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Teknillinen korkeakoulu Department of Industrial Engineering and Management Laboratory of Industrial Management OPERATIONS MANAGEMENT AS A PROBLEM- SOLVING DISCIPLINE: A DESIGN SCIENCE APPROACH Jan Holmström, Teknillinen korkeakoulu Ari-Pekka Hameri, University of Lausanne Mikko Ketokivi, Teknillinen korkeakoulu Working Paper No 2006/1 Espoo, Finland 2006

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Page 1: OPERATIONS MANAGEMENT AS A PROBLEM- SOLVING …€¦ · based on the observation that much of the important empirical work in science is indeed conducted under the rubric of discovery,

Teknillinen korkeakoulu Department of Industrial Engineering and Management Laboratory of Industrial Management

OPERATIONS MANAGEMENT AS A PROBLEM-SOLVING DISCIPLINE: A DESIGN SCIENCE APPROACH Jan Holmström, Teknillinen korkeakoulu Ari-Pekka Hameri, University of Lausanne Mikko Ketokivi, Teknillinen korkeakoulu Working Paper No 2006/1 Espoo, Finland 2006

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Teknillinen korkeakoulu Department of Industrial Engineering and Management Laboratory of Industrial Management Teknillinen korkeakoulu Department of Industrial Engineering and Management Laboratory of Industrial Management Teknillinen korkeakoulu Department of Industrial Engineering and Management Laboratory of Industrial Management PO Box 5500 FI-02015 TKK, Espoo, Finland Telephone int 358 9 451 2846 Fax int 358 9 451 3665 Internet http://www.tuta.tkk.fi/teta This working paper is also available on the web: http://www.tuta.hut.fi/library/working_paper/pdf/Holmstrom_et_at_2006.pdf

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Operations Management as a Problem-Solving Discipline: A Design Science Approach

Jan Holmström

Academy Research Fellow (Academy of Finland) Helsinki University of

Technology POB 5500, FI-02015 HUT,

Finland

t: +358-50-367 5973 f: +358-9-451 3665

e-mail: [email protected]

Ari-Pekka Hameri Professor of Operations

Management HEC-Lausanne, University of

Lausanne BFSH-1, CH-1015 Lausanne,

Switzerland

t: +41-21-692 3460 f: +41-21-692 3495

e-mail: [email protected]

Mikko Ketokivi Senior Lecturer

Helsinki University of Technology

POB 5500, FI-02015 HUT, Finland

t: +358-50-376 1095 f: +358-9-451 3665

e-mail: [email protected]

January 17, 2006

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Operations Management as a Problem-Solving Discipline: A Design Science Approach

Abstract

Some operations management researchers tackle real-life problems that are not well-defined, and

where the focus is on discovery and problem solving, not explanation. In this paper, we suggest

that the principles of design science can be used to formalize research on ill-structured operations

management problems, such as research addressing the impact of emergent technologies on the

performance frontier. Building on the work of Herbert Simon, we propose that a design science

approach can be used to complement the conventional approaches in operations management,

which are based on the methodologies adopted from the natural sciences, principally, Carl

Hempel’s hypothetico-deductive reasoning. The goal of this paper is to explicate an

epistemology and methodology for the logic of discovery and problem-solving in operations

management research. The process is illustrated through an in-depth case of a multi-year

research project concerning new information technologies, where the performance frontier was

affected through the development of applications that enabled the use of simpler integrating

mechanisms and thus performance improvements in multiple dimensions. The case example

illustrates why successful solution designs do not automatically translate to performance

improvements but require step-wise development and introduction of the solutions in practice. If

this is to be done under the rubric of scientific research, the proper methodology must be

explicated.

Keywords: Case study and field research, empirical research, theory development

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1. Introduction

“A major goal of empirical work in science is to discover new phenomena and

generate hypotheses for describing and explaining them and not simply to test

hypotheses that have already been generated. Indeed, theories cannot be tested

until they have been created, and creation takes place in the context of discovery,

not verification.” Klahr and Simon (1999, p. 529)

The standard that empirical research in general and experimental manipulation in particular

should seek to test hypotheses is the dominant position in contemporary literature on

methodology. This approach follows the legacy of logical empiricism (Hempel, 1965; Popper,

1963), and has been adopted in the organization sciences (Camerer, 1985) as well as operations

management (OM) (Schmenner and Swink, 1998). Good ideas must, however, start somewhere.

While theory-testing and explanation in general have been and remain indispensable, we will

argue in this paper—building primarily on Simon (1973)—that discovery and problem-solving

must be considered equally important to the advancement of OM as a science. Our position is

based on the observation that much of the important empirical work in science is indeed

conducted under the rubric of discovery, not theory testing. We further contend that discovery is

not simply a matter of “intuition” or “creativity”, it can have a logic and it can be subjected to

scientific inquiry (Simon, 1973).

In the OM literature, Jayanthi and Sinha (1998) have convincingly demonstrated that

even chaotic and ambiguous processes such as innovation can indeed be modeled rigorously.

They also aptly demonstrate that scientific knowledge can be created without specifying a priori

hypotheses. This is an important observation, but clearly such study may require, at least in part,

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reasoning and research of a different type than what we are used to. If we want to study, for

instance, high-technology operations, which are “prototypical of future operations” (Beckman

and Sinha, 2005), what could a justifiable philosophy of science be? We submit that in order to

answer this question, we have to examine OM through a design science lens.

OM is sometimes dubbed a “problem-solving discipline”, and some researchers have not

only examined problem-solving as a research topic, but indeed assumed themselves the role of a

problem-solver. The goal of this paper is to establish an epistemological and methodological

basis for OM as a problem-solving discipline, where the researcher assumes an active role in

problem-solving. Our approach parallels Eisenhardt’s (1989) idea of inductive case study,

although the focus in this paper is on actual problem-solving and discovery, not development of

explanatory theory of problem-solving. Eisenhardt’s approach, and related theory-building in

approaches general, do not address problem-solving and discovery—constructing novel theories

about poverty in the third world, for instance, is fundamentally distinct from “putting one’s

hands in the clay” and doing something about it. Our position is that both should be accepted as

part of scientific research so long as research is done in a rigorous manner.

To clarify, the aim of this paper is not to resurrect the age-old debate of theory building

vs. theory-testing. There is clearly a time and a place for both (Eisenhardt, 1989; Meredith,

1998), and we do not see any reason to revisit this debate. Rather, our position is that there

should also be a time and a place in OM research for discovery. Toward this end, we investigate

how OM researchers could take a systematic approach to solving real-life problems and

engaging in discovery, and doing all this under the rubric of scientific research. Of course,

problem-solving and discovery are complementary with theorizing in that many useful

theories—although by no means all of them—arise from attempts to solve real-life problems:

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Where did, for instance, the classic concepts and theories of the focused factory or tradeoffs

originate? Indeed, much of the early management research centered around addressing

managerial problems (Camerer, 1985).

1.1 Why is Problem-Solving and Discovery Relevant to OM?

There is a considerable bias in the extant OM literature toward problems and research questions

that are well-defined in their structure. We also often encourage our doctoral students to avoid

taking risks by sticking to well-defined research questions in their theses. While this is

understandable, we cannot avoid the issue that there are questions of both managerial and

theoretical import that can be relatively ill-structured, to use Simon’s (1973) terminology.

Further, we know that there is a scientific method to address ill-structured problems as well,

however, the reasoning is different in that the hypothetico-deductive research design is replaced

by abductive reasoning (e.g., Hartshorne and Weiss, 1934; Nesher, 2001).

To establish the relevance to OM, let us look at one of the prominent theories in OM.

According to the Theory of Performance Frontiers (Schmenner and Swink, 1998, p. 107), the

performance of a production system can be thought of as a position in an N-dimensional

performance space, and limits to the performance are defined by an N-dimensional canvas, the

performance frontier. This is fundamentally an applied micro-economic argument, building on

the concept of the production possibilities set (e.g., Varian, 2003, p. 584). In economic theory,

the ultimate performance frontier is defined by available technology, although other “policy

frontiers” may limit the de facto performance before the limits of the technology are reached

(Schmenner and Swink, 1998, p. 109). In addition to finding ways to move as close to the

performance frontier as possible, a highly relevant question for both OM theory and practice is:

How can the frontier be pushed even further for competitive benefit (e.g., Hayes et al., 2005, pp.

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64, 336)? This, we submit, is likely to be an ill-structured problem in that it likely involves

extensive problem-solving, development of new technologies and discovery.

It is highly likely that the performance frontier was redefined, for instance, in the advent

of emergent technologies such as the Internet, radio-frequency identification (RFID) chips, and

peer-to-peer computing. Finding new ways of managing operations may enable simultaneous

efficiency and service improvements, and is thus an important factor in changing the competitive

landscape. A case in point, Dell’s application of call-center and Internet technology to sell mass-

customized personal computers likely moved the performance frontier in the computer industry,

or at least for Dell—it is often useful to think of the efficiency frontier as firm-specific.

Specifically, being able to take advantage of the build-to-order strategy led to a simultaneous

improvement of service (customization) and efficiency (elimination of obsolescence). Because

Dell’s rivals could not match Dell’s achievements, it is reasonable to conclude that the

performance frontier was indeed shifted in Dell’s favor.

1.2 A Design Science Approach to OM

Conducting explorative research on the use of emergent technology in addressing OM problems

involves many methodological challenges. To meet the challenges associated with practical and

technological problem-solving research a design science approach has been proposed (e.g.,

Dasgupta, 2003; Niiniluoto, 1993; Simon, 1996). The design science or problem-solving

approach is fundamentally different from both the theory-building and theory-testing approaches,

which model themselves after the natural sciences and seek explanation. This was indeed

recognized by Hempel (1965) as well, who readily acknowledged that the types of reasoning that

he proposed—the deductive-nomological, deductive-statistical and inductive-statistical—were of

little use in trying to solve problems, even mundane ones such as trying to fix a broken radio

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(Hempel, 1965, p. 413). Hanson (1958, p. 1073), in turn, doubted “whether [the hypothetico-

deductive] method has anything to do with real discovery”.

In this paper, we adopt Simon’s (1973) definition of design science as research that is

focused on identifying and solving new problems and on understanding this problem-solving

process with the objective of improving the effectiveness of both problem discovery and problem

solving. We submit that OM, if viewed as a design science, should seek to introduce structure

and logic into problem discovery and problem solving, at the same time maintaining rigor in

evaluation and hypothesis testing. We offer the design science as a complement, not substitute,

to the conventional approaches (Klahr and Simon, 1999): discovery research cannot and must not

replace evaluation research, or vice versa.

The primary challenge in developing a design science methodology lies in the modeling,

quantification and validation of something that at best exists only as an idea or a design, or

something that has only been implemented in a few instances. Obviously, the theory-testing

approach is not appropriate in that too stringent requirements on representation, quantification

and validation in the early phases of problem solving may inhibit the exploration of many good

alternatives (Simon, 1996, p. 28). Fundamentally, there is nothing to be explained, hence,

explanatory theories clearly seem out of place.

We know that human problem-solvers cannot examine every proposed solution and

conjecture: “effective problem solving depends in large part on processes that constrain search

judiciously to the exploration of a few branches” (Klahr and Simon, 1999, p. 532). In this

situation, developing various heuristics to assess the novelty, relevance and functionality of a

proposed solution is an exploratory and satisficing way to proceed. This is the first way of

tackling the design science challenge. The challenge can further be addressed by seeking theory

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to describe how the research is proceeding and how the problem discovery and solving has been

performed in the past.

The idea that successful scientists are (and should be) as much active problem-solvers

and designers as they are observers and theorists is not new (Pickering, 1995; Simon, 1973), and

is at least indirectly supported by the editorial policies of the most prominent academic OM

journals, where “significant impact to practice” is often encouraged. We do not know how

significant impact to practice could be achieved if we excluded ill-structured problems from the

domain of OM research activity or only assumed the role of an evaluator of someone else’s

actions. In his statement of editorial policy as a new editor-in-chief, Handfield (Meredith et al.,

2002) discussed the generation of research ideas and their selection for further work. This

description can be interpreted as an attempt to highlight problem discovery and resolution in OM

research (see also Stuart et al., 2002). The assessment and selection of ideas is based on how

interesting, surprising, believable, and useful the ideas appear, and on “if-then” analysis of

articulated conjectures. Economics Nobel laureate Herbert Simon strongly and explicitly

disagreed with Popper’s opinion that there is no logic to scientific discovery (e.g., Simon, 1973).

Simon’s own epistemology built not only on his own work, but also the work of philosopher

Norwood Hanson (e.g., Hanson, 1958), and at least implicitly on philosopher Charles Peirce’s

work on abductive reasoning (e.g., Nesher, 2001).

There are very few OM studies that adopt a design science perspective. Perhaps the

closest to a design science approach in the extant literature is Hayes et al. (2005, p. 209), who

present a framework for operations development, problem solving and experimentation. At the

same time, the framework does not attempt to describe in detail how new ways of operating are

discovered, nor how these new ways to operate could be incorporated into a growing body of

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OM theory. The framework is simply a rudimentary device for operations managers for deciding

whether learning by doing or learning by modeling is more appropriate. The framework is

however important as it highlights the need for a sustained capability for trial and error, which

common organizational practices such as imitating successful competitors instead of developing

own new alternatives tend to undermine (March, 1991).

Better guidance on how to search for new alternatives and how to develop these further

would be useful especially in a rapidly changing technological environment (Beckman and

Sinha, 2005). The remainder of this paper addresses problem discovery, problem solving and

solution implementation in OM. We will first juxtapose the design science epistemology and

methodology with the current mainstream OM approaches and describe the design science

methodology in detail. The design science approach for exploring the performance frontier is

then illustrated using Internet-based workflow management. Finally, the implications of the

study on OM as a problem-solving discipline are discussed.

2. How Does Design Science Fit the Extant Philosophy of Science in OM?

The vast majority of OM research models itself after logical empiricists such as Carl Hempel and

Karl Popper (e.g., Schmenner and Swink, 1998). The statistical reasoning often used in

conjunction with testing theories and scientific explanation in general, in turn, owes much to

philosophers Rudolph Carnap, Ernst Nagel and Wesley Salmon, although we must bear in mind

that the logical empiricists exhibited strong disagreement even on some of the fundamental

concepts, the proper criteria for inductive reasoning being a case in point (Salmon, 1983, pp.

557-558). This aside, that OM research is positivist is openly acknowledged (Meredith et al.,

2002, p. 11). This is however problematic, because it is well known in mainstream philosophy

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that “to declare oneself a positivist [today] is… to admit to holding a logically incoherent

position” (Moldoveanu and Baum, 2002). Positivism is dead, both in the natural and social

sciences (McKelvey, 1997). Indeed, many of its key tenets have been obsolete for decades

(Quine, 1951), and it was deemed philosophically untenable by the very people who developed

it. What then do we mean when we say we are positivists? More importantly, what is the de facto

manner in which we claim to create new knowledge, what is our “logic-in-use” (Kaplan, 1964)?

Is our philosophy of science tenable? These are important question to address before we can

position the design science epistemology vis-à-vis the OM mainstream.

Gorski (2004) claims that even those of us following the positivistic legacy cannot model

our work after Hempel’s hypothetico-deductive (HD) model: that the HD model does not work,

Gorski claims, is one of the “worst-kept secrets” in the social sciences. Gorski’s statement is not

one of research policy, because he criticizes the use of the HD method form within the paradigm,

on its own turf: he has nothing against the idea itself, but points out that social scientists do not

and cannot use the HD method the way it was intended—what is interesting is that Hempel

himself would agree (Hempel, 1965, p. 412). That the HD method does not work is a

discomforting thought, but cannot be side-stepped: How often do we in our theorizing invoke

general laws in our explanation, which is a fundamental requirement in Hempel’s model? How

many OM authors indeed logically deduce hypotheses from their theories (this is the very

stringent requirement of Hempel’s method, hence the name hypothetico-deductive)? Our theories

often invoke theoretical concepts such as “synergy”, “competence”, “uncertainty”, “rarity”,

“inimitability” and “performance”, the reduction of which into purely empirical statements (for

verification to be possible) is impossible (e.g., McKelvey, 1999, p. 403)? How many of us have

really tried to falsify a theory? Which theories in OM have been hitherto falsified?

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At the same time, we must keep in mind that Hempel never himself claimed that an

explanation must be a deductive one in order to be good (Gorski, 2004, p. 6) or that working

scientists actually formulate their explanations according to the HD method; Hempel never

wanted to impose his model on all kinds of reasoning as “a simple hypothetico-deductive

construal affords no adequate general explication of confirmation” (Hempel, 1983, p. 570). It is

also well known that using Hempel’s method is downright toothless if the researcher’s goal is to

present causal arguments (Salmon, 1971, p. 37). To be sure, OM research is abundant with

causal arguments.

It is now widely recognized that all alleged positivists in OM (and organization sciences

in general) are actually scientific realists of sorts (McKelvey, 1997; 1999; Moldoveanu and

Baum, 2002), and we use some variant of Salmon’s (1971) statistical relevance (S-R) model of

reasoning. In our daily work as “bench scientists”, we have indeed abandoned many of the tenets

of logical positivism and its successor logical empiricism, and for a good reason: these tenets are

simply untenable. For instance, we often use theoretical concepts that are not reducible to

observation statements (for a logical positivist this is unacceptable), and we use rules of

correspondence between theoretical and empirical concepts that the positivist would, to be sure,

consider downright unscientific (e.g., on what grounds is the CFO’s assessment of the return on

equity on a survey questionnaire a measure of the focal company’s financial performance?).

Some claim that they use operational definitions, but they are not operational definitions in the

philosophical meaning of the word (e.g., Bridgman, 1927), the vast majority of definitions and

the associated rules of correspondence are based on scientific realism (Bagozzi, 1980; Keat and

Urry, 1975). Of course, we often present causal claims in OM, although we acknowledge the

well-known fact that statistical association does not prove causality.

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The purpose of this discussion is not to propose that the philosophy of science of

mainstream OM is untenable, let alone try to reject it. But we do wish to propose that those who

claim that OM is a positivist science are wrong and that we should stop using the term altogether

to describe our epistemology and methodology: our use of terminology is confusing and indeed

highly inconsistent with mainstream philosophy. What is important from the point of view of this

paper is that the untenable tenets of positivism must not be used as criteria in assessing

methodologies and research strategies in OM. That propositions or solutions cannot be verified

or even falsified is not just a potential shortcoming of the design science approach, it is a

shortcoming in all OM research, including the theory-testing approaches. But we knew this

already decades ago: every scientific approach falls short of the positivist ideals (e.g., Quine,

1951). Of course, this does not mean that all the ideas that positivists presented are untenable.

The ultimate objective of the design science approach proposed in this paper is similar to

existing approaches in OM: design scientists seek objective (or at least intersubjective)

knowledge that can ultimately be expressed in a theoretical language, abstracted from the

immediate context in which it was developed. This was indeed Simon’ approach to design

science as well. In this sense the ontological and epistemological assumptions with extant OM

research are similar, and there are no incommensurability issues: design science and mainstream

OM research are based on a scientific realist ontology and objectivist epistemology—but not

positivism—to use Burrell and Morgan’s (1979) widely used and established terminology. The

only difference is that the design scientist tackles phenomena and problems that are not well-

defined, and where the solution cannot be reached by collecting data and assembling of evidence

through methods of deduction and induction: in the design science approach, evidence is not

collected, it is created as the discovery process unfolds, which is indeed typical of many kinds of

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process-oriented research (Poole et al., 2000). The design scientist also assumes a more active

role in shaping the phenomenon of interest, indeed taking the role of a problem-solver. It would

seem folly to prohibit the OM scientist from shaping the phenomenon so long as scientific

standards are followed in evaluating the interventions.

3. The Anatomy of a Design Science

In practice, design science encompasses research in engineering, medicine, management and

other areas of applied science which focuses on identifying problems, solving them and

understanding the problem-solving process (Niiniluoto, 1993). In order to support OM as a

design science discipline, the OM research community needs a description of the structure of

problem discovery and problem solving.

Simon (1996) advocated the use of the satisficing concept as the guide to the exploration

of evolving solution alternatives. The term itself originates in his earlier work on organization

theory with James March (March and Simon, 1958) and refers to identifying solutions that are

“good enough”. In the early stages of a design research process the aspiration is to design and

test novel, relevant and functional solution alternatives, with less concern about optimality. This

way satisficing can be seen as a procedure that describes how the new alternatives that are

implicit in the concept of a moving performance frontier can be discovered.

McKelvey (2002, p. 763) describes the epistemological relationship between theory,

model, and phenomena as a semantic conception, where theory, model and phenomena are

viewed as a chain of linked but autonomous agents. Combining this semantic conception with

satisficing in an environment characterized by technological change means that the relationship

between the semantic entities, or artifacts, needs to be described as an emergent relationship.

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The emergent relationship is necessary because we are addressing new phenomena and ill-

structured problems: in the beginning there may be just an idea, and in the end there are a

multitude of phenomena, models, and, sometimes explanatory theory. Figure 1 illustrates the

semantic conception and the emergent nature of design research. The idea of a new design or

solution leads through implementation of the design to the creation of new phenomena. These

phenomena are the result of the design and problem-solving activity and are thus dubbed

artificial phenomena by Simon (1996), “artificial” meaning “man-made, as opposed to natural”

(Simon, 1996, p. 4). In addition, it is important to bear in mind that these phenomena include

both the intended and unintended consequences of the design (Popper, 1963, p. 461). The

intended consequences are fulfilled design goals while the unintended often are new, emergent

problems that require further attention from the scientist.

Insert Figure 1 here

Theory development is separate from the design and phenomena in the emergent and

semantic conception of design science, although progress in both solution design and theoretical

explanation depends on what McKelvey (2002, p. 765) calls ontological adequacy: How well

does the model represent real-world phenomena? This is an ontological position, because the

criterion is one of representation, not prediction. The role of the theory is to explain both the

intended and unintended phenomena of the design, as well as the process of problem solving and

explanation itself. A design science theory of OM would be able to describe the structures of

problem discovery and problem solving. A design science theory could, for instance, describe the

design principles for creating complex systems that survive, independently of the technology that

is used (Weber, 1987, p. 8). This aim of design science theory can be compared to the aim of a

scientific paradigm (Kuhn, 1970) in that such principles would provide a coherent structure for

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problem solving, education, and research. Problem-solving research in OM does not currently

have such coherent structure.

The emergent and semantic conception of design science presented in figure 1 have to be

described in greater detail. We have done this in figure 2, which illustrates how a design

conjecture may progress to a stage when there are already numerous implementations, and the

structure of problem discovery and solution can be described.

Insert Figure 2 here

Figure 2 illustrates the emergent dimension of problem-solving and design research

explicitly. Base case is a description of the problem to be solved, including an outline of a

possible solution and the expected result. Solution designs are the specifications of solutions that

are detailed enough to be implemented in a test environment or in practice. Implementations are

the actual applications of the solution designs in practice. Evaluation refers to the analysis of

intended and unintended consequences of the implementations. Middle-range theories are the

refined base cases that take into account the results of the evaluations. Therefore, theory in this

context does not mean as much an explanation as it means solution to a problem.

Representations are descriptions of problems and solution designs that can be formally analyzed.

Theories of deep-structures (Weber, 1987) are theories explaining both intended and unintended

consequences of the designs.

The emergent dimension of design is trial and error, based on testing, prototyping and

evaluation. Implementation and testing are necessary to arrive at functional designs and

eliminate false assumptions (Simon, 1996). Implementation and testing have a pivotal role in the

design process as they provide feedback from practice and thus material for evaluation.

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Implementation and testing are needed for design science to be a self-correcting scientific realist

method (McKelvey, 2002).

The first steps in problem solving are the most problematic to describe rigorously (figure

2). How do we identify a base case for a new solution design and how do we describe it? Two

approaches have been proposed: abductive reasoning and use of heuristics. Abductive reasoning

(e.g., Hartshorne and Weiss, 1934), or more generally, the inference to the “best explanation”

(Harman, 1965), has indeed been proposed as a specific type of logic and reasoning used in

discovery (Nesher, 2001). Weick (1989), in turn, has proposed the use of “disciplined

imagination” and heuristics in developing theories. We submit that the idea of disciplined

imagination can also be extended to the identification the base case.

After the base case has been formulated the focus of research can shift to solution design

and implementation trials (figure 2). As the base case is validated, the solution is a design which

is implemented, and its effect can then be evaluated, after which the base case may become

middle range theory (Weick, 1989, p. 525). Evaluation is the critical activity in moving from

base case to middle-range theory. This is because there is a difference between intended design

and real-world implementation. As the evolutionary theorist Dennett (2003, p. 50) observes: it is

necessary that the “un-designed” features that are introduced when implementing in practice can

first be identified and later co-opted in the intended designs.

A fundamental epistemological challenge for developing the heuristics and describing a

procedure that facilitate problem discovery and solution designs lies in how conjectures and

tentative solutions are to be represented and documented. One possibility is to formulate design

propositions as a technical norm (Niiniluoto, 1993), the technological rule (Popper, 1963), or

means-ends propositions (Simon, 1996). The common structure of these representations is a

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statement describing what should or should not be done in a situation to achieve some specific

goal: “One wants to attain x. Unless y is done, x will not be attained. Therefore y must be done”.

Von Wright (1963, p. 161) labels this type of reasoning practical inference. This bears a striking

resemblance to Simon’s (Simon, 1973, p. 473) idea of a “purpose-oriented logic”, where he

suggests that it is logical (in a practical, not deductive sense) to do y if (a) one wishes to attain x,

and (b) x cannot be attained unless y is done. Practical inference thus provides the required

methodological basis for reasoning in design science.

A proposition presented in the form of such a technical norm is not a descriptive

statement of the world. Rather, it is a conjecture on what should (or should not) be done in a

specific situation in order to achieve the desired goals. As such, it is different from what we

normally view as a theoretical proposition in management research (e.g., Whetten, 1989).

Further, this proposition is what the base case in figure 2 represents. Whether this conjecture is

right or wrong will be determined by testing. If the base case is a structured representation of the

design intention, it should be testable in an inter-subjective (Popper, 1959, p. 44) manner, using

tools such as conceptual analysis, modeling, and experimentation (Niiniluoto, 1993).

Presenting solution designs explicitly in terms of goals, situation analysis, and proposed

actions supports the further development, testing and replication of a design construct under

different circumstances and with increasing availability of empirical data. The three-part

definition of the technical norm is systematically used in defining solution patterns in

architecture and software systems design. The advantage has been significant in terms of

documenting, communicating, and collaboratively improving effective solutions (Alexander,

1977; Gamma et al., 1995). This way the technical norm links three types of decisions—know-

how, know-when, and know-why (Mahoney and Sanchez, 2004, p. 41)—needed in developing

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new middle-range management theory. In Figure 2 the base case of step ‘1’ becomes middle-

range theory in steps ‘2’ and ‘3’.

In the last step (step ‘3’ in figure 2), the problem discovery, the problem solving, and the

solutions are described and structured theoretically. Understanding the deeper structure of

problem discovery and the problem-solving process is important both for the researcher and the

practitioner. Finding a solution to a novel OM problem may depend on representing the problem

differently, and on realizing that it is the problem representation that needs to be changed.

A stop rule or design goal is critical for satisficing to be possible (Simon, 1996). Such

rules are needed at each level of the problem solving activity outlined in figure 2: when to stop

searching for a base case, when to stop changing the design, and when to stop searching for

better evaluation procedures. It is also relevant for modeling and theory building. To indicate the

different design goals in a satisficing exploration of alternatives, figure 2 links the artifacts of the

different types of design research activity to their primary design goal, the stop rule. The

functionality, relevance, novelty, and utility are pragmatic goals for different facets involved in

identifying and developing an operational design. In contrast, explanatory power and validity of

representations are important for deciding on when explanatory theories are adequate.

But how do we know exactly when it makes sense to stop the search for alternatives in,

say, attempts at moving the performance frontier? Is there a way to foresee the outcome of the

exploration activity while it is in progress and optimize the effort? The answer is that there is

not: because of unintended consequences and bounded rationality, it is impossible to outline the

performance frontier until the alternatives actually are explored. Also the representation of the

performance frontier is in flux until alternatives are known. Satisficing is the only alternative in

explorative activity, as Simon (1996) observed. Here, it is also important to note that only the

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decision-maker or problem solver knows when to stop. An external observer cannot know what

the problem solver really wants and when he or she is satisfied (from a scientific point of view,

this is the Achilles’ heel of the satisficing concept). The only way to get at someone else’s

intention would be through a hermeneutic research approach. Since this paper builds on scientific

realism, we have to rule out the possibility of scientifically being able to get an empirical grasp

of someone else’s intentions.

The satisficing process of discovery is iterative because the representations that make the

task understandable are difficult to specify before the solutions have been found. This is perhaps

the most fundamental challenge for formally describing discovery. However, attempts have to be

made because without a description of problem solving and discovery it is not possible to learn

from experience and improve how design science research and exploration is conducted.

4. An Example of Design Science in OM

In the remainder of the paper, we discuss a case to illustrate how the solutions that affect the

performance frontier were discovered after new information technology became available. The

setting for the case is CERN, the European Organization for Nuclear Research (www.cern.ch),

and we explore how the Internet was adopted by the High-Energy Physics (HEP) community as

the tool to communicate and share information needed to design and construct the next-

generation particle accelerator. Experimental physics involves complex machines and

experiments to test and validate the predictions of the currently prevailing theory of the universe.

The technological complexity and the high costs involved in building these instruments are of

such a scale that the whole global HEP community is required to realize them. At CERN,

progress towards more efficient workflow management took place in multiple locations across

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the HEP community. One of the authors of this paper spent five years as the responsible

researcher of the case software project at CERN.

The efficiency and flexibility of a major CERN project is constrained by how well

geographically distributed design, delivery, and construction operations can be co-ordinated and

managed. This is indeed the classical question of organizational integration (e.g., Lawrence and

Lorsch, 1967). Thus, improving information sharing and coordination is a means for moving the

performance frontier in High Energy Physics operations. When the World Wide Web (the Web

henceforth) was invented in 1992 at CERN by computer scientist Tim Berners-Lee (Berners-Lee,

1999; Hameri and Nordberg, 1998), the potential for improving the operational performance of

CERN increased considerably. However, actually improving the performance required finding

the problem situations and specific solutions where the new invention could improve the

operation.

The situation at CERN in early 1990s resembled the situation with the early pioneers of

networking technologies (Gillies and Cailliau, 2000). The rudimentary set-up to exchange

electronic messages between the islands of Hawaii in the beginning of 1970s generated the first

solutions that even today provide the foundation for networking. The ALOHANET and other

contemporary and independent trials provided solutions and designs for packet-switching and

time-sharing between various terminals using the same transmission resources. In a similar way,

the birth of the Web integrated various known technologies, mark-up languages, graphical user

interfaces and heterogeneous hardware, into one information- and resource-sharing whole.

Prior to the Web, the community of globally scattered physicists, equipment suppliers,

and contractors each managed their projects independently by using phone, fax, and e-mail. The

Web enabled geographically distributed projects to be integrated and coordinated with less

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management and organizational set-up by developing and adopting Web-based systems to

manage administrative information, key parameters of the instruments and related documents.

In the following, the problem-solving research that introduced Web tools into HEP

operations at CERN is described using a structure, specifically, a structure based on the design

science approach presented in the previous section. The progress of the example research is

described and linked to the research artifacts presented in figure 3. The link is indicated by a

reference in the following format in the text: [Artifact, Instance]. The artifacts are

implementations, base cases or mid-range theories, solution designs, evaluations, representations,

and deep-structure explanations created in the research process. The instance is simply a counter

that links a description of how the research proceeded in the text to the figure 3. For instance,

“[Base case, #5]” refers to the base case developed at the fifth step of the development process.

Insert Figure 3 here

4.1 Problem discovery and solution design

The challenge faced at the inception of an explorative and problem-solving research endeavor is

to find relevant problem situations and novel solution designs. The base case [Base case, #1] in

the example was the use of the Web to display project information linked to the bill-of-material

(BOM) to provide access to part-item-related documents as well as to general project

documentation over the internet, which started in 1995. The goal was to reduce search time for

the users, have more fluent information flow and to reduce duplication of data and work in the

complex project network.

The system design that was developed to achieve the goal provided different users with

customized views to the information [Solution design, #2]. This meant that the physicist could

“see” a different structure than the electronics engineer. Being a globally distributed project,

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access was given to suppliers and other contributors of the project. However, this access was

controlled such that information common to all participants was shared without limitations, but

access to the more delicate information, such as contract-related information, was limited.

Six months after the start of the research the first implementation trials were underway

[Implementation, #3]. Although the design was very simple in comparison to the state-of-the-art

engineering information systems at the time, the easy access through a Web browser

immediately made the system popular among various sub-projects throughout the HEP

community.

The first base case [Base case, #1] focused on using the Web for distributed but

structured document management based on the end-product BOM. However, an evaluation of the

solution design that was implemented suggested that adding more complex functionality could

bring further benefits [Evaluation, #4]. Specifically, using the Web to coordinate the engineering

change process (controlling changes in the documents of the project) would enhance the

efficiency of the design process. This led to a new base case, which incorporated the premise that

when change processes were managed over the internet, fewer face-to-face project reviews

would be required [Base case, #5].

The engineering change process is in many ways analogous to a production process, as it

involves a process with successive value-adding steps, just like in any production system

(Hameri and Nihtilä, 1998). This analogy is important, because it led to the first formal problem

representation [Representation, #6]. The analogy further steered the project toward a conscious

application of tested OM approaches to document workflow [Base case, #7]. The key

characteristic of the re-designed solution was that the process flow and status codes for different

document classifications could now be formally defined [Solution design, #8]. In a sense, the

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document classifications were treated much like product families with their respective flows,

resource requirements and planning principles.

Once the workflows were supported by the system, documents could simply be advanced

by changing their statuses accordingly [Implementation, #9]. This required the development of

various new metrics of material-flow management [Solution design, #10]. The first such metrics

were the average lead times to handle change requests, along with their standard deviations

[Implementation, #11]. The introduction of these metrics immediately led to major

improvements by reducing lead times and improving punctuality, because management efforts

could now be focused on those documents in the workflow that had delays [Base case, #12].

However, because some groups had difficulties in relating these measures to the overall project

progress, the effect of these metrics was not identical across the HEP community [Evaluation,

#13]. This led to the integration of project schedules, for instance, by integrating aggregate

planning of a manufacturing unit with the detailed operations of the project [Base case, #14;

Solution design, #15].

Working with implementing document change management and adopting OM practices

led to the realization that an information logistics approach to distributed project operations

could be formulated [Mid-range theory, #16]. The mid-range theory specifies the use of general

flow metrics of lead times, punctuality and something called the brain inventory value, which

was calculated based on the hourly value of the work-in-process.1 These flow metrics were

complemented with specifications of how to manage overall communication flows. Novel

1 The “hourly value of the WIP” is the value of the work in progress of the document process. For example, if an

engineer has spent 10 hours on a design task that is waiting for approval, and the cost rate of his design work is

40€/h the hourly value of the WIP is 400€.

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communication matrices that describe exactly who communicates and how2 were introduced to

the solution design together with some overall maps and cluster techniques to analyse the

communication patterns [Solution design, #17] (The Economist 2001).

Developers found that the problem leading to reduced efficiency was that work in

distributed engineering projects take place in bursts and across the traditional line organization

chart [Evaluation, #18]. To solve this problem, period batch control with fixed control cycles

was introduced for the scheduling of project tasks (Burbidge, 1989), which led to further

theoretical insight [Mid-range theory, #19]. Planning cycles and levelling the load facilitate the

use of predefined routes and workflows for handling individual change requests more efficiently

and quickly. This way the general technique of production-flow analysis (Burbidge, 1989) was

applied to the management of distributed document operations [Representation, #20].

At this point, in late 1998, the base case and the related design had evolved to the point

where the first commercial product was born [Solution design, #21]. The commercial system

developed—Kronodoc (www.kronodoc.com)—helps manage the time and progress around

document processes (Byckling et al., 2000). Initially developed for the use of the HEP

community, Kronodoc has since been implemented at major power station construction sites,

shipyards and in the delivery of major industrial installations [Implementation, #22].

4.2 Evaluation and theoretical analysis

In the Web case, it is the application of OM-related know-how of efficient material flow

management to the flows of documents in project business environment that provided the basis

2 For example, if three people in a project open and modify the same design document there is a communication link

through that document. By recording linking events of this type it is possible to describe the communication

network and workflow outside the formal project organization.

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for the commercialized solution design (Hameri and Nihtilä, 1997; Hameri and Nihtilä, 1998;

Hameri and Nihtilä, 1998; Hameri, Nihtilä and Rehn, 1999). The concept of information logistics

is a mid-range theory [Mid-range theory, #19] that evolved from the base case and applies the

basic concepts of swift and even flow (Schmenner and Swink, 1998) and production flow theory

(Burbidge, 1989) to the distributed document processes that are needed to deliver complex end

products.

An evaluation procedure [Evaluation, #23] developed after introducing Kronodoc

commercialization enabled an assessment of the potential benefits that individual customers

could realize by implementing the new workflow management tools. This evaluation procedure

was based on the documented progress of numerous implementation cases both inside and

outside of the HEP community (Hameri and Nihtilä, 1998).

The evaluation of implementations revealed a number of contingencies in the application

of the new tools. Many implementers were content with simple document archiving, but a

number of other implementers with well-established managerial routines were better able to

exploit the opportunities, compared to those managing their projects more on an ad hoc basis.

Advanced customers achieved significant reductions in overall project lead times,

simultaneously improving on-time delivery. Engineering companies working with many

customers and projects in parallel were the first to understand how the tool offered them the

opportunity to manage their work-in-progress (that is, the brain inventory) better, and how this

can improve throughput by up to 20 percent without increasing capacity. However, it may take

several years for a large company to achieve significant improvements.

Despite demonstrated benefits from implementations and a solid mid-range theory

describing the problem situations and goals that can be achieved with the system, acquiring

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customers that actually start to use the system has been a slow process. Even though the basic

message is clear—reduction of document lead times and improving punctuality—companies

have had difficulties in starting to use the tools. Kronodoc is currently developing a detailed step-

wise model of how to implement the tools in different types of organizations [Mid-range theory,

#24].

The problem and problem resolution in the example can be formally represented in terms

of document workflows and managing the workflow [Representation, #20]. The workflows are

managed through the use of status codes attached to the individual documents and differentiated

handling rules in specific nodes of the workflow. However, the problem situation can also be

represented as an information chain of actors (Kåhre, 2002) passing on the information that is

used to control and monitor operations. The Web-based workflow management changes the

information chain of the distributed engineering projects. Focusing on the transfer of

information, information can only be passed on or lost in the information chain. If a high

proportion of the control and management information is not passed on along with the workflow,

but distributed through a central node the information chain becomes inherently more efficient.

The difference is best illustrated by considering what happens when a handling rule needs to be

changed. This illustration corresponds to a new formal representation of the problem situation

and solution design [Representation, #25].

The first alternative for changing the handling rule represents a situation before a

workflow management system is introduced. In this alternative, the new rule is communicated

sequentially through the chain of handling nodes. In this alternative, there is a risk at each

interface that the instruction will not be passed on to the following node, and the number of

communication steps in the information chain is equal to the number of handling nodes.

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Problems are typically resolved by negotiation and collaboration between nodes. To ensure a

change in handling has in effect been made it is necessary to back-track the whole chain of

handling nodes.

The second alternative is based on the implementation of workflow management. Here,

the new rule is distributed by a central integrating node, which in distributed engineering projects

is typically the project manager. The number of transmission steps is in this situation reduced

from the number of nodes in the workflow to only two. Step one is informing the integrator and

step two is the integrator informing all nodes.

However, the drawback with this option for workflow management is that the nodes need

to be informed by the integrator about rule change before a handling event. A more loosely

coupled approach that is possible in a Web environment is to distribute control information to

handling nodes by reference to document specific integrators, or document agents. This reduces

the number of transmission steps from two to one, and removes the requirement that nodes be

informed before a handling event.

The information chain analysis can in a fairly straightforward manner be linked to the

scale of increasingly complex co-ordination devices available to organizations. Galbraith (1972)

proposed a Guttman-type scale of continuously increasing complexity in the co-ordination

devices of organizations. The scale progresses from rules and programs, hierarchy, plans, direct

contact, liaison, task force, teams, integrators, integrating departments, to eventually matrix

organizations (Kolodny, 1979). Reducing the need for complex integrating mechanisms

potentially move the performance frontier in situations where there are many and changing

parties involved in the operation.

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Workflow management and document-centric integration represent introducing new

rules, programs, or plans. The introduction directly affects the need for other integrating devices

such as direct contact, liaison, task force, teams, integrators, integrating departments, and

complex matrix organizations. Simplifying the information chain with a workflow management

tool makes it possible to rely on process integration or document centric control mechanisms

which free management and other resources for more value adding uses [Theory, #26].

4.3. Discussion

The Web example described above is an illustration of how a design science approach can be

used to explore and eventually to shift the performance frontier. While this evidence is anecdotal

and qualitative, we know that companies that have been using the system over several years have

indeed witnessed that design lead time of complex product deliveries have reduced and

throughput improved by as much as 20%. The example also illustrates how organizations could

develop an approach for enhancing performance using a design science approach, and how

academic researchers could play an active—not just evaluative—role in the process. This process

must further be viewed as a process of both development and application of new tools; extant

OM research has pretty much focused on evaluative studies of application.

The Web example further illustrates how the new solution designs that were developed

made it possible for some distributed project networks to reduce their reliance on the more

intensive (and expensive) integration mechanisms such as mutual adjustment and joint problem-

solving. The introduction of new technology led to the creation of simpler types of integrating

mechanisms that opened up opportunities for companies to operate faster, more customized and

more reliably with less management intervention and less organizational complexity. Figure 4

summarizes the key outcomes of the research example using the terms introduced in figure 2.

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Fundamentally, our in-depth example illustrates how exploring the application of new

technologies in a trial-and-error process led to insights on how to change the information chain

in a network environment to enhance performance in multiple dimensions.

Insert Figure 4 here

The long development time in the example illustrates that an important impact of

emergent technology on OM phenomena is that there are more unintended consequences and

alternative ways to solve an operations management problem using emergent technology than

can be comprehensively explored and evaluated by any one individual, research group, or

company. Unintended consequences coupled with bounded rationality lead to iterative processes

that can span several years. This further highlight the challenges associated with attempts at

moving the performance frontier: performance improvements inside the frontier can be much

faster compared to the speed at which the performance frontier can be moved.

5. Conclusion

We have proposed a methodology and philosophical basis for conducting discovery and

problem-solving research in OM. Our approach is rooted in the pioneering work of Herbert

Simon and his colleagues (Klahr and Simon, 1999; Simon, 1973). The primary challenge in

explicating a logic of discovery lies in delineating the ways in which ill-structured problems can

be tackled rigorously. We have outlined an approach that proceeds through experimentation and

trial and error towards theoretical accounts and while solving the problem at hand. We propose

that a more systematic design science approach is a good candidate for providing a solid basis for

explorative OM research. Such an approach can then be complemented by the more familiar and

established evaluation, theory-development and theory-testing approaches, which are already

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well known in the OM research community (Handfield and Melnyk, 1998; Mentzer and Kahn,

1995; Voss, Tsikriktsis and Frohlich, 2002).

Many relevant OM phenomena are linked to ill-structured problems, moving the

performance frontier by development of new technologies being perhaps the best example. We

submit that OM research should explicitly address the challenges associated with the dynamics

of the performance frontier, because these are issues that are ultimately of great managerial

interest. We firmly believe that the mere evaluation of existing solutions is not sufficient to

maintain or build managerial interest in academic OM research. Like we said in the beginning of

this paper, good ideas must start somewhere. For us, this “somewhere” is the formulation of a

base case, which leads to more refined solutions designs, implementations and evaluation, and

ultimately, theoretical insight. OM researchers should incorporate these early stages of

development and discovery to their research agenda. In this paper, we have provided a

methodological and philosophical foundation for such research.

It should be evident that the design science approach delineated in this paper is by no

means intended to replace evaluative theory-testing (or even theory-building) research. Instead,

echoing Klahr and Simon’s (1999) ideas, the aim of design science is to complement existing

research approaches; design science can be used to produce novel and interesting research topics

for further evaluation and theorizing, much like Eisenhardtian (1989) case research can produce

novel theories for theory-evaluation research. That OM research should focus only on evaluation

is bad research policy. That we should focus on relevant and interesting research that maintains

high scientific rigor is a much better alternative.

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Figure 1

Emergent and semantic conception of design science

Design ideas

Phenomena

Design

Theory

Phenomena

Design

Conjecture Intended and unintended

consequences

Theoretical understanding of

problem discovery and solving

a) b) c)

Phenomena

Theory

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Figure 2

Operations management as problem solving and design research

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Figure 3

Progress in the Web case

Representation

Evaluation procedure

Solution design

Base case/ Mid-range theory

Implementation

Artefact

Resistance& refutation

Instance

Problem solving

Deep-structuretheory

#24, #19, #16, #14, #12, #7, #5, #1

#22, #11, #9, #3

#21, #17, #15, #10, #8, #2

#23, #18, #13, #4

#25, #20, #6

#26

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Figure 4

Key outcomes from exploration to theoretical analysis in the illustrative case example

Evaluation

Solution design

Mid-range theory

Implementation and

phenomenaCommercialized tool that is used by many

large customers.

Description of the needs of different types of project environments and the impact of

step-wise introduction of the tool

Tool for describing and managing the process flow and status codes for different

document classes

Application of swift and fluent flow concepts to information logistics in project

business

Representation

Deep structure analysis

Information chain representation structures the problem and describes the

solution design

Simplified information chains reduce the risk for information loss and make it

possible to introduce simpler integrating mechanisms

40