v1.4.2 with no compression,

use 4.01 pops and set disc load speed to fast.

Will seem to hang at black screen after PS

Page 68: PSX on PSP Compatibility List

logo when loading from Disc 1, but will load

just fine if left alone for about one minute.

Disc change and save recognition work fine -

Azure Fang

Parasite Eve 2 SLUS-01042

NTSC-U

Yes SLPS-00025 must be used (on both discs) to get this to boot at all.

Room 5 and the Loft may be unlocked for a

short while before you should be able to

enter them (before obtaining the Master

Key). Entering Room 5 without the Master

Key leads to some kind of rendering test

room with no textures (may be worth a look,

but don't save after entering). Entering either

room will cause Room 6 to be locked later

on, which makes it impossible to continue

the game if the huge ANMC in Dryfield

smashes the walkway.

To proceed to Disc 2, save game

immediately after defeating Number 9 in

Dryfield, save game in Douglas's trailer or

Motel Room 6 and reload using Disc 2.

Reloading in Motel Lobby freezes at loading

screen.

3.10 Pops Works perfectly as single disc

eboot. No FMV glitches.

3.11 Pops Works perfectly as single disc

eboot. No FMV glitches.

3.30 Pops Opening the map with the select

button sometimes causes corrupt graphics

requiring a reset to fix.

3.40 Pops Playable, but the FMV's are

glitchy.

Page 69: PSX on PSP Compatibility List

3.52 M33-4 Freezes at the publisher screen.

3.71 M33-2 Freezes at the publisher screen.

4.01: Use GameID SLPS02480

4.01 M33 I used the games own GameID

and it seems to work fine so far (2 hours).

5.00 M33-3 Doesn't work.

5.00 M33-6: Works just fine on single disc

eboot. Currently on disc 2 so I have to test a

multi-disc eboot with psx2psp using game

ID SLPS-02480 and pops 4.01. Have

fun!! :P

5.00 M33-6 Will not boot using pops from

flash but works fine with pops 4.01, fast

disc-load, as multi-disc eboot as mentioned

above. Small graphical error with Kyle

floating in the air during dialogue after SDI

system fires on the bunker, but I think that

was on disc as well. -Azure Fang

PSP-3K with 5.03 GEN-A via

ChickHEN SLPS-00025 would only work

as a single disc eboot with pops 3.10/3.11.

No FMV glitches, but I was caught out by

the Motel Room 6 glitch mentioned above

(even though I didn't enter room 5 or the loft

prior to that). Froze once when using

Combustion and occasionally wouldn't

recognise memory card as well.

Experimented for a while and found that

SLPS-02480 worked as a multi-disc eboot

on pops 4.01 IF compression (converted with

PSX2PSP 1.4) was low. At level 9, froze at

Square EA screen (level 1 still compressed

Page 70: PSX on PSP Compatibility List

to 23% anyway, the same as level 9). If disc

speed is on high, this can cause the publisher

screen freeze (and possibly hang when

loading rooms as well). Played through first

disc so far and swapped to disc 2 without

any problems. Will update when (if) game is

completed.

With regards to the Motel Room 6 glitch, I

recommend saving in the MIST garage

before you leave for Dryfield. Upon arrival,

go up to Motel Room 6. If it lets you enter,

your game's borked as you won't get the cut-

scene with Douglas in the garage and won't

receive the key to the room. After the fight

with the huge ANMC you'll be trapped

upstairs. Reload from the MIST garage and

try again. - Gojiratron

Note for home rips: Some US copies of disc

2 (SLUS-01055) use intentional bad sector

copy protection which will abort some tools

like Alcohol 120% with an

unexpected/unrecoverable read error. If you

run into this issue use CloneCD to create

the .img for conversion. Completed raw

playthrough, full + Pierce scenario, no

problems. Will update if anything arises

during future/secondary mode playthroughs -

Azure Fang

Parasite Eve 2 SLES-02558 PAL-E No ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection.

3.40 POPS: Playable. Use SLPS-00025 to

avoid publisher screen freeze. Movies are

watchable but has slight distortion. Certain

Page 71: PSX on PSP Compatibility List

cutscenes lag and not in sync with the audio

on max compression. Saving may fail on

rare occasions but all you need to do is retry.

~NXMT

3.90: Freezes at publisher screen. ~NXMT

4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL].

Patriotic PinballSLUS-01539

NTSC-U

No4.01: Runs fine - by 2PS3.80: Slow loading times - by 2PS

Penny RacersSCES-00391

PAL-E No  

Pepsiman SLPS-01762 NTSC-J No

3.90 by 2PS.From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008

PersonaSLUS-00339

NTSC-U

Yes

Freezes on the first loading screen with 4.01 and 5.01m33-3.Works fine on 5.01m33-6.3.71 seems to be working fine.

Persona 2:Eternal Punishment

SLUS-01158

NTSC-U

No Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often.

5.00m33-3 with GameID SLPS-02100 Creat

ISO with UltraISO and eboot.pbp with RS-

GUI Popstation MD 3.00. Then run game

with Popsloader 5.00 and with 3.71pop and

everything will be OK.

4.01 pops works great for both the game and

bonus disc using ID SLPS02100 for both. I

also made a multi-disc eboot containing

v1.0a fan patched Persona 2: Innocent Sin,

Page 72: PSX on PSP Compatibility List

Persona: Eternal Punishment and Persona 2:

Eternal Punishment bonus disc using

SLPS02100 as the main ID and as each discs

ID - the game ran great for all 3 discs on

4.01 pops on my 5.00m33-6 phat. Eboot was

made with PSX2PSP v1.4.2 - DebugJunky

Persona 2:Innocent Sin SLPS-02100 NTSC-J No

An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky

Tested on 4.01 m33-2 maybe slowdown a bit

for some time, but still work. no bug, no

freeze so far.

PGA Tour'98SLUS-00517

NTSC-U

No 3.80 by 2PS

PhilosomaSCES-00059

PAL-E No 3.90 by 2PS.

Pikinya! EX SLPS-01345 NTSC-J No 3.80 by 2PS

PinobeeSLUS-01494

NTSC-U

No 3.80 by 2PS

Pipe Dreams 3DSLUS-01409

NTSC-U

No 3.80 by 2PS

PitballSLUS-00146

NTSC-U

No 3.80 by 2PS

Pitfall 3D: Beyond the JungleSLUS-00254

NTSC-U

No Works fine on 5.00 M33-3

PO'edSLUS-00097

NTSC-U

No 3.80 by 2PS

Pocket Fighter SLUS-00653

NTSC-U

Yes Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know.UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and 3.72, 3.71, and 3.80 all

Page 73: PSX on PSP Compatibility List

still freeze randomly.UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario

Pocket Fighter SLES-01378 PAL No

5.00-M33-3: Runs much like the US version did before5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas.

Point BlankSCES-00886

PAL-E No  

Point Blank 3SLUS-01354

NTSC-U

No  

Polaris SnowcrossSLUS-01033

NTSC-U

No 5.00 M33-6 Tested by Roxas6662

PolicenautsSLPS-00215 - SLPS-00216

NTSC-J No

5.00m33-6: Works perfectly (English patched).Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky5.03 GEN-C: Same as 5.00 :D

Populous: The BeginningSLUS-00277

NTSC-U

No Tested on 3.40 OE-A, works great.

Populous: The Beginning SLES-01760 [E] X

5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! - Anarchy4_20

Porsche ChallengeSCUS-94187

NTSC-U

No  

Power Move Pro WrestlingSLUS-00408

NTSC-U

NoUse pops 3.51 or less if you have sound problems. 5.00-4 - no music.

Power Rangers Zeo - Full Tilt Battle Pinball

SLUS-00256

NTSC-U

Notestingsomegames: So far, works perfect on 5.00

Power Serve Tennis 3DSLUS-00105

NTSC-U

No 3.80 by 2PS.

Power ShovelSLUS-01343

NTSC-U

No 3.80 by 2PS

Poy Poy SLUS- NTSC- No  

Page 74: PSX on PSP Compatibility List

00486 U

Poy Poy 2SLUS-00486

NTSC-J No  

Primal RageSLUS-00126

NTSC-U

NoGame works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey.

Prismland Story SLES-03284 PAL-E No 3.80 by 2PS.

Pro Pinball - The WebSLUS-00371

NTSC-U

No3.01-4.01: Hangs on Interplay logo screen - by 2PS.

Pro Pinball - Timeshock!SLUS-00639

NTSC-U

No3.01-4.01: Hangs on Interplay logo screen - by 2PS.

Professional Underground League of Pain

SCUS-94551

NTSC-U

NoMain Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto

Project OverkillSLUS-00045

NTSC-U

No  

Psychic DetectiveSLUS-00165

NTSC-U

No

Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS

Pukunpa: Joshikouki no Houkago

SLPS-00409 NTSC-J No 3.80 by 2PS.

Puyo Puyo: Tsuu Ketteiban SLPS-00530 NTSC-J No 4.01 by 2PS

Puzzle Arena Toshinden SLPS-00879 NTSC-J No 3.90 by 2PS

Puzzle Star SweepSLUS-01307

NTSC-U

No 3.80 by 2PS

[edit]

Q

Name PSX ID TV TypeManual (Y/N)

Notes

Qix NeoSLUS-01561

NTSC-U No 3.80 by 2PS.

Quake 2SLUS-00757

NTSC-U No

Graphics and sound are GOOD! After re-mapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey.

[edit]

R

Name PSX IDTV Type

Manual (Y/N)

Notes

Racing Lagoon SLPS-02038 NTSC-J No 3.72 Pops - works perfectly - EasySan

Raiden DX SCPS-45019 NTSC-J No 3.90: SLPS-00728 by 2PS

Raiden Project (Anniversary SCUS- NTSC- No 3.90: Also works on PAL (SLES-00051) - by

Page 75: PSX on PSP Compatibility List

Edition) 94402 U 2PS.

Rainbow Six: Lone WolfSLUS-01473

NTSC-U

No  

Rakugaki ShowtimeSLPM-86272

NTSC-J No

3.80 by 2PS.4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook.

Rally CrossSCUS-94308

NTSC-U

No Tested on 3.52 M33-4 by GamerbyDesign

Rally De Europe SLPS-02679 NTSC-J No  

Rampage Through TimeSLUS-01065

NTSC-U

No3.90: Runs fine - 2PS3.80: Freezes once in-game/demo - 2PS

Ranma 1/2 Renaissance SLPS-00522 NTSC-J No  

Rapid Reload SCES-0004 PAL-E No 3.90 by 2PS

Ray TracersSLUS-00534

NTSC-U

No  

RayCrisis: Series Termination

SLUS-01217

NTSC-U

Yes 3.90 by 2PS

RaymanSLUS-00005

NTSC-U

Yesworking fine on 4.01m33-2 w/ pops original flash -Xzbit

Rayman SLES-00049 PAL-E No

Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide.

Rayman 2 SLUS01235NTSC-U

No

Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes.

RaystormSLUS-00482

NTSC-U

No3.90: J (SLPS-00678) by 2PS.5.00 works perfectly, tested it for about half an hour - DebugJunky

RC HelicopterSLUS-01376

NTSC-U

No 3.90 by 2PS

RC RevengeSLUS-01168

NTSC-U

No  

Ready 2 Rumble BoxingSLUS-00857

NTSC-U

No  

Ready 2 Rumble Boxing: Round 2

SLUS-01147

NTSC-U

No 3.90 by 2PS

Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind

SLPM-86085

NTSC-J No 3.80 by 2PS

Red Asphalt (Rock 'n Roll Racing II)

SLUS-00282

NTSC-U

No 3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro

Page 76: PSX on PSP Compatibility List

3.80: Unable to get pass options/selection

screen - by 2PS.

5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro

Resident EvilSLUS-00170

NTSC-U

No

Works well 3.71. Some sound glitches. Tested by SephirothX

5.00 M33-3 Works fine so far (3 hours)

Resident Evil SLES-00200 PAL-E No5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash

Resident Evil: Director's CutSLUS-00551

NTSC-U

Yes

Works perfectly 3.40. Tested by SephirothX.

3.52: Playable. ~NXMT

3.71: Playable. ~NXMT

5.00 M33-6: Playable. - LiquidSnakE

5.00 M33-6 using default game id plus 4.01

pops game plays flawlessly from beginning

to end with no issues. sheriff

Resident Evil: Director's Cut SLES-00969 PAL-E Yes  

Resident Evil 2 SLUS-00421

NTSC-U

Yes 3.40/3.52: SLPS-01222 MUST be set as the Game ID.

3.71: Disc 1 reported to work if you use the

GameID SLPS-01510, however disc 2

freezes at police station.

3.80: Both disk 1 and 2 work perfectly using

SLPS-01222 again. Tested by Cheska.

During the train boss battle with Birkin on

Claire Scenario B the game will freeze if you

stay too close to the train door-solution: go to

the opposite side of the train and fight him

there, once the battle is over there is no

danger of freezing(Note: this is on a two

eboot none multi disc version it may be

different on multi disc.) Tested by REfan190

3.90: Both disk 1 and 2 freeze at Violence

Page 77: PSX on PSP Compatibility List

Warning screen on SLPS-01222. Leon/Claire

A Scenarios (Disk 1) works perfectly

using SLPS-01510, but B Scenarios freeze at

random points when going up stairs or

ladders in the police station.

5.50GEND-2 pops 4.01 using psx2psp to

create single eboot changed game id and

main game ID to SLPS-01222 and works

without a flaw woot!! cw cheat works with

it as well in the cheatpops db file change

game id to whatever cwcheat shows for the

game. -->> upgraded to 5.50GENd-3 and

still working flawlessly Whitetiger2695

5.00 M33-6/5.50 GEN-B2: Before getting

crazy trying to make this game to work

correctly (like me! :P), just look my

observation about it at the 'Resident Evil 2:

Dual Shock Edition NTSC-U' bellow. I'm

sure it will be very usefull! ;) - joe1310

CFW Enabler 3.51: joe1310's way works!

Resident Evil 2 SLES-00972 PAL-E Yes

The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3.

Resident Evil 2: Dual Shock Edition

SLUS-00748

NTSC-U

No 3.52: Works perfectly - Use SLPS-01222 - by 2PS

3.72: Freezes at violence warning screen

(used multidisc eboot and SLPS-01222). -

LiquidSnakE

3.80/.90: Crashes at violence warning screen

even when using SLPS-01222 - use other fw

(3.52) - by 2PS

3.80: Freezes at violence warning screen

(used multidisc eboot and SLPS-01222). -

Page 78: PSX on PSP Compatibility List

LiquidSnakE

3.80: My multidisc eboot (with SLPS01222

as the main ID and both discs IDs) gets past

the violence warning screen on both discs

and works awesome, I made mine with

popstation_md and disc images of the dual

shock edition - DebugJunky

3.90: Freezes after PlayStation logo (used

multidisc eboot and SLPS-01222). -

LiquidSnakE

4.01: Freezes after PlayStation logo (used

multidisc eboot and SLPS-01222). -

LiquidSnakE

4.01M33-2: (tested on PSP 'Fat') Freezes

after entering the Police Station. Use Game

ID: SLPS-01222 and Popsloader to emulate

3.25 and everything will work fine.

By, Caustic Paradox

5.00 M33-6: Works Fine (used multidisc

eboot that I created myself using PSX2PSP

v1.4.2 and SLPS-01222 and pops 3.9). -

xFrostx

5.00 M33-6/5.50 GEN-B2: Works very fine,

exactly as xFrostx said, BUT there is

a VERY IMPORTANT MISSING

DETAIL that it cost me a lot of time! Here it

is: To prevent the game to freeze at violence

warning screen, when creating the

EBOOT.PBP file DO NOT FORGET to

change each one of the disks

IDs TOGETHER WITH the Main Game

ID! To make it easier, just follow this: before

clicking the 'Convert' button at the 'whatever-

Page 79: PSX on PSP Compatibility List

program-you-are-using' interface, make sure

you have changed the Main Game ID

to SLPS-01222, the Disk #1 (Leon) ID

to SLPS-01222 and finally, the Disk #2

(Claire) ID to SLPS-01223. My advice: use

PSX2PSP v1.4.2 to do this, as far I know, no

other program allows you to adjust the IDs

like this one. If you bypass this step or

change only the Main Game ID, the game

will freeze at the violence warning screen for

sure! I'm using firmware 5.00 M33-6, with

POPsloader 3.90 and the game is running

flawless now! By the way, this same

information is also valid to the RE2 without

Dual Shock support. Enjoy the game! ;)

- Updated Info: I've updated my PSP to 5.50

GEN-B2 and still works very fine. Don't

worry, be happy! :D - joe1310

Works great on 5.50 Gen-D3, running

pops 3.90 as said above, got past the police

station aswel, i named the leon disc and

tagged it with main game id 01222, and the

same for the game id changing it to 01222,

not too sure about clares disc havent got that

far, if im reading the details above right you

have to name the main game id 01222 and

the game id 01223 for her disc, ive made the

eboot but waiting to finish disc 1 then ill

report back if disc 2 sticks or freezes

anywhere, also alot of people were having

problems gettin the cwcheat to work with

dual shock version, i too had problems, it

took me 2 full days to figure it out the game

saved in the database already isnt working

Page 80: PSX on PSP Compatibility List

with nstc versions of this game so you think

change the game id to SLPS_01222 will

help, it doesnt,what i done was downloaded

the latest cwcheat database from their site

and edited it with cwcheat editor deleting all

resident evil 2 entrys and create my own new

entry with the same details that came up

when the cheats didnt work,its a little

complicated talking about it here, if any of

you want the new database, email me, if

anyone needs help on it then contact me by

my email,

[email protected],

ENJOY!!! h34dc4s3 (UPDATE) Clare disc

works also and have gotten cheats to work

aswel, i only added a few cheats for clares

disc, its not that hard to add the cheats using

the cheat databae editor,as ive said above if

you need the cheat database just email me.

ENJOY!!!

5.50 GEN-D:</b> still freezes at police

station when using SLPS-01222 and 3.90

pops - VEnDeTtA bOy

5.03 MHU (CFWEn 3.51): Game freezes at

warning screen with popsloader 3.72 using

SLPS-01222. Any other popsloader will

either freeze the PSP or cause the game to

not start. - rtyu12

5.50 GEN-D, pops 3.70 & 3.90. Game

doesn't load at all. I tryed what joe1310 says

above(about changing the ID for both disk)

and also tryed with a miltidisk eboot, but

nothing seems to work. Bring us a little light

Page 81: PSX on PSP Compatibility List

here anyone. Xandro.

5.00 m33-6:slim psp game

play's perfectly through both leon and claires

discs using pops 3.40 plus game id SLPS-

01222 also setting disc speed to fast. (the

only problem was a bit of slowdown when

using the machine gun with claire playing the

arranged game).sheriff.

Resident Evil 3: Nemesis SLUS-00923

  Yes 5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could - in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)- Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which could come in handy. Keep a copy and you won't have to worry about that problem next time.

Important! Use SLPS-01222 (BioHazard 2

Game ID) to avoid Clock Tower game

freeze. To avoid game freeze after getting the

firehose, instead of going directly to the

alley, go back to the parking lot to deposit

the hose in the chest. Now go directly to the

alley (without the fire hose) and then there

you withdraw the hose skipping the door

Page 82: PSX on PSP Compatibility List

where the game freezes.

4.01m33-2: freezes when open chest use

SLPS-01222 (BioHazard 2 Game ID) - by

gameoke.3.90 Works fine so far (1 hour)

4.01m33-2 with Popsloader 3.40 works fine,

but freezes after Clock Tower - by

ZosKiaCvltvs1992

on 5.00m33-6 using 3.52 pops with game id

SLPS-01222, i experienced random freezes

while playing the "NEXT GAME" - by

johnyboy727

Works flawless!Game-id SLPS-01222,

firmware 5.00 M33-3, and pops 3.40. Got a

complete game and well though a second -

Arkuni // Important note: It works, just

finished the game (POPS 3.40 on Firmware

5.50 GEN-B2), BUT it works only if Game-

ID AND Save-ID is SLPS-01222! If you use

PSX2PSP 1.4 to alter the Save-ID so you can

have RE 2 and 3 (both need the Biohazard 2-

ID to work) together on the same Memory

Stick without one screwing up the other's

Saves, RE 3 will be broken in the process

and lock up at the church! - LiquidSnakE

5.00 M33-6: Black screen after intro.

Happens if you use SLPS-02300 (japanese

Game-ID of Biohazard 3: Last Escape) as

well. Tried out some POPS, 3.40 worked

good, but freezes after the hospital when

you're entering the church with Carlos. -

LiquidSnakE

5.00 M33-6: use id SLUS-00923 and Zinga's

Simple Popstation GUI 3 beta,Once you

Page 83: PSX on PSP Compatibility List

encounter black screen after intro, press

"Home" button then press again to return to

game, Main menu screen will appear -

jmtstan

5.00 M33-6 GAME-ID: SLUS-00923

[POPS 3.90] ... NO BLACK SCREEN ON

BOOT!!. GAME STARTS PERFECTLY.

EBOOT Compiled Using PSX2PSP v1.4.2 -

Freezes up at the beginning text, after video

sequences when she is saying "this is my last

chance...blah blah". If you want to get this to

work, use the technique described at the top

of this row. - Anarchy4_20

3.40 pops on a 5.00 m33-6 psp is working

great so far (half an hour of testing only)

using SLPS 01223 - I used 01223 (the Claire

disc ID) instead of 01222 so that my save

files would come up seperate to those of resi

2 (I used the SLPS 01222 ID on resi 2) and

so that the the savedata wouldn't use the

default gameID name, which happens when

multiple games share the same ID -

DebugJunky

PSP3000 with 5.03 GEN-B via

ChickHEN It seems to work with the

Biohazard 2 SLPS-01222 ID and POPS 3.90,

works fine so far(1-2hours aprox).-

Chukymaster

Resident Evil 3: Nemesis SLES-02529 PAL-E Yes

Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX

Resident Evil: SurvivorSLUS-01087

NTSC-U

NoWorks perfectly 3.40, 3.71 & 3.90. Tested by SephirothX5.00 M33-3 Seems to work fine.

Resident Evil: Survivor SLES-02732 PAL-E No 3.90: Apart from minor screen clipping at the

Page 84: PSX on PSP Compatibility List

bottom, game is fully playable. ~NXMT

Re-Volt SLES-01973 PAL-E No  

Return FireSLUS-00184

NTSC-U

No 3.80 by 2PS

Rhapsody: A Musical Adventure

SLUS-01073

NTSC-U

NoWorks fine using 5.00 m33-6 using 4.01 Popsloader. Doesn't work with 3.72 Popsloader.

Ridge Racer (Greatest Hits)SLUS-00540

NTSC-U

No Tested on 3.71 M33-2

Ridge RacerSCES-00001

PAL-E No Screen clipping at bottom

Ridge Racer 2 (A.K.A. Revolution)

SLUS-00214

NTSC-U

No Tested on 3.71 M33-2

Ridge Racer 3 (A.K.A. Rage Racer)

SLUS-00403

NTSC-U

No Tested on 3.71 M33-2

Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4)

SLUS-00797

NTSC-U

No

Tested on 3.71 M33-2

4.01: Playable. - LiquidSnakE

5.00 M33-6: Playable. - LiquidSnakE

Ridge Racer High Definition Edition (RR Type 4 Bonus Disc)

SLUS-90049

NTSC-U

NoTested on 3.71 M33-2; hangs at the Namco logo

Rival Schools: United by Fate (Arcade Disc)

SLUS-00681

NTSC-U

Yes

5.00 M33-6 Works great, Made with PSX2PSP 1.4.2

5.00 hangs at the PS logo for disc 1 (arcade)

but works fine for disc 2 (evolution

disc), 3.71works perfectly for both discs.

Used immaculate disc images and converted

with PSX2PSP 1.4.2 - DebugJunky

Rival Schools: United by Fate (Evolution Disc)

SLUS-00771

NTSC-U

Yes5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2

Riven: The Sequel to MYST SLUS-00535

NTSC-U

No note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game.

4.01 M33-2 Working, but it may crash in a

VERY few select points if you try skipping a

cutscene. There's a LOT of video in this. The

cutscenes are also very short so there's

USUALLY no problem in letting them play,

but if the game freezes, try not skipping that

Page 85: PSX on PSP Compatibility List

cutscene next time.

5.00 M33-4 Working here, too

Road RashSLUS-00035

NTSC-U

No3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662

Road Rash 3DSLUS-00524

NTSC-U

Yes

3.52 POPS: Certain songs will freeze the game. ~NXMT

3.71 pops: got past loading screen and played

a race. so far so good. -theydidntnameme

3.72 POPS: Locks up at the initial loading

screen (The progress bar will loop endlessly).

~NXMT

4.01: Locks up at the initial loading screen

(The progress bar will loop endlessly).

~NXMT

5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper.

Road Rash JailbreakSLUS-01053

NTSC-U

No 5.00 m33-6 Works -Piratesmack

Robo-PitSLUS-00316

NTSC-U

No 5.00 m33-6: runs fine -theydidntnameme

Robo-Pit 2SLUS-01563

NTSC-U

No 5.00 m33-6: runs fine -theydidntnameme

Rock'em Sock'em Robots Arena

SLUS-01124

NTSC-U

No 3.80 by 2PS

Rockman X3 SLPS-00283 NTSC-J NoWork fine with popsloader to pops 3.52 and use Fast Disc speed

Rockman X4 SLPS-00902 NTSC-J No 3.90 by SleepyMan

Rockman X5SLPM-86666

NTSC-J No

Roll Away/Kula WorldSLUS-00724

NTSC-U

NoWorks fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy

RollcageSLUS-00800

NTSC-U

No3.90: PAL (SLES-00539) by 2PS.3.90 pops SLUS-00800 works with music. by Killy

Rollcage - Stage IISLUS-00867

NTSC-U

NoDoes not boot at all. (3.90 M33)5.00 M33-4 and every pops: infinite loop on PS logo. by Killy

Romance of the Three SLUS- NTSC- No 3.90: Playable. ~NXMT

Page 86: PSX on PSP Compatibility List

Kingdoms IV: Wall of Fire 00195 U

Romance of the Three Kingdoms VI: Awakening of the Dragon

SLUS-00918

NTSC-U

No

3.71: FMV's have no sound. Everything else works fine. ~NXMT 3.90: FMV's have no sound. Everything else works fine. ~NXMT4.01 : FMV's have sound. everything works perfect. - By Haruhi91PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91

Rox SLES-04069 PAL-E No 3.80 by 2PS.

RPG MakerSLUS-00640

NTSC-U

No3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662

R-TypesSLUS-00753

NTSC-U

NoWorks on 3.10OE-A'No Errors on 3.71 M33-3. Tested by MonkeyJamboree

R-Type DeltaSLUS-00877

NTSC-U

NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

R-Type Delta SLPS-01688 NTSC-J No 5.00 M33-3 Works fine.

Running WildSCUS-94272

NTSC-U

No  

[edit]

S

Name PSX IDTV Type

Manual (Y/N)

Notes

Saga FrontierSCUS-94230

NTSC-U

Yes

May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A.

5.00m33-3 Works flawlessly - by

Druids1974

Saga Frontier 2SLUS-00933

NTSC-U

No

Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2.My first Duel loaded just fine on 4.01 M33-2

5.00m33-3 Works flawlessly - by

Druids1974

Saiyuki: Journey WestSLUS-01381

NTSC-U

No

3.71 pops works fine -Xzbit

5.00m33-3 Works flawlessly - by

Druids1974

Samurai Deeper Kyo SLPS-03506 NTSC-J No 3.80 by 2PS

Samurai Shodown: Warriors Rage

SLPM-86345

NTSC-J NoAlso known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba

Page 87: PSX on PSP Compatibility List

Samurai Shodown: Warriors Rage

SLUS-01039

NTSC-U

No 3.80 by 2PS

SD Gundam G Generation F SLPS-02900 NTSC-J No 3.90 by SleepyMan

SentientSCUS-94110

NTSC-U

No  

Sentinel ReturnsSLUS-00604

NTSC-U

No 3.80 by 2PS

Sexy ParodiusSLPM-86009

NTSC-J No  

Shadow MadnessSLUS-00468

NTSC-U

No

5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression.

Single disc eboots suffer the same problems

as multi on pops higher than 3.11, function

fine with pops 3.11 and under, but anything

under 3.11 causes some sound problems.

Issue with single disc eboots is that this game

requires constant disc changes rather than a

permanent swap after progressing far enough

in the game and doesn't allow save at disc

change screens. Unless a fix for multi-disc

can be found, PSP play of this game is not

feasible - Azure Fang

Shadow ManSLUS-00895

NTSC-U

Yes Working, but slow (like on PSX)

Shaolin SLES-01658 PAL-E Yes3.80 Runs ok but crashes when coming out of options menu - by 2PS

Sheep Dog and Wolf SLES-02895 PAL-E No

Voice acting can be off, on 5.00M33-6 has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas.

Shipwreckers! SLUS00558NTSC-U

No 3.71: flawless -theydidntnameme

Shura No Mon SLPS-01202 NTSC-J No 4.01 by 2PS

Silhouette MirageSLUS-00728

NTSC-U

No 3.90 by 2PS.

Silent BomberSLUS-00902

NTSC-U

No3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS

Page 88: PSX on PSP Compatibility List

Silent HillSLUS-00707

NTSC-U

Yes

No Errors on 3.71 M33-3. Tested by MonkeyJamboree

Works fine on 3.90 M33-3. ~NXMT

Works Flawless on 5.00 M33-4.Completed

game. Tested by Corpse.

Perfect on 5.00 M33-6 Tested by Roxas6662

Confirmed to be perfect on 5.00 M33-6,

although there will be some occasional minor

slowdown unless the disc speed is set to

"Fast."

5.50 MHU Work fine. -Shazam

5.50 GEN-D3 Occasional lag spikes, unless

disc speed set to fast. Also freezes quite

often. -Chase

Silent Hill SLES-01514 PAL-E Yes Tested on Firmware 3.40 OE-A by dvdchas

SilverloadSLUS-00050

NTSC-U

No 3.80 by 2PS

Sim City 2000SLUS-00113

NTSC-U

No

5.00m33-6 it is playable, but it lags a little - D3dGrlsDntS4yN0Does not work on CFW 5.50 Prometheus for PSP-1000-2000. - GamerbyDesign

Simpsons WrestlingSLUS-01227

NTSC-U

Yes  

Skeleton WarriorsSLUS-00209

NTSC-U

No3.80 by 2PSNo Errors on 3.71 M33-3. Tested by MonkeyJamboree

Skullmonkeys SLES-01090 PAL-E No5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas.

SkullmonkeysSLUS-00601

NTSC-U

No

4.01/5.00: Same issue applies as with 3.71 M33-3.3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree

Slap Happy Rhythm Busters SLPS-02789 NTSC-J No 3.90 by 2PS.

Slayers Royal SLPS-01363 NTSC-J No5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas

Page 89: PSX on PSP Compatibility List

Slayers Wonderful SLPS-01599 NTSC-J No5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas

Sled Storm SLPS-00955NTSC-U

No

3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game.

Smash Court 3 SLPS-03001 NTSC-J No 3.90 by 2PS.

Smurfs, The SLES-01749 PAL-E No 5.00 M33-6: Runs great. - by bosshunter

Sniper, The (Simple 1500 Series Vol.056)

SLPM-86762

NTSC-J No 4.01 by 2PS

Snobow Kids Plus SLPS-01823 NTSC-J No5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on on-screen. - LiquidSnakE

Spec Ops - Ranger EliteSLUS-01299

NTSC-U

Yes Unknown

Speedball 2100SLUS-01218

NTSC-U

No

Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions.

Sonic Wings Special SLPS-00307 NTSC-J No 3.80 by 2PS

Soukyuu Gurentai - Oubushutsugeki AKA Terra Diver

SLPS-01172 NTSC-J No

3.10: works perfect3.71: black screen with sound after character selection3.90: black screen with sound after character selection

Soul Blade SLUS-00240

NTSC-U

Yes Not at fullspeed, Crashes at 2nd stage

(3.51 update: Now runs at fullspeed, 2nd-

stage bug fixed. Edge Master mode freezes at

'Mission 1' screen. SLPS-01222 increases

compatibility, but re-introduces slowdown.)

UPDATE: Running at full speed, no crashes

in 3.71 pops. Converted using Icetea using id

SLUS00240 

Finally figured out what causes the crashes in Edge Master mode. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out (x), then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes (just the

Page 90: PSX on PSP Compatibility List

first time, but in subsequent times you need at least a bit of the animation to play). Tried with 3.71. - Menagerie

Soul BladeSCES-00577

PAL-E No

Screen Offset due to PAL, but not severe, Fullspeed

(3.51 update: Screen centering fixed, Edge

Master mode freezes at 'Mission 1' screen.

SLPS-01222 introduces the same

compatibility and slowdown issues as the

NTSC version.)

5.00 M33-6: Runs fine. ChapmeisterFlash

Soul Edge SLPS-00555 NTSC-J Yes

Fullspeed(Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707.

Soul Of The SamuraiSLUS-00822

NTSC-U

No

3.90: No problems, dojo-crash bypassed! - by 2PS3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS

South Park SLES-02158 PAL-E No  

South Park RallySLUS-00984

NTSC-U

No4.01: works flawlessly.No music in 5.00 M33-6, use 4.01 instead

Soviet StrikeSLUS-00061

NTSC-U

No3.90 by 2PS.Tested on 3.52 M33 by GamerbyDesign

Speed FreaksSCES-01763

PAL-E No  

Speed RacerSLUS-00613

NTSC-U

No 3.90 by 2PS.

Spider - The Video GameSLUS-00230

NTSC-U

No 3.80 by 2PS

Spider-ManSLUS-00875

NTSC-U

Yes

Spiderman 2 - Enter ElectroSLUS-01378

NTSC-U

NoSound and video seem fine, tested in 3.71 M33-3 by Don Roberto

Spin JamSLUS-01250

NTSC-U

No 3.80 by 2PS.

Spongebob Squarepants Supersponge

SLUS-01352

NTSC-U

No3.71 & above: constantly lags; 3.03 works flawlessly

Spyro The DragonSCUS-94228

NTSC-U

Yes

cutscene sound out of sync, screen offset slightlyUPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree

Page 91: PSX on PSP Compatibility List

Spyro 2: Gateway to Glimmer

SCES-02104

PAL-M5

YesSeems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start.

Spyro 2: Ripto's RageSCUS-94425

NTSC-U

Yes The voiceovers sometimes drop out

Spyro 3: Year of the DragonSCUS-94467

NTSC-U

Yes

Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX.Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release.5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions.

Stahlfeder SLPS-00162 NTSC-J No 3.90 by 2PS

Star Gladiator SLPS-00539 NTSC-J No 3.80 (SLUS-00372) by 2PS

Star Ocean: The Second Story

SCUS-94421

NTSC-U

Yes

Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on!5.50 GEN D-3 using psx2psp for single eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws.

Star Sweep SLPS-01040 NTSC-J No 3.80 by 2PS

Star Wars: Dark ForcesSLUS-00297

NTSC-U

NoSeems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture.

Star Wars - DemolitionSLUS-01183

NTSC-U

No5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho

Star Wars Episodio 1: La Amenaza Fantasma

SLES-02038 PAL-ESP

No Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen.

Fixing the ISO (riping zanzibar.000 with a

empty file) and with original ID shows

loading screen but freezes with a black

screen when it ends. Fixing it and changing

Page 92: PSX on PSP Compatibility List

the ID to SLPS01222 shows very graphical

issues and a hang when finished loading. All

tests with Pops 3.52 on 5.00 M33-6 -

by largeroliker

Star Wars Episode 1: The Phantom Menace

SLUS-00884

NTSC-U

NoDoes not work on 5.00M33. Freezes right after Playstation logo screen. Tested byWatsonator117

Star Wars: Masters of Teras Kasi

SCUS-00562

NTSC-U

No

Extreme graphical problems 3.02. Tested by SephirothX 5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho.

Star Wars - Rebel Assault IISLUS-00381

NTSC-U

No5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho

Starblade AlphaSLUS-00057

NTSC-U

No

3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS. Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level.

StarfighterSLUS-00241

NTSC-U

No 3.80 by 2PS

Starfighter SanveinSLUS-01302

NTSC-U

No 3.80 by 2PS

Street Fighter Alpha - Warriors' Dreams

SLUS-00197

NTSC-U

Notestinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything seems to work perfect.

Street Fighter Alpha 3SLUS-00821

NTSC-U

Yes 3.52 by krayziefox

Street Fighter Collection Disc 1 (Super SFII & Super SFII Turbo)

SLUS-00423

NTSC-U

No

testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed.

Street Fighter Collection Disc 2 (Street Fighter Alpha 2 Gold)

SLUS-00584

NTSC-U

No

testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.

Page 93: PSX on PSP Compatibility List

Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo)

SLUS-00746

NTSC-U

No

testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.

Street Fighter EX Plus AlphaSLUS-00548

NTSC-U

No3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music.

Street Fighter EX 2 PlusSLUS-01105

NTSC-U

Notestinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm.

Street Fighter - The MovieSLUS-00041

NTSC-U

No3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect.

Street RacerSLUS-00099

NTSC-U

No 3.90 by 2PS.

Street Sk8erSLUS-00818

NTSC-U

Nopopsloader @ 3.71:boots and plays fine - by killergp123  

Strider 1 SLPS-02620 NTSC-J No

4.01 M33-3 Works great even with fast disc speed set.5.00 M33-3 Doesn't work. Black screen even before PS logo.

Strider 2 SLPS-02621 NTSC-J No

popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph  5.00 M33-3 Works fine.

Strider 2SLUS-01163

NTSC-U

No

popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 - StriderH25.00 M33-6

Strike PointSLUS-00139

NTSC-U

No 3.80 by 2PS.

Striker Pro 2000SLUS-01078

NTSC-U

No 3.80 by 2PS.

Strikers 1945SLUS-01337

NTSC-U

No  

Strikers 1945 II SLES-03510 PAL-E No 3.80 by 2PS.

Submarine Commander SLES-02728 PAL-E No

Plays flawlessly on 5.00 M33-6

5.00m33-6, original from flash - works fine so far. - JEETY

Suiko Enbu: Outlaws of the lost dynasty

SLPS-00137 NTSC-J No 3.72: Runs fine, no problems - by 2PS

3.80: Glitchy/corrupted graphics in-game -

by 2PS

Page 94: PSX on PSP Compatibility List

3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly

SuikodenSLUS-00292

NTSC-U

Yes

3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie

Suikoden 2SLUS-00958

NTSC-U

Yes

Freezes on Mist monster in 3.40 and below.

WORKS 100% on new 3.51 M33 Firmware -

see Installing PSP 3.51 M33 Firmware.

3.90 Works perfectly - tested by kryst

abegnalie

5.00 M33-6 Works perfectly - Azure Fang

Super Bubble PopSLUS-01528

NTSC-U

No 3.80 by 2PS

Super Puzzle Fighter II Turbo

SLES-00605 PAL-E No  

Super Puzzle Fighter II Turbo

SLUS-00418

NTSC-U

NoCFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy

Super Robot Wars Alpha Gaiden

SLPS-03147 NTSC-J Nocfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load.

Super Robot Wars Alpha (part. Eng. trans.)

SLPS-02636?

NTSC-J Nocfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet.

Super Robot Wars F SLPS-01727 NTSC-J No  

Super Shot SoccerSLUS-01464

NTSC-U

No 3.90 by 2PS.

Syndicate WarsSLUS-00262

NTSC-U

Yes Works fine on 3.90 M33 tested by Knutsky

Syphon FilterSCUS-94240

NTSC-U

Yes3.90: Playable. ~NXMT3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695

Syphon Filter 2 SCUS-94451

NTSC-U

No Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.*

3.90: Tested using a personal rip and the

game is fully playable. Bin/Cue converted

using Popstation GUI 3.0 with the default ID.

~NXMT

3.90: Works only with the 2 cds version

(Fully playable, without crashes), the

Page 95: PSX on PSP Compatibility List

multidisk version doesnt work. - OPALAO

3.71 & 3.72: Works fine with the multidisk

version at the beggining , random freezes at

the flamethrower part and it freezes at the

train mission - OPALAO

Syphon Filter 3SCUS-94640

NTSC-U

No 3.90: Playable. ~NXMT

[edit]

T

Name PSX ID TV TypeManual (Y/N)

Notes

T'ai Fu: Wrath of the tiger SLUS-00787

NTSC-U No 5.00m33-6 -

Acquired the original psx game, used Ultra

ISO to make .Bin and .Cue, loaded the Cue

into Popstation Gui 3 to convert into eboot (to

have audio tracks in-game). Ran the game

with 4.01 pops. Runs well, no crashes seen

beyond level 1.

Update 4-17-09*

Loading game: Two instability crashes. One

involves not switching the memory card

before choosing a save, the other involves

save 1.

Before choosing Save 2, you must first press

the Circle button to switch from memory card

1 to 2, and then back to 1.

There are 3 save sections per memory card.

Save 1 causes the game to crash on load. (DO

NOT USE) Save 2 allows the game to load

(USE) - by MEGAXSTU/StriderH2

Page 96: PSX on PSP Compatibility List

T'ai Fu: Wrath of the tigerSLES-01460

PAL No

5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974

Tactics Ogre: Let Us Cling Together

SLUS-00560

NTSC-U NoWorks great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.

Tail ConcertoSLUS-00660

NTSC-U No  

Tail of the SunSCUS-94607

NTSC-U NoWorks perfectly on 3.71 M33 3.90 by 2PS.

Tales of DestinySLUS-00626

NTSC-U Yes

3.03 OE-C: When using spells with

animations(spells that make every unit on the

screen stop their movement until the attack

finishes), the game may freeze. Spells that

don't have animation may freeze but with

extremely low chance(only encountered once

out of 20+ hours).

3.52:works flawless - krayziefox

3.71: When I was playing on 3.71 sometimes

after a battle it would get stuck at a black

screen, this was really rare though. Other than

that the game works great just be sure to save

often. 

3.72: Using popsloader to run 3.72 it seemed

to freeze less than other versions, but I haven't

tested it thoroughly, I only used it the last half

of the game.

5.00m33-3:works flawlessly - by Druids1974

5.00 M33-6 Works perfectly - Azure Fang

Tales of Destiny IISLUS-01355

NTSC-U No3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - ƒR()§†H@X

Tales of Phantasia SLPS-01770

NTSC-J No Get the English translation patch for this game here. The English translation patched

Page 97: PSX on PSP Compatibility List

and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 - DebugJunky3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even hangs on FMVs).

Tall Infinity (The tower of wisdom)

SLUS-01547

NTSC-U No 3.90 by 2PS

TAMA - Adventurous Ball in Giddy Labyrinth

SLPS-00003

NTSC-J No 4.01 by 2PS

Team BuddiesSLUS-00869

NTSC-U No Freezes on loading screen on 3.71 m33 - 2 & 4

TechnoMage: Return of Eternity

SLES-03241

PAL-E No

Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6.

Tecmo StackersSLUS-00560

NTSC-U No 3.90 by 2PS

Tecmo's Deception: Invitation To Darkness

SLUS-00340

NTSC-U No  

Tecmo World GolfSLUS-00299

NTSC-U No 3.80 by 2PS

TekkenSLUS-00006

NTSC-U Yes  

Tekken 2SLUS-00213

NTSC-U Yes 5.00 M33-6: Playable. - LiquidSnakE

Tekken 3SLUS-00402

NTSC-U Yes

3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit3.71 pops- works smoothly except for the credits.-Xzbit

Tekken 3 Golden Lion EditionSLUS-00402

NTSC-J No 3.80 by 2PS

Tempest X3SLUS-00283

NTSC-U No 3.90 by 2PS.

Tenchu Stealth AssassinsSLUS-00706

NTSC-U Yes 5.00 M33-6: Playable. - LiquidSnakE

Tenchu 2 SLUS-00939

NTSC-U Yes Lots of skipping during cutscenes, music, and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most

Page 98: PSX on PSP Compatibility List

recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;)

Test Drive 5SLUS-00610

NTSC-U No  

Test Drive OffroadSLUS-00396

NTSC-U No  

Tetris PlusSLUS-00338

NTSC-U No 3.52 only - by 2PS.

Tetris, The (SuperLite 1500 series)

SLPM-86581

NTSC-J No 3.90 by 2PS

Tetris XSLPS-00321

NTSC-J No 3.80 by 2PS

Theme HospitalSLUS-00275

NTSC-U No Runs great on 3.71. And 3.80

Theme ParkSLES-02688

PAL-E No 3.90 by 2PS.

Thousand ArmsSLUS-00845

NTSC-U No

Hangs during opening sequence on 3.52 M33.One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunkyFroze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -FormattEncountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions. -Formatt

Thrasher Skate and DestroySLUS-00935

NTSC-U No  

Thrasher Skate and DestroySLES-02340

PAL-E No  

Threads of FateSLUS-01019

NTSC-U No3.40OE: completed the game for both characters. Tested by dish.Haven't had any problems on 3.71.

Three Stooges, TheSLUS-01486

NTSC-U No 3.80 by 2PS.

Thrill Kill SLUS-00752

NTSC-U No Freezes on exit load 3.80 M33 (Tested by J30H30)

Page 99: PSX on PSP Compatibility List

Tested on 3.52 M33 by GamerbyDesign 

Works fine on 5.00 M33-6 by DiRtY-StEvE

Works perfectly on 3.00 pops:Tested by

REfan190

Works on 5.00 M33-6 By Roxas6662

Thunder Force V: Perfect System

SLUS-00727

NTSC-U No 3.90 by 2PS.

Time Bokan Series: Bokan to Ippatsu! Doronbo

SLPS-00609

NTSC-J No 3.80 by 2PS.

Time Bokan: YattamanSLES-03651

PAL-I No 3.80 by 2PS.

Time CrisisSLUS-00405

NTSC-U No No Music 3.71 M33-4 ~Beaniehat~

Time Crisis - Project TitanSLUS-00405

NTSC-U No  

Time Gal & Ninja Hayate

SLPS-00383

SLPS-

00384

NTSC-J No 3.80/5.00m33-6 by 2PS

Tiny TankSCUS-94427

NTSC-U No 3.80 by 2PS.

Tiny Toons Adventures: The Great Beanstalk

SLUS-00638

NTSC-U No 5.00 M33-3 Works fine.

Tom & Jerry In: House TrapSLUS-00638

NTSC-U No3.90 by 2PS.PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91

Tom Clancy's Rainbow Six - Lone Wolf

SLUS-01473

NTSC-U No 5.00M33-4 - works fine.

Tomb RaiderSLUS-00152

NTSC-U Yes

Level doesn't load (3.52 M33-4/3.03)- J30H30

5.00 M33-3 Seems to work fine.

5.50 GEN D-3 Works fine, but with some random freezes in certain places while going to invertory or pausing the game.

Tomb RaiderSLES-00024

PAL-E Yes Tested on Firmware 3.40 OE-A by dvdchas

Tomb Raider II SLUS-00437

NTSC-U Yes It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign

Tested on slim psp 3.90 m33 3.03 pops.

Works perfectly(as far as I can tell) doesn't

Page 100: PSX on PSP Compatibility List

freeze at training level. Used alcohol 52% to

rip .ccd,.sub,.img from disc then PSX2PSP

v.1.2 to make the eboot. by Mornaug

5.00 M33-3 Seems to work fine. Ripped with

CloneCD. Ebooted with popstation v1.24. -

NoahBody

Tomb Raider IISLES-00718

PAL-E No

Works with the new CDDA enabled version of Popstation - we'll post a link once we have one!

Doesn't work with Firmware 3.40 OE-A by

dvdchas

5.00 M33-6: Intro runs. Crashes when you start game. ChapmeisterFlash

Tomb Raider IIISLUS-00691

NTSC-U No5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. - NoahBody

Tomb Raider IV (A.K.A. The Last Revelation)

SLUS-00885

NTSC-U YesWorks with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00

Tomb Raider V (A.K.A. Chronicles)

SLUS-01311

NTSC-U Yes5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42.

Tomba!SCUS-94236

NTSC-U Yes

Works on 3.52 through 4.01 by Edric777

Nearly completed on 3.71 and works

flawlessly - DebugJunky

5.00 m33-6: - works like a charm - completed

the game without even a single crash. - CrS_pl

Tomba! 2SCUS-94454

NTSC-U No5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky

Tony Hawk Pro SkaterSLUS-00860

NTSC-U Yes Works great on 3.90 by smithy1185

Tony Hawk Pro Skater 2 SLUS-01066

NTSC-U Yes works on 3.72. failed at main screen on 3.90

UPDATE: 5.00M33-3 Works perfectly fine.

Played it on my TV. UPDATE: 5.00 M33-3

Gameplay works perfectly fine. Video

openning crash in the ending, but the game

continues. (mavincenzi)

Page 101: PSX on PSP Compatibility List

5.50 GEN-D3 Works 100% perfect. Used

Simple Popstation GUI 3 Beta to make the

EBOOT. Kept Original game ID. No pops

needed. -Roxas6662

Tony Hawk Pro Skater 3SLUS-01419

NTSC-U No  

Tony Hawk Pro Skater 4SLUS-00967

NTSC-U No works fine using 5.00 m33-6

Total Drivin'SLES-00307

PAL-E No 3.11 only - other firmwares will crash. by 2PS

Total Eclipse TurboSLUS-00021

NTSC-U No 3.90 by 2PS

Trap GunnerSLPS-01076

NTSC-J No3.90: US version doesn't work either try Trap Runner - By 2PS.

Trap Gunner-US versionSLUS-00679

NTSC-U No3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka

Trap Runner (PAL version of Trap Gunner)

SLES-01628

PAL-E No 3.90: Runs great! by 2PS.

Treasures of the DeepSLUS-00430

NTSC-U No 3.90 by 2PS

Triple Play '99SLUS-00618

NTSC-U No  

TRL: The Rail LoadersSLPS-02626

NTSC-J No 3.80 by 2PS.

True PinballSLES-00052

PAL-E No5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash

TurnaboutSLUS-01499

NTSC-U No 3.80 by 2PS

Tunnel B1SLUS-00188

NTSC-U No5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed.

Twisted MetalSCUS-94304

NTSC-U No Works fine. ~Beaniehat~

Twisted Metal 2SCUS-94306

NTSC-U Yes  

Twisted Metal 3SCUS-94249

NTSC-U NoOdd audio glitch when approached by enemy vehicle

Twisted Metal 4SCUS-94560

NTSC-U No

<b>5.00 M33-4: Works perfectly, but will require CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~

[edit]

Page 102: PSX on PSP Compatibility List

U

Name PSX ID TV TypeManual (Y/N)

Notes

Ultimate Fighting Championship (UFC)

SLES-02903

PAL-E No 3.90 by 2PS.

Um Jammer LammySCUS-94448

NTSC-U No

3.90 Sound issues - by 2PS.

Sound is messed up

5.00 M33-6: NTSC-J version works perfectly. StormPooper.

Umihara Kawase Shun: Second Edition

SLPS-02549

NTSC-J No 3.80 by 2PS

Unholy WarSLUS-00676

NTSC-U Yes

3.03: Freezes on Pause screen after starting a new game.

3.10-3.72: Works fine

[edit]

V

Name PSX IDTV Type

Manual (Y/N)

Notes

V-Rally '97 SLES-00250 PAL-E No  

V-Rally 2 Championship Edition

SLES-01907 PAL-E No5.00m33-6 game runs great using 4.01 pops sheriff

V-Tennis SLES-00285 PAL No 3.80 by 2PS

Vagrant Story SLUS01040NTSC-U

Yes

4.01: Playable but with some slowdown at cut scenes with heavy 3D3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi)5.50: Tested played a bit and it works good so far.

Valkyrie Profile SLUS-01156

NTSC-U

Yes 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?>

3.71m33 Everything loads fine. A bit stutter

in sound but it is very very minor. Might try

3.72 also to see how it goes - by

Agentghost 3.71m33 You cannot check the

equipment of a of a character without the

game locking up. Same with 3.72 and 5.00 -

Page 103: PSX on PSP Compatibility List

Schlittk 5.00m33-3 Stop loading (black

screen) during the Intro when Lenneth, after

reminding marriage, starts walking towards

Odin palace- by Druids1974 

3.80, 3.90, 4.01 and 5.00 freeze at the game

intro (after the line "How nostalgic"),

however 3.71gets past this, but it freezes

when you go to the status

screen, 3.80, 3.90 and 4.01 will let you

access the status menu - so in

summation: Load and play through the

intro using 3.71 then when you get to the

first dungen save and reboot in 3.80, 3.90

or 4.01. EBOOT made with PSX2PSP 1.4.2,

tested on my 5.00 m33-6 slim - DebugJunky

Vampire Hunter DSLUS-01138

NTSC-U

NoTested, working perfectly on 5.00m33-6 - DebugJunky

Vanark - Astro TrooperSLUS-01035

NTSC-U

No3.90: No probs - by 2PS3.80: Hangs at boot - by 2PS

Vandal HeartsSLUS-00447

NTSC-U

No

4.01: Worked perfectly - Hitcher

Worked perfectly in 5.00 M33-4 - XsilentX

Vandal Hearts IISLUS-00940

NTSC-U

No

4.01: Working perfectly so far. Will update when completed - Hitcher.Works perfectly on 5.00 M33-6PSP 3k 5.03 GEN C : works flawlesslyby Haruhi91

Vanguard BanditsSLUS-01071

NTSC-U

NoFlawless with 3.03 OEA3.90: works flawlessly on my 3.90 firmware by LordJovanius

Vib RibbonSCES-02873

PAL-E No

3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS

3.90: Crashes after the initial menus are

bypassed (graphical crash). By 2PS

4.01 m33-2 Works perfectly. Tracks play.

Now for the next challenge of getting custom

tracks to play.

Page 104: PSX on PSP Compatibility List

Victory Boxing Challenger SLES-02727 PAL-E No 3.90 by 2PS

Viewpoint SLES-00123 PAL-E No

3.52: Runs fine - by 2PS 3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS

Vigilante 8SLUS-00510

NTSC-U

No

Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems

Update from dopi:On POP's 3.40 - sound

works only sfx no music. Every level works

no freezes, completed "quest mode" with no

prob.

Vigilante 8: Second OffenseSLUS-00868

NTSC-U

No

Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine.

Virtual Hiyru No Ken SLPS-00338 NTSC-J No 3.90 by 2PS

Virtual Pro-Wrestling SLPS-00449 NTSC-J No 3.80 by 2PS

VIRUS: It is aware SLES-01317 PAL-E No 3.90 by 2PS

Volfoss SLPS-03140 NTSC-J Noworks perfekt with 3.90m33-2.Tested by Knutsky

VR Powerboat RacingSLUS-00625

NTSC-U

No  

Vs.SLUS-00513

NTSC-U

No 3.90 by 2PS.

[edit]

W

Name PSX IDTV Type

Manual (Y/N)

Notes

Wanted SLES-04158 PAL-E No 3.80 by 2PS.

War GamesSLUS-00599

NTSC-U

No3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load)

War Gods SLUS00328NTSC-U

No5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0

Warcraft II: The Dark Saga SLUS-00480

NTSC-U

Yes3.72 M33 Works fine

3.80 M33 Works fine

3.90 M33 Not Working. Freezes on Loading

screen.B

4.01 M33 Not Working. Freezes on Loading

Page 105: PSX on PSP Compatibility List

screen.

5.00 M33-3 Not Working. Freezes on

Loading screen.

5.00 M33-6 Works fine

Warhammer: Shadows of the Horned Rat

SLUS-00117

PAL-E No  

WarhawkSCUS-94305

NTSC-U

NoPlays fine on 3.72. Minor strangeness during some FMV's. By RandomManA.

Warzone2100 SLUS00819NTSC-U

NoRuns Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail.

WCW Backstage AssaultSLUS-01274

NTSC-U

No Works fine on 5.50 (5.50 GEN-a, from flash)

WCW vs. NWO: ThunderSLUS-00779

NTSC-U

Yes  

Weakest Link, TheSLUS-01413

NTSC-U

No 3.80 by 2PS.

Welcome House 2: Keaton and his uncle

SLPS-00633 NTSC-J No 4.01 by 2PS.

Wild ArmsSCUS-94608

NTSC-U

Yes

testinsomegames: Everything seems to work fine in 5.00M33-3.PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91

Wild ArmsSCES-00321

PAL-E Yes5.00 M33-4: Runs just fine. Tested by Tickolas

Wild Arms 2SCUS-94484

NTSC-U

No

Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho

Wild 9SLUS-00425

NTSC-U

No

3.90 by 2PS

Music works just fine on 3.71 M33-3 if using

a GOOD disc image. most out there seem to

be without the audio track info in the .cue

file. Tested by MonkeyJamboree

5.00 M33-3 Works BUT I checked several

versions and if you let the game sit without

starting a new game the screen will go black

and you will hear music but the game will be

locked up.

Page 106: PSX on PSP Compatibility List

WipeOutSCUS-94301

NTSC-U

No

Tested on 3.52 M33-4 by GamerbyDesign

5.00 M33-4 no music. by Killy

3.90 pops Works fine with music. by Killy

WipeOutSCES-00010

PAL-E NoTested on 3.80m33-55.00 M33-6: Game runs OK. No music. ChapmeisterFlash

WipeOut 2097 SLES-00327 PAL-E No

Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas

UPDATE: Working fine in 3.80 M33-5.

5.00 M33-6: Hangs after intro. ChapmeisterFlash

WipeOut XLSCUS-94351

NTSC-U

Yes

Tested on 3.52 M33 by GamerbyDesign

5.00 M33-4 no music. by Killy

3.90 pops Works fine with music. by Killy

Wip3Out (WipeOut 3)SLUS-00865

NTSC-U

No5.00 M33-4 no music. by Killy3.90 pops Works fine with music. by Killy

Wip3Out (WipeOut 3)SCES-01909

PAL-E No

Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-55.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash

Wip3Out (WipeOut 3)(special edition)

SCES-02845

PAL-E No 3.71 pops: Works fine, music plays.

3.80 pops: Works fine, music plays.

4.01 m33-2: Works fine, music doesn't play.

5.00 M33-6 [Pops 3.80]

EBOOT.PBP compiled using

PSX2PSP v1.4.2

Everything works perfect.

Sound is playing fine

Extensive testing(5+ hours)

A Hacker's Favourite is Reborn!!  -

Anarchy4_20

Page 107: PSX on PSP Compatibility List

5.00 M33-6: Works fine, music doesn't play.

World's Scariest Police Chases

SLES-03425 PAL No5.00m33-3: works flawlessly - by Druids1974

WormsSLUS-00336

NTSC-U

No  

Worms ArmageddonSLUS-00888

NTSC-U

x

5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2.>> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash". Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20

Worms Pinball SLES-00483 PAL No

3.01-4.01 (Several issues):

1. After the PS logo is shown, the game

hangs

2. Once in-game, there is corrupt graphics of

the ball (ball trails)

- by 2PS

WTC World Touring Championship

SLPS-02852 NTSC-J No  

Wu-Tang Shaolin StyleSLUS-00929

NTSC-U

No  

WWF AttitudeSLUS-00831

NTSC-U

No  

WWF Smackdown SLUS-0927NTSC-U

Yes  

WWF Smackdown 2: Know Your Role

SLUS-01234

NTSC-U

No

3.71: Playable. ~NXMT

4.01 M33-2: Entrances or loading screens do

not load, otherwise the game plays fine. 5.01

M33-3: Loading screens still don't work, but

entrances seem to work perfectly fine, and

the rest of the game runs pretty smooth.

WWF Smackdown 2: Know SLES-03251 PAL-E No  

Page 108: PSX on PSP Compatibility List

Your Role

WWF WarzoneSLUS-00495

NTSC-U

Yes  

WWF Wrestlemania: The Arcade Game

SLUS-00013

NTSC-U

No

testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine.

[edit]

X

Name PSX ID TV TypeManual (Y/N)

Notes

X-Com: Terror from the DeepSLES-00077

PAL-E Yes  

X-Com UFO DefenceSLUS-00141

NTSC-U No

Bad Mr Frosty Played this for hours and

hours and hours using 4.01. No probs. Also

works fine in 5.00 but no CD Music.

X-FilesSLUS-00915

NTSC-U No  

X-Men Vs Street FighterSLUS-00627

NTSC-U Notestinsomegames: Seems to work fine in 5.00 5.00 works perfectly - DebugJunky

X2: No ReliefSLES-00455

PAL-E No 3.80 by 2PS

X2: No ReliefSLPS-00766

NTSC-J No 3.80 by 2PS

Xenogears SLUS-00664

NTSC-U Yes First form Deus has an attack that locks game. (beat him quickly)

3.52 m33: May freeze during the "Old Movie

Countdown" scene. Use 3.40 if this happens.

There's no need to beat Deus quickly, you

only must wait his attack wich drops his

energy and yours at 50%, but do not fear, that

attack do not kill anybody, then wait until his

energy (and maybe yours) is below of 1000

HPs then use System ID with Fei and attack

with X button, that attack should kill Deus, is

important that you don't attack Deus before, if

you do, then Deus will counterattack with the

Page 109: PSX on PSP Compatibility List

attack that freeze the game. By JuanMan.

3.71 M33: Seems to work without problems,

except a small sound hitch upon leaving the

Save menu. May be in the original game?

On 5.00 m33-6 using POPS 3.71 it seems to

work perfect for me, I had no sound glitch like

the above poster. BIN/CUE made with Toast 8

and EBOOT made with Prometeus on Mac -

DebugJunky

On 5.50gen-d3 using POPS 3.72, same as

above.

3.90 M33: Freezes after the "shatter" effect

during the first battle of the intro, with a sound

loop. Use 3.71 if you require multi-disc PBP

support.

4.01 M33: Freezes after the "shatter" effect

during the first battle of the intro, with a sound

loop. Use 3.71 if you require multi-disc PBP

support.

4.01 M33: No problems observed with

freezing as seen by author above after roughly

three hours of gameplay (up to falling into the

caverns beneath the desert). Game was ripped

using CloneCD from original discs, and

converted to a multi-disc EBOOT via

PSX2PSP 1.4.2, with maximum compression

enabled. --SargeSmash

5.00m33-3: Everything seems to be working.

5.00m33-6: Freezes after the "shatter" effect

during the first battle of the intro, with a sound

loop. --TRaGiC

5.00m33-6: Play using 3.71 got pass the

Page 110: PSX on PSP Compatibility List

"shatter" effect and continue to play for one

hour no problems. --Chii Winglese

5.00m33-6: Using 3.71 pops worked fine other than 1st form Deus. I tried waiting for his 1/2 HP attack (he needs to use it 3 times before you can beat him with System ID) but he seems to randomly cycle through 3 attacks even if you don't attack him. 1 of those attacks locks up the game every time, not just on the PSP, but on PS2's and PC emulators as well. I had to use my PS3 to copy the save file to a Memory Card and use my PS1 to beat him, then copy the save file back to my PSP after. --Phane

Xevious 3D/G+SLUS-00461

NTSC-U No 3.80 by 2PS.

[edit]

Y

Name PSX ID TV TypeManual (Y/N)

Notes

You Dont Know JackSLES-03499

PAL-G No 4.01 Pops - works perfectly - EasySan

YoYo's Puzzle ParkSLES-01784

PAL No 3.80 by 2PS

Yu-Gi-Oh! Forbidden Memories

SLUS-01411

NTSC-U NoWorks perfectly on 3.51 pops tested by Raymondgt08

[edit]

Z

Name PSX ID TV TypeManual (Y/N)

Notes

Zanac X ZanacSLPS-03354

NTSC-J No 3.90 by 2PS.

Zero Divide 2SCES-01094

PAL-E No 3.90 by 2PS.

ZoopSLUS-00078

NTSC-U No 3.72/90 by 2PS.