secondlife project

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Chinese Culture Center in Virtual Organizations -Second life 軒墨藏

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Page 1: Secondlife project

Chinese Culture Center in Virtual Organizations

-Second life

軒墨藏

Page 2: Secondlife project

• Introduction

• Business Idea

• Second Life Platform

• Goals of the project

• Video

• Attraction

• Benefit

• Conclusion

Agenda

Page 3: Secondlife project

• “Middle Country”

• Thought themselves to be supreme

• Financial Crisis in US

• Next super Power?

• 1/3 individual is a Chinese

Introduction

Page 4: Secondlife project

• Chinese Cultural Centre

• A non-profit organization

• Promotes the Chinese Culture

Business Idea

Page 5: Secondlife project

• Oldest continuous civilization.

• Oldest written language systems- Shu Fa.

• To promote the culture of East Asia as awhole

Why?

Page 6: Secondlife project

• Oldest continuous civilization.

• Oldest written language systems

• China's cultural were adapted by Japan, Korea and Vietnam.

East Asia Culture

Page 7: Secondlife project

• Non-Chinese people

• Students

• Connoisseurs who want to spread and gain more knowledge

Target Group

Page 8: Secondlife project

• A visitor can travel as well as donate virtually

• A coder can create objects

• Promoters like can promote free services to spread awareness

Second Life Platform

Page 9: Secondlife project

• Help to clarify their misconceptions

• Provide a platform for the culture lovers

• Taste of Chinese Culture

Goals of the Project

Page 10: Secondlife project

• Anyone can spread the culture by:

• Donating Linden Money

• Land

• Simply their services like:

• Translation, teaching, building objects

Cultural Platform

Page 11: Secondlife project

Please Enjoy the Video

Page 12: Secondlife project

• Anyone can spread the culture by:

• Donating Linden Money

• Land

• Simply their services like:

• Translation, teaching, building objects

Designing

Page 13: Secondlife project

• Anyone can spread the culture by:

• Donating Linden Money

• Land

• Simply their services like:

• Translation, teaching, building objects

Designing

Page 14: Secondlife project

• Free to enter

• Provides an oceanful of knowledge

• Landmark cards for promoting our platform

• ‘Word-of-mouth’ publicity

• Second Life’s Event Calendar

• Share their own knowledge freely during their leisure time and motivate them to come back

Attraction

Page 15: Secondlife project

• Promote philanthropic services

• Reduce the cultural conflict

• Share knowledge

• Better use of Linden dollars

• Be a good role model

Benefits

Page 16: Secondlife project

• Spread awareness about the Chinese culture

• Give a slight taste of traditional China

• Enlighten people by sharing

• To do ‘community-based service’ by sharing

• To improve our services by donation

Conclusion