awards & judging
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Awards & Judging . Linda Scott July 21-22, 2014. BEAT EVERY SINGLE TEAM. BEST Philosophy. The students will get the most from the process if they do the work Mentors and Teachers should help the students realize the students’ ideas - PowerPoint PPT PresentationTRANSCRIPT
Teacher/Mentor Institute
Awards & Judging
Linda ScottJuly 21-22, 2014
BEST Philosophy
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• The students will get the most from the process if they do the work
• Mentors and Teachers should help the students realize the students’ ideas
• The six-week development process is more important than the game-day competition
• BEST does not stand for “Beat Every Single Team”BEATEVERYSINGLETEAM
Game Awards
Awarded to the teams whose machines finish first, second, third and fourth in the robot competition Competition includes:
seeding round matches semi-final matches 1 wild card match –
2 teams with highest Engineering Notebook Scores!
final matchesPage 3
Special Awards
Founders Award For Creative Design
Awarded to the team that best uses the engineering process for offensive and defensive capabilities in design
Most Robust Machine Awarded to the team whose
robot demonstrates excellent reliability during the competition
Craftsmanship Award Awarded to the team whose
robot exhibits the best workmanship, appearance, fit and finish
Sportsmanship Award Awarded to the team
displaying the best attributes of sportsmanship and enthusiasm during the competition; selected by the student teams.
Best Rookie Team Recognition to a new school
for best robot performance BEST “Simulink” Design
Awarded to 1 team in each of the 4 BEST regions (Frontier Trails) that best applies the ‘Simulink Support Package for VEX’ based on the judging criteria and robot performance in the competition. Page 4
Top Scoring Teams Receive…
BEST Award & Game Awards First, Second & Third Place Trophies Individual medallions
RM BEST will qualify multiple teams to advance to regional’s in the following order: BEST Award winner, 1st place Game winner, 1st place BEST Award winner, 2nd place Game winner, 2nd place BEST Award winner, 3rd place Etc.
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Competing
Competing in BEST Award
Competing in “BEST
Award” increases
your chance to qualify
Read the Rules…
Awards & Judging Policies Part I & Part II
Find the Awards & Judging policies at:rockymountainbest.org/2014-competition
/
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The BEST Award
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The BEST Award…
Presented to the team that best embodies the concept of
Boosting Engineering, Science and Technology
Inclusiveness, Diversity of participation Use of the Engineering Process, Creativity Sportsmanship, Teamwork Positive attitude & enthusiasm School and community involvement
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Important Deadline
Team’s participation in the BEST Award Competition is optional…
If a team wants to compete, notify Linda Scott by Friday, September 26! email [email protected] or
call 720-250-6896
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BEST Award Scoring
The BEST Award competition is evaluated by judges using score sheets using the following distribution of points: Project Engineering Notebook 30 pts Marketing Presentation 25 pts Team Exhibit and Interview 20
pts Spirit and Sportsmanship 10
pts Robot Performance 15 pts
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The Project Engineering Notebook
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Purpose of the Notebook
To document the process the team uses to design, build and test the team’s robot. An opportunity to tell the story of your robot
Documentation is a critical aspect of the Engineering Process. It provides… A crucial record of the process Critical info between different groups A checklist against requirements Essential information for new people
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Notebook Judging
The Project Engineering Notebook is an important element of the BEST Award 30% of the total score
Same Guidelines and Score Sheet as for non-BEST Award teams All notebooks judged at the same time BEST Award teams & non-BEST Award
teamsPage 13
A Notebook Required to Compete
Project Engineering Notebooks are due on Practice Day Every team MUST submit a Project Engineering
Notebook – NO EXCEPTIONS! If a notebook is not turned in on Practice Day,
your team will NOT be able to compete on Game Day
Notebooks will be returned on Game Day Team Demographics Form MUST be
submitted with Project Engineering Notebook
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BEST AwardMarketing Presentations
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Important Deadline
Friday, September 26 - Deadline to sign up for Marketing Presentation participation Notify Linda Scott by email or telephone, and
wait for confirmation at email [email protected] or call 720-250-6896
Select a preferred and a backup 20-minute timeslot, on the hour or every 20 minutes (i.e., 9:00am, 9:20am, 9:40am), between 9:00am and 4:30pm.
These hours may be expanded to include EARLIER AND/OR LATER times (before 9:00am and after 4:30pm) if high participation requires.
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Marketing Presentation Date
Friday, October 17 9:00am – 4:30pm Technology Building on Auraria Campus,
room 121-A (check-in at room 124)
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Presentation Guidelines
The presentation format is the prerogative of the team.
The team may provide any equipment it wishes to use.
BEST will provide a computer, projector, and screen for presentations. All other equipment needs are the responsibility of the teams.
Direct questions re: equipment/facilities to David Klein at [email protected] or 303-556-4133.
Call Linda Scott at 720-250-6896 for your timeslot.
Failure to voice equipment needs may result in a team not having the necessary equipment for its presentation.
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Presentation Space
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BEST Award Exhibit & Interviews
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Exhibit & Interview Process
To creatively communicate the following information through a display and discussion with judges: An understanding of the game theme Demonstration of how the team has promoted
BEST in the school and community
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Exhibit & Interview Process
Judges will visit table exhibits of each BEST team between 9:00 am and 2:00 pm on Game Day Teams will be visited by several judges Visits will be at tables, in pit and in
stands, at the judges’ discretion Judges will have score sheet that
requires them to evaluate every item listed in the evaluation section of the rules
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STEM Academy in 2012
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BEST Award Spirit & Sportsmanship
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Judging Spirit & Sportsmanship
Will occur throughout Game Day Spirit promoted by the team during
competition Team’s conduct throughout the day
Seating area Table display area Game floor Pit area
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Evaluation of Team Spirit
Team spirit includes: Display of vigor and enthusiasm Use of signs, posters, t-shirts, props, etc. Cheerleaders, mascots, costumes,
bands, etc. Band limited to maximum of 10 instruments Bands play ONLY during team’s 3-minute
round No powered instruments, sirens, air-horns,
etc. Evidence of community involvement
(e.g., community supporters present on Game Day)
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Evaluation of Sportsmanship
Outward display of sportsmanship Helping other teams in need
Conduct and attitude considered befitting participation in sporting competitions Grace in winning or losing
Evidence that students (not adults) are the robot creators, builders, pit crew
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BEST AwardRobot Performance
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Robot Performance
Robot Performance will determine up to 15 points based on scores during the seeding competition: Team finishes in top 20% 15 pts. Team finishes in top 40% 12 pts. Team finishes in top 60% 9 pts. Team finishes in top 80% 6 pts. Team scores any points 3
pts. Team unable to score any points 0
pts.Page 29
Best Award Panel
Joel Noble East HS
Mike King Project Engineering Notebook Judge
David Klein Marketing Presentation Head Judge
Jenny Troestler Manning Middle School
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