growth trends and impact
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GROWTH, TRENDS & IMPACTOF SER MARKETING
Essential Questions:
How can I satisfy customers?
What are sports?
What is entertainment?
What is recreation?
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GROWTH
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GROWTH BASED ON INCREASE IN –
free timediscretionary incomedesire for recreation and
entertainment
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DEVELOPMENT
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ANCIENTS – OlympicsGreek PlaysGladiators – staged army battlesChinese OperasShakespeare Plays
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ONLY FOR THE WEALTHY UNTIL MID 1800’S
Upper class had more : time and money to spend, and personal vehicles to travel
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LABOR UNIONS FOUGHT FOR:HIGHER WAGES AND REASONABLE WORKING HOURS
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PUBLIC TRANSPORTATION SUCH AS TROLLEYS & BUSSES PROVIDED LOW COST TRANSPORTATION TO EVENTS FOR MANY IN MIDDLE & LOWER CLASS
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KINETISCOPE INVENTED - DEVICE FOR VIEWING MOTION PICTURESBIRTH OF THE FILM INDUSTRY
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AFTER THE 1920’S BECAME STAPLES OF EVERYDAY LIFEWelcome distraction from Great Depression and World War II
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1950’s
Tv in every homeLocal movie theatersDisneylandMany sports franchises started
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Bill Veeck’smarketing activities at baseball games
Fireworks, dazzling scoreboards, special events nights, names on jerseys and giveaways
Appeal to fans and media Made sports more profitable
because:People enjoyed the game moreSo more people came to more gamesCompany’s bought more advertising
and sponsorships
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ONE WAY TO TAKE ON THIS TOUGH MARKETING JOB IS TO DISTRACT PEOPLE’S ATTENTION:• THE CLASSIC EXAMPLE HAPPENED WHEN BILL VEECK SENT UP 3 FOOT 7 INCH EDDIE GAEDEL, UNIFORM NUMBER 1/8, TO PINCH HIT FOR THE LAST-PLACE MAJOR LEAGUE BASEBALL ST. LOUIS BROWNS IN 1951.
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In 1960’s International
Management (IMG)began to link athletes to corporations
Signed golfing legend Arnold Palmer
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TRENDS
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TV IS THE MOST POPULAR ENTERTAINMENT FOR MOST AMERICANS
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MAGAZINES AND NEWSPAPERS ARE BECOMING MORE INTERNET BASED
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DIGITAL MUSIC AND MOVIES LED TO PROBLEMS WITH PIRACY
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INTERACTIVE VIDEO GAMES LIKE THE WII SURPASSING TRADITIONAL PLATFORMS
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HIGH DEFINITION TV AND 3D TV
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SOCIAL NETWORKING
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LARGER VENUES/STADIUMS – INCREASED DEMAND FOR TICKETS, BETTER SEATS, SUITES
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THINK, PAIR, SHARE
Who do you think are the highest paid athletes?
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SKYROCKETING PLAYER’S SALARIES – A RESULT OF FREE AGENCY GIVING MORE CONTROL TO PLAYERS THAN OWNERS
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THINK, PAIR, SHARE
Who do you think are the highest paid celebrities?
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HIGHEST PAID CELEBRITIES
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NONTRADITIONAL SPORTS WOMEN’S SPORTS
Brandi Chastain1999 World CupScored winning goal
Lisa LelsieCandace Parker
Venus & SerenaWilliams
Jennie Finch
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EXTREME SPORTS
X Games
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YOUTH APPEAL – MARKETING TO KIDS THRU YOUTH THEMES AND APPAREL, ORGANIZED SPORTS AT YOUNGER AGES
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IMPACT
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FASHION
Clothing we wearHairstyles
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MERCHANDISE LINES
Clothing and accessories - Rocawear, Air Jordan, Dereon, Applebottom
Video games - NBA Live, Madden NFL, Karaoke Revolution: American Idol
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THEME PARK RIDES
Batman, Superman, SpongBob 3D ride, Joker, Disney World, Universal Studios
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RESTAURANTS
ESPN Zone, Planet Hollywood
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SPONSORSHIPS
Gatorade – Lebron James Nike – Kobe Bryant Proactive – Gabrielle Union,
Jessica Simpson Covergirl – Rhianna, Queen
Latifa
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EXPRESSIONS –
I’ll be back – Terminator Houston, we have a problem – Apollo 13 Show me the money – Jerry McGuire
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ECONOMY – HUNDREDS OF BILLIONS OF DOLLARS
Entertainment industry – top 10 highest grossing segment of the economy
Sports industry – top 25 largest industry
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41LEISURE TIME
TIME
LEISURE TIME –discretionary time outside of compulsory activities
ACTIVE – RecreationExertion of physical or mental
energy
PASSIVE – Entertainment does not exert significant physical or mental
energy (relaxing) – provides a diversion or allows people to be amused
Low Impact(little energy or
competition)
High Impact(High energy or
competition)
Hobby(non
competitive activities)
Walking/YogaBoatingBikingFishingCamping
White-water raftingRunningMountain bikingRock climbingPlaying an Instrument
Sport(organized, competitive,
skillful physical activity)
GolfXcountry skiingCheerleadingSwimmingCroquet
Football HockeyBasketball SoccerBaseballBoxing Downhill Skiing
Game(organized, competitive,
skillful mental activity)
BingoCardsBoard Games
ChessVideo/Computer games
Watching or
Going To:
Cinema/moviesConcertsGames/TournamentsShopping MallRodeo, Truck Jam, Disney on IceSporting EventsTheater/playsTheme park/ ZooTV
Listening to
Music/Radio
Reading:Books MagazinesNewspapers Internet
Socializing
In personOn the phoneTextingSocial networking websites
Eat Sleep WorkGo to school
Do homework
Household chores: cook, clean, pay bills, cut
grass
Personal care: bath, brush teeth
TravelREQUIRED DUTIES
REQUIRED DUTIES – ACTIVITIES WE ALL NEED TO DO FOR OUR HEALTH, LAW OR SOCIAL CUSTOMS
EAT
SLEEP
WORK
GO TO SCHOOL
DO HOMEWOR
K
HOUSEHOLD CHORES: COOK, CLEAN, PAY BILLS, CUT GRASS
PERSONAL CARE: BATH, BRUSH TEETH, COMB HAIR
Travel time: to and from work, school, etc.
LEISURE TIMEDiscretionary time
outside of compulsory activities
PASSIVE – ENTERTAINMENTDoes not exert significant physical or mental
energy(relaxing) – provides a diversion or allows people to be amused
WATCHING OR GOING TO:
Cinema/movies Conerts Games/tournaments Shopping mall Rodeo/Monster Truck Jam/ Disney on Ice Sporting Events Theater/plays Theme park/Zoo TV
LISTENING TO MUSIS/RADIO
READINGBooksNewspapersMagazinesinternet
SOCIALIZING
In person On the phone Texting Social networking sites
ACTIVE – RECREATION
Exertion of physical or mental energy
Hobby(non competitive activities)
Low Impact(little energy or
competition)
High Impact(High energy or
competition)
Walking/YogaBoatingBikingFishingCamping
White-water raftingRunningMountain bikingRock climbingPlaying an Instrument
Sport(organized,
competitive, skillful physical activity)
GolfXcountry skiingCheerleadingSwimmingCroquet
Football HockeyBasketball SoccerBaseballBoxing Downhill Skiing
Game(organized,
competitive, skillful mental activity)
BingoCardsBoard Games
ChessVideo/Computer games
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SIMILARITIES AND DIFFERENCES IN SPORTS AND ENTERTAINMENT MARKETING
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SER MARKETING
SER Marketing - satisfy customers through sports, entertainment, recreation, amusement or any method of occupying time.
SER Marketing relies on – Meeting consumer demand for excitement and diversion at a price the customer is willing to pay
Entertainment–
Consumer Loyalty• Fads
ProductTV –
• Ratings• Prime Time• SyndicationMusic/Radio – • Air play
• Prime Time• Label• CoverFilms -
• Evergreens• Trailers
• Primary Market• Secondary Market
Revenue Stream• Intellectual Property• Piracy/Bootlegging
• Royalty
Sports–
Consumer Loyalty• Success/Winning
Product• Young Amateur• Recreational• High School
• NCAA - College/University• Professional• Olympic
• Women’s - Title IX• Extreme Sports
Revenue Stream• Scalping
• TV Broadcast Deals• Sponsorship
• Stadium Signage• Stadium Naming Rights• Corporate Boxes/Suites
• Venue Design
Similarities and Differences in Sports and Entertainment Marketing
Similarities – • Discretionary Income
• Leisure Time• Opportunity cost
• Amateur vs. Professional• Niche Marketing
• Consumer Loyalty/Fans
• Core Products• Ancillary Products/Licensing
• Endorsements• Concessions
• Impulse Spending• Break Even
• Gross vs. Net Revenue
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SIMILARITIES
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SIMILARITIES
• Discretionary Income - Money left to spend after necessary expenses are paid
• Leisure Time – Time free from work or duties
• Opportunity cost - When you make a decision to spend your money on 1 thing you can’t spend it on something else (ex. Cd vs. t-shirt)
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THINK, SHARE
What are some necessary expenses? What might you spend your discretionary
income on? Do teens have more or less income than
adults? Do teens have more or less discretionary
income than adults? What is your favorite thing to do in your
leisure time?
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SIMILARITIES
• Amateur - Person who does not get paid to perform
• Professional - person who has the will and ability to earn income from performing
• Niche Marketing - Focuses on a small target market of consumers who have very similar interests
• Consumer Loyalty/Fans
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THINK, SHARE
List 5 amateur athletes or entertainers
List 5 professional athletes or entertainers
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SIMILARITIES
• Core Products - Main product, ex. Sports event, movie, book
• Ancillary Products/Licensing - Product related to core product, ex. Lunch boxes, t-shirts, back packs, park rides
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SIMILARITIES
Endorsements - Approval or support of a product or idea
How should companies decide who to ask to endorse their products?
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SIMILARITIES
• Concessions - Snack bars that sell refreshments such as popcorn, soda and candy
• Impulse Spending - Buying without proper planning ex. Food, gifts, souvenirs and apparel
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SIMILARITIES
• Break Even - Have costs and expenses equal revenue
• Revenue - Income or money made from selling products
Gross Revenue - Total income from sales BEFORE costs, expenses and taxes
Net Revenue – total income from sales AFTER costs, expenses and taxes
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GROSS VS. NET REVENUE
A theater makes $200,000 from the sales of movie tickets and concessions
After paying for the popcorn kernels, rent, and wages to employees, a theater makes $25,000
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WHAT PERCENT OF A FILM REVENUE COMES FROM ANCILLARY PRODUCTS?
10%25%50%75%
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DIFFERENCES
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CONSUMER LOYALTY
SPORTSSuccess/winning
ENTERTAINMENTFads - Short term popular trend,Industry is always looking for the
“next big thing”
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PRODUCTS - SPORTS
Categories of Sports - Amateur, high school, college, professional
Title IX - Law that bans gender discrimination in schools that receive federal funds
Extreme Sports - Involve nontraditional daring methods of competition,
ex. X Games - Skateboarding, rollerblading, stunt bikers, snowboarders
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THINK, PAIR, SHARE
What percent of homes have at least 1 TV?
What is the average # of hours teens watch TV?
TV shows survive based on size of their what?
How many content minutes are there in a 30 min TV show?
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PRODUCTS – ENTERTAINMENTTV
Ratings - Rankings of TV or radio show popularity in a certain time period
Most famous rating company - Nielson Prime Time - 8pm – 11pm, bring in greatest
audiences and highest advertising revenue Syndication - Selling TV programs to individual
stations not networks Sitcoms – high rerun value, Reality TV – high
ratings, but low rerun value
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PRODUCTS – ENTERTAINMENTMUSIC/RADIO
Airplay or time on the radio - Primary means of introducing new artists
Radio prime time hours - 6am-9am A record company is also called a - label Cover - When another artist records the same
song
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PRODUCTS – ENTERTAINMENTFILMS
Evergreens - Films or products that are popular year after year
Trailers - Previews of coming movies shows before the main feature to create interest in new releases
Primary Market - Target audience who sees a movie on the first release in theaters
Secondary Market - Target audience who sees a movie in TV, discount theaters, dvd or rental
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REVENUE STREAM - SPORTS
Scalping – unauthorized reselling of tickets TV Broadcast deals Sponsorship Stadium Signage Stadium Naming Rights Corporate Boxes/Suites Venue Design
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REVENUE STREAM - ENTERTAINMENT Intellectual property - Idea, concept or
written work that is unique and protected by a copyright
*would need permission from the author, plus would have to pay a royalty fee
Piracy - The unauthorized use of an owner’s copyrighted material, ex. Books, movies
Royalty - Payment for a material that has been copyrighted
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THINK, PAIR, SHARE
How long is work protected by a copyright?
8,000 commercial albums are produced every year, what percent make a profit?
What is the highest percent of retail price for each album sold that a talent might receive?
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ESSENTIAL QUESTIONS:WHAT ARE SPORTS?WHAT IS ENTERTAINMENT?WHAT IS RECREATION?
Competencies:
Explain the importance and impact of SER
Describe the growth & development of SER
Analyze trends in SER