ktf 무선인터넷네트웍 진화전략 - krnet.or.krb9%e9%c4%a5%c7%f6.pdf · html(me) and wap...
TRANSCRIPT
2001. 6. 29
KTF KTF 무선인터넷무선인터넷 네트웍네트웍진화전략진화전략
2001. 6. 29
Baek ChilhyunBaek ChilhyunManager/Platform Development TeamManager/Platform Development TeamMultimedia Business GroupMultimedia Business GroupKTFKTFee--mail:[email protected]:[email protected]
KTFreetel
차차 례례
무선무선 인터넷인터넷 진화진화 방향방향
Key Factors for Wireless Internet BusinessKey Factors for Wireless Internet Business
이동통신망진화이동통신망진화
Mobile PlatformMobile Platform
Wireless PortalWireless Portal Wireless PortalWireless Portal
ApplicationsApplications
전락적 제휴파트너
Wireless Network Application & ContentsKiller Application제공
Key Factors for Wireless Internet BusinessKey Factors for Wireless Internet Business
Wireless Network
Mobile Device
Application & Contents
Service Platform
Killer Application제공
무선시장 활성화
이동통신망이동통신망 진화진화
Peak Av.
115 Kbps 20 KbpsIS-95B
144 Kbps 70 Kbpscdma2000 1X
2.4 Mbps 307 KbpsHDR
5.2 Mbps 1.2 Mbps1X EV-DV
CDMA2000 1x 153~307Kbps
CDMA2000 1x EV-DO
2.4Mpbs
CDMA2000 1x EV-DV
5.2Mbps
IS-95A/B 9/14.4~64Kbps
20032003200220022001200119991999
2G Network 3G Network
동기식망
Low
High
전송속도 2000.10
표준화 완료IS-856
2001.71x EV-DV
표준화 완료예상
Peak Av.
64Kbps -GPRS
384Kbps -EDGE
2 Mbps 384 KbpsW-CDMA
GSM
14.4Kbps
GPRS
64Kbps
WCDMA
384Kbps~2Mbps
GSM 2G Network 3G Network
2004200420032003200220022001200119981998
EDGE
144~384Kbps
비동기식망
전송속도
Low
HighGPRS: General Packet Radio ServicesEDGE: Enhanced Data rates for GSM Evolution
20032003200220022001200119991999
이동통신망이동통신망 진화진화 /Air Interface Protocol/Air Interface Protocol
IS-95A/B 3G 1X 3G 1X Release A1X EV-DO
(HDR)1X EV-DV
IMT 2000
(CDMA 2000 3X)
최대 데이터
전송 용량64Kbps
153.6 Kbps
307.2Kbps614.4 Kbps 2.4 Mbps 5.2 Mbps 2.1 Mbps
평균 데이터
전송 용량20Kbps 70Kbps 415 Kbps 621 Kbps 1.2 Mbps 1.1 Mbps
제공 트레픽 음성 + 데이터음성 + 데이터
음성 + 데이터 데이터 Only 음성 + 데이터 음성 + 데이터
변조방식 QPSK QPSK QPSK 16QAM 64QAM -변조방식 QPSK QPSK QPSK 16QAM 64QAM -
Backward Compatibility - 지원 지원 RF 만 호환 지원 지원
시스템 구성 - New Upgrade New Upgrade New or Upgrade
핸드오프 지원 - IS-95 A/B IS 95 A/B 불가IS-95 A/B,
3G 1X
IS-95 A/B,
3G 1X
규격완료 - 1999. 8 2000. 2 2000.10 (3GPP2) 2001. 7 (예정) -
단말기 Chip MSM3000 MSM-5000 MSM-5500 MSM-4500 - -
Mobile Platform / MigrationMobile Platform / Migration
•SMS•Voice Mail
Browser baseME/WAP
Middleware Platform baseJava/BREW/MAP
1998 1999 2001I-Mode(22/Feb/99) G-mode
•-
•0.20
•0.40
•0.60
•0.80
•1.00
•1.20
•1.40
•1.60
•2000 •2001 •2002 •2003 •2004 •2005
•Microbrowser•enabled handsets
•Handsets without•microbrowsers
Handset ( bn)
Mobile Platform / NewMobile Platform / New
With BREW Platform
3rd Party ApplicationObject Code
Map ViewerSound Player
GamesMobile Shop
3rd Party ApplicationObject Code
With JAVA
Handset Software(ASIC/MSM, UI, Drivers)
BREW
JVMBrowser(s)
App
App Manager
PIM AppsQChat
Handset Software(ASIC/MSM, UI, Drivers)
JAVA
Concept
Mobile Platform / NextMobile Platform / Next
Unified Internet — Support All IP
XML- based Contents
Mobile DeviceHigh Performance Chip
What Platform?
BREW
JAVA
— High Performance Chip— TFT LCD, Large External Memory— Bluetooth— Embeded GPS
Network— HDR(IMT2000) & 1X EV-DV
Stinger
.Net Compact Frame
Seemless Extend Internet World to Wireless Network
HTML(ME) and WAP browser
JavaPhone Project
— Ericsson, Motorola, Nokia Mobile Phones, Psion Enterprise Computing, Symbian
NTT DoCoMo : i-appli
— Deploying Sun's Java and JiniTM technologies to its i-Mode digital
Mobile Platform / Mobile Platform / 해외해외
— Deploying Sun's Java and JiniTM technologies to its i-Mode digital cellular phone and wireless services and support as well as its next generation W-CDMA services dynamically upgrade and manage i-Mode software and services
Seamless Migration from Mobile Browser to middleware platformSeamless Migration from Mobile Browser to middleware platform
— Java-like Application Adoption Middleware & Mobile Browser— Multimedia enabled MSM platform— MSM manufacturer, Operator, Middleware Provider— Contents Provider & Contents Consumer
Wireless PortalWireless Portal
Content E-commerce
Voice dialling Personal directory
Personal scheduleUnified Messaging
Operator Portal
Commercial Content Portal
Personal Communication
An operator’s portal may combine personal communications with traditional portal functions
Electronic Bill Payment
Advertising
Location Based Services
Mobile BankingPortalGateway
Un-official Site(application/contents community)
?
•Portals are becoming a busy area•Control of user access is the battleground
Wireless Potal / Business ModelWireless Potal / Business Model
Mobile Operator
Wireless portalMobile AdNetworks
MobileMobile infomediary
User
Ad networks take30 to 40%
Content prov may - pay to be on portal
- pay nothing- receive fees
- have rev sharing
Ad revenues: 60-70%
Pays subscriptionData feescall traffic
Ad Revenues65-75%
Business models will become more complicated
Content provider
Ad AgencyNet Advertising budget
AdvertiserGross Advertising budget
Mobilesales reps
Ad Agency takes10-15% commission+ production costs
Sales reps take 20-40%
Ad revenues: 60 - 80%Infomediarytakes 25-35%
Example: operator-conrolled modelSource: Interactive advertising, Ovum 2000
Applications Applications
HDR
~2Mbps
IS-2000 1x,
Multimedia Message
Text/Voice ChattingGraphic Support Mail
Animation, Short Video ClipsBook, MP3 download
Advanced AOD/VOD
Video Conference
Application Value Increase w/ Network Capacity
2000 2001 2002 2003 2004
IS-2000 1x,
~153.6kbps
IS-95A/B,
~14.4/64kbpsIMAP4/SMTP/POP3Text MessagesText Stock View
Graphic Support Mail
Simple, single player gamesText or low-res graphics(SIS, GIF, BMP)
Text, Ringer, Image downloads
SMS, Text Message
Multi-player w/ Enhanced A/VAdvanced Graphic(MPEG, Flash)
Book, MP3 download
Advanced Graphic(MPEG, Flash) Position Location based SerivceW/ Map,GPSIMS, Graphic Stock Viewer
Valu
e In
crea
se
ApplicationsApplications
Mobile commerce revenues
Early wave — banking + simple
ticketing and information services
Intermediate wave
Revenue by service
150
200
250
Late
Intermediate
Intermediate wave— goods purchasing,
complex ticketing and information
Late wave— media downloads,
streamed media
0
50
100
2000 2001 2002 2003 2004 2005
Early
US$
bill
ion
Source: Ovum
차차 례례
KTF KTF 무선무선 멀티미디어멀티미디어 추진추진 전략전략
무선인터넷 시장전망
KTF 무선인터넷 서비스 현황 : magicⓝ
From Text to Multimedia
CDMA2000 망 구축 추진 CDMA2000 망 구축 추진
무선멀티미디어 활성화를 위한 Win-Win Biz Model
The Vision
Cellular/PCS Subscriber Growth PC Internet v.s. Mobile Users
10 M(Estimated)
Cellular/PCS
Subscribers
27 M
PC Internet Users
16 M
Market UpdateMarket Update
15,000,000
20,000,000
25,000,000
30,000,000
27 M
Mobile Internet Users : 9.9MYearsPCS
LaunchedDigital
Cellular Launched
Analog Cellular
Launched
0
5,000,000
10,000,000
‘84 ‘85 ‘86 ‘87 ‘88 ‘89 ‘90 ‘91 ‘92 ‘93 ‘94 ‘95 ‘96 ‘97 ‘98 ‘99 ‘01‘00
30000
40000
50000
60000
No. of Subs.
total
10's age
20's age
음성서비스음성서비스 이용성향이용성향 분석분석
0
10000
20000
1 5 9
13
17
21
25
29
33
37
41
45
49
53
57
No. of Destination
No. of Subs.
20's age
30's age
over 40's
KTF, 2000.10
12
70
MOUAge fraction of Subs
HITData Usage
Usage : Usage : 음성서비스음성서비스 vs. vs. 데이터서비스데이터서비스
30’s
105
age
41%
27.2% 18.4%
others
72
2.5%
20’s
132
10’s
169
4%
5
40’s
1013
6.8%
50’s
851
Voice Usage
여38%
남62%
10’s28%
20’s54%
60’s0%
30’s12%
40’s5%
50’s1%
Female38%
Male62%
Top 10 Contents & Services (2001. April)
Usage Pattern of KTF’ MagicUsage Pattern of KTF’ Magicⓝⓝ
User Distribution
Melody for Ringers
MSN Mobile
Ggongdon Quiz
1,225,836
707,943
336,572
Magicⓝ Chatting
Daum
I love You
312,818
334,865
263,412
310,518
217,881
Emoticon 131,947
Mobile Star ★ 115,808
Character Download
Game : Tale of 3 Kingdoms
PersNet®
Service
• Merger
• Multimedia
History of KTF’s Wireless InternetHistory of KTF’s Wireless Internet
People’s Phone
• High qualityat low cost 1998.3~
1999.10~
Service• Advanced Mobile
Browser
2001.1~HandyNet
(Information Phone)• Intelligent• Integrated• Interactive
From Text to MultimediaFrom Text to Multimedia
Wireless Internet as New Revenue Source
Wireless Multimedia for CDMA 2000
Persnet(Oct/98)Na
Magicⓝfor CDMA 2000
Voice inCellularVoice inCellular
MobileInternetMobileInternet
1998 1999 2001
Persnet(Oct/98)
I-Mode(22/Feb/99) G-mode
Na
TTL
MobileMobileMultimediaMultimedia
MobileMobileMultimediaMultimedia
ww--CDMACDMAww--CDMACDMA
무선인터넷무선인터넷 vs. vs. 유선인터넷유선인터넷
인터넷익스플로러StarCraft
리니지
아웃룩
천리안 바둑
증권 캐스터
소리바다
ME
or W
AP
Bro
wse
r
SMS
Clie
nt
Bel
l Sou
nd
그림나라, 문자나라, 증권
위치정보, 채팅, 게임, etc.
Wired Internet Wireless Internet
소리바다
ⓝ메신저
인트라넷
:
:MSM ChipUI
ME
or W
AP
Bro
wse
r
SMS
Clie
nt
Bel
l Sou
nd
...
유선인터넷 상에는 다양한 Application들이 존재하나 무선인터넷 상에는 ME 또는 WAP 하나의 Application만이 존재함.
다양한 Application의 제공이 무선멀티미디어의 성공요인
○ 20.4%의 이용의향율, AOD/VOD 등 2G와 차별화된 서비스 가능
○ 고가의 단말기, 적정한 요금정책 등이 시장 활성화의 관건
■ cdma2000 1x 시장전망
CDMA2000 1X CDMA2000 1X 시장전망시장전망
MobileMobileMultimediaMultimedia
MobileMobileMultimediaMultimedia
진입장벽 해소진입장벽 존재Mobile
Multimedia
■ 시장 전망
▶ 상당한 규모의 1x 시장이 향후 2년간 형성될 것으로 예상
○ 2001년 560만, 2002년 1200만의 신규 및 기변 가입자 수요 발생 예상
▶ 2G와 1x로 양분될 것으로 전망
○ 1x: High tier 고객 및 n세대 / 2G: Low tier 고객 및 기성세대
▶ 사업자의 정책 및 2G와의 서비스 차별화에 따라 시장활성화 전망
○ 가입자의 무선데이타 서비스 수요의 급증으로 인한 시장활성화 예상
▶ Major 단말기 업체 동향
○ 2001년 하반기 이후 컬러단말기, 고성능 단말기, 서비스용도에 적합한 다양한 단말기 출시 예상
■ 서비스별 잠재 수요 예측
단위:천명
CDMA2000 1X CDMA2000 1X 시장전망시장전망
2001 2002 2003 2004 2005 %(2005)
2G 25,852 22,652 18,498 13,379 9,826 30.5%
1X 1,731 4,637 7,040 8,955 10,014 31.1%
3G 1,345 4,528 9,049 12,403 38.5%
Total 27,583 28,634 30,066 31,383 32,243 100%
구 분 cdma2000 1x Services
Communication Video Mail(정지& 동화상), 영상전화, Multimedia Card(축하,감사카드)
Contents영화정보, 영화시청, 뮤직비디오, 방송(공중파, CATV, 인터넷방송, 라디오), 뉴스, 교육/학습, 애니메이션 Video, Cartoon, Image Down, GIS+Location, 음악(MP3등), 노래방, 뮤직벨
Community 네트웍게임, BBS, 게시판, 화상채팅
Commerce M-Shopping, M-AD, M-Ticketing, E-Purse, Auction, Stock Trading, M-Banking
■ cdma2000 1x Services
○ 1xEV-DO(HDR)은 cdma2000 1x에서 진화한 표준화된 네트웍(3GPP 2) 으로서
1.25MHz의 대역폭에서 최대 2.4Mbps의 데이터 전송률을 가지는 Data 전용 서비스
○ 데이터는 1xEV-DO(HDR)로 제공하고 음성은 95A/B, 1x 네트웍으로 제공
- 1xEV-DO 단말기는 IS-95A/B, 1x Backward compatibility 를 가짐
CDMA2000 1x EVCDMA2000 1x EV--DODO
- 1xEV-DO 단말기는 IS-95A/B, 1x Backward compatibility 를 가짐
○ 1x 네트웍으로제공하기힘든 서비스 및 Application을 무선 고속 데이터 수요층에 제공
○ 1x 데이터 수요 급증 지역 FA 증설 필요시, 1xEV-DO 로 증설, Total Throughput 확대 추진
CDMA2000 1x & EVCDMA2000 1x & EV--DO NetworkDO Network
Data Throughput Case Data Throughput Case 별별 망망 구축구축
Class A
Class B
1xEV-DOCELL
1x & 1xEV-DO
CELL
600Kbps 이상
144Kbps 이상
Class C
Class D
1x CELL13Kbps 이상
Up To 13kbpsIS-95A/B
Class A : Very High Data Throughput Zone (600K~2Mbps)
Class B : Medium High Data Throughput Zone (144K ~ 2Mbps)
Class C : Medium Data Throughput Zone (13K ~ 144K)
Class D : Low Data Throughput Zone (13K 이하)
IS-95-A/B
1X
1X EV
IS-95A/B : ~64Kbps- Nationwide Coverage
CDMA2000-1x: ~144/307Kbps—demand for higher data rates—demand for enhanced capacity
CDMA2000-1x: ~144/307Kbps—demand for higher data rates—demand for enhanced capacity
CarrierCarrier
CP/IPCP/IPSPSP
BillingBilling 마케팅마케팅
고객(개인/법인)고객
(개인/법인)
이동전화사업자이동전화사업자
무선인터넷무선인터넷 Business Value Chain Business Value Chain
CP/IPCP/IP
CP/IPCP/IP
CP/IPCP/IP
BSPBSP
SPSP
HandsetManufacturer
HandsetManufacturer
ContentsFee
ServiceFee
AirtimeFee
Billing Fee Price==
CP/IPCP/IP
SolutionFee
CPCP SPSP BSPBSP CarrierCarrier CarrierCarrier
• 현 무선인터넷 사업구조 : 이동전화사업자가 All-round player- 이동전화 사업자포탈 위주의 사업으로 이동전화사업자가 SP역할 수행 1개의 SP가 존재
⊙ 다양한 SP/CP가 독자적인 마케팅 수행/자유경쟁 가능
무선멀티미디어무선멀티미디어 활성화를활성화를 위한위한 WinWin--Win Win 사업구조사업구조
고객고객
ME ME CP/IPCP/IPJAVA
(graphic)JAVA
(graphic)CP/IP(게임 등)CP/IP(게임 등)
WAPWAPCP/IPCP/IP이동전화이동전화
고객고객CarrierCarrierSPSPCP/IPCP/IP
역
할
컨텐츠/정보제공 서비스솔루션개발서비스시스템구축Billing
통신망제공단말기반 제공Billing요금회수대행
서비스 이용요금납부
고객고객WAPWAPCP/IPCP/IP
BREWBREWCP/IPCP/IP
일체형사업자일체형사업자
전화사업자전화사업자
무선인터넷무선인터넷 WinWin--Win Win 비즈니스비즈니스 모델모델
SP/ISPSP/ISPCP&IP Content FlowCash Flow
New Cash FlowContents :
Solution, SVC Infra, Applications : 서비스이용료
Guarantee the Profit of SP/CP/IP Subscription Base Application & Service Providing
- Subscription Fee Sharing in Proportion to the Contribution Customer Segment Fitted Application & Service : Fast, Easy, Fun
Consumer Segment
Manufacturer
CarrierBilling,Sales&Promotion, Contents Hosting,DM,CS : Airtime,Subscription Fee,
회수대행료
GameCommunityMP3
E-mail, PIMS, UMS, Biz
ASP, Intranet
Platform Provider
New Cash FlowContents :정보이용료
서비스이용료, Subscription Fee
WinWin--WinWin Biz ModelBiz Model의의 수익체계수익체계
ㅇ Application별 월정가입비 부과 : SP/CP의 새로운 수익원- 매출기여도에따라 SP/CP간 배분 SP/CP의 안정적 수익기반제공
ㅇ 사업활성화에 따른 무선데이타 통화료 점진적 인하
ㅇ 컨텐츠별 유료화 적극 추진
향후
현재:(17원/10sec,
2.5,6.5원/패킷) ?%향후
Data 통화료 Down
향후
현재
◎ 월정가입비, 정보이용료의 SP/CP 배분
현재의 CP민원해결및무선멀티미디어활성화가능
자율경쟁으로컨텐츠질향상가능
정보이용료, 회수대행료,월정가입비