soa bratislava soa part1 lecture 1 dr. withalm 7-sep-15
TRANSCRIPT
SOA BratislavaSOA Bratislava
SOA Part1 Lecture 1SOA Part1 Lecture 1
Dr. Withalm Apr 21, 2023
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Lectures at the University of Bratislava/Autumn 2011
19.09.2011 Lecture 1 The long Way from OO to SOA & WEB- Services
26.09.2011 Lecture 2 Semantic WEB & SOA-Technological Basis
10.10.2011 Lecture 3 SOA-Basing on J2EE & SOA-Focus on Business Processes
17.10.2011 Lecture 4 B2B Frameworks and related Standards
14.11.2011 Lecture 5 WEB 2.0 & GRID & Cloud Computing
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Today’s Agenda
Software Architecture
Programming Paradigm
CORBA
Application Server
TP Monitor
EJB
J2EE
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Software Architecture
Software architecture is a coherent set of abstract patterns guiding the design of each aspect of a larger software system.
Software architecture underlies the practice of building computer software. In the same way as a building architect sets the principles and goals of a building project as the basis for the draftsman's plans, so too, a software architect or systems architect sets out the software architecture as a basis for actual system design specifications, per the requirements of the client.
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Software Architecture Examples
There are many common ways of designing computer software modules and their communications, among them:
Distributed computing Client-server Peer-to-peer system Three-tier model Service-oriented architecture
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Distributed Computing
There are many different types of distributed computing systems and many challenges to overcome in successfully architecting one. The main goal of a distributed computing system is to connect users and resources in a transparent, open, and scalable way.
This includes simple client-server system and extends up to grid computing. Grid computing uses the resources of many separate computers connected by a network (usually the internet) to solve large-scale computation problems.
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Scalability
A scalable system is one that can easily be altered to accommodate
changes in the amount of users, resources and computing entities
affected to it. Scalability can be measured in three different dimensions: Load scalability — A distributed system should make it easy to
expand to accommodate heavier or lighter loads. Geographic scalability — A geographically scalable system is one
that maintains its usefulness and usability, regardless of how far
apart its users or resources are. Administrative scalability — No matter how many different
organizations need to share a single distributed system, it should still
be easy to use and manage. Some loss of performance may occur in a system that allows itself to
scale in one or more of these dimensions.
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Client-Server
Client/Server is a scalable architecture, whereby each computer or process on the network is either a client or a server. Server software generally, but not always, runs on powerful computers dedicated for exclusive use to running the business application.
Client software on the other hand generally runs on common PCs or workstations. Clients get all or most of their information and rely on the application server for things such as configuration files, stock quotes, business application programs, or to offload compute-intensive application tasks back to the server.
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Client-Server (cont.)
Properties of a server:Passive (Slave) Waiting for requests On requests serves them and send a reply
Properties of a client:Active (Master) Sending requests Waits until reply arrives
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Client-Server (cont.)
WebServer
PrintServer
DirectoryServer
DatabaseServer
FileServer
MailServer
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Peer-to-Peer
A peer-to-peer (or P2P) computer network is a network that relies on the computing power and bandwidth of the participants in the network rather than concentrating it in a relatively few servers.
A pure peer-to-peer file transfer network does not have the notion of clients or servers, but only equal peer nodes that simultaneously function as both "clients" and "servers" to the other nodes on the network.
A typical example for a non peer-to-peer file transfer is an FTP server. One user uploads a file to the FTP server, then many others download it, with no need for the uploader and downloader to be connected at the same time.
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Three-Tier Model
Three-tier is a client-server architecture in which the user interface, functional process logic ("business rules"), data storage and data access are developed and maintained as independent modules, most often on separate platforms.
ApplicationTier
DataTier
User InterfaceTier
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N-Tier Model
ApplicationTier
DataTier
User InterfaceTier
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Programming Paradigm
It is there and running, simply connect and use.
Print Service
Service Consumer
Archiving Service
Back Office Service
Put together to build a complex device
Wire together to build a small device
Programming Paradigm
Object Orientation:Aligned with fine-grained business objects Reuse of source code based on the notion of typesIncreased maintainability and modifiability of the program code through encapsulationComponent Orientation:Aligned with mid-grained business functions Reuse based on prefabricated, executable codeIncreased maintainability and modifiability of the application through compositionService Orientation:Aligned with coarse-grained business processesFlexibility and extensibility through composition, federation, and orchestration of servicesIncreased interoperability and scalability through loose-coupling
Real World Analogy
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CORBA - OMG / 1
Largest SW-Consortium more than 800 members
System providers as: Siemens, IBM, HP, DEC, Oracle... End users as: Boeing, AT&T, Daimler Benz... From all branches as Telecom, Health, Finance...
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Distributed Objects, Corba Style / 2
Clients don’t need to know
- where the distributed object resides
- what operating system it executes on
- how the server object is implemented
clients only know
- the interface its server object publishes
- this interface serves as a building contract between
clients and servers
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IDL / 1
it provides no implementation details You can use IDL to define
- API’s concisely- covering important issues such as error handling
IDL-specified methods can be written and invoked from any language- that provides CORBA bindings
Programs deal with CORBA objects- using native language constructs
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Marhalling
The process of gathering data and transforming it into a standard format before it is transmitted over a network so that the data can transcend network
boundaries. In order for an object to be moved around a network
it must be converted into a data stream that corresponds with the packet structure of
the network transfer protocol. This conversion is known as data marshalling. Data pieces are collected in a message buffer before they are marshaled. When the data is transmitted, the receiving computer converts the marshaled data back
into an object. Data marshalling is required
when passing the output parameters of a program written in one language as input to a program written in another language.
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IDL / 6
C C++ Java Ada COBOL Other
IDL IDLIDLIDLIDLIDL
Client
C C++ Java Ada COBOL Other
IDL IDLIDLIDLIDLIDL
Server
ORB
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Structure of CORBA / 3 What exactly is an ORB / 3
ObjectAdapter
DynamicInvocation
DynamicSkeleton
Invocation
StaticSkeletons
ORBInterface
ClientIDL
Stubs
ImplementationRepository
InterfaceRepository
Object Request Broker Core
ClientObject
Implementation
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Structure of CORBA / 17Method Invocations / 1
ClientObject
Implementation
ObjectAdapter
DynamicInvocation
ServerIDL
Stubs
ClientIDL
Stubs
Object Request Broker Core
Request
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Naming Service / 1
Common Object Services
Naming
Externalization
Persistence
Events
Life Cycle
Transactions
Properties
Query
Concurrency
Relationships
Collections
Time
Security
ChangeManagement
Trader
Licensing
Object Request Broker
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CORBA-Strenghts/1
CORBA was designed for integrating applications in heterogeneous environments containing applications written in different
programming languages running on different operating systems and different
machines. CORBA was designed specifically to address
the integration problems faced in a typical IT environment.
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CORBA-Strenghts/2
CORBA achieves this level of interoperability by specifying program interfaces in an implementation-neutral
interface definition language (IDL). IDL can be mapped to almost any required programming
language C, C++, FORTRAN, COBOL, Ada, Java,..
allowing you to develop your programs in the language of your choice.
CORBA also specifies the Internet Inter-ORB Protocol (IIOP) as a common communications protocol for TCP/IP networks.
Just as IDL hides programming language differences IIOP enables different applications to communicate with each other
through a standard protocol hiding platform and network differences.
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CORBA-Weaknesses/1
There is a lack of products supporting IIOP client side. IIOP don't reach the adoption expected by OMG consortium from the
main software vendors And there are few Programming and administrator software tools
based on CORBA IIOP Loose coupling is a difficult feature in CORBA world:
Client and Server sides are strongly coupled with static and binary IIOP messages it is unfeasible to add some header or information dynamically in
the IIOP messages between the client and the server There is no notion of intermediary node in the CORBA model
even if a distributed object can be in client, server or both roles So loose coupling and agility in the system are difficult or
even unfeasible.
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CORBA-Weaknesses/2
IIOP is not firewall friendly and not opened on all firewalls Network administrators have been very reluctant to open ports on
firewalls. If the HTTP protocol has gain lot of facilities to be allowed from the
beginning, it is not the case for IIOP network protocol and CORBA had
suffered this situation. CORBA programming is quite complex
CORBA client programming is somewhere quite complex to master, with complex APIs,
The necessary skills to develop CORBA Clients or CORBA Servers are important, even if the code is always based on template or framework that
can be reused.
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CORBA-Competition
Microsoft COM and DCOM Sun Micro System EJB
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CORBA-Conclusion
Last CORBA specification releases are from 2002 with the addition of
CORBA 3.0 and CORBA CCM. Currently there are other tendencies in the market
but since there are existing applications running with CORBA they should be considered in order to be integrated.
Efforts on integrating CORBA IDL and Web Services WSDL are on the
roadmap of some of the main CORBA players. This will offer (thanks to idl2wsdl converters) translations from CORBA
description to Web Service description
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Application servers/2ORBs/1
- feature varying degrees of complexity
the simplest ones make it possible to connect client applications and distributed objects
make it easy to find and use objects distributed on clients are less well suited for transaction controlled environments
with high data volumes
are called ORBs
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Application servers/3ORBs/2
- provide a communication backbone for distributed objects
but normally not the robust infrastructure required to support large numbers of users and mission-critical
operations application developers must access services such as
transaction, persistence, multi-threading on their own
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What is a TP monitor ?
TP-monitors are managing programs (or processes) that
operate on data
complex applications are broken into pieces of code
called transactions
Using these transactions, a TP-monitor can get pieces
of software that don’t know anything about each other to
act in total unison
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What does a TP Monitor do ? / 1
runs classes of applications that could service
thousands of clients
provides an environment that interjects itself between
the remote clients and servers
manages transactions
routes them across systems
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What does a TP Monitor do ? / 2
load balance their execution
restart them after failures
can manage transactional resources on a single server
or across multiple servers
can cooperate with other TP monitors in federated
arrangements
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Why a Server Operating System needs a TP Monitor
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Distributed Transactions / 1
TransactionContext
Object Request Broker
TransactionalClient Recoverable
Server
BeginEnd
Transaction Service
TransactionalServer
Transactionalmethod propagation involvement
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Component transaction monitors
- are application servers that have developed from a mixture of
traditional TP monitors and ORB technologies
- provide infrastructure able to automatically manage
transactions, object distribution, multi-threading, security, persistence, and resources (=Corba services)
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Server-side components /2
- Business is always moving, products, processes, and goals of a company are bound to change in the course of times
- If it is possible to encapsulate the software that models a business into a business object, the software will then be flexible, scalable, and reusable and thus be able to develop on its own in line with the business
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Server-side components /3
- A server-side component model defines an architecture for developing distributed business objects
- and combines the accessibility of distributed object systems with the changeability of the business logic in the form of an
object- Server-side component models are used on the application
servers of the middle layer that manage the components at runtime and make them
available to remote clients
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Server-side components /5
- Depending on the component model, the server administrator is able to set the behavior of a server-side component
with respect to transaction, security, and even persistence by assigning certain values to these attributes
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Server-side components /6
- When new products are being developed and corporate processes change
it is possible to re-assemble, change, and extend server-side components in such a way
that the business system will reflect these changes
- A business system can be regarded as a collection of server-side components
that model concepts such as customers, products, reservations, warehouses, etc.
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Server-side components /7
- Each component is like a building block that can be combined with other components to form a business logic
Products can be stored in a warehouse or delivered to a customer
A customer can make a reservation or buy a product
- You can assemble or disassemble components, use them in other components, and change their definitions
- A business system based on server-side components is flexible because it consists of objects, and accessible because the components can be
distributed
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Enterprise Bean/1Component
- There are two different types
Entity Bean Session Bean
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Enterprise Bean/2Entity Beans
- model business entities that can be expressed in the form of nouns for example: customer, piece of equipment, entry in stock list,
location,...- thus model objects from the real world
persistent data records in some kind of database- represent data and behavior- constitute a system with a reusable and consistent interface to the data
held in a database- behavior typically focuses on applying business rules
directly linked to the modification of data- moreover, Entity Beans may contain relations to other entities- are shared by many clients
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Enterprise Bean/3Session Beans/1
- are an extension of the client application and are responsible for managing processes or tasks
for example: they are typically used to manage certain activities such as a reservation; in doing so, they rely on Entity Beans
- All these operations are reflected in the database by actions being performed on the corresponding Entity Beans
- work on behalf of the client and manage operations or tasks- provide the right place for business logic- are not persistent like an Entity Bean
nothing is being mapped onto a database nothing is being saved in between sessions
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Sessions Beans/2
- work with Entity Beans, data, and other resources in order to control a business process
- the business process is the key issue in every business system
defines how entities interact with one another in order to model the actual business
- govern tasks and resources but do not themselves represent any data
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Sessions Beans/3
- reduce the number of network connections the client needs
improves the system performance- One method call in client applications results in a
multitude of method calls on the server the network registers only the traffic caused by the
one method call for the Session Bean - reduce the number of stubs used on the client side
which in turn saves memory space and CPU time at the client
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Stateful Session Beans/1
- manage a conversation state while being used by a client- are not written to the database, but kept in memory
as long as a client uses a session the client can make conversation with the bean while the bean's individual methods are invoked
the state of the Session Bean may change such changes may affect future method calls
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Stateful Session Beans/2
- The conversation state remains active only as long as a client actively uses the bean if the client terminates or releases the Session Bean,
the conversation state is lost for ever are bound to a client for their entire lifetime
- manage the state between method calls this is referred to as conversation state
representing the continuous conversation between client and stateful Session Bean
- the integrity of this conversation state must be retrained during the whole time it takes to execute the service
for the client- do not participate in instance pooling- instead an activation is used
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Stateless Session Beans
- do not have a conversation state at all- each method is completely independent of all other methods and uses only the data
passed on as parameters- provide the best performance of all bean types
with respect to throughput and use of resources only a few stateless Session Beans are needed
to serve hundreds, or even thousands, of clients- do not manage any state between method calls- each method call is therefore
independent of all others, and executes its task without the use of instance variables
- any stateless Session Bean can serve requests from any EJB object of a suitable type
allows the container to swap bean instances in and out between the client's method calls
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Classes and interfaces/1
- In order to implement an Enterprise Bean it is necessary to define two interfaces and one or two classes
Remote interface Home interface Bean class Primary key class
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Containers/1
- manages a multitude of interactions between a bean and its server
- is responsible for providing a uniform interface between bean and server
- creates new instances of beans
- ensures that the server stores instances correctly
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Resource management and primary services
- How is it possible to manage millions of distributed objects at the same time?
resource management is extremely important how to control
how distributed objects use memory and processing time
- Currently, 6 primary services are supported Multi-threading Transaction management Persistence Object distribution Naming Security
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J2EE/1
The J2EE platform (Java 2 Platform, Enterprise Edition) is a software framework that provides technologies for the design and development of multi-tier business applications.
It also provides services that ease the development of business applications, and enable the developer to concentrate
on the business functions he has to implement, not on the technologies involved.
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J2EE/2
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J2EE/3
The J2EE platform uses a multi-tiered distributed application model. This means application logic is divided into components according to
function and the various application components that make up a J2EE
application are installed on different machines depending on which tier
in the multi-tiered J2EE environment the application
component belongs.
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J2EE/4
The J2EE Application parts shown in above figure are presented in
J2EE Application Components
Client tier components run on the client machine
Web tier components run on the J2EE server
Business tier components run on the J2EE server
Enterprise information system (EIS) tier software runs on the EIS
server
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J2EE/5
This figure can also be used for representing the architecture of the J2EE platform where the architecture defines a client tier, a middle tier and a back-end tier.
The client tier supports different types of clients from applications and applets to thin web-based and mobile clients.
The middle tier provides infrastructure for the business services and is subdivided into the web tier and the Enterprise JavaBeans (EJB) tier.
The web tier provides services related to the web and thin clients. The EJB tier provides the environment for executing business logic
components. The back-end tier provides enterprise services such as
data persistence but can also host other existing enterprise information systems (EIS).
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J2EE/6Strenghts
J2EE works on any platform with a compliant Java VM and a compliant set of required platform services
EJB container, JMS service, etc., etc.. All of the specifications that define the J2EE platform are published and
reviewed publicly and numerous vendors offer compliant products and development
environments. The different J2EE integration technologies can be used in different
integration problems
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J2EE/7Weakness
There's a gap between J2EE's strength in designing applications and the need to manage the composite nature of newer programs
that have real-time requirement you will need to use Integrated transactions, message
routing, integrity, wrappers, bridges and access tools to external applications, etc.
J2EE is a single-language platform. Calls from/to objects in other languages are possible through
CORBA but CORBA support is not a ubiquitous part of the platform
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J2EE/8Competitors
Main competitor is Microsoft .Net platform
SOA BratislavaSOA Bratislava
Thank youfor your attention!
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Farbpalette mit Farbcodes
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Sekundäre Flächenfarben:
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