analyzing information visualization projects on the topic of economic inequality
DESCRIPTION
The current paper focuses on information visualization projects related to the topic of economic inequality which can, in this particular case, be more specifically categorized under “speculative visualization” as defined by the authors Tanyoung Kim and Carl DiSalvo in their 2010 article “Speculative Visualization: A New Rhetoric for Communicating Public Concerns”. According to these academics, speculative visualization “represents socially and politically meaningful data in aesthetic ways to provoke viewer’s interpretation and further elicit discussions”.TRANSCRIPT
Analyzing Information Visualization Projects on the Topic of
Economic Inequality
New Media Project
Project Paper
Ana Crisostomo
Student n. 10397124
04/04/2013
1
1. The Nature and Role of Speculative Visualization
The current paper focuses on information visualization projects related to the topic of economic
inequality which can, in this particular case, be more specifically categorized under “speculative
visualization” as defined by the authors Tanyoung Kim and Carl DiSalvo in their 2010 article
“Speculative Visualization: A New Rhetoric for Communicating Public Concerns”. According to these
academics, speculative visualization “represents socially and politically meaningful data in aesthetic
ways to provoke viewer’s interpretation and further elicit discussions” (Kim, DiSalvo 1).
With an increasing number of governmental [1] and non-governmental organizations making local
and global data publicly available, information can, at least theoretically, be more readily available
nowadays than ever before. Just to present a brief overview, the World Bank Data website
(http://data.worldbank.org/) provides more than 2.000 indicators from its data sets focusing on a
diversity of topics ranging from agriculture and rural development to social development, from
environment to poverty. The UN (United Nations) Data website (http://data.un.org/) claims to have
60 million records from 34 databases referring to population, trade, labor, finance among other
areas. The online library from the CIA (Central Intelligence Agency) highlights the World Factbook
(https://www.cia.gov/library/publications/the-world-factbook/index.html) which provides basic,
current, and estimative intelligence for 267 world entities on history, people, government, economy,
geography, communications, transportation, military, and transnational issues.
Even though debates surrounding poverty and economic inequality have been largely explored by
the media previously, the data are still relevant and can be used to illustrate disparity worldwide or
within certain regions in novel manners and raise awareness to problematic cases since the most
affected populations do not have privileged access to information and are often powerless towards
their own situation as accurately described by Sharon Daniel in this quote from “The Database: An
Aesthetics of Dignity”:
Certainly, wherever the interpretation of available data is privileged over embodied
experience and the consumer is the only acknowledged citizen, the material
conditions of the technologically and economically disenfranchised may be ignored,
their social role devalued, and their rights systematically erased. Because political
and economic power are increasingly dependent upon access to and presence within
the global information culture, the voices of the “underserved” are becoming less
and less audible. (Daniel 165)
Economic inequality can be examined on a national or on an international level, and the comparison
[1] For a comprehensive list of data catalogues from governmental institutions worldwide, visit
http://datacatalogs.org/.
2
can be made between developed democratic countries on a particular moment in time [2] or
considering countries from the whole economic and political spectrum in a historical perspective [3]
depending on the specific goal of the analysis.
Several information visualization pieces have been produced on this topical domain and the
objective of this paper is not, by any means, to provide an extensive account of all the work created,
but to focus on selected visualizations from different sources to examine them, establish
comparisons and eventually encounter commonalities or predominant features in terms of graphical
or rhetorical strategies. If this type of visualization aims mostly at raising awareness and initiate or
maintain a debate (rather than finding solutions as argued by Kim and DiSalvo), how is this goal
achieved and how can its effectiveness be evaluated?
The following section of this paper will then be focused on the classification of 12 information
visualization projects (see the Appendix for full list) related to the theme of economic inequality and
poverty (whenever possible from an international perspective) and the subsequent section will be an
attempt to assess the quality and the efficiency of the same.
[2] As an example, see Richard Wilkinson’s 2011 TED talk on “How Economic Inequality Harms Societies”
<http://www.ted.com/talks/richard_wilkinson.html>.
[3] As an example, see Hans Rosling’s 2007 TED talk on “New Insights on Poverty”
<http://www.ted.com/talks/hans_rosling_reveals_new_insights_on_poverty.html>.
3
2. Classifying Information Visualization Projects on Economic Inequality
In order to analyze information visualization projects on the topic of economic inequality and
poverty, it might be relevant to classify them according to a particular taxonomy providing a more
in-depth interpretation of the strategies utilized in each case. Rather than being exhaustive, the
present selection focuses on the diversity of projects produced under the same theme and,
potentially, sharing a common goal.
The taxonomy and procedure applied in this study was originally presented by Edward Segel and
Jeffrey Heer in their 2010 paper “Narrative Visualization: Telling Stories with Data” which classifies
visualization according to 3 main categories: Genre, Visual Narrative and Narrative Structure,
including a total of 40 sub-categories.
Once Segel and Heer’s taxonomy was put into practice for the purpose of this study, several
difficulties were found. One of the first complications regarded the Genre classification (see Table 1).
While in those authors’ empirical research the genres were mutually exclusive (even if they admitted
that theoretically this is not a requirement), in the current investigation it was found that this is not
necessarily the case for every situation. One project can be simultaneously classified under two or
more typologies: a visualization project can include an annotated graph and an animation or it can
present a partitioned poster and a video. Additionally, it was found that the categories considered
did not cater for all the cases where the visualization is actually initiated (and, occasionally, also
maintained) via the user’s direct input by means of a survey, a quiz or even a game in applications
which do not follow the “Slide Show” logic (see “How Rich Are You?”). For this reason, these options
were added to the matrix as an additional category.
Table 1 – Classification of Visualization Projects on Economic Inequality according to Genre
Visualization Projects
Genre
Mag
azin
e
Styl
e
An
no
tate
d
Gra
ph
/
Map
Par
titi
on
ed
Po
ste
r
Flo
w C
har
t
Co
mic
Str
ip
Slid
e S
ho
w
Film
/
Vid
eo
/
An
imat
ion
Gam
e /
Q
uiz
/
Surv
ey
A History of Poverty - + - - - - + - The Miniature Earth - - + - - - + - OECD Better Life Index - + - - - - - - GapMinder - + - - - + - - Yourtopia - + - - - - + + Worldshapin - + - - - - - - How Rich Are You? - - + - - - - + Visualizing the Voices of Vulnerable Populations in Times of Global Crisis
- + - - - + - -
Our Future Selves - + - - - + + + How Many Slaves Work for You? - - - - - - + + Measure of America - + - - - - - - Wealth Inequality in America - + - - - - + -
4
Moving forward to the classification according to the Visual Narrative features (see Table 2), some
of the 16 sub-categories established were not entirely self-explanatory (for instance, what does
“Feature Distinction” exactly stand for? What is the notion behind “Familiar Objects”?), while others
were not fully distinguishable (Can a “Close-Up” be considered a type of “Zooming” in certain cases
and vice-versa? And what is the precise distinction between those two features and “Motion”?).
Additionally, when a visualization project contains several different genres, it is not entirely clear
how each set of features should be examined – holistically in the context of the project or just in
relation to that specific genre? There is a reasonable amount of subjectivity when applying such
taxonomy to a diversity of projects, as acknowledged by the authors themselves, which occasionally
problematizes the replication of their analytical matrix to other cases.
Table 2 – Classification of Visualization Projects on Economic Inequality according to Visual Narrative
Features
Visualization Projects
Visual Narrative
Visual Structuring
Highlighting Transition Guidance
Esta
blis
hin
g Sh
ot
/ Sp
lash
Scr
ee
n
Co
nsi
ste
nt
Vis
ua
l Pla
tfo
rm
Pro
gre
ss B
ar /
Tim
eb
ar
“Ch
eck
list”
Pro
gre
ss T
rack
er
Clo
se-U
ps
Feat
ure
Dis
tin
ctio
n
Ch
arac
ter
Dir
ect
ion
Mo
tio
n
Au
dio
Zoo
min
g
Fam
iliar
Ob
ject
s
Vie
win
g A
ngl
e
Vie
we
r (C
ame
ra)
Mo
tio
n
Co
nti
nu
ity
Edit
ing
Ob
ject
Co
nti
nu
ity
An
imat
ed
Tra
nsi
tio
ns
A History of Poverty + + + + - + - + - + ? + - - + + The Miniature Earth + + - - - + - + + - ? - + + + + OECD Better Life Index - + + + + + - + - - ? - - - + + GapMinder + - + + + + + - + ? - + - + + Yourtopia + + - - - + - - - - ? - - - - - Worldshapin - + + + - + - - - - ? - - - + - How Rich Are You? + + - - - + - - - - ? - - - + - Visualizing the Voices of Vulnerable Populations in Times of Global Crisis
+ + - - - + - - - - ? - - - - -
Our Future Selves + - + + - + - + - - ? - - - - - How Many Slaves Work for You? + + - + - + + + - - ? - - + - + Measure of America + + - + - + - + - + ? - - - - + Wealth Inequality in America - + - - + - - - + - ? - + + + +
Finally, the analysis of the Narrative Structure (see Table 3) was based on more tangible features
which facilitated the projects’ examination according to the 17 pre-defined sub-categories. In the
original paper, the authors considered the three “Ordering” options to be mutually exclusive and,
once again, in the current study this was not necessarily the case as, for instance, “Random Access”
5
could be combined with “User Directed Path”. Other sub-categories such as “Stimulating Default
Views” or “Very Limited Interactivity” still contained a certain dose of subjectivity which was difficult
to account for – how should the level of appeal of a default view be determined? And should the
interactivity be measured in terms of number of options available for the user to select from (even if
they function mostly on a binary mode) or should the breadth and scope of the possible interaction
be taken into account? Since the classificatory features and the analytical procedures were not
clearly defined in the original paper, it is possible that other researchers may categorize the 12
projects below differently.
Table 3 – Classification of Visualization Projects on Economic Inequality according to Narrative
Structure Features
Visualization Projects
Narrative Structure Ordering Interactivity Messaging
Ran
do
m A
cce
ss
Use
r D
ire
cte
d P
ath
Lin
ear
Ho
ver
Hig
hlig
hti
ng/
De
tails
Filt
eri
ng/
Sele
ctio
n/S
ear
ch
Nav
igat
ion
Bu
tto
ns
Ve
ry L
imit
ed
Inte
ract
ivit
y
Exp
licit
Inst
ruct
ion
Taci
t Tu
tori
al
Stim
ula
tin
g D
efa
ult
Vie
ws
Cap
tio
ns/
He
adlin
es
An
no
tati
on
s
Acc
om
pan
yin
g A
rtic
le
Mu
lti-
Me
ssag
ing
Co
mm
en
t R
ep
eti
tio
n
Intr
od
uct
ory
Te
xt
Sum
mar
y/Sy
nth
esi
s
A History of Poverty - + - + + - - + - + + + + - - + -
The Miniature Earth - - + - - - + + - - + - + + + + +
OECD Better Life Index - + - + + + - - + + + - + - - + -
GapMinder - + - + + + - + + + + + - - - + -
Yourtopia - - + + + + - + - - + - + - - + -
Worldshapin - + - + + - + - + - + - + - - + -
How Rich Are You? - - + - - + + - - - + - + - + - +
Visualizing the Voices of Vulnerable Populations in Times of Global Crisis
+ + - + - + + - - - + - + - - - +
Our Future Selves + + - + + + - - + + + + + - - + -
How Many Slaves Work for You? - - + + - + - - + + + + + + + + +
Measure of America + + - + + + - + + - + + + - - - -
Wealth Inequality in America - - + - - - + - - + + + - + + + +
Despite the possible shortcomings and limitations of the taxonomy proposed by Segel and Heer, this
classification still holds the merit of systematically drawing one’s attention to a number of features
on a visual and narrative level enabling a more in-depth knowledge and the detection of particular
patterns.
On a top level analysis, there seems to be a correlation, for instance, between the number of
variables and the amount of user interaction allowed: the more data indicators the application
provides access to, the more likely it is that a higher level of user interaction is allowed. This
situation enables the user to select specific datasets and explore correlations which seem more
6
interesting for his particular case (see “Measure of America” and “Our Future Selves”) while
potentially diminishing complexity. Author driven and linear narratives with limited or no
interactivity usually explore a reduced number of indicators in one particular combination (see
“Wealth Inequality in America”).
A higher level of interaction was also usually connected to an open end narrative [4]. When a
considerable number of options can be simultaneously controlled by the user, it becomes
challenging to the author of the visualization to present a customized conclusion. The onus of the
story’s direction is, in those cases, transferred to the user. However, this is not a purely dual reality
and, as supported by Alberto Cairo, these projects exist in a continuum between presentation and
exploration and therefore always contain properties of both elements to a certain degree. It is within
this space that the three types of narratives defined by Segel and Heer – “Martini Glass Structure”,
“Interactive Slideshow” and “Drill-Down Story” - can be found.
From the collection of projects analyzed, there was no clearly defined style which was predominant.
Perhaps one of the most interesting aspects was the hybrid character [5] of application styles where,
for example, video was added to complement graphs (see “The Miniature Earth”), author driven
narratives were intertwined with user driven elements (see “OECD Better Life Index”) or game
components became an intrinsic part of the visualization (see “How Many Slaves Work for You?”).
Other aspect worth mentioning refers to the user participation: nearly half of the projects examined
requested the user to provide his direct input at different levels. In some cases, the visualization
would only materialize itself via the user’s input (see “How Rich Are You?”, “How Many slaves Work
for you?” and “Yourtopia”) and in other cases the user’s participation served as a complement to the
existing data visualization (see “OECD Better Life Index” and ”Our Future Selves”). This strategy
allows the user to be integrated as an individual in the visual and rhetorical narrative and, therefore,
to become a direct participant in the story being told. Once the user is able, for instance, to compare
his personal economic well-being with the one of another (abstract) user of the same gender and
age group but from another country, the individual becomes directly involved and this connecting
moment can be explored in several manners in the path to raising awareness to problematic issues [6].
[4] Some authors even argue that data cannot conclude stories as “data are part of a process without an arc
that requires a dramatic ending. Instead, they proceed by insinuation, by involution – toward a beginning,
toward an aporia (the road without a name)” (Klein 91).
[5] On this matter, Manovich refers the hybrid nature of current new media where it is noticeable a “mix
between older cultural conventions for data representation, access and manipulation and newer conventions
of data representation, access and manipulation” (Manovich, “New Media from Borges to HTML” 10).
[6] As stated by Martin Wattenberg, “a moment of insight, in which people see facts and patterns for
themselves, can be rhetorically powerful” (Wattenberg, 2).
7
3. How to Assess the Quality and the Effectiveness of Information Visualization Projects?
As stated previously, a vast amount of official data is indeed publicly available, as well as an
increasing number of free online applications and user-friendly software [7] which enable a series of
operations from data processing to data visualization, but these facts do not imply that clear and
meaningful information is equally and easily attainable [8]. A specific set of multi-disciplinary skills is
required to produce an information visualization piece which is clear, informative and impactful. But,
even in this domain, there is not one unique set of criteria to assess the quality and/or the success of
an information visualization project.
The previous section examined a set of visualization projects according to the presence, absence or
degree of certain features, but how does this examination translate into a measure of quality? And is
it possible to state that one particular visualization piece produced more effective results than
another one on a similar topic?
If one would focus on the narrative element, then Stephen Few proposes the following 11
characteristics for an effective “statistical narrative” (the label he provides to a story based upon
quantitative information) – this should be: simple, seamless, informative, true, contextual, familiar,
concrete, personal, emotional, actionable and sequential (Few 2). Since some of these aspects are
rather subjective, they should be taken mainly as guiding principles and customized according to
other elements such as the medium and the audience [9]. As Nahum Gershon and Ward Page state in
the article “What Storytelling can do for Information Visualization”, “the choice of genre, as well as
the presentation medium, affects content, as well as what the audience gets from the process”
(Gershon, Page 36). The storytelling scenario also plays an important role on the presentation
structure and style as defined by Robert Kosara and Jock Mackinlay who distinguish between a self-
running presentation to a large audience, a live presentation by a speaker in front of an audience
and an individual (or small-group) presentation of results, each one of them with a distinct set or
requirements (Kosara, Mackinlay 4). An information visualization application embedded in a
presentation done in a particular scenario for a specific audience might produce different results
when the occasion and/or the audience change. There is a certain consensus on storytelling best
[7] As software examples, see IBM’s Many Eyes <http://www-958.ibm.com/software/analytics/manyeyes/> and
Tableau Public <http://www.tableausoftware.com/public/>.
[8] On this matter, Manovich refers “the large gap between what can be done with the right software tools,
right data, and no knowledge of computer science and advanced statistics - and what can only be done if you
do have this knowledge” (“Trending: The Promises and the Challenges of Big Social Data” 12) to highlight the
need for training and previous experience when dealing with a considerable amount of data to achieve
meaningful results. Beyond a matter of skills and experience, there is also a representation issue to be taken
into account. As Danah Boyd and Kate Crawford state, “working with big data is still subjective, and what it
quantifies does not necessarily have a closer claim on objective truth” (Boyd, Crawford 4).
[9] On this account, the classic Rose Diagrams from Florence Nightingale are said to have been born out of the
necessity of making data more tangible to a rather diverse audience who would probably be unable, or
unwilling, to read statistical information (Brasseur 166).
8
practices, but there is absolutely no formula for guaranteed success.
If one would target the data and the graphics, then the most purist postulates from Edward Tufte
could be applied. In the 1982 classic Visual Display of Quantitative Information, the author proposes
five principles for graphical excellence, six principles for data integrity and five principles of data
graphics theory. According to his perspective, graphical excellence is defined by a visualization which
provides the viewer the greatest number of clear and precise ideas, based on truthful and
multivariate data, in the shortest time with the least ink in the smallest space (Tufte, Visual Display
of Quantitative Information 51). Those initial principles were mostly applied to visualizations in print
format and did not account for any user interaction so they can be considered incomplete when
analyzing interactive online applications. In his subsequent publication from 1990, Envisioning
Information, the author already moves beyond print in his attempt to escape the “flatlands” of the
two-dimensional paper and computer screen. However, the current platforms and interfaces require
much more specific interaction requirements. A rather complete taxonomy of “interactive
dynamics” within information visualization is proposed by Jeffrey Heer and Ben Shneiderman in the
2012 article “Interactive Dynamics for Visual Analysis”. These authors defend that meaningful visual
analysis is not derived from a one-time examination of a static image but that this process “consists
of repeated explorations as users develop insights about significant relationships, domain-specific
contextual influences, and causal patterns” [10] (Heer, Shneiderman 1) and propose 12 tasks grouped
into three high level categories [11].
There seems to be no single set of criteria to assess the quality of information visualization. If one
would agree that information visualization should be mainly perceived as technology – an extension
of ourselves and a means to reach goals (Cairo 29) - then this technology should be evaluated
according to its function and objective. In the case of (speculative visualization) projects under the
topic of economic inequality, one could state that the main goals are to raise awareness (see
“Visualizing the Voices of Vulnerable Populations in Times of Global Crisis”), challenge current
perceptions (see “Wealth Inequality in America”) and, eventually, lead to concrete actions (see “How
Rich Are You”). But how is it possible to measure awareness and compare the effectiveness of one
particular visualization project against another when no particular action is proposed to the user?
A basic measure could be based on social media sharing parameters such as how many times an
application was shared on specific platforms. Despite the viral potential [12] of some projects, these
[10] This dynamic and reiterative process is also reinforced by Johanna Drucker when mentioning that
“graphesis is premised on the idea that an image, like a text, is an aesthetic provocation, a field of
potentialities, in which a viewer intervenes. Knowledge is not transferred, revealed, or perceived, but is
created through a dynamic process” (Drucker 29).
[11] These categories and tasks are as follows: 1) Data & View Specification (visualize, filter, sort and derive); 2)
View Manipulation (select, navigate, coordinate and organize); 3) Process & Provenance (record, annotate,
share and guide) (Heer, Shneiderman 2).
[12] On this domain, Microsoft has unveiled earlier this year the ViralSearch: an application which allows the
identification and visualization of viral content making the viral concept more tangible and quantifiable – see
<http://research.microsoft.com/apps/video/default.aspx?id=185452>.
9
quantitative measures fall short on several fronts and can be deemed as superficial.
Would it be possible to perceive other phenomena originating from such visualizations? Kim and
DiSalvo highlight the importance of engaging the public in the several stages of these projects from
data capture to design (Kim, DiSalvo 8). Several data art projects [13] and events [14] have been based
on this participatory premise which can be a fundamental element in the new politics of mapping as
stated by Manovich:
Who has the power to decide what kind of mapping to use, what dimensions are
selected; what kind of interface is provided for the user – these new questions about
data mapping are now as important as more traditional questions about the politics of
media representation by now well-rehearsed in cultural criticism (who is represented
and how, who is omitted). (Manovich, “Data Visualization as New Abstraction and
Anti-Sublime” 3)
Allowing the users to directly collaborate in these projects might be one effective manner to foster
genuine public awareness. This participation does not necessarily need to be integrated in the
conceptualization, research and implementation phases: several of the applications examined in the
previous section requested the user’s personal input as the driver of a pre-defined narrative.
Involving the user’s data allows incorporating the same in the story being disclosed, building an
emotional bridge with what was, until then, an external and distant reality [15]. Such suggestion does
not imply that projects which do not cater for user interaction by default are inferior from a
qualitative perspective or are necessarily less efficient when it comes to raising awareness to certain
topics. As stated previously, the visualization should be customized taking into account elements
such as the medium, the audience and the specific objective. However, when the medium is the
internet, the audience is the general public and the topic is economic inequality, allowing direct
collaboration and interactivity might be a powerful strategy for an impactful communication.
Whatever the strategy selected is, knowing that “data can be an honest accounting of what we fail
to do, or how we hide” (Klein 89), then information visualization can be a way to acknowledge these
failures and initiate the work towards new solutions and, in the case of economic inequality,
ultimately contribute to a fairer and more balanced world. As succinctly put by Jerome Cukier: “the
most obvious way I see in which data visualization can change the world is through transmission of
knowledge from experts to the people” (Cukier 1).
[13] As a reference, see these two projects: YoHa’s Invisible Airs <http://yoha.co.uk/invisible> from 2011 and
MIT Senseable City Lab’s Trash Track <http://senseable.mit.edu/trashtrack/> from 2009.
[14] For more information on Open Data events, visit <http://opendataday.org/>.
[15] This does not exclude other strategies to create emotive data narratives which do not involve the public’s
direct participation. As an example, see Chris Jordan’s 2008 TED talk on “Turning Powerful Stats into Art”
<http://www.ted.com/playlists/56/making_sense_of_too_much_data.html>.
10
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<http://senseable.mit.edu/trashtrack/>.
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<http://www.ted.com/talks/hans_rosling_reveals_new_insights_on_poverty.html>.
Segel, Edward, and Jeffrey Heer. "Narrative visualization: Telling stories with data." Visualization and
Computer Graphics, IEEE Transactions on 16.6 (2010): 1139-1148.
Tufte, Edward. Envisioning Information. Cheshire, Connecticut: Graphics Press LLC, 1990.
Tufte, Edward. The Visual Display of Quantitative Information. Cheshire, Connecticut: Graphics Press
LLC, 2001.
Wattenberg, Martin. What Happens After “AHA!” - Changing the World with Visualization Panel.
IEEE Information Visualization Conference, October 2009, Atlantic City, New Jersey. 29
March 2013. <http://kosara.net/papers/2009/Kosara_InfoVisPanel_2009.pdf>.
Wilkinson, Richard. “How Economic Inequality Harms Societies.” TED. July 2011. 25 March 2013.
<http://www.ted.com/talks/richard_wilkinson.html>.
Yoha. Invisible Airs – Database, Expenditure & Power. 2011. 24 March 2013.
<http://yoha.co.uk/invisible>.
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Appendix
List of Information Visualization Projects Analyzed:
A History of Poverty. Christian Aid. 2011. <http://www.povertyover.org/index.php>.
GapMinder. Gapminder Foundation. 2005. <http://www.gapminder.org/>.
How Many Slaves Work for You? Slavery Footprint. 2011. <http://slaveryfootprint.org/>.
How Rich Are You? Poke. 2003. < http://www.globalrichlist.com/>.
Measure of America. Sarah Burd-Sharps, Kristen Lewis, Rosten Woo, Zachary Watson, Andrew
Thornton. Social Science Research Council. 2007. <http://www.measureofamerica.org/maps/>.
OECD Better Life Index. Moritz Stefaner, Frank Rausch, Jonas Leist, Marcus Paeschke and Timm
Kekeritz for Raureif design consultancy. OECD. 2012.
<http://www.oecdbetterlifeindex.org/#/45341221541>.
Our Future Selves. Jason Alcorn, Michael Keller and Emily Liedel. News21 – Columbia University
Graduate School of Journalism. 2011. <http://columbia.news21.com/our-future-selves/>.
The Miniature Earth. Luccaco. 2011. <http://www.miniature-earth.com/>.
Visualizing the Voices of Vulnerable Populations in Times of Global Crisis. Elena Paunova.
Visualizing.org and UN Global Pulse. 2011. < http://www.universeofatoms.com/un/index.html>.
Wealth Inequality in America. 2012. <http://youtu.be/QPKKQnijnsM>.
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Worldshapin. Carlo Zapponi and Vasundhara Parakh. 2012. <http://worldshap.in/>.
Yourtopia. Created by Guo Xu, Dirk Heine, Rufus Pollock, Friedrich Lindenberg and Hannes
Bretschneide. Open Knowledge Foundation. 2010. <http://yourtopia.net/>.