unit 1: the human. warm up 我們將觀看一段影片...
TRANSCRIPT
UNIT 1: THE HUMAN
Warm up
我們將觀看一段影片 剛開始的時候,我將會詢問一個問題 請從影片中尋找答案 播放完畢時再告訴我 如果你已經看過
可以發出會心的微笑 但請不要干擾其他同學 謝謝你的合作
Inattentional Blindness
Overemphasis Easily identifiable headings & labels
你覺得左邊的網站設計如何 ?如果你一心想
買 iPhone 6…
Some Terms
較正式的定義 研究人們對訊息如何知覺、學習、記憶與思考的學科
Example issue in the scope 為什麼美國選舉候選人要花費大筆經費製作電視廣告 ?
Term Termin EnglishDescription
認知 Cognition 人如何思考
認知心理學 Cognitivepsychology
科學家思考人如何思考
學習認知心理學的學生 Studentlearning cognitive psychology
思考科學家如何思考人如何思考的人
秦朝首都
知覺有用性 ?
Computer-Mind Analogy
互動方向相反
1.1 Input-Output Channels
IBM’s 5-in-5: Taste
你為什麼喜歡吃 X?• Inductive computing• ‘food’ data• Classification• Optimization• Aim to overcome cognitive limitations
Vision
Primary source Very complex activity Two stages of visual perception
Physical reception of stimuli Processing and interpretation of stimuli
With physical limitations
Can recover from information loss
The Human Eye
Retina
Rod Cone
Location Peripheral Fovea
Light sensitivity
High Low
Light saturation
Easy Uneasy
Color vision Not good Support
Resolution Lower Higher
知覺框架
遠側物體 訊息媒介 近側刺激 知覺物體
祖母 可見光 ( 電磁波 )
視桿細胞與視椎細胞吸收光子( 波 )
祖母面孔
樹木倒地 聲波 傳導至內耳中耳蝸的接受器
樹倒的聲音
炸雞 炸雞釋放出來的分子
嗅覺上皮細胞吸收分子
炸雞
如果森林中的一棵樹倒下來,附近沒有人那麼樹倒下來時會有聲音嗎?
知覺的連續性Sensation• It’s not as
red as apples
Perception• Is it an
apple?
Cognition• Can we
eat it?
The Blind Spot
請將分發的紙張放在面前約 50cm 處 閉上左眼,用右眼盯住左邊的圓點 確認你可以看到右邊的十字 將紙張向眼睛慢慢移動,直到右邊十字消失時
停止 此時十字落入盲點 再往前一些,十字是否出現 Smart perceptual system!
Perceiving Size
Perceptual constancy Ex: the law of size constancy 姚明走遠就比我矮了…呵呵…
The ‘algorithms’ we learned Perception of depth Familiarity of target objects Other objects in the field
Which Line Is Longer?
Are These The Same Size?
Vision Illusion in Text Reading
What Do You See?
What Do You See?
What Do You See?
Reading
Three phases
Saccade + fixation Perception in fixations (94% of time)
Word recognition based on character or word? whole-word recognition Text in all caps is hard to read
Perceive visual
pattern of words
Decode with
reference to int. rep.
Conduct syntax and semantic analysis
BBC Bare eye
Shape Contrast
Vicki Walker’s email (simulated)
Which is more usable?
Reading: TV vs. Book
Published in 1982 Research problem
Is it feasible to read continuous text on CRTS for two hours or longer?
Reading speed & comprehension (book vs. TV)
32 subjects Age: 18 to 40 (Median=22) Can read English All with normal vision
Two Conditions
Book Condition (400 words/pg)
Video Condition (120 words/pg)
40rows
60 characters (at most)
39 characters (at most)
18rows
47 short stories by Nunro
Video Conditions
Video Condition (Prop.)Video Condition (Non-Prop.)
The Design & The ProcedureCondition
# of P
Set 1 (of stories)
Set 2 (of stories)
# of P
Video Condition
16
Proportional Non-proportional
8
Non-proportional
Proportional 8
Book Condition
16Read stories in Set 1 (1 hour) Read stories in Set 1 2(1 hour)
25 multiple-choice questions20 for the first 8 stories
Test (10m) Test (10m)Q
Q
Discomfort (Video vs. Book)
Reading Speed (TV Condition)
Set 2 > Set 1: F(1,14) = 7.31, p < 0.05
PropSpc = NonPropSpc: F(l, 14) < 1
Reading Speed (Video vs. Book)
Video < Book: F(1,30) = 10.3, p < 0.005
Set 2 > Set 1: F(1,30) = 16.0, p < 0.001
Comprehension (Video vs. Book)
Video = Book: F(1,30) < 1
Set 2 = Set 1: F(1,30) = 2.98
Why Books Are Read Faster?
Familiarity The difference of words per page The difference of characters per line
Reading on CRT: 80 chars/line > 40 chars/line A study by Kolers, Duchnicky, and Ferguson
(1981) The absence of control over the eye-
material distance in the Video condition 9 sec to fill the TV screen may be a
distraction
Reading Accuracy
Computer Screen in 1980Nowadays computer screen
Properties of sounds Pitch (20Hz~15kHx) Loudness Timbre
Cocktail party effect Examples of using non-speech sound
Catch attention Monitoring (without visual attention) Navigation
Processing Sounds
Sound Localization
Time difference Reduction in intensity
0.01ms
Excel Mode Error
Trying to close the window…
Excel navigation mode
• Closure • Adding a sound
Touch
The importance of haptic perception 提重物 Feeling buttons depress Braille
Sensor receptors Thermoreceptors Nociceptors Mechanoreceptors
Rapidly adapting mechanoreceptors Slowly adapting mechanoreceptors Two-point threshold test
Two-point threshold test
Aristotle’s Illusion
Kinesthesis
An aspect of haptic perception; internal
Receptors in the joints
May affect task performance (e.g., typing)
A device to feel the texture?
Movement
Reaction time + movement time Reaction time
Modality: visual (200ms)/auditory (150ms)/touch (700ms)
Skill (-) or fatigue (+) Question
Accuracy (+) or (-) reaction time?
Fitts’s Law
Movement time = a + b log2(distance/size + 1)distance: from src. to dest.size: area of target
Application of Fitts’s Law
An empirical comparison of pie vs. linear menus
Published in CHI’88
Task Type 1: Pie Tasks
OPENCLOSE UPDOWN
Typical Compass Antonyms
• North-South-East-West-NorthWest-SouthEast-NorthEast-SouthWest
• Open-Close-Up-Down-Black-White-Left-Right• Full-Empty-Dark-Light-In-Out-Active-InActive• Young-Old-Fat-Thin-Tall-Short-Top-Bottom• More-Less-Larger-Smaller-Quick-Slow-Low-High
Task Type 2: Linear TasksTask Type 3: Unclassified Tasks
1-2-3-4-5-6-7-8 One-Two-Three-Four-
Five-Six-Seven-Eight First-Second-Third-
Fourth-Fifth-Sixth-Seventh-Eighth
A-B-C-D-E-F-G-H Ape-Bear-Cat-Dragon-
Elephant-Fish-Giraffe-Horse
Linear (Lists, letters, and ordinals)
Unclassified
Hypotheses
Seek time: pie-format < linear-format Pie-task better with pie-format & linear-
task better with linear-format
Study Design
Pie task Linear task Unclassified task
Pie format 5 menus (PP) 5 menus (PL) 5 menus (PU)
Linear format 5 menus LP) 5 menus (LL) 5 menus (LU)
S1-S2-S3-S4-S5-S6• Si randomly chosen from {PP, PL, PU, LP, LL, LU}• For each Si, each subject sees 5 different menus• For each Si, each subject sees 10 menus
Participants, Material & Procedures 33 participants
Undergraduate students No or little mouse experiences
19” CRT + three-button mouse Procedures
Invocation Browsing Confirmation
Results
Menu format 存在顯著差異
task type 存在顯著差異
format
未存在顯著交互作用
Results
Analysis With Fitts’s Law
An analysis of seek time based on Fitts’s Law T = K0 + K log2(D/S + 0.5), where T = time to position cursor using mouse
(seek time) K0 = constant time to adjust grasp on mouse K = constant normalization factor
(positioning device dependent) S = size of target in pixels D = distance in screen pixels
Analysis With Fitts’s Law
13 pixels
200 pixels10 pixels
Area = 3500~6000 pixels = PA Area = ½ ~ 1/3 PA
Discussion
Please determine the main processes between the time when participants saw a task and the time when they finish the task.
Use the processes to explain: Why pie_task = linear_task <
unclassified_task (target seek time) Why linear task using pie-format menu has
the shortest time (although insignificant)? What can you improve this study with
eye-tracking?