psx on psp compatibility list
TRANSCRIPT
Notes
Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS
code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes)
work as long as the original game id & game id fix are the same in S*US or S*ES format. So if
you original game id is SLUS...., and the game id fix is SCUS then that is ok.
[edit]
Legend
Name: The name of the game.
PSX ID: The identification number used by Sony. Typically this is on the Playstation CD
in a file named with the region code plus the unique number for each disk. For example,
SLUS-00972 tells you it was shipped to the United States.
TV Type: This is the type of TV this game was made for. For example, Europe tends to
use the PAL standard while the US and Japan uses NTSC.
Manual (Y/N): NEW FIELD Is a manual available to download
from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual
scanned, please visit PSXPSPManuals.com to either share your manual or send it to
Azumandias who will post it for you with full credit back to you.
Notes: Any particular information that can help out. Please mention what pops version
you tested the game on.
[edit]
Numbers
Name PSX ID TV TypeManual (Y/N)
Notes
007 RacingSLUS-01300
NTSC-U No
007 Tommorow never diesSLUS-00975
NTSC-U Yes
3XtremeSCUS-94231
NTSC-U Nopopsloader @ 3.71:boots and plays fine - by killergp123
40 WinksSLUS-00874
NTSC-U NoWorks fine on 3.71 and 3.90 Pops tested by Raymondgt08
[edit]
A
Name PSX IDTV Type
Manual (Y/N)
Notes
A-TrainSLUS-00003
NTSC-U No 3.90 by 2PS.
AbalaburnSLPS-01280
NTSC-J NoWorks perfectly on 3.90m33-3 tested by Raymondgt08
Ace Combat 2SLUS-00404
NTSC-U Yes
5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update.
Ace Combat 3: ElectrosphereSLUS-00972
NTSC-U YesJEETY: Use 4.01 pops. Played using psp2000 5.00m33-6.
Aces of the airSLUS-01470
NTSC-U No 3.80 by 2PS.
Addie no OkurimonoSCPS-10126
NTSC-J No 4.01 by 2PS.
Adventure of Little Ralph, The
SLPS-01853
NTSC-J No 3.90 by 2PS.
Adventures of Lomax, TheSCUS-94906
NTSC-U No3.90: Music issues if the image is not good - try PAL version. By 2PS
Agent ArmstrongSLPS-01073
NTSC-J No
AirGraveSLPS-00559
NTSC-J No 3.80 by 2PS - Sound issues
Air CombatSLUS-00001
NTSC-U No 5.00m33-6 game works perfectly sheriff.
Air HockeySLUS-01467
NTSC-U No 5.00 M33-4 - works fine.
Akuji The HeartlessSLUS-00715
NTSC-U No
Akumajō Dracula X: Gekka no Yasōkyoku
SLPM-86023
NTSC-J No
Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 - DebugJunky
Alfred ChickenSCES-03817
PAL-E NoWorking great on 3.90 with Zoom Mode, some sound glitches in menu
Alien TrilogySLES-00101
PAL-E No Graphical Glitches
Alien TrilogySLUS-00007
NTSC-U Yes 3.90 - Plays fine. -cephirobr
Alone in the Dark - One Eyed Jack's Revenge
SLUS-00239
NTSC-U No Tested by MAN-biker
Hey MAN-biker, please share your results...
Tested on 5.00, gameplay seems real
choppy... -DebugJunky
Alone in the Dark: The New Nightmare
SLUS-01201
NTSC-U No
Works perfectly fine. Tested on 3.90 M33 -Cheska
3.80: Crashed after character is chosen at a
blank screen if left too long. Solution: After
chosen character, the screen will go black,
immediately press the X button and the game
will run normally. By 2PS
4.01M33-2: (tested on a PSP 'Fat') Played the
first 15 minutes, everything works fine.
By,Caustic Paradox.
5.50 GEN-D3: Seems to work fine if you
have your 'Disc-Load Speed' set to 'Normal'.
On 'Fast', it'll crash sometime during the first
in-game conversation. - TabsMH
Alone in the Dark: The New Nightmare
SLES-02805
PAL-ITA
NoWorks flawlessly on cf 5.00M33-3 by Druids1974
AlundraSLUS-00553
NTSC-U Yes
On 3.71 works perfect fine by dopi
Works fine on 5.0 M33-3; dumps
occasionally and potential to freeze
(Tanthalus).
works perfectly using original from flash
pops on 5.00 m33-6 as well as gen d-2 and
gen d-3 (whitetiger2695)
Alundra 2SLUS-01017
NTSC-U Yes
Works perfectly on my 5.00M33-3 by Druids1974Works fine on 5.00 m33-6 5.50GENd-2 and GENd-3 whitetiger2695
AmerzoneSLES-02347
PAL NoWorks flawlessly on 5.50 GEN-D3 using 3.90 pops by Nekroido
Ape EscapeSCUS-94423
NTSC-U NoThis game Not working on all pops because required Dual Shock controller - marek2fgc
ApocalypseSLUS-00373
NTSC-U NoWorks perfectly on 3.90 testec by Raymondgt08
ApocalypseSLES-00460
PAL-E No
Aqua GTSLES-03390
PAL-E No
Arc the LadSLUS-01224
NTSC-U No
Update from SaintPizzy: Runs perfect on 3.71 and above.
Update from Druids1974: Works flawlessly
on 5.00m33-3. By XsilentX: Runs flawlessly
on 5.00 M33-4
Arc the Lad 2SLUS-01252
NTSC-U No
Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.
By XsilentX: Works fine in 5.00 M33-
6. Update from Druids1974: New update -
works flawlessly under 5.00m33-3 firmware.
Arc the Lad 3SLUS-01253
NTSC-U No
Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.
Update from Druids1974: New update -
works flawlessly under 5.00m33-3
firmware. Update from XsilentX: Works
under 5.00 M33-6.
Area 51SLUS-00164
NTSC-U NoWorks only for CFW under 3.40 OE (Such as 3.10 OE) 5.00m33-6 works fine -D3dGrlsDnyD4yN0
Arkanoid R 2000SLPM-86262
NTSC-J No
Armored CoreSLUS-01323
NTSC-U Yes
Armored Core (SCEA release)
SCUS-94182
NTSC-U No 5.00-4 Works fine.
Armored Core Master of Arena
SLUS-01030
NTSC-U No
Armored Core Project Phantasma
SLUS-00670
NTSC-U No 3.71 works. ~mechagodzilla
Army Men 3DSLUS-00491
NTSC-U Yes No flaws. 3.71 m33-4 ~Beaniehat~
Army Men: Sarge's Heroes ? NTSC-U NoSlight sound pops at main menu, nothing major. 5.00 m33-4 ~Larry D.~
Assault RigsSCUS-94405
NTSC-U NoSlight sound pops at main menu and no music ~Savior X~
ATV: Quad Power Racing ? NTSC-U No No flaws. 5.00 m33-4 ~Larry D.~
Azure Dreams SLUS- NTSC-U Yes 5.00 M33-4, Works Perfectly! -arNieL-
00614
Mine also works perfetly but the screen has a
a black border at the top, if anyone ould help
I'd appreciate it. EBOOT was made with
Simple Popstation GUI v3.00 - DebugJunky
5.00 M33-6 Works fine using 4.01 pops - Azure Fang
[edit]
B
b b b b
Name PSX IDTV Type
Manual (Y/N)
Notes
Baroque (Unknown) NTSC-J NoWorks perfectly on 5.00 m33-6 so far (not yet finished).
Batman Beyond: The return of the Joker
SLUS-01207
NTSC-U
No 3.80 - by 2PS.
Batman Forever: The Arcade Game
SLUS-00387
NTSC-U
No 3.90: Tested by 2PS.
Battle Arena NitoshindenSLPS-00485
NTSC-J No 3.80 by 2PS.
Battle Arena ToshindenSCUS-94200
NTSC-U
No
Battle Arena Toshinden 4SLES-02493
PAL-E NoWorks perfectly on 3.71m33-3 with Popsloader 3.71 (Tested by Raito)
Battle Tanx: Global AssaultSLUS-01044
NTSC-U
No 3.80 by 2PS.
BeatmaniaSLPM-86126
NTSC-J No
Beast Wars TransformersSLUS-00508
NTSC-U
No5.00m33-6 seems to be the best for this game other will produce graphics errors-by Sic-suicide
Beavis & Butthead (Virtual Aho Shoukougun)
SLPS-01219
NTSC-J No 3.11 only - by 2PS.
BedlamSLES-00334
PAL-E No 3.30 only.
BioHazardSLPS-00222
NTSC-J No
BioHazard DemoSLPM-80027
NTSC-J No
BioHazard Director's CutSLPS-00998
NTSC-J Yes
BioHazard 2SLPS-01222
NTSC-J No
BioHazard 2 [Beta 2] SLPS- NTSC-J No SLPS-00222: Freezes when man in gun shop
00222
speaks (funnily enough, straight after he says freeze!). Tested on 3.40-3.52-3.71-3.80 pops.
SLPS-01222: Freezes once entered police
station, same way it does with american
version if game id isnt changed. Tested
on 3.52-3.80 pops.
NOTE: Debug menu when pressing select works to change location, including police station.
BioHazard 2 DemoSLPS-00999
NTSC-J NoFirmware 3.40 OE-A required, and SLPS-01222 MUST be set as the Game ID.
BioHazard Gun SurvivorSLPS-02553
NTSC-J No
Bishoujo Senshi Sailor Moon Super S - Shin Shuyaku Soudatsusen
SLPS-00262
NTSC-J NoTestinsomegames: 5.00 the music will not work. 4.01 works perfectly fine.
Black DawnSLUS-00321
NTSC-U
No Tested on 3.52 M33-4 by GamerbyDesign
BladeSLES-03213
PAL Yes Unknown
Blast ChamberSLUS-00219
NTSC-U
No
3.80 by 2PS.
3.71 works perfectly. 3.80 does not load levels. -soupy
Blaster Master: Blasting Again
SLUS-01031
NTSC-U
No
3.02: Seems to be working great.
3.71 M33-4: Crashes in on-foot dungeons.
Tested by Joseph Collins.
Blazing DragonsSLUS-00100
NTSC-U
NoTested on 3.71 M33-2 by Dusteater1983. It works perfect!
BlastoSCUS-94412
NTSC-U
No Seems to run perfectly, with no problems.
Block BusterSLES-04067
PAL-E No 3.80 by 2PS.
BlockidsSLUS-01496
NTSC-U
No 3.80 by 2PS.
Bloody Bride SLPS-00526
NTSC-J No Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim.
Please elaborate which pops you tried, GUI
you used to create the EBOOT etc - Debug
Junky
5.00 works fine, intro animation has no audio though, game plays fine after with no graphical/audio problems at all (half an hour to an hour of testing with disc speed set to fast), disc image used had the fanpatched applied, EBOOT was made with Popstation GUI 3.00 - DebugJunky
Blood Omen: Legacy of KainSLUS-00027
NTSC-U
Yes
Savegame function does not work correctly; savegames are seen as corrupt when read.Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboreeWorks fine on 5.00 M33-3
Bloody RoarSCUS-94199
NTSC-U
No
According to "John":"Works flawlessly and stretches perfectly in 3.9"
Also works perfectly on 5.00 M33-3 with
5.01 patches. Hangs for a minute after PS
logo, and when you beat arcade mode, it
freezes, but the gameplay is terrific Also no
BG music. Stretch looks like widescreen. By
Roxas6662
5.00 works perfectly - DebugJunky
Bloody Roar 2SCUS-94424
NTSC-U
No
According to "John":"Works flawlessly and stretches perfectly in 3.9". I 2nd that motion. Flawlessly in 3.71, 3.80, and 4.01 M33. One of my FavS. Tested by MasterTurkey.
5.00 works perfectly - DebugJunky
Bomberman Fantasy RaceSLUS-00823
NTSC-U
No 3.80 by 2PS
Bomberman Party EditionSLUS-01189
NTSC-U
No 3.90 by SleepyMan
Bomberman WarsSLPS-01347
NTSC-J No 3.90 by SleepyMan
Bombing Islands, TheSLUS-01292
NTSC-U
No 3.90 by 2PS.
Brain Dead 13SLUS-00083
NTSC-U
No 3.90 by 2PS
Brave Fencer Musashi SLUS-00726
NTSC-U
Yes If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.
When you do use one of these gameIDs you'll
sometimes notice a little slowdown or some
stuttering in voices, but at least the game
works. 3.52 and below: Use GameID SLPS-
01156, SLPS-01724, or SLPS-01222.
3.71 and 3.72: GameID SLPS-01156 and
SLPS-01724 will work.
3.90: Only GameID SLPS-01156 will work.
Also the slowdown and stuttering in voices
isslightly better. EBOOT needs to be made
with CDDA Popstation 1.24 (don't forget,
you'll need keys.bin). Many GUIs make bad
eboots...
3.90 Works perfect for me with SLPS-01156,
eboot made with Simple Popstation GUI 3.00
and 01156 ID was patched onto the eboot
after - DebugJunky
4.01: If you use GameID SLPS-01490 then
gameplay and voices are MUCH better.
However if you try to watch the opening
cinematic after starting a new game it will
freeze at a black screen after it zooms in on
the castle. So press Start as soon as you can
to skip it.
5.00: GameID SLPS-01490 and SLPS-01156
doesn't work, game gets stuck on black
screen and doesn't even show the PS logo. If
you use the default SLUS-00726 GameID the
game will boot, but it will freeze after
zooming in on the castle and after the
"Chapter 1" screen.
5.00m33-6: Works perfectly (no slowdown,
stutter, or freezes that I have seen so far up
through chapter 2), looks, and sounds the best
on 3.03 when using GameID SLPS-01156. -
Sincerely, X. UPDATE:Only seems to work
if the EBOOT is created with Popstation GUI
300 BETA.
Made mine with SLPS-01156 with PSX2PSP
1.3 and it works flawlessly so far (completed
chapter 1) -Vyse
BreakoutSLUS-01170
NTSC-U
No
Breath of Fire 3/IIISLUS-00422
NTSC-U
Yes4.01: Working fine so far.Works perfectly on 5.00 M33-6
Breath Of Fire 4/IV SLUS-01324
NTSC-U
Yes 3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).
3.42 & 3.51: Same as above, but the sound is
perfect.
3.52 - 3.72: Unplayable! After the Capcom
logo you will get a blank white screen. The
opening FMV can be heard playing, but the
white screen remains and the game doesn't
respond to button input. After the FMV you'll
be stuck on the main menu until you quit.
4.01: Works again, but no noticable
improvements over 3.42 &
3.51. NOTE: Upon first trying this pops the
game started fine, but I had a black screen
when I loaded my save file to the world map.
I restarted and tried a new game instead,
which worked fine. Ever since then my save
file has worked. The black screen may have
been a one-off glitch. Tested by
Milkymoocowmoo using NTSC-U version,
4.01 M33-2
NTSC-U version (working on PC emulators)
hangs at the Playstation logo. Using
popsloader plugin, it fully works on 3.30 and
3.40 firmware. Edit: Retrying with a new
EBOOT - made from the same image using
the same program with the same settings -
successfully worked. Saving/loading also
worked. People on forums also mention both;
sometimes it works and sometimes not. But
when it works, it keeps on working.~Haisook
(NTSC-U version, tested on 4.01 M33-2)
5.00 M33-6:Works perfectly. No problems
seen so far with this version (half-way
through Chapter 3.)
I can also confirm 5.00 works great -
DebugJunky
5.50 GEN-B2: runs perfectly. Game image
was made using CloneCD from NTSC
version; EBOOT created with Icetea. Tested
on pops 4.01. -Kuraudo-
Brigandine: The Legend of Forsena
SLUS-00687
NTSC-U
No works perfect. tested with 3.80 & 4.01
Broken Sword: The Shadow Of Templars
SLUS-00484
NTSC-U
Yes 3.90: Tested on PAL version (SCES-00346) - by 2PS.
By XsilentX: Works fine in 5.00 M33-6.
andwan0 - SLUS-00484, freezes in Act 3, Paris hospital, CFW 3.10, 3.40, 3.72. Well actually, when I tried CFW 3.40 again, it appears that scene just runs very very slow. I left it running and it does still run.. after like 5-10 minutes. I just quickly try to get past that screen/stage and into the hospital room to speak to the guy to carry on with the storyline. I manage to get past that bit and never needed to return. Also, in Egypt or Ciaro there's some graphic background
clitches. Again, this doesn't stop the game from playing. The only WORST part is trying to pick up the soap in the bathroom. Apparently this is a pixel hunt... and using the PS directional pad is a pain since it has a constant sensitivitiy...
Broken Sword II: The Smoking Mirror
SCES-00798
PAL-E No
Bubble Bobble 2SLUS-00838
PAL No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR
Bugs Bunny: Lost in TimeSLES-00458
NTSC-U
No
Tested on POPs 3.01 to 5.00 M33-6, none working.3.40: Changing ID seems to work, I used SLPS-01222 (others may work tough) and popsloader. Anyway, there are some serious performance issues; game doesn't run at full speed.
Bugs Bunny & Taz - Time Busters
SLES-02896
PAL-E No 5.00 M33-3 Works fine.
Builder's BlockSLUS-01086
NTSC-U
No 3.80 by 2PS.
Bushido BladeSCUS-94180
NTSC-U
No 3.52: Playable. ~NXMT
3.71: Playable. ~NXMT
Bushido Blade 2SLUS-00663
NTSC-U
Yes
3.52: Playable. ~NXMT
3.71: Playable. ~NXMT
3.90: Freezes just before intro movie. ~NXMT
Bust-A-Move'99SLUS-00725
NTSC-U
No 3.90 by 2PS.
Bust-A-Move 2: Arcade Edition
SCUS-94243
NTSC-U
No Works fine on 5.00 M33-3
Bust-A-Move 3dxSLES-00991
PAL NoWorks fine on my 5.00 M33-3 by Druids1974 - Just no soundtracks but there are sounds FX
Bust A Move / GrooveSCUS-94263
NTSC-U
Yes
3.90: Experiencing a little delay when playing Hamm's stage.
5.00 m33-6:: on 4.01POPS no problem no
delays. by JRM
Bust A Move / Groove 2 - Dance Tengoku Mix
SLPM-86219
NTSC-J No 3.90: Tested on US version 'SLUS-01159' - by 2PS.
Tested with Popsloader 3.71.
4.01: A bit laggy. But R2/Dodge can be
remapped to the L button. Yay. =].
5.00 M33: Music cuts off during gameplay
Buster Bros. CollectionSLUS-00208
NTSC-U
No 3.90 by SleepyMan
crash bandicoot (complition) work perfect whith GEN-D full & GEN_D3 Just change GAME ID to
SCES 00344 AND main game id to SCES 00344 in psx2psp v.1.4.2
[edit]
D
Name PSX IDTV Type
Manual (Y/N)
Notes
DSLUS-00128
NTSC-U
No
3.90: Doesn't boot - by 2PS..Created Eboot using PSX2PSP v1.4.2. Used the game ID SLUS00128 and played through on CFW 5.00 M33-6 using POP's 3.72 and switched all three discs without any problems whatsoever - by Logeyboy.
Dance Dance Revolution 5th Mix
SLPM-86897
NTSC-J
No
Dance Dance Revolution Disney Mix
SLUS-01281
NTSC-U
No
Dance Dance Revolution Konamix
SLUS-01446
NTSC-U
No
Dancing Stage - Euromix
UnknownNTSC-J
NoUpdate from Mr. Mallon: works fine (double arrows are difficult)
Dancing Stage - Featuring Dreams Come True
SLPM-86505
NTSC-J
No Graphical glitches
Dancing Stage:Party
UnknownNTSC-J
NoUpdate from Mr. Mallon: working up to trying to get to level 2 then fails
Danger GirlSLUS-00881
NTSC-U
No 3.80 by 2PS
Darkstalkers 3 SLES-01719 PAL No 5.00M33-3: Runs perfectly. Tested by Tickolas.
Darkstone-Evil Reigns
SLUS01182NTSC-U
No 3.90 no problems by LordJovanius
Dark Hunter: Shita Youma No Mori
SLPS-00789NTSC-J
No 3.80 by 2PS
Dave Mirra Bmx Maximum Remix
SLUS01347NTSC-U
Noworks great on 5.50 GEN-D3 using 4.01pops, no freezes or lag, Enjoy By h34dc4s3
Davis Cup Tennis, Complete
SLES-00096 PAL-E No 3.80 by 2PS
Dead or Alive SLUS- NTSC- Yes Runs smooth, no problems
00606 U
Deathtrap DungeonSLUS-00566
NTSC-U
Yes 4.01: No issues
Death Wing SLPS-00489NTSC-J
No 3.80 by 2PS
Deception III - Dark Delusion
SLUS-01067
NTSC-U
No
Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign.Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission.
Deep Freeze (SuperLite 1500 series)
SLPM-86497
NTSC-J
No 3.80 by 2PS.
Demolition RacerSLUS-00969
NTSC-U
No 4.01: Works fine
Destruction DerbySCUS-94302
NTSC-U
No5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR
Destruction Derby 2
SCUS-94350
NTSC-U
No Works on 3.01 or 3.02 POPS
Destruction Derby 3 (A.K.A. RAW)
SCES-02060
PAL-E NoMajor lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign.
Devil DiceSLUS-00672
NTSC-U
No 5.00 m33-6: appears to work fine -theydidntnamemetd>
Dezaemon Plus SLPS-00335NTSC-J
No 4.01 by 2PS
DiabloSLUS-00619
NTSC-U
Yes
Sometimes freezes on 3.52. Use 3.40 for perfect gameplay.
Freezes after Blizzard logo during intro if disc-load
speed is set to fast. Runs fine on 3.72 with disc speed on
normal. Town portals don't work i've found.
5.00m33-6 works fine runs great
5.00 M33-6 Runs perfect no freezes only slow loads. Roxas6662
Die Hard TrilogySLUS-00119
NTSC-U
Noworks on 3.71 m33 custom firmwareWorks on 5.03GEN-A(Full) With no music.
Die Hard Trilogy 2SLUS-01015
NTSC-U
No
Digimon - Digital Card Battle
SLUS-01328
NTSC-U
No 3.90 by SleepyMan
Digimon Rumble Arena
SLUS-01404
NTSC-U
No 3.90 by SleepyMan
Digimon WorldSLUS-01032
NTSC-U
No3.52 pops Works with cfw 5.50gen d3 original from flash
Digimon World 2SLUS-01193
NTSC-U
No 3.9
Digimon World 2003
SLES-03936 PAL-E No
3.80.Created eboot using IceTea and changed the PAL Game I.D. to SLPS01724. I'm almost 6 hours into the game and so far no freezes or crashes. I'm running the game on CFW 5.00 M33-6 using POP's 3.52 the game has some slight lag for me but that's it. Another user that has tried this method says that the game plays faster on their POP's 3.52 but again no freezes or crashes - by Logeyboy. Another functional ID is SLPS01222. Tested on 5.50 GEN-D2 by Largeroliker
Digimon World 3SLUS-01328
NTSC-U
No
3.71: Make sure you use GameID SLPS01724
5.00 M33-6: Use GameID SLPS01724 and 3.71 pops.
There will be some minor slowdowns during load fades,
but otherwise works perfectly fine -Azure Fang
Inside the circuit boards, there are chances that the
game will hang when you proceed to the next segment
of the board. So in order to fix this, move around and
engage in a digimon battle before proceeding.
Also, SAVE FREQUENTLY - Y2Jacky
Dino CrisisSLUS-00922
NTSC-U
Yes
Voices do not work under 3.52 M33.Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33.Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2.Update by JarvyBirdman: On the PSP Slim 4.01 Pops fixes the freezing problem with the shotgun tested on American version Everything is working perfectly so far, including voices.
Update by Mavincenzi: (PSP-Slim 5.00 M33-6) To
avoid the shotgun freezing bug, just change your eboot
GAMEID to SLPS-02180 (Japanese Version), you will
lose your gamesave, but the game works perfectly.
Dino Crisis SLPS-02180NTSC-J
No
Update by Slippy: Shotgun freezing is fixed on the PSP Slim using 4.01 M33-2. Japanese version of game was used. Everything runs perfectly so far, including voices.
Dino Crisis SLES-02207 PAL No </b>5.03 GEN-C</b> Works on 4.01 POPS - Syth
Dino Crisis 2 SLUS-01279
NTSC-U
Yes Played the first 30 mins using a PSP FAT with 4.01 M33. No problems with weapons or items. MenuS fine. Sound and graphics are good. Added WORKING game manual link.Tested by MasterTurkey5.00 m33-6: The game runs great overall. The only issues I had were with the last 3-4 FMVs where the PSP
would freeze and shut off. You can circumvent this by pressing SELECT to skip the movie.Tested by FunkDAT25Z
DiscworldSCUS-94600
NTSC-U
NoGame runs, but graphics are messed up (in pops 3.40). Graphics are perfect in 5.00.
DiscworldSCES-00012
PAL No runs fine on 3.90 - by 2PS
Discworld II SLES-00793 PAL-E No 3.90 by 2PS.
Discworld Noir SLES-0154 PAL-E No 3.52 only - by 2PS.
Disney's Donald Duck - Goin' Quackers
SLUS-01242
NTSC-U
No
Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5
Disney's HerculesSCES-00891
PAL-E No
Disney's TarzanSCES-01516
PAL-E No 3.11 only - by 2PS.
Disney World Quest - Magical Racing Tour
SLUS-01106
NTSC-U
NoGame works and is playable, but has messed up speed on many occasions (sometimes lag, sometimes too fast). Tested on 3.90-5.00 M33-6.
DisruptorSLUS-00224
NTSC-U
No 3.80 by 2PS
DoDonPachi SLPS-00548NTSC-J
NoTested and works on 3.40 POPS, 0 compression tested by BootsMegamix
DonPachi SLPS-01364NTSC-J
No Works on 3.40 POPS tested by BootsMegamix
DoomSLUS-00077
NTSC-U
No
Freezes at first loading screen on ANY firmware (3.00-3.73).
update* 3.80 pops works! same as PAL, intro
is fuzzy; no speed issue. ~Beaniehat~
DoomSLUS-00132
PAL-E No
Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~
Double Dragon SLPS-00191NTSC-J
No 3.90 by 2PS.
Dr Slump SLPS-01934NTSC-J
No
Dracula: The Resurrection
SLUS-01440
NTSC-U
No
Dracula 2: The Last Sanctuary
SLUS-01440
NTSC-U
No 3.80 by 2PS.
Dragon Ball GT Final Bout
SLUS-00493
NTSC-U
No Perfect with 3.51 and 3.71 POPS
Dragon Ball Z Legends
SLPS-00355NTSC-J
No
3.52: Sometimes freezes. Use 3.40 for perfect gameplay.
3.72: Doesn't seem to freeze like it did before.
Dragon Quest IVSLPM-86916
NTSC-J
No
Mr. Creehan reports: Seems to work pretty good in Pops 4.01 and 5.00 M33-6
3.72: Doesn't seem to freeze like it did before.
Dragon Valor SLUS-01092
NTSC-U
No 3.00-3.03: Strangely the Purple Plant does not drop Fire Magic, instead it drops a random item. If you want to unlock all the magic you'll probably have to use CWcheat codes.
3.10-3.72: For some reason the Purple Plant drops an
invisible item. If you attempt to collect it the game will
freeze. You cannot continue without collecting it, so
use popsloader and run the game on 3.03.
4.01: Same problem, freezes after trying to collect the
invisible item from the Purple Plant.
5.00 m33-6 PSP slim - POPS 3.00 - 3.03 did not work
for me, but there is another way:
Using CW cheat, you can import a .mcr save to load
from the game, put the .mcr in the
seplugins/cwcheat/mcr folder, then run the cwcheat in
game by holding select, choose manage memory cards,
and load memory card 1 from memory stick with the
slus of the game once that is done press O twice to exit
the cwcheat and then load the game from the title
screen.
Chapter 1 - Tutorial Level crash
Workaround http://www.mediafire.com/?2z5zc09pxiw -
Dragon Valor- .mcr save after the purple plant is killed
so you can progress.
(4.01 still contains the "random item" crashes, but
fortunately the items that get corrupted are more likely
to be VAL coins, the tomes pickup fine. Be on the
lookout for static/ discolored items, or invisible ones
throughout the game, pickup will cause the game to
crash.)
Update 4/28/09*
Chapter 5 - Demon Fortress crash Workaround -Crash
found at Demon Fortress gate (Door will not open until
item is picked up) in this case the item was discolored
and pickup caused the crash. -Crash found in Chapter 5
at the Demon Fortress (fighting crystal warriors).
Fortunately, these segments were minimal and no
crucial part of the storyline is missed.
The .mcr will allow you to proceed past this one level
with the crash.http://www.mediafire.com/?jgjt0wxssmd
Follow the directions in the text file.
by:StriderH2/MEGAXSTU
5.50GEN-B2: Created a multidisk EBOOT on
PSX2PSP v1.4.2. Changed Disk 1 and Main Game ID
to SLPS02190 and game works on pops 4.01, finished
game twice without any crashing on any level (Purple
Plant drops fire tome and game doesn't crash). by:
Tuga98
5.50GEN-C: *Sigh*, I had high hopes of the newer
firmware solving the issues.. Repeated the above, and it
failed.(Purple Plant drops invisible object and game still
crashes). by:robert
Dragon Warrior 7/VII
SLUS-01206
NTSC-U
Yes Locks up at Deathpal boss
UPDATE: Stopped locking up on Deathpal boss using
3.10 OE-A and up.
Locks up on 3.80. Use 3.40 via popsloader
4.01:works perfect-ƒR()§†H@X
5.00: Text windows do not display. --
SargeSmash UPDATE 5.00m33-3: Make multi-disk
EBOOT (ImpalerPSX), use POPS 3.71.
DriverSLUS-00842
NTSC-U
Yes
Slow down issues.Update by hugotinini: Works fine on 5.00 M33-6, using 3.90 pops. Able to restart missions.
Update by GamerbyDesign: Tested on 3.52 M33-4
game works perfectly except that you can't restart
missions because it freezes. From
TheFilipinoChannel: The restart problem is gone when
played from 'original from flash' in 5.00 M33-4.
Although the slow down issue still remains. Played on
PSP fat in version 5.00 M33-4. Dec/17/2008.
'Try again' crashes on my 5.00 M33-6 from flash and older pops. No slowdown though. 3.51 and below have sound issues too. StormPooper
Driver 2SLUS-01161
NTSC-U
Yes
PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker
The link above is dead, ive reuploaded the file -
OPALAO Link fixed - Largeroliker
Driver 2 SLES-02997 PAL-E No
PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker
You can use this GameShark instead patching: _S
SLES_12997 _G Driver 2 CD2 ESP _C1 CD2 bypass
fix _L 300108C2 00000031 _L 300108C3 00000032 _L
300108C4 00000039 _L 300108C5 0000002E _L
300108C6 00000039 _L 300108C7 00000037
GameShark trick by largeroliker
Driver 2 SLES-02994 PAL-FR
No Use 4.01 pops for this game , CD1 is playable but CD2 can't boot > Swap Disc doesn't work on PSP (with Simple or Multidisc EBOOT)
Apply this Fix for by-pass this problem :
- Fix Disc 2 > (Fix NoSwap for CD2) enable the game
menu on disc 2
- Fix Disc 1 > (Use for Multidisc eboot only) add
besides the "fix disc 2" for create a Multidisc EBOOT
with Auto-Swap Disc
Fix for Driver 2 PAL-FR by Lyan53 : >> Link << - >>
Mirror <<
With this Fix , the game is 100% playable
Enjoy ... ~ ¤ Tested by Lyan53 ¤ ~
Duke Nukem: Land of the Babes
SLUS-01002
NTSC-U
No
Game not working (3.52 M33-4)- Tested by J30H30Works perfectly (3.03)- Tested by J30H30 3.71 and 4.01 pops:3.71 seems to run the cutscenes a bit better 4.01 runs flawless except for some cutscenes- frosth@x
Duke Nukem Time to Kill
SLES-01515 PAL-E Yes
Duke Nukem Time to Kill
SLUS-00583
NTSC-U
YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.
Duke Nukem Total Meltdown
SLUS-00355
NTSC-U
No
[edit]
E
Name PSX ID TV TypeManual (Y/N)
Notes
Earthworm Jim 2SLES-00343
PAL-E No5.00M33-3: No music, otherwise it runs fine. Tested by Tickolas. 4.01: Music works, runs fine.
Echo NightSLES-00820
PAL-E No 3.90 by 2PS.
Eggs Of SteelSLUS-00751
NTSC-U NoScreen appears black on all firmware from 3.00 to 3.90. By 2PS.
EhrgeizSLUS-00809
NTSC-U Yes
3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load.
4.01: Runs great, doesn't take forever to load.
EinhanderSCUS-94243
NTSC-U YesPlayed through first two bosses, worked 100%. 3.52, 3.90-3. -MeursaultWorks fine on 5.00 M33-3
Emperor's New Groove, TheSCUS-94571
NTSC-U No
Equestrian ShowcaseSLUS-01462
NTSC-U Yes
Eretzvaju / Evil ZoneSLPS-01790
NTSC-J No
Eternal EyesSLUS-01034
NTSC-U Yes
Evil Dead Hail to The KingSLUS-01072
NTSC-U Noworks flawlessly in 3.71 pops 4.01 M33-2 PHAT
Excalibur 2555 A.D.SLUS-00541
NTSC-U Yes
ExhumedSLES-00097
PAL-E No 3.80 by 2PS
Extreme 500SLES-02220
PAL-E No3.90: Doesn't boot - by 2PS.3.11: Crashed when attempting to quit in-game - by 2PS.
[edit]
F
Name PSX ID TV TypeManual (Y/N)
Notes
Fade to BlackSLUS-00236
NTSC-U Yes Best on 3.72 with Fast Load Speed
Fatal Fury Wild AmbitionSLUS-01001
NTSC-U No
Fear EffectSLUS-00920
NTSC-U Yes
Disc swapping not possible via PSP in all pops as "wrong disc" is always displayed. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity. Convert save back to PSP and continue on next disc (make sure save is correct game code for the disc). Assassin2k
Fear EffectSLES-02166
PAL No
5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974
Fear Effect 2: Retro HelixSLUS-01266
NTSC-U No
Fear Effect 2: Retro HelixSLES-03386
PAL No
5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974
Felony 11-79SLUS-00533
NTSC-U No3.80 by 2PSWorks perfectly. Tested on 3.71-M33-2.
FIFA '99SLUS-00782
US-NTSC
No
5.50 GEN-D3
Problems with music. Game freezes after goal
or corner kick etc. PSX2PSP 1.4.2. - Lukay
FIFA '05SLUS-01585
NTSC-U NOTested and working on 3.03, 3.40, 4.01, and 5.00-M33/Popsloader. No lag or bugs.
Fighters' ImpactSLPS-00822
NTSC-J NO 3.80 by 2PS
Fighting Force SLUS- NTSC-U No 3.80/3.90/4.01/5.00 M33-6: Playable, but
00433some music and sound fx are missing. - LiquidSnakE
Final DoomSLUS-00331
NTSC-U Yes
Final Fantasy IV/4SLUS-01360
NTSC-U Yes
A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. [3.51] Works perfectly so far. The sound glitch from 3.40 has disappeared. I am only beginning the game, so I don't know if it has problems in the later stages. - Fuzone
Final Fantasy V/5SLUS-00879
NTSC-U Yes
Going to the save game screen sometimes draws garbage. Hitting cancel to back out of all menus and then going back to it (sometimes it takes a few tries) will eventually cause it to draw properly. Testinsomegames: 5.00 M33-6, I'm two hours into it, and I've experienced this same problem. From my observations, it occurs only on the world map, and when the just enter it and try to save. You have to move at least one square for the graphic error to not occur. Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen.
From Mr. Creehan: The final fantasy V[From
Final Fantasy Anthology] bug seems to be
neither caused by the pops nor the conversion
form. The same bug is present in the PS2: [1] .
Final Fantasy VI/6SLUS-00900
NTSC-U Yes
If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game.5.00 m33-6:There's no corrupt save file problem.
Final Fantasy VII/7 SCUS-94163
NTSC-U Yes Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.
3.03: Certain enemy moves can cause the the
whole screen to turn green or red while still
hearing battle sounds and music, the game
time will literally slow down to where one
attack can take ten minutes to complete. If you
do manage to make it to the field screen, save
then reset to restore the glitched graphics.
Known moves to cause this so far: Hell
Bubbles, Sleepel, Ultrasound, and Limit
Break: Seal Evil (basically any attack that can
cause sleep or silence).
3.11: No battle swirl, but sleep and silence
attacks don't cause game to glitch.
3.40: Battle swirl works fine, but sleep and
silence attacks DO cause the game to glitch.
Game glitches in battle after Yuffie steals your
materia.
3.52: Battle swirl works fine, also sleep and
silence attacks no longer cause glitches.
3.71: The Music tempo is slightly too quick
but other than that it works great didn't crash
or glitch at all. -anthall1991
Right after you beat Demon Gate, you wake
up in Gonagaga, Go down to the south of
Gonagaga, BUT there will be no Tiny Bronco
there.
The game freezes at certain points in Cosmo
Canyon. Switch to a different version of Pops
to get past this issue.
Jar in which Yuffie hides in during the Wutai
sidequest doesn't shake. Switch to a different
version of Pops to get past this issue.
The game froze when trying to enter the 3rd
area of the Ancient forest. Everything else
worked fine.
3.80: Unplayable. The battle swirl causes the
game to glitch. Use the new popsloader to run
the game under a version that works.
3.90: Same problem 3.80 has. Use
the popsloader designed for 3.80 m33 and
boot up in 3.71 pops.
3.90M33-3: Use the popsloader designed for
3.80 m33 to boot up in 3.71 pops. -
anthall1991
4.01: Some attacks sound odd but other than
that it runs flawlessly. -anthall1991 The first
Rocket cinema upon meeting Cid and/or the
Gold Saucer date scene may freeze the game.
Other FMVs might freeze as well. I'm getting
the freezes consistently, anthall1991 is not,
and we are both running 4.01 M33-2. If you
get this freeze, switch down to 3.71 to get past
the cinema. -Tzepish
4.01 M33-2: Some scenes cause pixelation
like unreadable text and wrong colors.-
blindreaper
5.00: Starting a New Game causes the game to
hang endlessly. -Tzepish
5.00 M33-3 Have started a new game it no
longer hangs at the opening FMV and I'm
playing through it. No errors at all so far will
update this if I come across anything. -
Mick1155
5.00 M33-3 Whether your New Game and
FMVs crash/hang seems to depend on which
programs were used to create your EBOOT.
For best results, use ImgBurn to extract the
disc images (in BIN/CUE format), and
PSX2PSP to convert them to a multidisc
EBOOT. -Tzepish
5.00 M33-3 I extracted the CDs using
CloneCD and popstation_md version 1.24 to
create a multi-disc eboot and it has been
running perfectly. I am currently 3 hours in to
Disc 1. I will edit this as I get further in to the
game. -NoahBody
5.00 M33-3 UPDATE After many hours of
perfect gameplay, it finally froze in Rocket
Town while the FMV was playing. Also hangs
on 4.01 & 3.90. FMV plays fine on 3.71, 3.72
& 3.80. I will remake the eboot with
PSX2PSP as suggested above and see if it will
then work. NOTE: I ripped the images from
original black, unscratched discs. -NoahBody
5.00 M33-3 UPDATE 1 I remade the multi-
disc eboot with PSX2PSP v1.4.2 and the FMV
in Rocket Town played fine! I also started a
new game and played up to the first battle and
all was well. I guess there are different bugs in
the the different eboot makers! Will update
again later in the game. -NoahBody
5.00 M33-4 Cd extracted using Latest version
of image burn... Multidisk eboot created using
PSX2PSP v1.4.2... Main Game ID using the
original... each cd game id i use the original
from the cd(PSX2PSP v1.4.2 automatically
load it when u choose eboot) I Finish the game
already... 100% playable... No Lockup... -
phantomrenegade-
5.00 M33-4 Extracted from a scratchy NTSC-
U disc with latest imgburn, and created a
multidisc eboot(3 discs) with PSX2PSP 1.4.2.
Seems like the game sometimes get totally
messed up when exiting battle if the disc
speed is set on fast. (the whole screen gets
white/red/blue, but you can still play.) Works
perfect if set on normal through. And minor
slowdown when exiting battle, but nothing
that a average player would notice. Finished
the game without problems. - Pojkflickan
5.00 M33-6 works flawlessly, no lags or
freezes. enjoy!- jquad_666
5.50 GEN-B 3.80 POPS causes draw error /
locks in battles. 3.90+ POPS cannot run FMV.
3.71/3.72 POPS works great except for minor
sound glitches... Otherwise 3.71/3.72 POPS is
perfect through whole game. -Mikey-
5.00 works 100% perfect on my 5.00 m33-6
slim, I also patched each disc with Gemini's
Spirit Bug Fix (available here) so that the SPR
stat actually does something now and the
EBOOT works perfect. EBOOT made with
PSX2PSP 1.4.2 - DebugJunky
5.50 GEN-D works fine on disc 1, i'm already
at disc 2 and still no freezing,hold or lag. I
used original pops from the 5.50 GEN-D. can
someone post how to use the Gemini's Spirit
Bug Fix - VEnDeTtA_bOy
UPDATE: I'm now at disc 3 and still no error
except for 1 when you get the Imperial Guard
item, when i equip it to someone on my team,
suddenly a green or something like when you
use the CHICHEN. opening the file on photo
like that happened to me.
Final Fantasy VII/7SLUS-00700
NTSC-J
5.50 GEN-B 3.72 pops seems to work fine. FMV: check. Battle Swirl: check. Magic: check. Img Burn to Rip, Ice Tea to create single disk EBOOT. - AeroSigma 1 October 2009 19:46 (MST)
Final Fantasy VII/7 (Platinum)SCES-00867
PAL-Ita NoWorks flawlessly on 5.00m33-3 with a multi disc single eboot made with PSX2PSP 1.4.2 - by Druids1974
Final Fantasy VII/7SCES-00869
PAL-E No
In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom.
Final Fantasy VIII/8 SLUS-00892
NTSC-U Yes Set camera movement to 0% in the game's configuration.
Try using an alternate GameID (SCUS-94640,
SLPS-02180, SLPS-01222, or SLPS-01156).
There's also this tool to switch between two
popular IDs.
Things that may cause the game to freeze
(especially on the default GameID):
Zell's Duel Burning Rave
Some of Quistis' limits.
Scanning and casting magic in battle.
Drawing for an extended period of time.
Many special attacks monsters and bosses can
do.
Fighting Elvoret in the Comm Tower.
Fighting Granaldo in Training Area (3.71
M33-4)
Wendigos in the Dollet forest can cause the
game to randomly freeze.
When fighting Griever if he draws from you,
the game may freeze.
*** WARNING!: SMALL SPOILER ***
During the battle on the train, with the
captured 'President' Deling, Using SCAN is
likely to cause a crash, along with a few other
spells and actions(mixed, just luck I guess).
This is using ORIGINAL ID(SLUS-00892).
I managed to get through the battle and to the
next save point by just using IFRIT(Squall),
SHIVA(Selphie), and Blizzard(Zell) - There
were a few slight glitchy bits where I thought
it was going to freeze, but it worked ok first
try without using SCAN. If you want to just
use the original Game ID, then be weary of
certain magic and moves.
[Pops From Flash On CFW 5.00_M33-6] -
Anarchy4_20
For specific information on making this game
more compatible, go to the Final Fantasy
VIIIpage.
4.01: Default GameID on default settings
works great. It drops a frame or two when
entering a battle, but that's about it.
4.01: Still problems with Scan magic :
( freezing before or just after scan on
90%. Upd: Works fine when popsloader is
disabled.
If you encounter the Lunar Cry Crash when
Squall is unable to move after the previous
FMV, you will need to use popsloader 3.71
and then mash buttons at the end of the FMV
in order for the game to hopefully trigger the
next scene. (This will only be necessary if you
are using a Multiboot, as Single boot users can
use lower versions on popsloader.) - Aekom
4.01:Working with no problems encountered
using game id SLPS02180, and in single-disc
eboot, even popsloader is enabled in
4.01M33-2 (set in original from flash) -
krystabegnalie
3.90 Use PSX2PSP v.1.4.2. Create Eboot with
at least 2 (I did all 4) Discs. Use SLPS_02180
for every Disc. Using this method I NEVER
had any freezing and only (in 40+ hrs of play)
3 - 5 slowdowns. Used ISO Producer 1.1
(from autopopstation 4). 75UR15
4.01M33:For some people it may freeze on
the first disc during the dance when rinoa
looks at squall after bumping into another
couple this problem is caused by a bad torrent
download if it happens to you i reccomend
downloading it from an alternate location
4.01M33:disc 2 is a bit laggy in battle useing
game id slps02180 disc 1 runs flawlessly
except for some fmvs will update when i get
to disc 3 -deadlyangel91792
4.01:Freeze the last battle against ultimecia
(CD4)using game id SLPS02180 - Alucard
5.00-3 Game does not load either disk -Jimbo
5.00 m33-3 I used psx2psp to convert the
game. Im already on disk 3. It didnt froze on
Diablos fight or any boss fight so far. Not
freezing when using scan. Using default game
ID and original from flash pops - breakfastboi
im trying to do the Angelo Search trick but it
doesnt seem to work on 5.00 m33-3. But so
far, using the orig game ID works for me, im
juts finishing the sidequests before going to
disc 4 - breakfastboi
5.00 m33-6 FF8 is working fine except the
part where the lunar cry fmv is, Squall will not
move. tried pops 3.80 and it worked fine and
went back to 5.00-pipax21
3.80 M33 Used CloneCD to rip and
popstation_md version 1.24 with the games
own GameID. I've been playing over an hour
with no problems at all. Will update as I get
further into the game. - NoahBody
5.00 M33-6 Most of the game works fine.
Using certain spells such as Full Life, and Bio,
freeze the game. All FMV's work. Made
EBOOT with Popstation GUI 3.00. Tested by
Roxas6662.
5.50 GEN-B Followed instruction found
under "Another Note" in FF VIII page.
Compiled multi disc eboot using RS-GUI and
used GameID SLPS-02180 to remove the
problems of cast/draw locking. YOU MUST
USE 3.80/3.72/3.71 POPS to get though the
FMVs in the game. You can use
3.71/3.72/3.80 through entire game but there
is major slowdown in some battles and when
junctioning GFs and Magic along with sound
problems in battles. Use 3.90 POPS to run
game at full speed and just switch to
3.80/3.72/3.71 when you need to get though
an FMV. - Mikey -
5.50 gen-d need 3.71 popsloader to get past
opening and used 3.90 afterwards seems to
play flawlessly even with ifrit
battle,drawing,casting, limit breaks, fmvs
etc will update when i get further in the
game. -shiro
<>5.50 gen-d Multidisk eboot. Game freeze
after Lunar Tear FMV while you'r inside the
space station [CD3]. I tryed ALL pops and
none of it seems to work. Any ideas? - Xandro
5.50 GEN-D3: Created multidisc eboot using
SLPS-02180 and RS-GUI PopStationMD
v3.00. Use 3.90 POPS to play the game, but
use 3.71 POPS to get past FMVs that don't
work on 3.90 POPS. For those who have
trouble with the Lunar Tear FMV, run on 3.71
POPS and set the "Disc-Load Speed" to
FAST. - Tacoguy
Final Fantasy VIII/8SLES-02080
PAL-E Yes
PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle)
Edit: to patch the PAL version of FFVIII (and
FFVII for that matter) search for an app called
PatchIt (DCEmu has some of the files
necessary) and Zapper / Zapper2000 (not sure
on this one though it may just fix the screen
position between PAL and NTSC). - Keikura
Final Fantasy IX/9 SLUS-01251
NTSC-U Yes 3.71:Minor frame dropping during scenes with many characters, nothing to affect playability.Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.
3.80 M33-5:Plays perfectly except for minor
graphic problems in 2 FMV's (When queen
Brahne summons Bahamut (Disc 2?), and
Zidane in the lifa tree (Disc 4)). Eboots
created with Alcohol 120% and popstation
GUI V 3 beta by ZiNgA BuRgA
3.90:Opening FMV played for me, however
there was no sound. I copied the game with
Alcohol 52%, then made the eboot with
PSX2PSP v1.3.
3.90 m33-3 Slim: The second FMV that plays
after Pinnacle Rock (With Zidane and Dagger
running through the field towards Lindblum)
is like the opening FMV, as it has no sound. -
G_S
Confirmation: 3.90 M33-3 Plays the intro
FMV with no sound irrespective of programs
used to copy/convert to eboot. Additionally
the FMV at the start of the festival can bug out
and make a loud buzzing sound. Other than
that works perfect. -Vanit
4.01 M33-2: Opening FMV played from the
first disk (and probably single disk eboots) has
no sound, however you can get the sound to
play by switching to one of the later disks and
selecting New Game. It'll ask you to put in the
first disc. After switching disks it'll start the
FMV with all of the sound. This probably
won't help any for the later FMV, though. -
Ganoran
5.00 M33-3 With a multi-disc Eboot when
you start a new game, the screen goes black
and locks up. With a single disc Eboot, the
opening movie has no sound but the game
plays fine so far.
4.01 With a multi-disc Eboot when you start a
new game, the screen goes black and locks up.
With a single disc Eboot, the opening movie
has no sound but the game plays fine so far.
5.00 M33-4 Well, i ripped from my NTSC-U
black discs in perfect condition with latest
imageburn, and the game played fine as a
single-disc eboot. Just like the orginal, the
intro played fine. With sound. And all other
FMVs too. Worked perfect. Converted with
PSX2PSP v1.4.2. //Pojkflickan
4.01 M33-2:used poploader 3.72 and have
sound on the intro!--Chaosbladeuk 14 January
2009 12:29 (MST)
5.00 M33-4 As a single disc eboot load in
3.80 pops and game runs perfectly so far. I'm
in Gizamaluke's Grotto with no problems with
the gameplay. There is barely noticeable lag in
music during the entering a battle sequence
and putting your PSP into suspend mode while
the game is running and turning it back on
freezes your PSP. Eboot made with
POPstation GUI 3.00 Beta By RagnaBlade47
5.00 M33-4:Using single disc eboots in the
default Popsloader (from flash so 5.00), it's
very much playable. The opening sequence
had no sound but everything else was fine.
There are some minor sound and lag issues
during opening/closing menus but its barely
noticeable. Also, the scene when Alexandria is
attacked by Bahamut, the sound got stuck but
the video played fine. I found battle lags more
in forest areas for some reason especially
magic casting. Other than that, I've had no
other problems and I'm on Disc 4 but I'll
update if it changes. //Lufie101
Update:At the end of Disc 4, the game froze
right after walking in space. I was in a battle
with the crystallized of the elemental bosses
and cast Quake and it froze. I switched the
Popsloader to 4.01 and it worked fine to the
end of the game (FMVs and all).
5.00 M33-6 Using popstation to load 3.80
emulation, settings Normal, Normal, +2, Fast,
everything seems to be all right on all discs,
movies play with sound. If you have problems
in game, swap out Fast for Normal.
5.00 M33-6 Played through all 4 discs on
multidisk eboot made with First Multi-Disc
Popstation GUI by akadewboy. Works 100%
(including through all side quests), without a
single crash. Used Fast for disc load speed. -
Tikaszar
5.00 M33-6 Using a multidisk EBOOT, if you
reset the game and load a disc other than disc
1, and try to start a new game, it will ask you
to change discs. After you change discs to disc
1 the opening FMV will have sound. -
SlimJimGuyMan
Using 3.90 pops on my 5.00 m33-6 PSP with
disc load speed set to fast, my EBOOT
worked fine and had sound on the intro FMV,
I used PSX2PSP 1.4.2 to convert mint .img
disc images, used compression level 4, I have
no idea why me EBOOT works fine and has
sound on the intro and others' don't... -
DebugJunky
GEN 5.50-D3 Using Debug Junkies method
of making the multidisc EBOOT seems to
work flawlessly. Using PSX2PSP make sure
your compression level is set to 4 and hit
convert. When starting the game use
popsloader 3.90 and have your disc load speed
set to FAST. Just finished the game with no
mentioned lack of sound or other glitches
noted above. -Sithious
Final Fantasy IX/9 SLES-02965
PAL-E Yes PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the
emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50.
(3.80 M33'5 by PerfectCircle)
Update from Vildar: Final Fantasy 9 PAL:
Works fine in the 5.00 M33-2 firmware with
the iso patch. You can find the patch
here: Final Fantasy IX Patch, and you will
have to patch itWith this ISO patcher tool.
Final Fantasy IX/9SLES-02967
PAL-G No
patch the images to remove the protection. multidisc eboot made using PSX2PSP 1.4.2, works perfectly with 3.72 pops, all pops versions above 3.72 have the problem of not playing sound during the intro. - EasySan
Final Fantasy OriginsSLUS-01541
NTSC-U YesWorks perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.
Final Fantasy TacticsSCUS-94221
NTSC-U Yes
Works perfectly on 5.00 M33-3. Tested by Chrisguy.
3.30 created by autopopstation 4, original
game id, iso producer 1.1 for disc rip. no
slowdown/freeze/problems of any kind.
Tested all the way through main story and
some side quests. 75UR15
Final RoundSLUS-00064
NTSC-U No 3.90 by 2PS
Firo & KlawdSLES-00094
PAL-E No 3.52 only - by 2PS
Fisherman's BaitSLUS-00802
NTSC-U No 5.00 M33-4 - works
FluidSCES-00985
PAL-E No 3.80 by 2PS
Flying SquadronSLES-04156
PAL-E No 3.80/3.52 - Sound issues - by 2PS
ForsakenSLUS-00458
NTSC-U NoTested only briefly, but seems to work perfectly on 5.00 M33-6
Fox HuntSLUS-00101
NTSC-U No 3.80 by 2PS
FOX NHL Championship 2000
SLUS-00925
NTSC-U No Hangs
FroggerSLUS-00506
NTSC-U YesUsing CFW 5.00M33-6 Running on original from flash all working perfectly Tested by GrimeHavoc on 6/28/2009
Frogger 2: Swampy's RevengeSLUS-01172
NTSC-U No use 3.40/3.51 pops (best sound)
Front Mission 3 SLUS-01011
NTSC-U Yes From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the
HP of the Wanzer legs is 0 (player or enemy).
It happens with a chance of 98% during the
battle-animations ... :(
So it would be wise to make a battle save with
every turn and to avoid direct attacks to an
opponent with Leg HP = 0. Missle attacks and
attacks with Flamethrowers will work much
better.
Aside of that, there are no other problems (i
played the game 25 hours up to now).
From Reifnir: Possibly resolved leg audio
issue by setting EBOOT compression to none.
(Setup: PSX2PSP 1.2, Slim 3.71 M33-2, not
using popsloader) Played several hours into
the game and have only crashed once.
Everything looks pretty good.
From Ryouru: No bugs verified when
playing from flash on 5.00 m33-3. Game
crashs and my PSP shuts down when, after the
Ba Kui Dam battle, you choose the Xinzhu
path, rather than the Yingko path(15~20 hours
of gameplay). Even with compression level at
none the issue remains.
From TheFilipinoChannel: After the Yingko
path battle, the game stops loading (unlike
what Ryouru mentioned, the PSP remains OK)
when you reach the Rural Village in Taiwan.
The Xinzhu path is still broken. Played on
'original from flash' in firmware 5.00 M33-4
on PSP fat. Even the lower POPS (versions
which i couldn't remember) do the same thing.
Dec/17/2008
From Druids1974: Don't start at all on
5.00m33-3
From GamerbyDesign: I've been playing on
the Fat PSP with firmware 5.00 M33-6 for
about 11 hours now. The game boots fine and
I have not experienced the 0 HP Leg bug.
However I did find an issue in the mission
choice after the Ba Kui Dam. If you choose
Xinzhu the PSP will show the loading screen
but then stay black.
From Jeety:No leg issues, no problems on
both Yingko and Xinzhu paths, All Working
perfectly so far(5.00M33-6 original from
flash, PSP Slim). I must be pretty lucky.
From realitor: Playing on a PSP-3000 with
5.03 GEN-C loaded, using original from flash.
Game runs flawlessly. No 0 hp leg bug. Eboot
created using PSX2PSP 1.2 (uncompressed).
Front Mission 3SLES-02423
PAL-E No
Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura
Front Mission AlternativeSLPS-00953
NTSC-J No3.71 works. ~mechagodzilla 5.00m33 does not start. ~mechagodzilla
Future Cop L.A.P.D.SLUS-00739
NTSC-U NoTested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell
[edit]
G
4.01:works flawless.freezes on 3.71 pops,regardless of what the person above me says
3.71 pops:major sound glitches on some levels,when some levels are left it takes a very long time to load:tested by REfan190
-Frosth@x
Name PSX IDTV Type
Manual (Y/N)
Notes
G-Darius SLES-01314 PAL-E No 3.90 by 2PS.
G-Darius SLUS-00690NTSC-U
No
G-Police SLUS-00544NTSC-U
No 4.01: Working perfectly
Gaiaseed: Project Seed Trap SLPS-00624 NTSC-J No 3.80 by 2PS
Galaxian^3 SCES-00269 PAL-E No 3.80 by 2PS
Galaxy Fight SLES-00197 PAL-E No 4.01 by 2PS
Galerians SLUS-00986NTSC-U
Yes
Galerians SLES-02328 PAL Yes5.00m33-3 - works flawlessly with a single eboot made with PSX2PSP 1.4.2by Druids1974
Gallop Racer SLUS-00942NTSC-U
YesPSP 3k 5.03 GEN C : work flawlessly, eboot made with PSX2PSP 1.4.2by Haruhi91
Gamera 2000 SLPS-00833 NTSC-J No3.80 by 2PS5.00m33-6 works perfectly, finished several times - UltrasevenX
Gatchaman: The Shooting (Simple Characters 2000 Series Vol.08)
SLPS-03444 NTSC-J No 3.80 by 2PS
Gaunlet Legends SLUS-00624NTSC-U
No5.00 M33-6 Perfectly working tested by Roxas6662 =]
Gear Fighter Dendoh SLPS-03189 NTSC-J No 3.51 only - by 2PS
Gekido - Urban Fighters SLUS-00970NTSC-U
No
3.11 only - by 2PS
5.00 M33-6: Plays with no music, loading
screen only has loading bar. Everything else
seems OK.StormPooper
4.01 on 5.00 M33-6: seems fine, slight pauses in music occasionally (for split second).StormPooper
Gekioh Shooting King(Shinryu)
SLUS-01498NTSC-U
No 3.80 by 2PS
Gekitotsu Toma L'Arc - L'Arc-En-Ciel vs. Tomarunner
SCPS-10134 NTSC-J No
Geom Cube SLUS-00024NTSC-U
No 3.90 by 2PS.
Gex 3 SLUS-00806NTSC-U
Yespopsloader @ 3.71:boots and plays fine - by killergp123
Gex SLUS-00042NTSC-U
No
popsloader @ 3.71:boots and plays fine - by killergp123Popsloader @ 5.00 M33-6 works along with intro (3.71 boots up without intro) Update: 5.00m33-6 have audio glitches during gameplay. Best select 4.01 pops
Gex: Enter The Gecko SLUS-00598NTSC-U
Nopopsloader @ 3.71:boots and plays fine - by killergp123
Ghost in the Shell SCPS-10043 NTSC-J NoHangs when firing gunUpdate: May work when using the SLPS-01222 game ID
Ghost in the Shell SLUS-00552NTSC-U
No Use the SLPS-01222 ID.
Ghost in the Shell SCES-01050 PAL-E No 5.00 M33-6: Runs fine. ChapmeisterFlash
Goo! Goo! Soundy SLPM-86250 NTSC-J No 4.01 by 2PS
Gran Turismo SCUS-94194NTSC-U
Yes
Tested on 3.71 M33-2
Tested running 5.00m33-6, no changes needed in id number works 100%
Gran Turismo SCESp00984 PAL-E No
Tested on Firmware 3.40 OE-A< Saiashi_Ryu: Tested on 5.00 M33-6: WORKS PERFECT SO FAR. Made eboot with PSX2PSPv1.4.2, ran under "Original From Flash"/td>
Gran Turismo 2 SCUS-94455NTSC-U
Yes
Tested on 3.71 M33-2On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes.Tested on 4.01 M33-2 work flawlessly now :-D
Jeety:freezes when you exit a
race(simulation mode), even the demo race
in the main menu. Running 5.00 m33-6
original from flash.(UPDATE)Problem
solved after switching to 3.71 pops.
Gran Turismo 2 SCES-12380 PAL-E Yes Tested on 3.90 M33-3, Seems to work fine.
Grand Theft Auto SLUS-00106NTSC-U
Yes
Unknown - was there actually a PAL release made?No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference)
Grand Theft Auto SLES-00032 PAL Yes Unknown.
Grand Theft Auto 2 SLUS-00789NTSC-U
Yes
No Errors on 3.71 M33-3. Tested by MonkeyJamboree5.50 GEN-B2: Works perfectly. - LiquidSnakE
Grand Theft Auto: London SLUS-00846NTSC-U
YesNo Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Grandia SCUS-94457NTSC-U
Yes
4.01: Works great
4.01 & 5.0 M33-3 The game itself works on
both but locks up on a black screen at the
beginning if you let it go past the
"Skywalker Sound" screen (multi-disc eboot)
BUT works perfect on 3.71.
5.00: Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. - (got past it with 3.71 pops) Verdeni
Granstream Saga, The SLUS-00597NTSC-U
No
5.00: Locks up when you go to teleport at the basement at the beginning of the game. -XsilentX5.00 M33-6: Seems to work fine when using 4.01 via popsloader (no problem with teleport to first dungeon, battles work).
Groove Adventure Rave: Plue no Daibouken
SLPM-87121 NTSC-J No3.90: Works perfectly 4.01: Works perfectly
Groove Adventure Rave: Yuukyuu No Kizuna
SLPM-87011 NTSC-J NoPSP 3k 5.03 GEN C : Work fine, rare slowdown in the game - By Haruhi91
Guardian's Crusade SLUS-00811NTSC-U
No
Ripped from my own disc using CloneCD, then used PSX2PSP V1.2 to make the EBOOT. Tested in 5.00 POPS. There are some attacks that monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Game NEVER crashed, and besides the above issues, it runs perfect!!!
Guilty Gear SLUS-00772NTSC-U
No
Guitar Freaks 2 SLPM-86446NTSC-U
No 4.01: works flawless ƒR()§†H@X
Gundam Battle Assault SLUS-01226NTSC-U
No
Gundam Battle Assault 2 SLUS-01418NTSC-U
NoWorks on 3.40 while running 5.00m33-3. Locks up on other pops at random spots.
Gunship SLUS-00313NTSC-U
No3.52 works with barely noticeable sound glitches 4.01 M33-2
[edit]
H
Name PSX ID TV TypeManual (Y/N)
Notes
Hard BoiledSLES-00033
PAL-E No 3.80 by 2PS
Hard EdgeSLES-01539
PAL-E NoWorks flawlessly on 5.00M33-3 by Druids1974
Harmful ParkSLPS-04998
NTSC-J NoRuns perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese.
Harry Potter and the Sorcerers Stone
SLUS-01415
NTSC-U NoStarted playing, no apparent issues on 5.50 GEN-D2
Harvest Moon: Back To Nature
SLUS-01115
NTSC-U Yes3.90: Music stutters on switching from one area to another. 4.01: Music no longer stutters.5.00m33-3: Works perfectly so far.
HBO BoxingSLUS-1027
NTSC-U No 3.90 by 2PS
Heart of DarknessSLUS-00696
NTSC-U No
Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska
3.72 M33-4 Works perfect. I finished it
without any problem. I have both discs in one
eboot (I made it with Impaler PSX (Game ID
for both disk: SLUS-00696) - JND
5.00 freezes with a graphical mess on the
start/load screen. 4.01 works perfectly fine
though. EBOOT made with PSX2PSP 1.4.2 -
DebugJunky
4.01 M33 Works fine so far.
Heart of Darkness SLES-00461
PAL-E No Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle)5.50 GEN D-3:Starts with a graphical mess on the start/load screen, after waiting about 30 seconds, the demo starts to play. From this on you can return to the start menu (still with graphical mess) and chose the different options. Game runs flawlessly, but save option doesn't work perfectly, often i had to begin a level from begin on, after rebooting the PSP. Unfortunately at the last level the game
crashes and the PSP reboots so I couldn't finish the game....
Hell Night: Dark MessiahSLES-01562
PAL-E No 3.80 by 2PS.
Herc's AdventuresSLUS-00298
NTSC-U No 3.71, 3.80 by 2PS.
Hermie HopperheadSCPS-10012
NTSC-J No 3.80 by 2PS.
Hogs of WarSLUS-01195
PAL-E Yes
Screen position is not valide. 3.80 by 2PS.5.00 M33-6 Works flawlessly by Zauberer. 5.50 GEN-D3 "Final" Works perfectly by Toxcity.
Hokuto no Ken - Seikimatsu Kyûseishu Densetsu
SLPS-02993
NTSC-J No
tested on 3.40 3.72 and 4.01 M33 crash at the end of the first chapter when the game try to save5.00 M33-6: Crashes on story mode opening cutscene, as Ken first appears in top-down view and someone shouts. Does the same on pops 4.01. Works using 3.52 pops. Blank screen after seeing a grave in a cutscene (assuming it's the end of the chapter). Can quit using Home.StormPooper.
Hoshigami Running Blue Earth
SLUS-01375
NTSC-U NoTested on 3.71 M33-2 by GamerbyDesign - Works perfectly on 5.00M33-3 by Druids1974
Hot Shots Golf 2SCUS-94476
NTSC-U Yes 3.80 by 2PS
Hot Wheels: Turbo RacingSCUS-00946?
NTSC-U No
Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX
Hyakujuu Sentai GaorangerSLPS-03353
NTSC-J No 3.51 only - by 2PS.
Hydro ThunderSLUS-00847
NTSC-U No
No sound on older pops.
3.90 M33-3:Works Perfectly, No Errors!
Tested by linksword01
[edit]
I
Name PSX ID TV TypeManual (Y/N)
Notes
Ichigeki: Hagane No HitoSLPS-02199
NTSC-J No 3.80 by 2PS
Image Fight & X-Multiply (Arcade Gears)
SLPS-01267
NTSC-J No 3.80 by 2PS
Incredible Crisis SLUS- NTSC-U No 3.80 by 2PS.
01225
3.90: PAL/US title hangs at the start of the
first mission, try other FW (3.80) - by 2PS.
Sometimes choppy but not enough to affect
gameplay
4.01: Working flawlessly, no noticable slowdowns.
Incredible Hulk - The Pantheon Saga, The
SLUS-00150
NTSC-U Yes
Intelligent QubeSCUS-94181
NTSC-U Yes
3.80 by 2PS.
5.00m33-3 Works flawlessly - by Druids1974
Intellivision ClassicsSLUS-00906
NTSC-U Yes
International Karate+SLES-04040
PAL-E No 3.90 by 2PS.
International Track & FieldSLES-00333
PAL-E No 3.90 by 2PS.
Invasion From Beyond - B-Movie
SLUS-00709
NTSC-U No
Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign
Irem Arcade ClassicsSLPS-00341
NTSC-J No3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS
Ironman & X-O Manowar in Heavy Metal
SLUS-00235
NTSC-U No
5.00 M33-4: I used CloneCD to rip the image of the disk, then tried multiple PSX to PSP converters, as well as their respective versions. The game played properly in all EBOOTS I tried, but the game music wouldn't play, no matter what I tried. I tried lots of different CDDA converters too, and no go. By padawon1234
Irritating StickSLUS-00775
NTSC-U No 3.80 by 2PS
IS: Internal SectionSLPS-01868
NTSC-J No 3.90 by 2PS
ISS Pro Evolution SoccerSLES-02095
PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94
ISS Pro Evolution Soccer 2SLES-03321
PAL-E NoWorks flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94
Italian Job, TheSLES-03489
PAL-E No
3.90: Title hangs at the loading screen - by 2PS5.00 M33-6: Aparently plays fine with Original from flash - by largeroliker
Italian Job, The SLUS- NTSC-U No Tested on 3.71-5.00 all worked fine. MJC
01457
IznogoudSLES-00480
PAL-E No 3.11 only - by 2PS
[edit]
J
Name PSX ID TV TypeManual (Y/N)
Notes
Jackie Chan's Stunt MasterSLUS-00684
NTSC-U NoGame hangs after the initial Midway credit screen. Confirmed by j1ggy using 4.01 M33. Same thing with 5.00 M33-6
Jackie Chan's Stunt MasterSCES-01444
PAL-E No
Game crashes before the Midway logo can be reached, ran pops 3.01-4.01, even replacing the .STR movies with blanks (PSXLDR) does not resolve this issue. By StriderH2 using 5.00M33-6.
Jade Cocoon: Story of the Tamamayu
SCUS-00854
NTSC-U No
Game starts and runs, but a fatal crash in the second forest stops all progress in the game.
UPDATE Try 3.52 pops to get past forest. If
it doesnt let u save like the old bug,
then try 3.80 pops
also Try the new 4.01 pops maybe that will work to get past 2nd forest.
I have tried 3.03, 3.40, 3.52, 3.71, 3.72, 4.01 and 5.00 (from flash) and none have got me past the area that the game freezes in the second forest (Dragonfly Forest) (3.03 didn't even recognize my savedata). Tried converting the EBOOT with the Japanese version's gameID - didn't work. Basically unless someone comes up with a fix it looks like this game can't be fully played on PSP - DebugJunky
Jade Cocoon: La Légende de Tamamayu
SLES-02202
PAL-FR No 5.00 M33-6 Change GAME ID to SLPS-01222 and use 4.01 pops
Or in 3.71 pops, the game freeze in the second
forest ("Dragonfly Forest" or "Forêt de la
libellule" in french) . To get past 2nd forest or
others freezes , use 3.30 pops . This game can
be fully played on PSP. (Maybe that will work
on others PAL/NTSC versions , Good
Luck !) ;) ~ ¤ Tested by Lyan53 ¤ ~
Jersey DevilSCUS-94907
NTSC-U No 3.90 by SleepyMan
Jet MotoSCUS-94309
NTSC-U No Tested on 3.52 M33-4 by GamerbyDesign
Jet Moto 2SCUS-94167
NTSC-U No 4.01:works flawless ƒR()§†H@X
Jet Moto 3SCUS-94555
NTSC-U No Tested on 3.71 M33-2 by GamerbyDesign
Jigsaw MadnessSLUS-01509
NTSC-U No 3.80 by 2PS.
Johnny BazookatoneSLUS-00194
NTSC-U No 3.80 by 2PS.
Jojo's Bizarre AdventureSLUS-01060
NTSC-U Yes
JuggernautSLUS-00894
NTSC-U No 3.80 by 2PS
Jumping FlashSCUS-94103
NTSC-U NoWorks well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX
Jumping Flash 2SCUS-94108
NTSC-U NoWorks well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX
Jupiter StrikeSLUS-00177
NTSC-U No 3.80 by 2PS.
[edit]
K
Name PSX ID TV TypeManual (Y/N)
Notes
Kagero - Deception IISLUS-00677
NTSC-U No Tested on 3.71 M33-2 by GamerbyDesign
Kaikan PhraseSLPM-86438
NTSC-J No 4.01 by 2PS
Kartia - The Word of FateSLUS-00631
NTSC-U No Tested on 3.71 M33-4 by GamerbyDesign
KickboxingSLUS-01412
NTSC-U No 3.90 by 2PS
Killing ZoneSLUS-00369
NTSC-U No 3.80 by 2PS
King of Fighters'98: Dream Match Never Ends, The
SLPM-86201
NTSC-J No 3.80 by 2PS
King's Field SLUS-00158
NTSC-U No Doesn't seem to work properly on any version, severe speed issues ingame (tested on pops versions 3.52 to 5.00 M33-4)
(Update by OMOIKANE)The same speed
issues occurs even on the PSX hardware. Runs
perfect. 3.90 M33-3.
Tried it myself and you're right, seems to be a badly programmed game...
King's Field 2SLUS-00255
NTSC-U NoIntro is played slightly too fast, gameplay seems perfect otherwise (5.00 M33-4)
Kingsley's AdventureSCES-01659
PAL-E No 3.90 by 2PS.
Kiss PinballSLUS-01366
NTSC-U No4.01: Works and loads fine - by 2PS3.80: Slow loading times - by 2PS
Klaymen Klaymen (The Neverhood)
SLPS-01365
NTSC-J NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Klonoa Door To PhantomileSCUS-00585
NTSC-U No
1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points.
3.90 m33-3: Game runs great. When you
finish Vision 2-1 and try to load the next level
the game hangs. Just save at the end of vision
2-1 and when it freezes, quit game then restart
it and load your save. Should load Vision 2-2
fine. Did for me. I've almost completed the
game so I'll update when I do.
3.71-runs almost flawless.freezes sometimes
once or twice after a save.just reset game,and
run the save and you may continue.will try
other pops to see if maybe the ones not
mentioned work flawless or not - frosth@x
5.00 m33-3 Works flawless for me so far, I'm
halfway through the game. - Xyle
5.50-MHU-Runs flawlessly without pops.
Konami Arcade ClassicsSLUS-00945
NTSC-U No 3.90 by 2PS.
Koudelka SLUS-01051
NTSC-U 4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash
UPDATE: I got past the previous
contributor's freeze by using 3.40
UPDATE 13/02/2009 - Bad Mr Frosty
This is a bit of a pain to get working. As
mentioned above, the game tends to freeze
after playing ingame engine generated
cutscenes (prerendered CGI cutscenes do not
cause the game to freeze) Here is what I did:
1. Create single disc eboots AND a multi disk
eboot.
2. Start the game from the single disc eboot
for disc one using POPS 3.52 (I could not
even get the game to boot using 3.40
mentioned above)
3. Play until the end of disc 1. There is a save
point just before the disc switch, save here.
4. Quit the game and start up the multi disk
eboot using POPS 3.72
5. Load up your save (the multi eboot and the
single eboot for disc 1 have the same ID`s so
the saves are shared) and continue playing,
switching disks to disc 2 when promted.
5. I was able to play the game from the multi
disc eboot using firmware 3.72 for the entire
second disk without it freezing.
6. When you reach disc 3, save the game and
quit (Otherwise the game will freeze right
after the cutscene where Koudelka finds
Edward and James behind the big metal door)
7. Boot up the single disc eboot for disc 3 in
POPS 5.00. Go to the memory card
management section from the HOME menu
and import your save from the multi disk
eboot.
8. Quit and reload disk 3 in POPS 3.52 and
play until the end of the 3rd disc
9. Quit and reload the multidisk eboot in
POPS 5.00, import the save from disc 3. Play
until after the disc switch, save and quit
10. Boot up the single disc eboot for disc 4 in
POPS 5.00. Go to the memory card
management section from the HOME menu
and import your save from the multi disk
eboot.
11. Quit and reload disk 4 in POPS 3.52 and
play until the end of the game
UPDATE ~ 18/7/2009 - Verdeni Give it the
GameID SCUS94640 (Syphon Filter 3) The
Whole game plays without freezing, multidisk
eboot AND single. Tested on 3.52 pops.
Update: Tested on both 5.00 M33-6 and 5.50
GEN-D2... IMPOSSIBLE to play a multiple-
disc eboot without freezes and glitches,
regardless of pops. I don't know what the
above guy is smoking but 3.52 doesn't support
multiple-disc games. The only pops that can
run this game without issues is 3.30. Play a
single-disc eboot and if you like it buy the
game, or find out how to switch discs on PSP.
Krazy IvanSLES-00128
PAL-E No
Kula WorldSCUS-94303
NTSC-U No
Kula World SCES-01000
PAL-E No 3.80: Graphical issues during the demo - by 2PS.
3.80: Would play fine, but would glitch and
die every time I tried to load a game. Switched
to 3.71 POPS and it worked. -Creepy
Tested on Firmware 3.40 OE-A by dvdchas.
Note: Background music is CD-Audio, so was
absent during my tests.
UPDATE: Tested in 3.71 pops, converted
using Popstation_toc_tinnus. Working with
background music.
3.90-m33 Runs flawlessly! -anthall1991
4.01-m33 Runs flawlessly! -anthall1991 5.00-
m33 Runs flawlessly! - Druids1974 5.03 CFE
works perfectly with flash pops - marek2fgc
KyuinSLPS-00214
NTSC-J No 4.01 by 2PS
[edit]
L
Name PSX ID TV TypeManual (Y/N)
Notes
Last Report, TheSLUS-00889
NTSC-U No 3.80 by 2PS.
Legacy of Kain: Soul ReaverSLUS-00708
NTSC-U Yes
Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects.Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game.Works fine on 5.00 M33-3, no lockups.
Legacy of Kain: Soul ReaverSLES-01301
PAL-E NoAfter Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. 5.50 GEN-D3 : Perfect !.
LegendSLES-00730
PAL-E No4.01: Works great. Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily.
Legend of Dragoon SCUS-94491
NTSC-U Yes Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.
While playing on 3.71 you'll get a blackscreen
after Lenus fight. Update to 3.80 and it will
run fine. Also use popsloader to emulate other
firmwares, so you can change back, because
there will be more blackscreens and you'll
need to change firmware back to 3.71. (At
least, that worked for me).
Works perfectly on my 3.90 m33-2!!
People have found that if you don't turn into a
Dragoon during the Lenus fight then it wont
freeze. (yes she's hard, but you don't want to
risk it freezing, so don't change into your
Dragoons.)
-Above poster is definately correct but also on
single-disc eboot you can go to 3.03 pops to
get through that fight then save and switch
pops back after - DebugJunky
works on 3.52 pops krayziefox
tested on 5.00 m33-3 CFW... Work 99%
perfect... only lagging in battle scene when to
many enemy join the battle,like the last fight
with melbu frahma on disk 4... and the ending
FMV has been skipped automatically... eboot
created using SIMPLE popstation GUI 2... i
try later with the PSX2PSP v1.4.2 and inform
how the progress Later - phantomrenegade -
New Update 5.00m33-4 with latest pops...
multidisk eboot created myself using Latest
version of ImgBurn and PSX2PSP v1.4.2..
Game 100% playable... eboot run nice and
smooth... no lagging and all... Ending run
perfectly... -phantomrenegade-
Tested on 5.00 M33-6 . . . works flawlessly
with all 4 disks in one eboot made by
PSX2PSP 1.4.2 ^_^ -Saiashi_Ryu
5.50 GEN-D3 Works perfect. All 4 discs in
one eboot made with RS PopStation MD by
Red Squirrel. No lag or freezes. -Roxas6662
Legend of DragoonSCES-03045
PAL (G) No5.00M33-4: Sometimes after using Dragoon-Magic the fight will not continue. Using other Firmwares does not fix the problem...
Legend of KartiaSLES-01710
PAL-E No
Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit
Legend of LegaiaSCUS-94254
NTSC-U Yes
Graphics glitches, Using items freeze the game for most people.UPDATE: seems to work fine on 5.00 M33-3, i didnt change the GameID. Tested by LowsNameBrand• Change GameID to SCPS10059 Game doesn't appear to start when made with Ice tea, works fine with PSX2PSP v.1.4.2. Not sure why
Legend of Mana SLUS-01013
NTSC-U Yes • Graphics glitches when using some artifacts
• Minor sound glitches(sound is almost perfect
with 3.52 M33+).
• Some Artifacts lock game when placed.
Golden Seed locks game on 3.4 OE and 3.52
M33. Golden Seed does not lock game on
3.71 M33
• Using heavy attacks with the bow and the
flail causes severe artifacting, all other
weapons work fine (3.40 OE)
All issues are cleared up in POPs 3.72 NO
sound glitches no artifact glitches everything
100% on 3.72 POPs [Solace]
5.00m33-3Game freezes when you talk to
Gaia (the big mountain) so some quests are
unfinished IE lil cactus adventure or anything
that requires you to talk to him, this is an issue
on ALL pops
5.00m33-6 Seems to work perfectly, no
problem talking to Gaeus. The above issue
may be due to a disc image format problem,
not pops (had a similar issue where that was
the case with Tomb Raider 1). I extracted the
disc to bin/cue format using IsoBuster.
PSP-3K with 5.03 GEN-A via ChickHEN Played 15-odd hours with pops disabled (or rather I forgot to enable it ;) ) - No audio/visual glitching, no locks, game doesn't crash at Gaia. Converted with Alcohol 52% and PSX2PSP1.4 - Gojiratron
Little Big Adventure (AKA: Relentless: Twinsen's Adventure)
SLES-00698
PAL-M6 No
First of all - this game was only released in Europe and Japan, so most likely you'll be using the PAL release. On 5.00 m33-6 it won't even boot. On 3.30 POPS the game is barely playable - HORRIBLY long loading times and a whole lot of graphic glitches. Use 3.72 POPS to play it - the game works perfectly fine - finished the first part of the game (Citadel Island) with no problems. Also - if you encounter the "purple mountains" glitch (the whole screen looks like purple mountains), be sure to change the game ID to SLPS-01222 + apply NTSC graphics fix in POPStation. - CrS_pl
PSP Slim 2000 with 5.50 GEN-D3 PAL
version working with POPs 4.01 with no sign
of graphical glitches after a good hour's worth
of play. Use 'Controller settings' version 5
(Press the PS home button) to re-map the
buttons and assign Twinsen's 'moods' to the
square, circle, X and triangle, right trigger as
the action button and left trigger as 'X' to
make life easier when playing - PFC Hudson
LoadedSLUS-00076
NTSC-U YesWorks great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~
Lode Runner - The Legend Returns
SLPS-00182
NTSC-J NoTested by MAN-biker 3.80 (SLUS-00557) by 2PS.
Lone SoldierSLES-00131
PAL-E No 3.90 by 2PS.
Lost World: Jurassic ParkSLUS-00515
NTSC-U NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Lunar Silver Star Story Complete
SLUS-00628
NTSC-U No
Use CWcheat to switch discs.
if using 5.00 m33-6 with pops 3.72, no need
to use CWcheat
3.90: works fine on this firmware with single
eboot. by LordJovanius
3.90: multidisc, completed the game, works
perfect. by dish
4.01: works fine on this firmware with
multidisc eboot. by Jonregulo
5.00m33-6: Multidisk, I had some trouble
with the second disk, but I used 3.72 pops and
it worked and the game also looked better.
Sincerely, -X.
5.00m33-6: Multidisk, confirmed with 3.72 pops, all other versions hang at disc 2 load - fluke84
Lunar 2:Eternal Blue SLUS-01071
NTSC-U No3.71 & 3.72:Game Hangs on the end of FMV
where u exit the Blue Sphere Tower just on
the first disc
3.71: Multidisk. With 3.90 game hangs on
"Blue Sphere Tower Exit Movie" (black
screen), after change to 3.71 works fine - it did
hang two or three times ("home"-menu was
still working). Completed the game (epilogue
included). by dish
3.80 M33-5: Game no longer hangs on any
FMV sequence; I have had no freezes in the
game at all. There was no need to use
CWCheat to bypass any glitches or problems
besides changing discs which is inevitable.
Some people say you need to run the game in
Normal screen size but I was able to run it in
Full Screen the entire game. My specs are
CFW 3.80 M33-5 with Popsloader 3.71, (This
EBOOT is a Multidisc EBOOT!), im not
sure if the game works on ANY other version
because i've only checked it on 3.80 M33-5. -
Gekkôstate//
3.90: This one doesn't even load the FMV, so
for those wanting to play the
game don't usepopstation_md. Just make
single disc EBOOTs and play the game on an
earlier popsloader
3.90: Ok i am testign this one out now and
you can make a single eboot of multidisc for
this game and so far it works perfectly, escept
you can't change the screen setup. it hung on
me in the blue spire garden on full screen, i
changed it to original and it works great so far.
by LordJovanius
4.01 M33-2: I had the same hang on the "Blue
Sphere Tower Exit Movie" with 3.80 M33-3
and PSX2PSP 1.3 and a multi-disk EBOOT. If
I used the same thing but with a single disk
EBOOT I was able to get past that point.
However, upgrading to 4.01 M33-2 and
PSX2PSP 1.4.2 and recompiled the multi-disk
EBOOT, and that works now too, without any
special popsloader. (by Squirrelly)
5.00 M33-3: Used UltraISO 8.6.2.2011 and then with PSX2PSP 1.4.2 I made the multi-disk EBOOT, and everything works flawlessly - by Druids1974
[edit]
M
Name PSX ID TV TypeManual (Y/N)
Notes
Machine HunterSLES-00831
PAL No
5.00M33-3: First time I tried it, froze at Playstation screen. On the second try, runs fine. Possibly some minor slowdown, but if so it's barely noticable. Tested by Tickolas.
Macross: Do you remember love?
SLPS-02005
NTSC-J No
5.00M33-6: Original from flash. Works flawlessly (music, videos, sound and gameplay) until you reach the Phase 10, there's no music, also on the final stage's intro video the game freezes when Lin Minmay takes a letter, to avoid this, press start before she do this. Made from the two discs of the game (SLPS-02005 and SLPS-02006), I extracted the CDs using Magic ISO maker 5.3 and PSX2PSP v.1.4.2 to create a single multi-disc eboot. Tested by Prangalf3.72 Pops Works fine, one minor pixelation on the Last Phase introduction video, nothing that affects gameplay, also the problem with the sound of Phase 10 mentioned above is solved.Tested by Prangalf
Magic CarpetSLUS-00029
NTSC-U No
Magic CarpetSLES-00211
PAL-E No 5.00 M33-6: Runs fine. ChapmeisterFlash
Magic the Gathering: Battlemage
SLUS-00247
NTSC-U Yes
Magical Drop IIISLPM-86051
NTSC-J No3.03 only - Graphical issues in other firmwares. by 2PS.
Magical Drop III (Special Edition)
SLES-02964
PAL No 3.80: Runs fine! by 2PS.
Magical Hoppers (Pandemonium)
SLPS-00737
NTSC-J Notestinsomegames: Works perfect in 5.00M33-3.
Magical Tetris ChallengeSCES-02175
PAL-G No 3.90: Tested by 2PS.
ManpukuSLPS-03381
NTSC-J No
Marble MasterSLUS-01471
NTSC-U No 3.90 by 2PS.
Marvel Super HeroesSLUS-00257
NTSC-J Yes 4.01:By CrZyKD
Marvel Super Heroes VS Street Fighter
SLUS-00793
NTSC-J Yes
Marvel Vs. CapcomSLUS-01059
NTSC-U Yes 3.90 by 2PS.
Mass DestructionSLUS-00462
NTSC-U No Tested on 3.71 M33-4 by GamerbyDesign
Master's Fighter, The SLPS- NTSC-J No 4.01 by 2PS
00722
MDKSLUS-00426
NTSC-U No 3.90 by 2PS.
Mechwarrior 2SLUS-00401
NTSC-U YesWorks on 3.80 M33 via Popsloader. Not working on 5.00 m33-6
Medal of HonorSLUS-00974
NTSC-U Yes 5.00 M33-6: Playable. - LiquidSnakE
Medal of Honor: UndergroundSLUS-01270
NTSC-U No
MedievilSCES-00311
PAL-E No
MedievilSCUS-94227
NTSC-U NoNo Errors any more!Works fine on 5.50 M33-3
Medievil 2/IISCUS-94564
NTSC-U YesNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Medievil 2/IISCES-02544
PAL-E NOWorks flawlessly on 5.00M33-3 by Druids1974
Megaman 8SLUS-00453
NTSC-U NoWorks Perfect on 3.90 M33-3. Tested by VanitWorks in 5.00 M33-3
Megaman Battle & ChaseSLES-00766
PAL-E No No problems I can find as of 3.90 M33
Megaman Legends 1SLUS-00603
NTSC-U Yes
Working on 3.90
Tested on psp phat, firmware 5.00 M33-4 by -
Manko - Once you get to south ruins gate
(cardon) and try to get out of the ruins after
you go in, you might get a black screen of
death -- saying "exeption RI" and lots of more
white text rubbish. What I did was load 3.40
pops and got by that point with no problem. Id
try playing the whole game just on 3.40 -
seems to run better =) P.S: save frequently!
5.00 works great (tested not completed) -
DebugJunky
5.50 GEN-D3 graphical errors on all POPS and original flash memory.
Megaman Legends 2 SLUS-01140
NTSC-U Yes Tested on 3.71 M33-4 by GamerbyDesign.
I´m using a PSP-Slim with 3.90 M33 and it
freezes on the Flutter if you go down the
second ladder and try to go up again, the game
even turn off my console, I tried the
saulcomcor´s EBOOT and making my own
with IceTea 1.3 even used Popsloader 3.80
(Full) with the FW on 3.71, but nothing, you
can´t go up the ladder and you need to do so a
little further in the game by VoltKaizer.
Experienced ladder glitch using 5.00m33-
6, 3.71, and 4.01 via Popsloader. Eboot made
with PSX2PSP v1.4.2. -Blocken
PSP Slim 5.00 m33-3 eboot created using
PSX2PSP v1.4.2. everything seems 2 be fine
and well tested... -phantomrenegade-
5.00 works great (tested not completed) -
DebugJunky
5.00 Ladder crash glitch seems to happen to
ALL ladders, including the Flutter ladder to
leave Pokte Village (first key island) -
Dragunhart
3.52 Fixes pokte ladder crash, recommended
pops version to bypass glitch. -Dragunhart
All verions 3.40-5.00 tested Crash at second
flutter ladder. (Any version 3.30 and below
cannot load saved data 3.30+, and game
freezes when you use the second flutter ladder
to go up) -Dragunhart
Megaman Legends 2SLES-03556
PAL-E No
Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B
Ladder glitch is around even in the PAL
version. Tested on 5.00m33-6, eboot made
with PSX2PSP v1.4.2. - Blocken
Megaman X3SLES-00503
PAL-E No
Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33. Works Perfect on 3.52 M33 firmware tested by shadowfire36
Megaman X4 SLUS- NTSC-U Yes If for some reason game freezes during
00561
WARNING for Boss, Use SLPS-01222
Note: Now works perfectly under 3.9!
Also works in 4.01 M33-2 (Trasgo7)
Works in 5.00 M33-3
Megaman X5SLUS-01334
NTSC-U YesWorks fine on 3.90 M33Works in 5.00 M33-3
Megaman X6SLUS-01395
NTSC-U NoWorks perfectly in 3.9 (tested in 3.90M33 by Trasgo7)Works in 5.00 M33-3
Meta-Ph-List Gamma X 2097SLPS-00680
NTSC-J No 3.80 by 2PS.
Metal Gear Solid SLUS-00594
NTSC-U Yes If you are having problems with stuttering voices in 'codec' conversations, then use GameIDSLPM-86114.
You can use popstation_md to combine both
discs into one eboot. (only works on 3.71-4
m33 and above)
If you don't want to make a Multi-disc eboot,
then you can switch discs using CWcheat
codes, read psychospacefish's post.
Hint: During the Psycho Mantis fight go to
your Home menu and change controller ports
(only works on 3.30 and above).
3.72 POPS: Freezes during the Hind D boss
fight. Multidisc EBOOT using SLPM-86114.
~NXMT
3.72 (Pops) Used a multidisc eboot (made by
PSX2PSP 1.4.2) and SLPM-86114 as Game-
ID - and I just finished the game on normal
difficulty. To make sure the game won't crash
or freeze during certain conversations or
cutscenes I watched them all - they played
flawlessly. No lock-ups during Hind-D battle.
There's just one minor glitch I noticed: in rare
cases the sound of the game gets interrupted
by a short "beep". Nothing that's affecting
gameplay though. - LiquidSnakE
3.80 Seems to work fine but haven't gone all
the way through the game!
3.80 (Pops) Finished the game. Playble, but
has some graphic glitches during several
cutscenes (after the Psycho Mantis boss fight
and during the ending sequence - I finished
with the good ending). 3.72 still works better.
Used a multidisc eboot made by PSX2PSP
1.4.2 and SLPM-86114 as Game-ID. -
LiquidSnakE
4.01: Freezes after boot screen. ~NXMT
4.01: the entire game is beatable using cheskas
version. i used 5.00m33-6 with 4.01 pops and
got through it ALL from start to finish
5.00 M33-3 Freezes after boots screen.
Interesting thing: If you boot disc 2 (multiboot
disc) and it you use the HOME menu to
switch discs, it freezes after the "Now
Checking..." message comes up, everything
works fine by booting disc 2 until you have to
swap discs.... strange!
5.00 M33-3 Game works perfectly so far.
Unlike the post above, the game does not
freeze on the boot. Used PSX2PSP 1.4.2 to
make a single disc eboot. -EternalLight
5.00 M33-4 I had the freeze problem listed
above, and I switched to 3.72 using
popsloader and it worked perfectly.
5.00 M33-4 Using POPS 3.72 with Disc-Load
Speed set to Fast and switching the in-game
audio to monaural in Option > Sound fixed
99% of the codec stuttering. Multi-disc eboot
made with PSX2PSP 1.4.2. Main Game-ID
and Game-ID for Disc 1 - SLPM-86114,
SLPM-86115 - Disc 2. - BKvaluemenu
5.00 M33-6 Game (multidisc eboot made by
PSX2PSP 1.4.2) boots up and works perfectly
without using POPS so far, unfortunately
codec coinversations stutter heavily. REAL
heavily, that is. I didn't hear one flawless
conversation in about an hour of playing.
Didn't change the Game-ID to SLPM-86114
tough. - LiquidSnakE
5.00 M33-6 Used the same multidisc eboot
and SLPM-86114 as Game-ID - playable, but
has the same stuttering issue. - LiquidSnakE
5.00 M33-6 (POPS 3.90) Fixes the stutter
issue in all breifing videos, codec also seams
perfectly stable, no glitches so far, Multiboot
with SLMP86114, made with psx2psp
converter, may update after more gameplay if
any issue appears - KK1N5@N3
SLPM86115 works for fixing the audio
glitches as well, I used this instead as I used
the SLPM86114 ID on Metal Gear Solid:
Integral to fix the audio glitches, using
different IDs for these two means their
savedata won't be saved to the same folder and
won't merge when you view them on your
mem stick on PSP. - DebugJunky
Metal Gear Solid Integral SCPS-45412 / SLPM-86247-9
NTSC-J No 3.71, 3.72 and 3.80 work fine (I reccomend 3.80), but using the original game IDs (SLPM86247-9) incurred the same codec audio glitches that the NTSC-U release has with it's original game IDs, I tried using SLPM861114 (which helped sort the MGS
audio glitching) and it seems to have sorted this problem for me, I used it as the main game ID and the ID of all 3 discs. Using pops 4.01 or 5.00 the EBOOT will crash. Tested with multi-disc EBOOTs made with popstation_md - DebugJunky
Metal Gear Solid VR MissionsSLPM-86247
NTSC-U No
5.00 is working perfectly for me atm - DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky
Metal Slug XSLUS-01212
NTSC-U No
Mickey's Wild AdventureSCES-00163
PAL-E No5.00 M33-3 Works great. Update: 5.00 have no BG audio, best select 3.71 or 3.72
Micro Machines v3SLUS-00559
NTSC-U No
Mini Moni Dice de PyonSLPM-87015
NTSC-J No
Mini Moni Shakka to Tamborin Da Pyon!
SLPM-87079
NTSC-J No
Miracle Jumpers (Pandemonium 2)
SLPS-01224
NTSC-J Notestinsomegames: Works perfect in 5.00M33-3.
Misadventures of Tron Bonne, The
SLUS-00896
NTSC-U No
Crashes after Tiesel gets kidnapped just before you start the actual game.
3.72: Best played on this firmware
3.80-4.01: Use the 3.80 Popsloader to
load 3.72 Tested by shortboy
3.90 Working, but may freeze when acquiring
certain items on Digging missions.
3.80-5.03: Works but there are problems with
the sound when there is a conversation, like
missing words. The rest plays fine until the
battle with Glyde; 3.72 doesn't have the sound
problems.
Mobil 1 Rally ChampionshipSLUS-01103
NTSC-U No 3.80 by 2PS.
Mobile Light Force (aka Gunbird)
SLUS-01525
NTSC-U No 3.90 by 2PS.
Monkey MagicSLUS-00930
NTSC-U No 3.80 by 2PS.
MonopolySLUS-00507
NTSC-U No No music
Monster RancherSLUS-00568
NTSC-U No
Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to theMonster Rancher page for more info. Works great on 3.71
Monster Rancher 2SLUS-00917
NTSC-U No
If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine.
Otherwise you are going to need to use
CWcheat codes. Go to the Monster Rancher
2 page for more info.
Tested on 3.71 M33-4 by GamerbyDesign
Monster Rancher Battle Card Episode II
SLUS-01178
NTSC-U No Works perfectly on 5.00 M33-4
MonsterseedSLUS-00743
NTSC-U No Works fine on 5.00 M33-4
Moorhuhn 2SLES-03278
PAL-G No 3.80 by 2PS
Mort The ChickenSLUS-01021
NTSC-U No 3.90 by 2PS
Mortal Kombat IISLPS-00444
NTSC-J No
Mortal Kombat 3SCUS-94201
NTSC-U No
Mortal Kombat 4SLUS-00605
NTSC-U Yestested on 3.90 m33-2 using 3.72 pops. No problems so far. -Xzbit
Mortal Kombat TrilogySLUS-00330
NTSC-U Yes
No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes.
Update by GamerbyDesign: It has music and
sound. Runs perfectly. Tested on 3.71 M33-4
Update by jjennings089: Runs on 3.72. 4.01
does not run well; game sticks after loading
stage.
Running CFW 5.00M33-6: Created PSX Image with CloneCD then created eboot.pbp with Popstation GUI 3.00 beta. Ran the game on CFW 3.72 popsloader pack seplugins. Game works perfectly, music & sound work too.Tested by GrimeHavoc on 6/24/2009.
Mortal Kombat Mythologies - SLUS- NTSC-U No 3.80 (SLES-01020): Press START/X button at
Sub Zero 00476the text screens that follow after boot-up, otherwise the game will hang - by 2PS.Tested on 3.71 M33-4 by GamerbyDesign
Moto RacerSLUS-00498
NTSC-U No
Moto Racer 2SLUS-00738
NTSC-U No Tested on 3.71 M33-4 by GamerbyDesign
Moto Racer World TourSCES-03037
PAL-E No
Motor MashSLES-00310
PAL-E No 3.80 by 2PS.
Motor Toon Grand PrixSCUS-94355
NTSC-U No4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2
Mr. DrillerSLUS-01111
NTSC-U YesTested on both 3.90 and 4.01 and worked flawlessly -pitchblack3
Ms. Pac-Man - Maze MadnessSLUS-01018
NTSC-U No Tested by MAN-biker
MTV's Celebrity DeathmatchSLUS-01453
NTSC-U No 3.90 by 2PS.
Mummy, TheSLUS-01187
NTSC-U No 3.90 by 2PS.
Muppet RaceManiaSCES-02008
PAL-E NoTested on 3.90 M33-2 and 4.01 M33-2 by Louington, No initial problems found.
Muscle Ranking Kinniku Banzuke: Vol.2 Aratanarugenkai Enochousen!
SLPM-86457
NTSC-J No 3.80 by 2PS.
Muscle Ranking Kinniku Banzuke : Road to Sasuke
SLPM-86490
NTSC-J No 3.80 by 2PS.
MystSCUS-94602
NTSC-U NoLoaded on 3.80 and lower, did not load on 3.90 or higher. MJC
[edit]
N
Name PSX ID TV TypeManual (Y/N)
Notes
N2O Nitrous OxideSLUS-00637
NTSC-U No 3.90 by 2PS.
N-Gen RacingSLUS-01155
NTSC-U No 5.00 M33-5 Turns off PSP after PSX bios.
Namco Museum EncoreSLPS-01050
NTSC-J No 3.80 by 2PS
Namco Museum Vol. 1SLUS-00215
NTSC-U No 5.00 M33-3 Works great!
Namco Museum Vol. 2SLUS-00216
NTSC-U No 5.00 M33-3 Works great!
Namco Museum Vol. 3 SLUS- NTSC-U No 5.00 M33-3 Works great!
00398
Namco Museum Vol. 4SLUS-00416
NTSC-U No 5.00 M33-3 Works great!
Namco Museum Vol. 5SLUS-00417
NTSC-U No 5.00 M33-3 Works great!
Nanotek WarriorSLUS-00325
NTSC-U No 3.90 by 2PS.
Naruto: Shinobi no Sato no Jintori Kassen
SLPS-03553
NTSC-J No 3.90 by 2PS.
NASCAR RumbleSLUS-01068
NTSC-U NoThis game worked fine using 4.01 pops on my 5.50 GEN-D3 CFW PSP. I didn't try it with any other, I just chose that option first.
NBA Jam T.ESLUS-00002
NTSC-U No4.01 POPS: Works great including CDDA (by temper999)
Necronomicon: The Dawning of Darkness
SLES-13493
PAL-E No 3.80 by 2PS
Nectaris Military MadnessSLUS-00764
NTSC-U Yes No issues - runs fine
Need For SpeedSLUS-00204
NTSC-U Yes Works great on 3.90 by smithy1185
Need For Speed 2SLUS-00276
NTSC-U No
Need For Speed 3: Hot PursuitSLUS-00620
NTSC-U No 4.01 Everything fine except music by acidrain
Need For Speed 4 - High Stakes
SLUS-00826
Yes Runs fantastic, no problems UPDATE on 3.80
Need For Speed - Porsche Unleashed
SLUS-01104
NTSC-U No Runs great on 5.00 by acidrain
Nekketsu OyakoSLPS-00006
NTSC-J No 3.80 by 2PS.
Next Tetris (Deluxe), TheSLPS-02507
NTSC-J No 3.90 by 2PS.
NFL Blitz 2000SLUS-00861
NTSC-U No Works epic on 4.01 - Project
NFL Gameday 2005SCUS-94695
NTSC-U No Sound stops when starting game
NHL 2000SLUS-00965
NTSC-U No
Nightmare CreaturesSLUS-00582
NTSC-U YesWorks on 5.03 GEN-A(Full) with no music but flawless gameplay and graphics.
Nightmare Creatures 2SLUS-00582
NTSC-U [No]Tested under 5.50 GEN-D3 and its working good:)PSX2PSP 1.4.2. - Lukay
Ninja: Shadow of DarknessSLUS-00435
NTSC-U YesTested under 3.03 and its working just fine. by Darkace Tested under 3.90: psp is turning off after the loading screen. by rakker
No Fear Downhill Mountain Biking
psp turns off after ps1 intro screen
No one can stop Mr. Domino!SLUS-00804
NTSC-U 3.90 by 2PS.
Nuclear StrikeSLUS-00518
NTSC-U 3.90 by 2PS.
[edit]
O
Name PSX ID TV TypeManual (Y/N)
Notes
Oddworld Abe's ExoddusSLUS-00710
NTSC-U Yes
Tested on 3.71 M33-3 by MonkeyJamboree.If you have some issues with sound use 3.40/3.51 pops.
Works perfectly on 5.00 M33-3 with 5.01
patches. Videos work perfectly, stretch is
perfect, and no hangtimes or anything, runs
great. Tested by Roxas6662.
5.00 works perfect for me, multi-disc EBOOT
made with PSX2PSP 1.4.2 - DebugJunky
Oddworld Abe's OddyseeSLUS-00190
NTSC-U Yes
3.10 Works perfectly for use with 2 player ad-
hoc mode under IRShell. Tested by Finstern
3.52 M33 Sound hangs on the title screen,
clears up during the "Now Loading" screen.
3.71 M33-3 Tested with no errors by
MonkeyJamboree
5.00 M33-3 Works perfectly with 5.01
patches. Everthing is perfect. Tested by
Roxas6662.
5.00 M33-6 Works Fine.
5.00 M33-6 Works perfectly for me, about
half an hour of testing - DebugJunky
Ogre BattleSLUS-00467
PAL-E Yes
Limited screen problem - no report on the NTSC versions
5.00 M33-4 Works perfectly. By XsilentX
Omega BoostSCUS-94449
NTSC-U No Tested on 3.71 M33-3 by MonkeyJamboree
OneSLUS-00469
NTSC-U No
3.90: Hangs at boot - by 2PS.popsloader @ 3.71:boots and plays fine - by killergp1235.00 M33-3 Works great!
One Piece Grand Battle 2SLPS-03408
NTSC-J No 3.80 by 2PS.
One Piece MansionSLUS-01406
NTSC-U No 3.90 by 2PS.
OverbloodSLUS-00464
NTSC-U Yes4.01 Pops works perfectly! No lag, no crashes. Played it all the way through.
OverboardSLES-00865
PAL-E No
5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more.sheriff
[edit]
P
Name PSX IDTV Type
Manual (Y/N)
Notes
Pac-Man World: 20th Anniversary
SCES-00934
PAL-ENTSC optional from in game menu
NoWorks on 3.90m33.Tested by GeoninjaHangs on load with 5.00M33-3.
Pandemonium!SLUS-00232
NTSC-U
No
Works perfect on 3.90m33.Tested by KnutskyUPDATE: Works perfect in 5.00M33-3.5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody
Pandemonium 2SLUS-00578
NTSC-U
No
Works perfect on 3.90m33. Tested by Knutsky
Works perfect on 3.71 pops:Tested by
REfan190
UPDATE: Works perfect in 5.00M33-3.
Panzer Bandit SLPS-00899 NTSC-J No Works on 3.52 through 4.01 by Edric777
Panzer Front SLES-03339 PAL-E No 3.80 by 2PS.
ParanoiaScape SLPS-01375 NTSC-J No 3.80 by 2PS
Parappa The RapperSCUS-94183
NTSC-U
No Freezes on 4.01
Parasite Eve SLUS00662 NTSC-U
Yes 3.52 M33 and below Use psychospacefish's patch to combine both discs into one.
Note: If your ISO has been patched, it will
only run on 3.52 or lower. Anything above
freezes after PS logo. StormPooper
3.71 M33-4 Runs perfectly as a multi-disc
eboot.*
3.72 M33 From beginning to the end work
perfectly. by chloe560
4.01 M33-2 Runs perfectly.*
5.00 M33-3 Used UltraISO to create 2 iso's
or 2 bin's then merged into one eboot (either
psx2psp 1.4 or RS-GUI PopStationMD
v3.00 will be ok) but it needs Popsloader
5.00 installed in your mem stick and needs to
be run under 4.01 pop - by Druids1974
5.00 M33 1-6 Works fine. Hangs on startup,
enter the Controller Settings menu by
pressing "Home" then exit, and the game
will load normally, runs perfectly to
completion with a multidisc eboot. Any
other hangs are fixed the same way.
5.00 m33-6 If it continues to lag after exiting
the controller settings, try switching the disc-
load speed to fast in the other settings menu
from the home button menu. <3 Banana_kun
(*)Aya does not dispose of keys until she
reaches the hospital. Not game-breaking, but
takes up some item slots in your inventory.
(**) The keys can be placed in storage in the
basement of the police department. <3
Banana_kun
5.00 M33-6 Works fine as single eboot with
no GameID change or patch. Make eboot
using PSX2PSP v1.4.2 with no compression,
use 4.01 pops and set disc load speed to fast.
Will seem to hang at black screen after PS
logo when loading from Disc 1, but will load
just fine if left alone for about one minute.
Disc change and save recognition work fine -
Azure Fang
Parasite Eve 2 SLUS-01042
NTSC-U
Yes SLPS-00025 must be used (on both discs) to get this to boot at all.
Room 5 and the Loft may be unlocked for a
short while before you should be able to
enter them (before obtaining the Master
Key). Entering Room 5 without the Master
Key leads to some kind of rendering test
room with no textures (may be worth a look,
but don't save after entering). Entering either
room will cause Room 6 to be locked later
on, which makes it impossible to continue
the game if the huge ANMC in Dryfield
smashes the walkway.
To proceed to Disc 2, save game
immediately after defeating Number 9 in
Dryfield, save game in Douglas's trailer or
Motel Room 6 and reload using Disc 2.
Reloading in Motel Lobby freezes at loading
screen.
3.10 Pops Works perfectly as single disc
eboot. No FMV glitches.
3.11 Pops Works perfectly as single disc
eboot. No FMV glitches.
3.30 Pops Opening the map with the select
button sometimes causes corrupt graphics
requiring a reset to fix.
3.40 Pops Playable, but the FMV's are
glitchy.
3.52 M33-4 Freezes at the publisher screen.
3.71 M33-2 Freezes at the publisher screen.
4.01: Use GameID SLPS02480
4.01 M33 I used the games own GameID
and it seems to work fine so far (2 hours).
5.00 M33-3 Doesn't work.
5.00 M33-6: Works just fine on single disc
eboot. Currently on disc 2 so I have to test a
multi-disc eboot with psx2psp using game
ID SLPS-02480 and pops 4.01. Have
fun!! :P
5.00 M33-6 Will not boot using pops from
flash but works fine with pops 4.01, fast
disc-load, as multi-disc eboot as mentioned
above. Small graphical error with Kyle
floating in the air during dialogue after SDI
system fires on the bunker, but I think that
was on disc as well. -Azure Fang
PSP-3K with 5.03 GEN-A via
ChickHEN SLPS-00025 would only work
as a single disc eboot with pops 3.10/3.11.
No FMV glitches, but I was caught out by
the Motel Room 6 glitch mentioned above
(even though I didn't enter room 5 or the loft
prior to that). Froze once when using
Combustion and occasionally wouldn't
recognise memory card as well.
Experimented for a while and found that
SLPS-02480 worked as a multi-disc eboot
on pops 4.01 IF compression (converted with
PSX2PSP 1.4) was low. At level 9, froze at
Square EA screen (level 1 still compressed
to 23% anyway, the same as level 9). If disc
speed is on high, this can cause the publisher
screen freeze (and possibly hang when
loading rooms as well). Played through first
disc so far and swapped to disc 2 without
any problems. Will update when (if) game is
completed.
With regards to the Motel Room 6 glitch, I
recommend saving in the MIST garage
before you leave for Dryfield. Upon arrival,
go up to Motel Room 6. If it lets you enter,
your game's borked as you won't get the cut-
scene with Douglas in the garage and won't
receive the key to the room. After the fight
with the huge ANMC you'll be trapped
upstairs. Reload from the MIST garage and
try again. - Gojiratron
Note for home rips: Some US copies of disc
2 (SLUS-01055) use intentional bad sector
copy protection which will abort some tools
like Alcohol 120% with an
unexpected/unrecoverable read error. If you
run into this issue use CloneCD to create
the .img for conversion. Completed raw
playthrough, full + Pierce scenario, no
problems. Will update if anything arises
during future/secondary mode playthroughs -
Azure Fang
Parasite Eve 2 SLES-02558 PAL-E No ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection.
3.40 POPS: Playable. Use SLPS-00025 to
avoid publisher screen freeze. Movies are
watchable but has slight distortion. Certain
cutscenes lag and not in sync with the audio
on max compression. Saving may fail on
rare occasions but all you need to do is retry.
~NXMT
3.90: Freezes at publisher screen. ~NXMT
4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL].
Patriotic PinballSLUS-01539
NTSC-U
No4.01: Runs fine - by 2PS3.80: Slow loading times - by 2PS
Penny RacersSCES-00391
PAL-E No
Pepsiman SLPS-01762 NTSC-J No
3.90 by 2PS.From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008
PersonaSLUS-00339
NTSC-U
Yes
Freezes on the first loading screen with 4.01 and 5.01m33-3.Works fine on 5.01m33-6.3.71 seems to be working fine.
Persona 2:Eternal Punishment
SLUS-01158
NTSC-U
No Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often.
5.00m33-3 with GameID SLPS-02100 Creat
ISO with UltraISO and eboot.pbp with RS-
GUI Popstation MD 3.00. Then run game
with Popsloader 5.00 and with 3.71pop and
everything will be OK.
4.01 pops works great for both the game and
bonus disc using ID SLPS02100 for both. I
also made a multi-disc eboot containing
v1.0a fan patched Persona 2: Innocent Sin,
Persona: Eternal Punishment and Persona 2:
Eternal Punishment bonus disc using
SLPS02100 as the main ID and as each discs
ID - the game ran great for all 3 discs on
4.01 pops on my 5.00m33-6 phat. Eboot was
made with PSX2PSP v1.4.2 - DebugJunky
Persona 2:Innocent Sin SLPS-02100 NTSC-J No
An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky
Tested on 4.01 m33-2 maybe slowdown a bit
for some time, but still work. no bug, no
freeze so far.
PGA Tour'98SLUS-00517
NTSC-U
No 3.80 by 2PS
PhilosomaSCES-00059
PAL-E No 3.90 by 2PS.
Pikinya! EX SLPS-01345 NTSC-J No 3.80 by 2PS
PinobeeSLUS-01494
NTSC-U
No 3.80 by 2PS
Pipe Dreams 3DSLUS-01409
NTSC-U
No 3.80 by 2PS
PitballSLUS-00146
NTSC-U
No 3.80 by 2PS
Pitfall 3D: Beyond the JungleSLUS-00254
NTSC-U
No Works fine on 5.00 M33-3
PO'edSLUS-00097
NTSC-U
No 3.80 by 2PS
Pocket Fighter SLUS-00653
NTSC-U
Yes Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know.UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and 3.72, 3.71, and 3.80 all
still freeze randomly.UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario
Pocket Fighter SLES-01378 PAL No
5.00-M33-3: Runs much like the US version did before5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas.
Point BlankSCES-00886
PAL-E No
Point Blank 3SLUS-01354
NTSC-U
No
Polaris SnowcrossSLUS-01033
NTSC-U
No 5.00 M33-6 Tested by Roxas6662
PolicenautsSLPS-00215 - SLPS-00216
NTSC-J No
5.00m33-6: Works perfectly (English patched).Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky5.03 GEN-C: Same as 5.00 :D
Populous: The BeginningSLUS-00277
NTSC-U
No Tested on 3.40 OE-A, works great.
Populous: The Beginning SLES-01760 [E] X
5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! - Anarchy4_20
Porsche ChallengeSCUS-94187
NTSC-U
No
Power Move Pro WrestlingSLUS-00408
NTSC-U
NoUse pops 3.51 or less if you have sound problems. 5.00-4 - no music.
Power Rangers Zeo - Full Tilt Battle Pinball
SLUS-00256
NTSC-U
Notestingsomegames: So far, works perfect on 5.00
Power Serve Tennis 3DSLUS-00105
NTSC-U
No 3.80 by 2PS.
Power ShovelSLUS-01343
NTSC-U
No 3.80 by 2PS
Poy Poy SLUS- NTSC- No
00486 U
Poy Poy 2SLUS-00486
NTSC-J No
Primal RageSLUS-00126
NTSC-U
NoGame works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey.
Prismland Story SLES-03284 PAL-E No 3.80 by 2PS.
Pro Pinball - The WebSLUS-00371
NTSC-U
No3.01-4.01: Hangs on Interplay logo screen - by 2PS.
Pro Pinball - Timeshock!SLUS-00639
NTSC-U
No3.01-4.01: Hangs on Interplay logo screen - by 2PS.
Professional Underground League of Pain
SCUS-94551
NTSC-U
NoMain Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto
Project OverkillSLUS-00045
NTSC-U
No
Psychic DetectiveSLUS-00165
NTSC-U
No
Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS
Pukunpa: Joshikouki no Houkago
SLPS-00409 NTSC-J No 3.80 by 2PS.
Puyo Puyo: Tsuu Ketteiban SLPS-00530 NTSC-J No 4.01 by 2PS
Puzzle Arena Toshinden SLPS-00879 NTSC-J No 3.90 by 2PS
Puzzle Star SweepSLUS-01307
NTSC-U
No 3.80 by 2PS
[edit]
Q
Name PSX ID TV TypeManual (Y/N)
Notes
Qix NeoSLUS-01561
NTSC-U No 3.80 by 2PS.
Quake 2SLUS-00757
NTSC-U No
Graphics and sound are GOOD! After re-mapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey.
[edit]
R
Name PSX IDTV Type
Manual (Y/N)
Notes
Racing Lagoon SLPS-02038 NTSC-J No 3.72 Pops - works perfectly - EasySan
Raiden DX SCPS-45019 NTSC-J No 3.90: SLPS-00728 by 2PS
Raiden Project (Anniversary SCUS- NTSC- No 3.90: Also works on PAL (SLES-00051) - by
Edition) 94402 U 2PS.
Rainbow Six: Lone WolfSLUS-01473
NTSC-U
No
Rakugaki ShowtimeSLPM-86272
NTSC-J No
3.80 by 2PS.4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook.
Rally CrossSCUS-94308
NTSC-U
No Tested on 3.52 M33-4 by GamerbyDesign
Rally De Europe SLPS-02679 NTSC-J No
Rampage Through TimeSLUS-01065
NTSC-U
No3.90: Runs fine - 2PS3.80: Freezes once in-game/demo - 2PS
Ranma 1/2 Renaissance SLPS-00522 NTSC-J No
Rapid Reload SCES-0004 PAL-E No 3.90 by 2PS
Ray TracersSLUS-00534
NTSC-U
No
RayCrisis: Series Termination
SLUS-01217
NTSC-U
Yes 3.90 by 2PS
RaymanSLUS-00005
NTSC-U
Yesworking fine on 4.01m33-2 w/ pops original flash -Xzbit
Rayman SLES-00049 PAL-E No
Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide.
Rayman 2 SLUS01235NTSC-U
No
Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes.
RaystormSLUS-00482
NTSC-U
No3.90: J (SLPS-00678) by 2PS.5.00 works perfectly, tested it for about half an hour - DebugJunky
RC HelicopterSLUS-01376
NTSC-U
No 3.90 by 2PS
RC RevengeSLUS-01168
NTSC-U
No
Ready 2 Rumble BoxingSLUS-00857
NTSC-U
No
Ready 2 Rumble Boxing: Round 2
SLUS-01147
NTSC-U
No 3.90 by 2PS
Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind
SLPM-86085
NTSC-J No 3.80 by 2PS
Red Asphalt (Rock 'n Roll Racing II)
SLUS-00282
NTSC-U
No 3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro
3.80: Unable to get pass options/selection
screen - by 2PS.
5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro
Resident EvilSLUS-00170
NTSC-U
No
Works well 3.71. Some sound glitches. Tested by SephirothX
5.00 M33-3 Works fine so far (3 hours)
Resident Evil SLES-00200 PAL-E No5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash
Resident Evil: Director's CutSLUS-00551
NTSC-U
Yes
Works perfectly 3.40. Tested by SephirothX.
3.52: Playable. ~NXMT
3.71: Playable. ~NXMT
5.00 M33-6: Playable. - LiquidSnakE
5.00 M33-6 using default game id plus 4.01
pops game plays flawlessly from beginning
to end with no issues. sheriff
Resident Evil: Director's Cut SLES-00969 PAL-E Yes
Resident Evil 2 SLUS-00421
NTSC-U
Yes 3.40/3.52: SLPS-01222 MUST be set as the Game ID.
3.71: Disc 1 reported to work if you use the
GameID SLPS-01510, however disc 2
freezes at police station.
3.80: Both disk 1 and 2 work perfectly using
SLPS-01222 again. Tested by Cheska.
During the train boss battle with Birkin on
Claire Scenario B the game will freeze if you
stay too close to the train door-solution: go to
the opposite side of the train and fight him
there, once the battle is over there is no
danger of freezing(Note: this is on a two
eboot none multi disc version it may be
different on multi disc.) Tested by REfan190
3.90: Both disk 1 and 2 freeze at Violence
Warning screen on SLPS-01222. Leon/Claire
A Scenarios (Disk 1) works perfectly
using SLPS-01510, but B Scenarios freeze at
random points when going up stairs or
ladders in the police station.
5.50GEND-2 pops 4.01 using psx2psp to
create single eboot changed game id and
main game ID to SLPS-01222 and works
without a flaw woot!! cw cheat works with
it as well in the cheatpops db file change
game id to whatever cwcheat shows for the
game. -->> upgraded to 5.50GENd-3 and
still working flawlessly Whitetiger2695
5.00 M33-6/5.50 GEN-B2: Before getting
crazy trying to make this game to work
correctly (like me! :P), just look my
observation about it at the 'Resident Evil 2:
Dual Shock Edition NTSC-U' bellow. I'm
sure it will be very usefull! ;) - joe1310
CFW Enabler 3.51: joe1310's way works!
Resident Evil 2 SLES-00972 PAL-E Yes
The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3.
Resident Evil 2: Dual Shock Edition
SLUS-00748
NTSC-U
No 3.52: Works perfectly - Use SLPS-01222 - by 2PS
3.72: Freezes at violence warning screen
(used multidisc eboot and SLPS-01222). -
LiquidSnakE
3.80/.90: Crashes at violence warning screen
even when using SLPS-01222 - use other fw
(3.52) - by 2PS
3.80: Freezes at violence warning screen
(used multidisc eboot and SLPS-01222). -
LiquidSnakE
3.80: My multidisc eboot (with SLPS01222
as the main ID and both discs IDs) gets past
the violence warning screen on both discs
and works awesome, I made mine with
popstation_md and disc images of the dual
shock edition - DebugJunky
3.90: Freezes after PlayStation logo (used
multidisc eboot and SLPS-01222). -
LiquidSnakE
4.01: Freezes after PlayStation logo (used
multidisc eboot and SLPS-01222). -
LiquidSnakE
4.01M33-2: (tested on PSP 'Fat') Freezes
after entering the Police Station. Use Game
ID: SLPS-01222 and Popsloader to emulate
3.25 and everything will work fine.
By, Caustic Paradox
5.00 M33-6: Works Fine (used multidisc
eboot that I created myself using PSX2PSP
v1.4.2 and SLPS-01222 and pops 3.9). -
xFrostx
5.00 M33-6/5.50 GEN-B2: Works very fine,
exactly as xFrostx said, BUT there is
a VERY IMPORTANT MISSING
DETAIL that it cost me a lot of time! Here it
is: To prevent the game to freeze at violence
warning screen, when creating the
EBOOT.PBP file DO NOT FORGET to
change each one of the disks
IDs TOGETHER WITH the Main Game
ID! To make it easier, just follow this: before
clicking the 'Convert' button at the 'whatever-
program-you-are-using' interface, make sure
you have changed the Main Game ID
to SLPS-01222, the Disk #1 (Leon) ID
to SLPS-01222 and finally, the Disk #2
(Claire) ID to SLPS-01223. My advice: use
PSX2PSP v1.4.2 to do this, as far I know, no
other program allows you to adjust the IDs
like this one. If you bypass this step or
change only the Main Game ID, the game
will freeze at the violence warning screen for
sure! I'm using firmware 5.00 M33-6, with
POPsloader 3.90 and the game is running
flawless now! By the way, this same
information is also valid to the RE2 without
Dual Shock support. Enjoy the game! ;)
- Updated Info: I've updated my PSP to 5.50
GEN-B2 and still works very fine. Don't
worry, be happy! :D - joe1310
Works great on 5.50 Gen-D3, running
pops 3.90 as said above, got past the police
station aswel, i named the leon disc and
tagged it with main game id 01222, and the
same for the game id changing it to 01222,
not too sure about clares disc havent got that
far, if im reading the details above right you
have to name the main game id 01222 and
the game id 01223 for her disc, ive made the
eboot but waiting to finish disc 1 then ill
report back if disc 2 sticks or freezes
anywhere, also alot of people were having
problems gettin the cwcheat to work with
dual shock version, i too had problems, it
took me 2 full days to figure it out the game
saved in the database already isnt working
with nstc versions of this game so you think
change the game id to SLPS_01222 will
help, it doesnt,what i done was downloaded
the latest cwcheat database from their site
and edited it with cwcheat editor deleting all
resident evil 2 entrys and create my own new
entry with the same details that came up
when the cheats didnt work,its a little
complicated talking about it here, if any of
you want the new database, email me, if
anyone needs help on it then contact me by
my email,
ENJOY!!! h34dc4s3 (UPDATE) Clare disc
works also and have gotten cheats to work
aswel, i only added a few cheats for clares
disc, its not that hard to add the cheats using
the cheat databae editor,as ive said above if
you need the cheat database just email me.
ENJOY!!!
5.50 GEN-D:</b> still freezes at police
station when using SLPS-01222 and 3.90
pops - VEnDeTtA bOy
5.03 MHU (CFWEn 3.51): Game freezes at
warning screen with popsloader 3.72 using
SLPS-01222. Any other popsloader will
either freeze the PSP or cause the game to
not start. - rtyu12
5.50 GEN-D, pops 3.70 & 3.90. Game
doesn't load at all. I tryed what joe1310 says
above(about changing the ID for both disk)
and also tryed with a miltidisk eboot, but
nothing seems to work. Bring us a little light
here anyone. Xandro.
5.00 m33-6:slim psp game
play's perfectly through both leon and claires
discs using pops 3.40 plus game id SLPS-
01222 also setting disc speed to fast. (the
only problem was a bit of slowdown when
using the machine gun with claire playing the
arranged game).sheriff.
Resident Evil 3: Nemesis SLUS-00923
Yes 5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could - in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)- Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which could come in handy. Keep a copy and you won't have to worry about that problem next time.
Important! Use SLPS-01222 (BioHazard 2
Game ID) to avoid Clock Tower game
freeze. To avoid game freeze after getting the
firehose, instead of going directly to the
alley, go back to the parking lot to deposit
the hose in the chest. Now go directly to the
alley (without the fire hose) and then there
you withdraw the hose skipping the door
where the game freezes.
4.01m33-2: freezes when open chest use
SLPS-01222 (BioHazard 2 Game ID) - by
gameoke.3.90 Works fine so far (1 hour)
4.01m33-2 with Popsloader 3.40 works fine,
but freezes after Clock Tower - by
ZosKiaCvltvs1992
on 5.00m33-6 using 3.52 pops with game id
SLPS-01222, i experienced random freezes
while playing the "NEXT GAME" - by
johnyboy727
Works flawless!Game-id SLPS-01222,
firmware 5.00 M33-3, and pops 3.40. Got a
complete game and well though a second -
Arkuni // Important note: It works, just
finished the game (POPS 3.40 on Firmware
5.50 GEN-B2), BUT it works only if Game-
ID AND Save-ID is SLPS-01222! If you use
PSX2PSP 1.4 to alter the Save-ID so you can
have RE 2 and 3 (both need the Biohazard 2-
ID to work) together on the same Memory
Stick without one screwing up the other's
Saves, RE 3 will be broken in the process
and lock up at the church! - LiquidSnakE
5.00 M33-6: Black screen after intro.
Happens if you use SLPS-02300 (japanese
Game-ID of Biohazard 3: Last Escape) as
well. Tried out some POPS, 3.40 worked
good, but freezes after the hospital when
you're entering the church with Carlos. -
LiquidSnakE
5.00 M33-6: use id SLUS-00923 and Zinga's
Simple Popstation GUI 3 beta,Once you
encounter black screen after intro, press
"Home" button then press again to return to
game, Main menu screen will appear -
jmtstan
5.00 M33-6 GAME-ID: SLUS-00923
[POPS 3.90] ... NO BLACK SCREEN ON
BOOT!!. GAME STARTS PERFECTLY.
EBOOT Compiled Using PSX2PSP v1.4.2 -
Freezes up at the beginning text, after video
sequences when she is saying "this is my last
chance...blah blah". If you want to get this to
work, use the technique described at the top
of this row. - Anarchy4_20
3.40 pops on a 5.00 m33-6 psp is working
great so far (half an hour of testing only)
using SLPS 01223 - I used 01223 (the Claire
disc ID) instead of 01222 so that my save
files would come up seperate to those of resi
2 (I used the SLPS 01222 ID on resi 2) and
so that the the savedata wouldn't use the
default gameID name, which happens when
multiple games share the same ID -
DebugJunky
PSP3000 with 5.03 GEN-B via
ChickHEN It seems to work with the
Biohazard 2 SLPS-01222 ID and POPS 3.90,
works fine so far(1-2hours aprox).-
Chukymaster
Resident Evil 3: Nemesis SLES-02529 PAL-E Yes
Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX
Resident Evil: SurvivorSLUS-01087
NTSC-U
NoWorks perfectly 3.40, 3.71 & 3.90. Tested by SephirothX5.00 M33-3 Seems to work fine.
Resident Evil: Survivor SLES-02732 PAL-E No 3.90: Apart from minor screen clipping at the
bottom, game is fully playable. ~NXMT
Re-Volt SLES-01973 PAL-E No
Return FireSLUS-00184
NTSC-U
No 3.80 by 2PS
Rhapsody: A Musical Adventure
SLUS-01073
NTSC-U
NoWorks fine using 5.00 m33-6 using 4.01 Popsloader. Doesn't work with 3.72 Popsloader.
Ridge Racer (Greatest Hits)SLUS-00540
NTSC-U
No Tested on 3.71 M33-2
Ridge RacerSCES-00001
PAL-E No Screen clipping at bottom
Ridge Racer 2 (A.K.A. Revolution)
SLUS-00214
NTSC-U
No Tested on 3.71 M33-2
Ridge Racer 3 (A.K.A. Rage Racer)
SLUS-00403
NTSC-U
No Tested on 3.71 M33-2
Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4)
SLUS-00797
NTSC-U
No
Tested on 3.71 M33-2
4.01: Playable. - LiquidSnakE
5.00 M33-6: Playable. - LiquidSnakE
Ridge Racer High Definition Edition (RR Type 4 Bonus Disc)
SLUS-90049
NTSC-U
NoTested on 3.71 M33-2; hangs at the Namco logo
Rival Schools: United by Fate (Arcade Disc)
SLUS-00681
NTSC-U
Yes
5.00 M33-6 Works great, Made with PSX2PSP 1.4.2
5.00 hangs at the PS logo for disc 1 (arcade)
but works fine for disc 2 (evolution
disc), 3.71works perfectly for both discs.
Used immaculate disc images and converted
with PSX2PSP 1.4.2 - DebugJunky
Rival Schools: United by Fate (Evolution Disc)
SLUS-00771
NTSC-U
Yes5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2
Riven: The Sequel to MYST SLUS-00535
NTSC-U
No note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game.
4.01 M33-2 Working, but it may crash in a
VERY few select points if you try skipping a
cutscene. There's a LOT of video in this. The
cutscenes are also very short so there's
USUALLY no problem in letting them play,
but if the game freezes, try not skipping that
cutscene next time.
5.00 M33-4 Working here, too
Road RashSLUS-00035
NTSC-U
No3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662
Road Rash 3DSLUS-00524
NTSC-U
Yes
3.52 POPS: Certain songs will freeze the game. ~NXMT
3.71 pops: got past loading screen and played
a race. so far so good. -theydidntnameme
3.72 POPS: Locks up at the initial loading
screen (The progress bar will loop endlessly).
~NXMT
4.01: Locks up at the initial loading screen
(The progress bar will loop endlessly).
~NXMT
5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper.
Road Rash JailbreakSLUS-01053
NTSC-U
No 5.00 m33-6 Works -Piratesmack
Robo-PitSLUS-00316
NTSC-U
No 5.00 m33-6: runs fine -theydidntnameme
Robo-Pit 2SLUS-01563
NTSC-U
No 5.00 m33-6: runs fine -theydidntnameme
Rock'em Sock'em Robots Arena
SLUS-01124
NTSC-U
No 3.80 by 2PS
Rockman X3 SLPS-00283 NTSC-J NoWork fine with popsloader to pops 3.52 and use Fast Disc speed
Rockman X4 SLPS-00902 NTSC-J No 3.90 by SleepyMan
Rockman X5SLPM-86666
NTSC-J No
Roll Away/Kula WorldSLUS-00724
NTSC-U
NoWorks fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy
RollcageSLUS-00800
NTSC-U
No3.90: PAL (SLES-00539) by 2PS.3.90 pops SLUS-00800 works with music. by Killy
Rollcage - Stage IISLUS-00867
NTSC-U
NoDoes not boot at all. (3.90 M33)5.00 M33-4 and every pops: infinite loop on PS logo. by Killy
Romance of the Three SLUS- NTSC- No 3.90: Playable. ~NXMT
Kingdoms IV: Wall of Fire 00195 U
Romance of the Three Kingdoms VI: Awakening of the Dragon
SLUS-00918
NTSC-U
No
3.71: FMV's have no sound. Everything else works fine. ~NXMT 3.90: FMV's have no sound. Everything else works fine. ~NXMT4.01 : FMV's have sound. everything works perfect. - By Haruhi91PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91
Rox SLES-04069 PAL-E No 3.80 by 2PS.
RPG MakerSLUS-00640
NTSC-U
No3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662
R-TypesSLUS-00753
NTSC-U
NoWorks on 3.10OE-A'No Errors on 3.71 M33-3. Tested by MonkeyJamboree
R-Type DeltaSLUS-00877
NTSC-U
NoNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
R-Type Delta SLPS-01688 NTSC-J No 5.00 M33-3 Works fine.
Running WildSCUS-94272
NTSC-U
No
[edit]
S
Name PSX IDTV Type
Manual (Y/N)
Notes
Saga FrontierSCUS-94230
NTSC-U
Yes
May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A.
5.00m33-3 Works flawlessly - by
Druids1974
Saga Frontier 2SLUS-00933
NTSC-U
No
Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2.My first Duel loaded just fine on 4.01 M33-2
5.00m33-3 Works flawlessly - by
Druids1974
Saiyuki: Journey WestSLUS-01381
NTSC-U
No
3.71 pops works fine -Xzbit
5.00m33-3 Works flawlessly - by
Druids1974
Samurai Deeper Kyo SLPS-03506 NTSC-J No 3.80 by 2PS
Samurai Shodown: Warriors Rage
SLPM-86345
NTSC-J NoAlso known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba
Samurai Shodown: Warriors Rage
SLUS-01039
NTSC-U
No 3.80 by 2PS
SD Gundam G Generation F SLPS-02900 NTSC-J No 3.90 by SleepyMan
SentientSCUS-94110
NTSC-U
No
Sentinel ReturnsSLUS-00604
NTSC-U
No 3.80 by 2PS
Sexy ParodiusSLPM-86009
NTSC-J No
Shadow MadnessSLUS-00468
NTSC-U
No
5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression.
Single disc eboots suffer the same problems
as multi on pops higher than 3.11, function
fine with pops 3.11 and under, but anything
under 3.11 causes some sound problems.
Issue with single disc eboots is that this game
requires constant disc changes rather than a
permanent swap after progressing far enough
in the game and doesn't allow save at disc
change screens. Unless a fix for multi-disc
can be found, PSP play of this game is not
feasible - Azure Fang
Shadow ManSLUS-00895
NTSC-U
Yes Working, but slow (like on PSX)
Shaolin SLES-01658 PAL-E Yes3.80 Runs ok but crashes when coming out of options menu - by 2PS
Sheep Dog and Wolf SLES-02895 PAL-E No
Voice acting can be off, on 5.00M33-6 has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas.
Shipwreckers! SLUS00558NTSC-U
No 3.71: flawless -theydidntnameme
Shura No Mon SLPS-01202 NTSC-J No 4.01 by 2PS
Silhouette MirageSLUS-00728
NTSC-U
No 3.90 by 2PS.
Silent BomberSLUS-00902
NTSC-U
No3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS
Silent HillSLUS-00707
NTSC-U
Yes
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Works fine on 3.90 M33-3. ~NXMT
Works Flawless on 5.00 M33-4.Completed
game. Tested by Corpse.
Perfect on 5.00 M33-6 Tested by Roxas6662
Confirmed to be perfect on 5.00 M33-6,
although there will be some occasional minor
slowdown unless the disc speed is set to
"Fast."
5.50 MHU Work fine. -Shazam
5.50 GEN-D3 Occasional lag spikes, unless
disc speed set to fast. Also freezes quite
often. -Chase
Silent Hill SLES-01514 PAL-E Yes Tested on Firmware 3.40 OE-A by dvdchas
SilverloadSLUS-00050
NTSC-U
No 3.80 by 2PS
Sim City 2000SLUS-00113
NTSC-U
No
5.00m33-6 it is playable, but it lags a little - D3dGrlsDntS4yN0Does not work on CFW 5.50 Prometheus for PSP-1000-2000. - GamerbyDesign
Simpsons WrestlingSLUS-01227
NTSC-U
Yes
Skeleton WarriorsSLUS-00209
NTSC-U
No3.80 by 2PSNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Skullmonkeys SLES-01090 PAL-E No5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas.
SkullmonkeysSLUS-00601
NTSC-U
No
4.01/5.00: Same issue applies as with 3.71 M33-3.3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree
Slap Happy Rhythm Busters SLPS-02789 NTSC-J No 3.90 by 2PS.
Slayers Royal SLPS-01363 NTSC-J No5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas
Slayers Wonderful SLPS-01599 NTSC-J No5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas
Sled Storm SLPS-00955NTSC-U
No
3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game.
Smash Court 3 SLPS-03001 NTSC-J No 3.90 by 2PS.
Smurfs, The SLES-01749 PAL-E No 5.00 M33-6: Runs great. - by bosshunter
Sniper, The (Simple 1500 Series Vol.056)
SLPM-86762
NTSC-J No 4.01 by 2PS
Snobow Kids Plus SLPS-01823 NTSC-J No5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on on-screen. - LiquidSnakE
Spec Ops - Ranger EliteSLUS-01299
NTSC-U
Yes Unknown
Speedball 2100SLUS-01218
NTSC-U
No
Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions.
Sonic Wings Special SLPS-00307 NTSC-J No 3.80 by 2PS
Soukyuu Gurentai - Oubushutsugeki AKA Terra Diver
SLPS-01172 NTSC-J No
3.10: works perfect3.71: black screen with sound after character selection3.90: black screen with sound after character selection
Soul Blade SLUS-00240
NTSC-U
Yes Not at fullspeed, Crashes at 2nd stage
(3.51 update: Now runs at fullspeed, 2nd-
stage bug fixed. Edge Master mode freezes at
'Mission 1' screen. SLPS-01222 increases
compatibility, but re-introduces slowdown.)
UPDATE: Running at full speed, no crashes
in 3.71 pops. Converted using Icetea using id
SLUS00240
Finally figured out what causes the crashes in Edge Master mode. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out (x), then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes (just the
first time, but in subsequent times you need at least a bit of the animation to play). Tried with 3.71. - Menagerie
Soul BladeSCES-00577
PAL-E No
Screen Offset due to PAL, but not severe, Fullspeed
(3.51 update: Screen centering fixed, Edge
Master mode freezes at 'Mission 1' screen.
SLPS-01222 introduces the same
compatibility and slowdown issues as the
NTSC version.)
5.00 M33-6: Runs fine. ChapmeisterFlash
Soul Edge SLPS-00555 NTSC-J Yes
Fullspeed(Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707.
Soul Of The SamuraiSLUS-00822
NTSC-U
No
3.90: No problems, dojo-crash bypassed! - by 2PS3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS
South Park SLES-02158 PAL-E No
South Park RallySLUS-00984
NTSC-U
No4.01: works flawlessly.No music in 5.00 M33-6, use 4.01 instead
Soviet StrikeSLUS-00061
NTSC-U
No3.90 by 2PS.Tested on 3.52 M33 by GamerbyDesign
Speed FreaksSCES-01763
PAL-E No
Speed RacerSLUS-00613
NTSC-U
No 3.90 by 2PS.
Spider - The Video GameSLUS-00230
NTSC-U
No 3.80 by 2PS
Spider-ManSLUS-00875
NTSC-U
Yes
Spiderman 2 - Enter ElectroSLUS-01378
NTSC-U
NoSound and video seem fine, tested in 3.71 M33-3 by Don Roberto
Spin JamSLUS-01250
NTSC-U
No 3.80 by 2PS.
Spongebob Squarepants Supersponge
SLUS-01352
NTSC-U
No3.71 & above: constantly lags; 3.03 works flawlessly
Spyro The DragonSCUS-94228
NTSC-U
Yes
cutscene sound out of sync, screen offset slightlyUPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree
Spyro 2: Gateway to Glimmer
SCES-02104
PAL-M5
YesSeems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start.
Spyro 2: Ripto's RageSCUS-94425
NTSC-U
Yes The voiceovers sometimes drop out
Spyro 3: Year of the DragonSCUS-94467
NTSC-U
Yes
Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX.Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release.5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions.
Stahlfeder SLPS-00162 NTSC-J No 3.90 by 2PS
Star Gladiator SLPS-00539 NTSC-J No 3.80 (SLUS-00372) by 2PS
Star Ocean: The Second Story
SCUS-94421
NTSC-U
Yes
Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on!5.50 GEN D-3 using psx2psp for single eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws.
Star Sweep SLPS-01040 NTSC-J No 3.80 by 2PS
Star Wars: Dark ForcesSLUS-00297
NTSC-U
NoSeems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture.
Star Wars - DemolitionSLUS-01183
NTSC-U
No5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho
Star Wars Episodio 1: La Amenaza Fantasma
SLES-02038 PAL-ESP
No Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen.
Fixing the ISO (riping zanzibar.000 with a
empty file) and with original ID shows
loading screen but freezes with a black
screen when it ends. Fixing it and changing
the ID to SLPS01222 shows very graphical
issues and a hang when finished loading. All
tests with Pops 3.52 on 5.00 M33-6 -
by largeroliker
Star Wars Episode 1: The Phantom Menace
SLUS-00884
NTSC-U
NoDoes not work on 5.00M33. Freezes right after Playstation logo screen. Tested byWatsonator117
Star Wars: Masters of Teras Kasi
SCUS-00562
NTSC-U
No
Extreme graphical problems 3.02. Tested by SephirothX 5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho.
Star Wars - Rebel Assault IISLUS-00381
NTSC-U
No5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho
Starblade AlphaSLUS-00057
NTSC-U
No
3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS. Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level.
StarfighterSLUS-00241
NTSC-U
No 3.80 by 2PS
Starfighter SanveinSLUS-01302
NTSC-U
No 3.80 by 2PS
Street Fighter Alpha - Warriors' Dreams
SLUS-00197
NTSC-U
Notestinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything seems to work perfect.
Street Fighter Alpha 3SLUS-00821
NTSC-U
Yes 3.52 by krayziefox
Street Fighter Collection Disc 1 (Super SFII & Super SFII Turbo)
SLUS-00423
NTSC-U
No
testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed.
Street Fighter Collection Disc 2 (Street Fighter Alpha 2 Gold)
SLUS-00584
NTSC-U
No
testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.
Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo)
SLUS-00746
NTSC-U
No
testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.
Street Fighter EX Plus AlphaSLUS-00548
NTSC-U
No3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music.
Street Fighter EX 2 PlusSLUS-01105
NTSC-U
Notestinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm.
Street Fighter - The MovieSLUS-00041
NTSC-U
No3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect.
Street RacerSLUS-00099
NTSC-U
No 3.90 by 2PS.
Street Sk8erSLUS-00818
NTSC-U
Nopopsloader @ 3.71:boots and plays fine - by killergp123
Strider 1 SLPS-02620 NTSC-J No
4.01 M33-3 Works great even with fast disc speed set.5.00 M33-3 Doesn't work. Black screen even before PS logo.
Strider 2 SLPS-02621 NTSC-J No
popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph 5.00 M33-3 Works fine.
Strider 2SLUS-01163
NTSC-U
No
popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 - StriderH25.00 M33-6
Strike PointSLUS-00139
NTSC-U
No 3.80 by 2PS.
Striker Pro 2000SLUS-01078
NTSC-U
No 3.80 by 2PS.
Strikers 1945SLUS-01337
NTSC-U
No
Strikers 1945 II SLES-03510 PAL-E No 3.80 by 2PS.
Submarine Commander SLES-02728 PAL-E No
Plays flawlessly on 5.00 M33-6
5.00m33-6, original from flash - works fine so far. - JEETY
Suiko Enbu: Outlaws of the lost dynasty
SLPS-00137 NTSC-J No 3.72: Runs fine, no problems - by 2PS
3.80: Glitchy/corrupted graphics in-game -
by 2PS
3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly
SuikodenSLUS-00292
NTSC-U
Yes
3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie
Suikoden 2SLUS-00958
NTSC-U
Yes
Freezes on Mist monster in 3.40 and below.
WORKS 100% on new 3.51 M33 Firmware -
see Installing PSP 3.51 M33 Firmware.
3.90 Works perfectly - tested by kryst
abegnalie
5.00 M33-6 Works perfectly - Azure Fang
Super Bubble PopSLUS-01528
NTSC-U
No 3.80 by 2PS
Super Puzzle Fighter II Turbo
SLES-00605 PAL-E No
Super Puzzle Fighter II Turbo
SLUS-00418
NTSC-U
NoCFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy
Super Robot Wars Alpha Gaiden
SLPS-03147 NTSC-J Nocfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load.
Super Robot Wars Alpha (part. Eng. trans.)
SLPS-02636?
NTSC-J Nocfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet.
Super Robot Wars F SLPS-01727 NTSC-J No
Super Shot SoccerSLUS-01464
NTSC-U
No 3.90 by 2PS.
Syndicate WarsSLUS-00262
NTSC-U
Yes Works fine on 3.90 M33 tested by Knutsky
Syphon FilterSCUS-94240
NTSC-U
Yes3.90: Playable. ~NXMT3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695
Syphon Filter 2 SCUS-94451
NTSC-U
No Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.*
3.90: Tested using a personal rip and the
game is fully playable. Bin/Cue converted
using Popstation GUI 3.0 with the default ID.
~NXMT
3.90: Works only with the 2 cds version
(Fully playable, without crashes), the
multidisk version doesnt work. - OPALAO
3.71 & 3.72: Works fine with the multidisk
version at the beggining , random freezes at
the flamethrower part and it freezes at the
train mission - OPALAO
Syphon Filter 3SCUS-94640
NTSC-U
No 3.90: Playable. ~NXMT
[edit]
T
Name PSX ID TV TypeManual (Y/N)
Notes
T'ai Fu: Wrath of the tiger SLUS-00787
NTSC-U No 5.00m33-6 -
Acquired the original psx game, used Ultra
ISO to make .Bin and .Cue, loaded the Cue
into Popstation Gui 3 to convert into eboot (to
have audio tracks in-game). Ran the game
with 4.01 pops. Runs well, no crashes seen
beyond level 1.
Update 4-17-09*
Loading game: Two instability crashes. One
involves not switching the memory card
before choosing a save, the other involves
save 1.
Before choosing Save 2, you must first press
the Circle button to switch from memory card
1 to 2, and then back to 1.
There are 3 save sections per memory card.
Save 1 causes the game to crash on load. (DO
NOT USE) Save 2 allows the game to load
(USE) - by MEGAXSTU/StriderH2
T'ai Fu: Wrath of the tigerSLES-01460
PAL No
5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974
Tactics Ogre: Let Us Cling Together
SLUS-00560
NTSC-U NoWorks great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.
Tail ConcertoSLUS-00660
NTSC-U No
Tail of the SunSCUS-94607
NTSC-U NoWorks perfectly on 3.71 M33 3.90 by 2PS.
Tales of DestinySLUS-00626
NTSC-U Yes
3.03 OE-C: When using spells with
animations(spells that make every unit on the
screen stop their movement until the attack
finishes), the game may freeze. Spells that
don't have animation may freeze but with
extremely low chance(only encountered once
out of 20+ hours).
3.52:works flawless - krayziefox
3.71: When I was playing on 3.71 sometimes
after a battle it would get stuck at a black
screen, this was really rare though. Other than
that the game works great just be sure to save
often.
3.72: Using popsloader to run 3.72 it seemed
to freeze less than other versions, but I haven't
tested it thoroughly, I only used it the last half
of the game.
5.00m33-3:works flawlessly - by Druids1974
5.00 M33-6 Works perfectly - Azure Fang
Tales of Destiny IISLUS-01355
NTSC-U No3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - ƒR()§†H@X
Tales of Phantasia SLPS-01770
NTSC-J No Get the English translation patch for this game here. The English translation patched
and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 - DebugJunky3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even hangs on FMVs).
Tall Infinity (The tower of wisdom)
SLUS-01547
NTSC-U No 3.90 by 2PS
TAMA - Adventurous Ball in Giddy Labyrinth
SLPS-00003
NTSC-J No 4.01 by 2PS
Team BuddiesSLUS-00869
NTSC-U No Freezes on loading screen on 3.71 m33 - 2 & 4
TechnoMage: Return of Eternity
SLES-03241
PAL-E No
Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6.
Tecmo StackersSLUS-00560
NTSC-U No 3.90 by 2PS
Tecmo's Deception: Invitation To Darkness
SLUS-00340
NTSC-U No
Tecmo World GolfSLUS-00299
NTSC-U No 3.80 by 2PS
TekkenSLUS-00006
NTSC-U Yes
Tekken 2SLUS-00213
NTSC-U Yes 5.00 M33-6: Playable. - LiquidSnakE
Tekken 3SLUS-00402
NTSC-U Yes
3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit3.71 pops- works smoothly except for the credits.-Xzbit
Tekken 3 Golden Lion EditionSLUS-00402
NTSC-J No 3.80 by 2PS
Tempest X3SLUS-00283
NTSC-U No 3.90 by 2PS.
Tenchu Stealth AssassinsSLUS-00706
NTSC-U Yes 5.00 M33-6: Playable. - LiquidSnakE
Tenchu 2 SLUS-00939
NTSC-U Yes Lots of skipping during cutscenes, music, and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most
recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;)
Test Drive 5SLUS-00610
NTSC-U No
Test Drive OffroadSLUS-00396
NTSC-U No
Tetris PlusSLUS-00338
NTSC-U No 3.52 only - by 2PS.
Tetris, The (SuperLite 1500 series)
SLPM-86581
NTSC-J No 3.90 by 2PS
Tetris XSLPS-00321
NTSC-J No 3.80 by 2PS
Theme HospitalSLUS-00275
NTSC-U No Runs great on 3.71. And 3.80
Theme ParkSLES-02688
PAL-E No 3.90 by 2PS.
Thousand ArmsSLUS-00845
NTSC-U No
Hangs during opening sequence on 3.52 M33.One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunkyFroze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -FormattEncountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions. -Formatt
Thrasher Skate and DestroySLUS-00935
NTSC-U No
Thrasher Skate and DestroySLES-02340
PAL-E No
Threads of FateSLUS-01019
NTSC-U No3.40OE: completed the game for both characters. Tested by dish.Haven't had any problems on 3.71.
Three Stooges, TheSLUS-01486
NTSC-U No 3.80 by 2PS.
Thrill Kill SLUS-00752
NTSC-U No Freezes on exit load 3.80 M33 (Tested by J30H30)
Tested on 3.52 M33 by GamerbyDesign
Works fine on 5.00 M33-6 by DiRtY-StEvE
Works perfectly on 3.00 pops:Tested by
REfan190
Works on 5.00 M33-6 By Roxas6662
Thunder Force V: Perfect System
SLUS-00727
NTSC-U No 3.90 by 2PS.
Time Bokan Series: Bokan to Ippatsu! Doronbo
SLPS-00609
NTSC-J No 3.80 by 2PS.
Time Bokan: YattamanSLES-03651
PAL-I No 3.80 by 2PS.
Time CrisisSLUS-00405
NTSC-U No No Music 3.71 M33-4 ~Beaniehat~
Time Crisis - Project TitanSLUS-00405
NTSC-U No
Time Gal & Ninja Hayate
SLPS-00383
SLPS-
00384
NTSC-J No 3.80/5.00m33-6 by 2PS
Tiny TankSCUS-94427
NTSC-U No 3.80 by 2PS.
Tiny Toons Adventures: The Great Beanstalk
SLUS-00638
NTSC-U No 5.00 M33-3 Works fine.
Tom & Jerry In: House TrapSLUS-00638
NTSC-U No3.90 by 2PS.PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91
Tom Clancy's Rainbow Six - Lone Wolf
SLUS-01473
NTSC-U No 5.00M33-4 - works fine.
Tomb RaiderSLUS-00152
NTSC-U Yes
Level doesn't load (3.52 M33-4/3.03)- J30H30
5.00 M33-3 Seems to work fine.
5.50 GEN D-3 Works fine, but with some random freezes in certain places while going to invertory or pausing the game.
Tomb RaiderSLES-00024
PAL-E Yes Tested on Firmware 3.40 OE-A by dvdchas
Tomb Raider II SLUS-00437
NTSC-U Yes It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign
Tested on slim psp 3.90 m33 3.03 pops.
Works perfectly(as far as I can tell) doesn't
freeze at training level. Used alcohol 52% to
rip .ccd,.sub,.img from disc then PSX2PSP
v.1.2 to make the eboot. by Mornaug
5.00 M33-3 Seems to work fine. Ripped with
CloneCD. Ebooted with popstation v1.24. -
NoahBody
Tomb Raider IISLES-00718
PAL-E No
Works with the new CDDA enabled version of Popstation - we'll post a link once we have one!
Doesn't work with Firmware 3.40 OE-A by
dvdchas
5.00 M33-6: Intro runs. Crashes when you start game. ChapmeisterFlash
Tomb Raider IIISLUS-00691
NTSC-U No5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. - NoahBody
Tomb Raider IV (A.K.A. The Last Revelation)
SLUS-00885
NTSC-U YesWorks with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00
Tomb Raider V (A.K.A. Chronicles)
SLUS-01311
NTSC-U Yes5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42.
Tomba!SCUS-94236
NTSC-U Yes
Works on 3.52 through 4.01 by Edric777
Nearly completed on 3.71 and works
flawlessly - DebugJunky
5.00 m33-6: - works like a charm - completed
the game without even a single crash. - CrS_pl
Tomba! 2SCUS-94454
NTSC-U No5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky
Tony Hawk Pro SkaterSLUS-00860
NTSC-U Yes Works great on 3.90 by smithy1185
Tony Hawk Pro Skater 2 SLUS-01066
NTSC-U Yes works on 3.72. failed at main screen on 3.90
UPDATE: 5.00M33-3 Works perfectly fine.
Played it on my TV. UPDATE: 5.00 M33-3
Gameplay works perfectly fine. Video
openning crash in the ending, but the game
continues. (mavincenzi)
5.50 GEN-D3 Works 100% perfect. Used
Simple Popstation GUI 3 Beta to make the
EBOOT. Kept Original game ID. No pops
needed. -Roxas6662
Tony Hawk Pro Skater 3SLUS-01419
NTSC-U No
Tony Hawk Pro Skater 4SLUS-00967
NTSC-U No works fine using 5.00 m33-6
Total Drivin'SLES-00307
PAL-E No 3.11 only - other firmwares will crash. by 2PS
Total Eclipse TurboSLUS-00021
NTSC-U No 3.90 by 2PS
Trap GunnerSLPS-01076
NTSC-J No3.90: US version doesn't work either try Trap Runner - By 2PS.
Trap Gunner-US versionSLUS-00679
NTSC-U No3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka
Trap Runner (PAL version of Trap Gunner)
SLES-01628
PAL-E No 3.90: Runs great! by 2PS.
Treasures of the DeepSLUS-00430
NTSC-U No 3.90 by 2PS
Triple Play '99SLUS-00618
NTSC-U No
TRL: The Rail LoadersSLPS-02626
NTSC-J No 3.80 by 2PS.
True PinballSLES-00052
PAL-E No5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash
TurnaboutSLUS-01499
NTSC-U No 3.80 by 2PS
Tunnel B1SLUS-00188
NTSC-U No5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed.
Twisted MetalSCUS-94304
NTSC-U No Works fine. ~Beaniehat~
Twisted Metal 2SCUS-94306
NTSC-U Yes
Twisted Metal 3SCUS-94249
NTSC-U NoOdd audio glitch when approached by enemy vehicle
Twisted Metal 4SCUS-94560
NTSC-U No
<b>5.00 M33-4: Works perfectly, but will require CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~
[edit]
U
Name PSX ID TV TypeManual (Y/N)
Notes
Ultimate Fighting Championship (UFC)
SLES-02903
PAL-E No 3.90 by 2PS.
Um Jammer LammySCUS-94448
NTSC-U No
3.90 Sound issues - by 2PS.
Sound is messed up
5.00 M33-6: NTSC-J version works perfectly. StormPooper.
Umihara Kawase Shun: Second Edition
SLPS-02549
NTSC-J No 3.80 by 2PS
Unholy WarSLUS-00676
NTSC-U Yes
3.03: Freezes on Pause screen after starting a new game.
3.10-3.72: Works fine
[edit]
V
Name PSX IDTV Type
Manual (Y/N)
Notes
V-Rally '97 SLES-00250 PAL-E No
V-Rally 2 Championship Edition
SLES-01907 PAL-E No5.00m33-6 game runs great using 4.01 pops sheriff
V-Tennis SLES-00285 PAL No 3.80 by 2PS
Vagrant Story SLUS01040NTSC-U
Yes
4.01: Playable but with some slowdown at cut scenes with heavy 3D3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi)5.50: Tested played a bit and it works good so far.
Valkyrie Profile SLUS-01156
NTSC-U
Yes 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?>
3.71m33 Everything loads fine. A bit stutter
in sound but it is very very minor. Might try
3.72 also to see how it goes - by
Agentghost 3.71m33 You cannot check the
equipment of a of a character without the
game locking up. Same with 3.72 and 5.00 -
Schlittk 5.00m33-3 Stop loading (black
screen) during the Intro when Lenneth, after
reminding marriage, starts walking towards
Odin palace- by Druids1974
3.80, 3.90, 4.01 and 5.00 freeze at the game
intro (after the line "How nostalgic"),
however 3.71gets past this, but it freezes
when you go to the status
screen, 3.80, 3.90 and 4.01 will let you
access the status menu - so in
summation: Load and play through the
intro using 3.71 then when you get to the
first dungen save and reboot in 3.80, 3.90
or 4.01. EBOOT made with PSX2PSP 1.4.2,
tested on my 5.00 m33-6 slim - DebugJunky
Vampire Hunter DSLUS-01138
NTSC-U
NoTested, working perfectly on 5.00m33-6 - DebugJunky
Vanark - Astro TrooperSLUS-01035
NTSC-U
No3.90: No probs - by 2PS3.80: Hangs at boot - by 2PS
Vandal HeartsSLUS-00447
NTSC-U
No
4.01: Worked perfectly - Hitcher
Worked perfectly in 5.00 M33-4 - XsilentX
Vandal Hearts IISLUS-00940
NTSC-U
No
4.01: Working perfectly so far. Will update when completed - Hitcher.Works perfectly on 5.00 M33-6PSP 3k 5.03 GEN C : works flawlesslyby Haruhi91
Vanguard BanditsSLUS-01071
NTSC-U
NoFlawless with 3.03 OEA3.90: works flawlessly on my 3.90 firmware by LordJovanius
Vib RibbonSCES-02873
PAL-E No
3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS
3.90: Crashes after the initial menus are
bypassed (graphical crash). By 2PS
4.01 m33-2 Works perfectly. Tracks play.
Now for the next challenge of getting custom
tracks to play.
Victory Boxing Challenger SLES-02727 PAL-E No 3.90 by 2PS
Viewpoint SLES-00123 PAL-E No
3.52: Runs fine - by 2PS 3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS
Vigilante 8SLUS-00510
NTSC-U
No
Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems
Update from dopi:On POP's 3.40 - sound
works only sfx no music. Every level works
no freezes, completed "quest mode" with no
prob.
Vigilante 8: Second OffenseSLUS-00868
NTSC-U
No
Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine.
Virtual Hiyru No Ken SLPS-00338 NTSC-J No 3.90 by 2PS
Virtual Pro-Wrestling SLPS-00449 NTSC-J No 3.80 by 2PS
VIRUS: It is aware SLES-01317 PAL-E No 3.90 by 2PS
Volfoss SLPS-03140 NTSC-J Noworks perfekt with 3.90m33-2.Tested by Knutsky
VR Powerboat RacingSLUS-00625
NTSC-U
No
Vs.SLUS-00513
NTSC-U
No 3.90 by 2PS.
[edit]
W
Name PSX IDTV Type
Manual (Y/N)
Notes
Wanted SLES-04158 PAL-E No 3.80 by 2PS.
War GamesSLUS-00599
NTSC-U
No3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load)
War Gods SLUS00328NTSC-U
No5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0
Warcraft II: The Dark Saga SLUS-00480
NTSC-U
Yes3.72 M33 Works fine
3.80 M33 Works fine
3.90 M33 Not Working. Freezes on Loading
screen.B
4.01 M33 Not Working. Freezes on Loading
screen.
5.00 M33-3 Not Working. Freezes on
Loading screen.
5.00 M33-6 Works fine
Warhammer: Shadows of the Horned Rat
SLUS-00117
PAL-E No
WarhawkSCUS-94305
NTSC-U
NoPlays fine on 3.72. Minor strangeness during some FMV's. By RandomManA.
Warzone2100 SLUS00819NTSC-U
NoRuns Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail.
WCW Backstage AssaultSLUS-01274
NTSC-U
No Works fine on 5.50 (5.50 GEN-a, from flash)
WCW vs. NWO: ThunderSLUS-00779
NTSC-U
Yes
Weakest Link, TheSLUS-01413
NTSC-U
No 3.80 by 2PS.
Welcome House 2: Keaton and his uncle
SLPS-00633 NTSC-J No 4.01 by 2PS.
Wild ArmsSCUS-94608
NTSC-U
Yes
testinsomegames: Everything seems to work fine in 5.00M33-3.PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91
Wild ArmsSCES-00321
PAL-E Yes5.00 M33-4: Runs just fine. Tested by Tickolas
Wild Arms 2SCUS-94484
NTSC-U
No
Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho
Wild 9SLUS-00425
NTSC-U
No
3.90 by 2PS
Music works just fine on 3.71 M33-3 if using
a GOOD disc image. most out there seem to
be without the audio track info in the .cue
file. Tested by MonkeyJamboree
5.00 M33-3 Works BUT I checked several
versions and if you let the game sit without
starting a new game the screen will go black
and you will hear music but the game will be
locked up.
WipeOutSCUS-94301
NTSC-U
No
Tested on 3.52 M33-4 by GamerbyDesign
5.00 M33-4 no music. by Killy
3.90 pops Works fine with music. by Killy
WipeOutSCES-00010
PAL-E NoTested on 3.80m33-55.00 M33-6: Game runs OK. No music. ChapmeisterFlash
WipeOut 2097 SLES-00327 PAL-E No
Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas
UPDATE: Working fine in 3.80 M33-5.
5.00 M33-6: Hangs after intro. ChapmeisterFlash
WipeOut XLSCUS-94351
NTSC-U
Yes
Tested on 3.52 M33 by GamerbyDesign
5.00 M33-4 no music. by Killy
3.90 pops Works fine with music. by Killy
Wip3Out (WipeOut 3)SLUS-00865
NTSC-U
No5.00 M33-4 no music. by Killy3.90 pops Works fine with music. by Killy
Wip3Out (WipeOut 3)SCES-01909
PAL-E No
Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-55.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash
Wip3Out (WipeOut 3)(special edition)
SCES-02845
PAL-E No 3.71 pops: Works fine, music plays.
3.80 pops: Works fine, music plays.
4.01 m33-2: Works fine, music doesn't play.
5.00 M33-6 [Pops 3.80]
EBOOT.PBP compiled using
PSX2PSP v1.4.2
Everything works perfect.
Sound is playing fine
Extensive testing(5+ hours)
A Hacker's Favourite is Reborn!! -
Anarchy4_20
5.00 M33-6: Works fine, music doesn't play.
World's Scariest Police Chases
SLES-03425 PAL No5.00m33-3: works flawlessly - by Druids1974
WormsSLUS-00336
NTSC-U
No
Worms ArmageddonSLUS-00888
NTSC-U
x
5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2.>> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash". Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20
Worms Pinball SLES-00483 PAL No
3.01-4.01 (Several issues):
1. After the PS logo is shown, the game
hangs
2. Once in-game, there is corrupt graphics of
the ball (ball trails)
- by 2PS
WTC World Touring Championship
SLPS-02852 NTSC-J No
Wu-Tang Shaolin StyleSLUS-00929
NTSC-U
No
WWF AttitudeSLUS-00831
NTSC-U
No
WWF Smackdown SLUS-0927NTSC-U
Yes
WWF Smackdown 2: Know Your Role
SLUS-01234
NTSC-U
No
3.71: Playable. ~NXMT
4.01 M33-2: Entrances or loading screens do
not load, otherwise the game plays fine. 5.01
M33-3: Loading screens still don't work, but
entrances seem to work perfectly fine, and
the rest of the game runs pretty smooth.
WWF Smackdown 2: Know SLES-03251 PAL-E No
Your Role
WWF WarzoneSLUS-00495
NTSC-U
Yes
WWF Wrestlemania: The Arcade Game
SLUS-00013
NTSC-U
No
testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine.
[edit]
X
Name PSX ID TV TypeManual (Y/N)
Notes
X-Com: Terror from the DeepSLES-00077
PAL-E Yes
X-Com UFO DefenceSLUS-00141
NTSC-U No
Bad Mr Frosty Played this for hours and
hours and hours using 4.01. No probs. Also
works fine in 5.00 but no CD Music.
X-FilesSLUS-00915
NTSC-U No
X-Men Vs Street FighterSLUS-00627
NTSC-U Notestinsomegames: Seems to work fine in 5.00 5.00 works perfectly - DebugJunky
X2: No ReliefSLES-00455
PAL-E No 3.80 by 2PS
X2: No ReliefSLPS-00766
NTSC-J No 3.80 by 2PS
Xenogears SLUS-00664
NTSC-U Yes First form Deus has an attack that locks game. (beat him quickly)
3.52 m33: May freeze during the "Old Movie
Countdown" scene. Use 3.40 if this happens.
There's no need to beat Deus quickly, you
only must wait his attack wich drops his
energy and yours at 50%, but do not fear, that
attack do not kill anybody, then wait until his
energy (and maybe yours) is below of 1000
HPs then use System ID with Fei and attack
with X button, that attack should kill Deus, is
important that you don't attack Deus before, if
you do, then Deus will counterattack with the
attack that freeze the game. By JuanMan.
3.71 M33: Seems to work without problems,
except a small sound hitch upon leaving the
Save menu. May be in the original game?
On 5.00 m33-6 using POPS 3.71 it seems to
work perfect for me, I had no sound glitch like
the above poster. BIN/CUE made with Toast 8
and EBOOT made with Prometeus on Mac -
DebugJunky
On 5.50gen-d3 using POPS 3.72, same as
above.
3.90 M33: Freezes after the "shatter" effect
during the first battle of the intro, with a sound
loop. Use 3.71 if you require multi-disc PBP
support.
4.01 M33: Freezes after the "shatter" effect
during the first battle of the intro, with a sound
loop. Use 3.71 if you require multi-disc PBP
support.
4.01 M33: No problems observed with
freezing as seen by author above after roughly
three hours of gameplay (up to falling into the
caverns beneath the desert). Game was ripped
using CloneCD from original discs, and
converted to a multi-disc EBOOT via
PSX2PSP 1.4.2, with maximum compression
enabled. --SargeSmash
5.00m33-3: Everything seems to be working.
5.00m33-6: Freezes after the "shatter" effect
during the first battle of the intro, with a sound
loop. --TRaGiC
5.00m33-6: Play using 3.71 got pass the
"shatter" effect and continue to play for one
hour no problems. --Chii Winglese
5.00m33-6: Using 3.71 pops worked fine other than 1st form Deus. I tried waiting for his 1/2 HP attack (he needs to use it 3 times before you can beat him with System ID) but he seems to randomly cycle through 3 attacks even if you don't attack him. 1 of those attacks locks up the game every time, not just on the PSP, but on PS2's and PC emulators as well. I had to use my PS3 to copy the save file to a Memory Card and use my PS1 to beat him, then copy the save file back to my PSP after. --Phane
Xevious 3D/G+SLUS-00461
NTSC-U No 3.80 by 2PS.
[edit]
Y
Name PSX ID TV TypeManual (Y/N)
Notes
You Dont Know JackSLES-03499
PAL-G No 4.01 Pops - works perfectly - EasySan
YoYo's Puzzle ParkSLES-01784
PAL No 3.80 by 2PS
Yu-Gi-Oh! Forbidden Memories
SLUS-01411
NTSC-U NoWorks perfectly on 3.51 pops tested by Raymondgt08
[edit]
Z
Name PSX ID TV TypeManual (Y/N)
Notes
Zanac X ZanacSLPS-03354
NTSC-J No 3.90 by 2PS.
Zero Divide 2SCES-01094
PAL-E No 3.90 by 2PS.
ZoopSLUS-00078
NTSC-U No 3.72/90 by 2PS.