gdc shanghai - everything you need to know about facebook ads: how much do i need to pay to get 1...
DESCRIPTION
A presentation I gave at GDC Shanghai with a ton of information on Facebook Advertising. I also attempt to answer the question - how much do I need to pay to get 1 Million players to my game?TRANSCRIPT
Who Am I? CEO @ AdParlor
We deliver over 300,000 new users every day for the largest game developers in the world
Agenda
Fundamentals of Facebook advertising
How any ad Network makes money – eCPM
CTR and CVR why they matter
Average CPA Rates in certain countries
Factors that effect pricing
How much does it cost to get to 1M users?
Rising cost of user acquisition
Changing market conditions
Fundamentals of Facebook Advertising
Fundamentals of Facebook Advertising
Some Basic Terms
CTR - Click Through Rate
CVR - Conversion Rate
CPM - Cost per 1,000 impressions
eCPM – Effective cost per 1,000 impressions
CPC – Cost per click
CPA – Cost per acquisition
4 Clicks from 10,000 Impressions = 0.04% CTR2 Installs from 4 Clicks = 50% CVR4 Clicks * $0.30 CPC = $1.20 Cost$1.20 Cost / 2 Installs = $0.60 CPA
Ad Server Fundamentals Any ad network wants to choose the ad with the highest
eCPM. o This is true for Facebook and amplified by their focus on user
experience.
A high CTR means you can buy cheaper clicks
A high CVR means you get more conversions for those clicks
Generally Facbook Gaming ads o Have a CTR between 0.04% and 0.14%o Have a CVR between 40% and 60%
The Importance of CTR
Impressions CTR Clicks CPC Bid eCPM
1,000 1.00% 10 $ 0.50 $ 5.00
1,000 0.10% 1 $ 0.50 $ 0.50
1,000 0.05% 0.5 $ 0.50 $ 0.25
1,000 0.01% 0.1 $ 0.50 $ 0.05
impressions CTR Clicks CPC bid eCPM
1,000 1.00% 10 $ 0.10 $ 1.00
1,000 0.10% 1 $ 1.00 $ 1.00
1,000 0.05% 0.5 $ 2.00 $ 1.00
1,000 0.01% 0.1 $ 10.00 $ 1.00
Difference in eCPM based on the CTR [hold CPC bid constant]
Difference in CPC bid based on the CTR [achieve $1.00 eCPM]
Seeing the Effect on Facebook
The Importance of CVR
Difference in eCPA based on the CVR [holding cost constant]
Cost Clicks CVR Conversions eCPA
$ 5,000.00 10,000 40.00% 4,000 $ 1.25
$ 5,000.00 10,000 50.00% 5,000 $ 1.00
$ 5,000.00 10,000 60.00% 6,000 $ 0.83
$ 5,000.00 10,000 70.00% 7,000 $ 0.71
Factors That Effect CPA Rate
Country Targeting
Creative
Target Market
Flow from click to conversion
Application Saturation
Market Conditions
Desired Volume
Looking Deeper Into Some Factors
Country CPA
United States $ 0.75
Canada $ 0.65
Hong Kong $ 0.55
Taiwan $ 0.45
Malaysia $ 0.20
Country Creative
Desired Volume
You CANNOT discuss price unless you discuss volume. Some advertisers pay $0.50 CPA one day and $2.00 the next day depending on desired volume
A Bit More About Countries
CountryCountry Population
Facebook Population
Targetable Game Players
United States 312,038,00 133,550,860 44,766,580
United Kingdom 61,792,000 23,668,560 7,787,380
Canada 34,350,000 14,717,921 4,933,540
Australia 22,559,000 7,887,360 2,768,160
TOTAL 430,739,000 179,824,700 60,255,660
How Much Does It Cost To Get 1 Million Users?
I cannot answer this question unless I know
o Within what time period?
o What is your games appeal?
o How big is your target market?
o Are you counting viral users?
Here Are Some Averages
Assumptions
o Time period ~ 6 months
o Traffic is ~70% English Speaking
o Open to both M/F 18+
Genre Spend to get to 1M Users Average CPA
HardCore $ 1,472,027.99 $ 1.47
Casual $ 863,819.30 $ 0.86
Virtual World $ 596,907.12 $ 0.60
Little War 小小战争
Total traffic : 300K Users
Total spend: 158K USD
CPA: $0.52 USD
Campaign length: Four Months
137,978
151,547
75,871
Grand Chinese-speak-ing Area
Just in Thailand
In North America
United StatesUnited KingdomAustraliaCanadaSouth AsiaEurope
DDtank
All time Conversions: Total traffic : 315K Users
Total spend: 305K USD
CPA: $0.97 USD
Campaign length: Three Months
118,086
15,708 15,540
United StatesUnited KingdomCanada
MOW 帝国文明
Total traffic : 150K Users
Total spend: 275K USD
CPA: $1.83 USD
Campaign length: Three Months
All time Conversions:
Rising Cost of User Acquisition Over Time
Game is Saturated and CTR/CVR drop – pay more per user
“Once you’ve acquired the majority of the early adopters, CPIs in a particular market can increase by 3-5x from your Day 1 CPI! Fortunately, this change doesn’t happen overnight. Refreshing
creative, creating a compelling message, and refining your target audience are the best ways to combat application saturation”
– John Marsland,Acquisition Manager
Changing Market Conditions