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    Suikoden Tierkreis: FAQ/Walkthrough by CyrilVersion: 1.15 | Last Updated: 2009-04-07 | View/Download Original FileHosted by GameFAQsReturn to Suikoden Tierkreis (DS) FAQs & Guides

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    =============================================================================== Suikoden Tierkreis FAQ/Walkthrough By: Cyril [Stephanie Nutter] Version: 1.15 Last Updated: April 7th, 2009===============================================================================

    While I've done my best to avoid storyline spoilers, I cannot guarantee thatthis guide is entirely spoiler free. There will be no discussion of the plot,characters, or Suikoden Universe in this guide, it is meant to be used purelyas a means to help you through the game, finish quests, and recruit characters.

    =============================================================================== Section 1: Frequently Asked Questions -s1faq- Section 2: Basics -s2bsc-

    Controls -bs1ct- Travel: Field and Menu -bs2tf- Days and Seasons -bs3ds- The Menus -bs4mu- Battle Basics -bs5ba- Section 3: Walkthrough -s3wkt- Quick Guide -wktqg- Chapter 1: Introduction -c1cv1- Chapter 2: Order -c2odr- Chapter 3: Defense -c3dfs- Chapter 4: Consorts -c4cnr- Chapter 5: Alliance -c5aln- Chapter 6: Tension -c6tns-

    Chapter 7: Changes -ch7cg- Chapter 8: Divine -ch8dv- Chapter 9: Despair -ch9rp- Chapter 10: Offensive -ch10o- Chapter 11: Collapse -ch11p- Chapter 12: Finale -ch12f- Section 4: Starbearers: Stars of Destiny -s5sod- Automatic Characters -arsod- Recruitable Characters -srcsd- Section 5: Quests -s5qst- Leader Quests -qssld- Party Quests -qsspq- Anya's Quests -qssay-

    Section 6: Marks of the Stars -mosgi- Section 7: Miscellaneous -s8mcs-===============================================================================

    Thank you for choosing my guide! I hope my guide will be helpful to boththe casual players, who are just there to enjoy the ride, and those who arecompletionists that want every character, item, and quest completed.

    Unfortunately, due to lack of available free time Online, I am unable toprovide my EMail address in my Walkthroughs to answer questions.

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    Due to FAQ size, I've added a Contol-F function. Though it's not necessaryto use it, you can just type in "Chapter #: [Name]" it will help you getaround in heavy list sections, such as Characters and Quests. You may needto search twice to find what you're looking for, since you may first be sentto the Quick Walkthrough section.

    If you're looking for a guide to recruit the Stars of Destiny, please checkthe "Recruitable Characters" section under "Starbearers: Stars of Destiny."It is in chronological order an has a minimal amount of spoilers. The mainWalkthrough also has this information.

    This guide is currently In-Progress and though the Walkthrough is complete,there is still much that is in the process of being added, fixed, andrewritten.

    ===============================================================================

    --- Frequently Asked Questions ---

    =============================================================================== -s1faq-In this FAQ section, I will briefly go over which questions I see asked mostfrequently about Suikoden Tierkreis.

    -----------------------------------------------Question 1: What is Suikoden Tierkreis and how is it related to previousSuikoden titles? -q1wst-Question 2: What do the status icons in the menu mean? -q2stm-Question 3: What does the icon under a monster's name mean? -q3icm-Question 4: Can I change settings? Turn off the Voice Acting? -q4csv-Question 5: I'm having problems recruiting a character! -q5prc-Question 6: The Nakil/Hafin Problem -q6nkh-Question 7: Help! A Quest isn't appearing for me! -q7qia-Question 8: Who is the Assassin after Icas and how do I recruit him? -q8wia-Question 9: The Namna Problem -q9tnp------------------------------------------------

    ------------------------------Question: What is Suikoden Tierkreis and how is it related to previous Suikodentitles? -q1wst-------------------------------Answer:Suikoden Tierkreis takes place in an alternate "world" in the same "universe"as the original Suikoden games. Don't expect to see any of your favoritecharacters, as they're not in this world. The Stars of Destiny remain, as doesheadquarter and army building, but the rest of the game is quite different.

    Runes don't exist in this world, so no more of the True Runes are revealed.Blacksmiths don't raise your weapon level and instead you buy new weapons for

    each character. Most characters are not restricted to one weapon type.

    The main character is not a silent protagonist, unlike the other main entriesin the Suikoden series. This is not entirely new, though, as the Suikogaidensand Suikoden Tactics didn't have silent protagonists.

    ------------------------------Question: What do the status icons in the menu mean? -q2stm-------------------------------Answer:

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    Not even the instruction booklet explains that, unfortunately. However, it'srather easy to deduce what they mean from previous Suikoden games.

    Sword, top left: Total attack power, Strength+Weapon Attack powerShield, left: Physical Defense Power.Magic, top right: The wand represents magic power.Shield, right: Magical defense power.Hand, left: "Skill," or hit percentage and multiple attack potential.Running Man, right: "Speed/Agility" How quickly a character acts in battle.Star, left: Luck, it's believed to affect critical hit rates.

    If you're looking for more information, see the Character Menu screen sectionof the Basics section.

    ------------------------------Question: What does the icon under a monster's name mean? -q3icm-------------------------------Answer:This denotes a monster's strength, weakness, and neutrality towards weapons.The Slash, which is Sword and some Axe-type weapons, is denoted by a crescent.A large, circular star-ish shape represents Strike, which is Fist and Clubtype weapons.The yellow shape that seems to be facing upwards, in something of a triangleor arrowhead shape, represents pierce, which is Spear and Bow type weapons.

    If, when fighting a monster, the mark below said monster is blocked out andhas a line through it, it means the monster is resistant to that type ofattacks. For example, if the Slash icon has a line through it, then Swordsand Axes won't do damage as effectively.

    If the monster has no mark by their name, they are neutral towards that typeof damage.

    ------------------------------Question: Can I change Settings? Turn off the Voice Acting? -q4csv-------------------------------Answer:

    Unfortunately, no, you are not able to change your game settings or turn offthe voice acting. If you're early and the game and the Hero's voice isannoying you, fear not! His voice gets slower over time. It's only a fewcharacters that actually speak like he does.

    Later on you'll be able to change the "Window" type to a different colorand slightly different layout, but the controls, text speed, and othersettings cannot be changed.

    ------------------------------Question: I'm having problems recruiting a character! -q5prc-------------------------------Answer:

    Take a look in the Stars of Destiny section of this guide. That section isdevoted to the characters you recruit automatically and characters you mustgo out of your way to recruit. That section is meant to be as spoiler-freeas possible and the characters are presented in chronological order.

    ------------------------------Question: The Nakil/Hafin Problem -q6nkh-------------------------------Answer:Nakil and Hafin are rather confusing characters to rectuit because they can

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    "switch places," so to speak. For example, if you find Hafin in the MislatoRiver early in the game, you'll see the events with Nakil at yourHeadquarters once the lake has appeared.

    However, if you wait until later, Nakil will appear at the Mislato River andHafin's scene will trigger at the Headquarters.

    No matter which order you do it, the method for recruiting them is the same.Bring Asad to the Mislato River for the first character. Chronologicallyspeaking if you go to recruit the characters as soon as possible, thecharacter you'll find there is Hafin. Once you have one of the two characters,later on in the game, once you've returned from Cragbark the first time, youcan recruit the second character. Put Asad into your party and walk aroundfor a few days, then enter the Headquarters by foot. If the scene doesn'ttrigger, exit the Headquarters and walk around some more.

    Once the scene triggers, you need to pass, literally a few months game timeby walking around and when you re-enter your Headquarters, a scene willplay. This can be somewhat random and difficult to trigger, it seems. Itdidn't seem season based, though.

    Nakil and Hafin are both missable characters, so try and recruit them as soonas possible. If you're at the set of events right before the Mission wherethe desert appears, it's too late to recruit them! They need to be done as

    soon as possible.

    ------------------------------Question: Help! A Quest isn't appearing for me! -q7qia-------------------------------Answer:Having trouble getting a recruitment Quest started?

    There are four reasons this will happen.1: You're in the middle of a story event or Mission.2: Having certain quests active will stop other Quests from appearing, so tryfinishing off other quests.3: Try speaking with the characters who trigger the quest again, usually once

    or twice. You may have missed a conversation with one of them.4: Try going ahead one scene in the game if you're in-between Missions. Thiswill mostly happen if you're after an event and you can go into the GrandHall and have a Yes or No Option to continue the game.

    Finally, make sure you've recruited all prerequisite characters and anyprerequisite quests.

    ------------------------------Question: Who is the Assassin after Icas and how do I recruit him? -q8wia-------------------------------Answer:After the events dealing with Icas and Morrin's recruitment, you met a large,

    bald man who is trying to kill Icas. This man's name is Ouragan and it ispossible to recruit him in what is Chapter 8 of this FAQ. I'd suggestlooking in the Stars of Destiny Section for more details.

    ------------------------------Question: The Namna Problem -q9tnp-------------------------------Answer:Namna seems to be causing quite a few people recruitment issues.The short answer to this problem is this:

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    There are two chances to recruit him. If you can't get him at the earlierpoint, which is after rectreiving three of the Chronicles, try watching ascene in the Grand Hall. If the Grand Hall doesn't trigger the next eventswith him, wait until later in the game. It's as simple as that. You have notlost your chance to recruit Namna if you've missed recruiting him as soon aspossible, but there does seem to be a rather short window available for hisrecruit until the end of the game.

    It is possible to recruit Namna at a later time once you've taken FortArc.

    If you have no idea what I'm talking about and are still trying to recruitNamna, check the Stars of Destiny Section.

    ===============================================================================

    --- Basics ---

    =============================================================================== -s2bsc-The Basics section goes over the very basics of Suikoden, which are allnecessary to Master to beat the game with ease. Not only will this section

    include the very basics of information, such as travel, controls, and battlebasics, but it will go a bit more in-depth into menus, their usage, stats,and types of damage.

    The instruction manual that comes with the game is terrible, so these sectionshad to be made.

    If you've never played a Suikoden game before, I'd suggest looking over theMenu screen section, as that is where there are changes from other RPGs.The stats may also seem foreign, since Suikoden doesn't use traditional stats,such as "Hit Percentage."

    -------------------------------------------------------------------------------

    --- Controls ---------------------------------------------------------------------------------- -bs1ct-It is not possible to change the controls in this game, so you're stuck withusing the default controls.

    Stylus Use:It is possible to use the Stylus in Suikoden Tierkreis, however it only worksin place of the "A" Button, which is generally used to choose Accept, Okay,Continue, anything that means "Yes," generally. You cannot control yourcharacter with the Stylus, but it does work during conversations, on themenu screen, and in Battle.

    During conversations, you can skip ahead of dialogue by clicking the charactertext box.In the Menu and Battle, just click the option you wish to choose to initiate.---------------------------Control Pad:Move your character. Pressing right moves your Hero right, leftmoves him left, etc. There's nothing special about the Control Pad controls.---------------------------A Button:Select, Okay, Choose selected Command, action button, however you wish to

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    refer to this button. A Button is the main command button in SuikodenTierkreis. On the Field, use this to examine, open chests, and speak tonon-playable characters.---------------------------B Button:Cancel, Back, No, the opposite of A. If you chose the wrong command on a Menu,Quest, Battle, or other screen, Press B to cancel back out of it.---------------------------Y Button:This button opens the Menu screen. The menu screen cannot be opened while ona Town Menu, but it can be opened on the Field Screens and World Map screens.----------------------------L and R Buttons:These are used on the menu screen on the Equipment and Status screens. Theyallow you to switch between the characters you're viewing without having tocancel out of the screen and pick another character manually.

    ---------------------------------------------------------------------------------- Travel: Field and Menu ---------------------------------------------------------------------------------- -bs2tf-The Field sceen in Suikoden Tierkreis is broken down into four types, World MapTown, Dungeon, and Menu:

    World Map | --------- | | | Town Menu | Dungeon | Menu /| | | Town Field Battle Field/Event

    A "Field" screen is defined as a screen you can run around, speak with people,examine object, or fight battles. It it different from the World Map andMenu screens because in those screens, you point and click the option youwant.

    The World Map is first encountered once you clear the first series of eventsin the game. Travelling on the World Map takes "time" in the form of days andseasons. The World Map is a "Menu" type screen in that you cannot controlyour character directly.

    From the World Map, you may enter a Town, Dungeon, or the Menu screens. TheMenu screen is opened by pressing the Y Button. Towns or dungeons depend onwhere your cursor is over and where your character is currently located. Ifyour Hero is currently in a Forest or Desert, he's more likely than not in adungeon.

    Dungeon Screens have chests, random encounters and are generally areas you

    can explore. In Dungeons, press the X Button to open the Menu and theA button to open the Menu Screen. Control your character by pressing left tohead left, right to head right, and the like.

    Town Menus are encountered when you enter a town area. Town areas usuallyhave an Inn, Item Shop, Weapon Shop, and various other areas, such as aResidence or Town Square where you will visit when events occur. To choosewhich area to enter, press up and down on the control pad and press A toenter the area. When you select an area from the Town menu, you're broughtto a Town Field area, where you can control your character.

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    When trvaelling on Field Screens, do you notice the different colors on thedoors when you switch areas? They look like "dots" or even have a "Diamond"shape and only occur where the area changes.

    Green:-------------------If the door color is Green, you're staying in the same area, but switchingscreens to a new portion of the same area. For example, in a dungeon movingfrom one level to another. If you're in Town, typically the only time you'llsee this Green "dot" is in an Inn, when you're visiting other rooms in thesame area. This is mostly seen in larger dungeons.

    Red:-------------------This typically occurs in Towns. When you're exploring a field area in a town,you'll notice a red dot that signifies the exit to the Town Menu screen.Basically, what Red is saying is that you're heading back to the "Area Select"on the Town screens.

    The only other time you'll find this is in a large field-type screen, such asCitro Plains. In an area like that, when you approach a town, you'll see ared dot signifying entrance to the area.

    Yellow:-------------------Typically only seen in Dungeons and open field-type areas, this color meansyou're going to head onto the World Map. It basically signifies the exitto a dungeon or field.

    Watching the colors will make your travels quite a bit easier.

    ---------------------------------------------------------------------------------- Days and Seasons ---------------------------------------------------------------------------------- -bs3ds-

    Suikoden Tierkreis has system of seasons and days that determine when certainevents are shown. Each time you travel somewhere, a certain amount of dayspasses. Days do not pass while you're on the Field Map, but days DO pass whenyou spend the night at an Inn.

    You'll notice the numbers at the top left corner of the screen, along with astrange icon. The game starts and it looks something like a dark blue face.as the game continues, the icon changes to what looks like a closed Rose.Finally, later on, the icon changes to a Flower open in full bloom. Thisis what significies what season you're in.

    The blue/black, circular, face-like icon represents "Sprout" Season.The pink and green flower that looks like a Rose before it blooms is the "Bud"

    season.The open, pink and yellow, flower is "Flower" Season.

    The order of seasons is simple:Sprout -> Bud -> Flower -> Sprout -> Bud -> Flower. . . . . .

    Each "Season" lasts an in-game "month," which is 30 days long.

    Feel free to spend as much time as you want running around on the world map,as you could spend years and years game-time running around and the story won't

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    be altered.

    The seasons alter:Certain character recruitment events.Trade Rumors.Encountering strong area "Boss" monsters in a normal random encounter.

    To elaborate on "encountering strong area 'boss' monsters. . .," Jale commentsearly on about how a strong monster appears in Flesaria Forest during FlowerSeason. If you run around, you may eventually encounter this "area boss."The area bosses are typically large monsters.

    To see if an area has an "Area Boss" in another season, you need to fight abit. If you encounter "baby" type enemies, such as Larva, Chick, Buds, oranything that signifies they're not a full-grown enemy, come back in a seasonor two and you can fight the adult version.

    ---------------------------------------------------------------------------------- The Menus ---------------------------------------------------------------------------------- -bs4mu-The Menu is a screen you will see quite often in Suikoden Tierkreis. Youwill manage your characters, items, formation, weapons, and armor on the menu

    screen. There are quite a few types of Menu Screen, such as the Quest,Town, and Party Menu screens.

    Town Menu:-------------------The Town Menu is encountered when you enter any normal town. Depending onthe Town, the order of each area changes, but typically there are three typesof "fields" to enter from a town: Event Area, Exploration, and Shop area.Event Areas are areas to progress through the game and you're almost alwaystold to go there by the story itself.Exploration areas are areas such as a "Residence" or "Plaza" that don't haveanything to do with the immediate story, but may be used later or have someinformation about the Story, World, or Characters you may find interesting.

    Shops usually involve spending or making Potch. Shops include Weapon/Armor/Accessories, an Inn, and a Trading center. Not all towns have all of theabove.

    Quest Menu:-------------------You do not have immediate access to the Quest Screen. But once you can useMoana, you can start accepting quests from the Quest Menu.

    The top option on the Quest Menu will allow you to see which Quests areavailable. Depending on the Icon on the Left side of the screen byeach Quest Name, the Quests are different types:

    A quest with a exclamation point, "!," denotes a "Mission," which arerequired for the Storyline. Some Quests, are also required for the Storyline.

    A Hero icon, with a Main Character head on it, means the Main Character mustgo personally. These are usually in character recruitment type quests.This type of quest is called a "Leader Quest."

    A Flag Icon indicated a Dispatch quest, where you send a party of charactersfor a certain amount of "Dispatch" days in order to complete the Quest. SomeDispatch Quests require certain stats to be high, such as Physical Attack

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    Power or Luck. You'll know if the character will do well in a Quest if theyreact enthusiastically through their text on the top screen.

    Note that while a Character is "Dispatched" on a Quest, you cannot use themin battle or for events, so make sure they're back and have reported if yousend important characters out.

    Once you have access to the Corridor, which occurs after a story event, youcan warp to the Corridor through the Quest Menu. The Corridor will allowyou to use Wi-Fi and do Quests with other players.

    The "View Quest History" Icon allows you to read the descriptions ofpreviously completed quests.

    By "Reporting" a Quest or Mission, you get the reward. In many cases, youcannot accept a new Story Mission or Quest until you've reported an old one.

    Accepting a Quest will start a Quest and Viewing Quests will allow you toview your currently accepted and not-reported Quests.

    Party Menu:-------------------

    Items: Allows you to sort, view, and use your current Items, Key Items,Weapons, and Armor. Key Items usually have some relevance to the story,while Weapons and Armor are equippable by characters. Unlike in previousSuikoden games, you do not have to equip items to characters to be able to usethem in battle.

    LVL Represents Current character level. The higher this goes, the higherthe character base stats get.EXP is the Experience into a level a character is. Once the EXP total hits1,000, the Character levels up to the next level and the counter is reset to0 again.The Heart Icon is "HP" or "Health/Hit Points."The shiny yellow star-like Icon represents "MP" or "Magic Points."

    -------------------Equipment: This command allows you to change equipment for each partymember. Not every character can wear every type of weapon and armor. Somecharacter, such as the main character, can equip two one-handed weapons, suchas swords. Other characters, such as Marica, are stuck with single-wieldand a Shield. Picking weapons for pure attack power is not always the bestoption, especially on a Mage.

    Also, you can check weapon types from the Equipment Screen. Different weaponsproduce different types of damage. In fact, the types of damage ispractically identical to Persona 3, if you've ever played that. For example,Hand-To-Hand type weapons deal Strike based damage, Spears and Bows deal

    Pierce, while Axes and Swords deal Slash type damage. There will be moreabout types of damage in the Battle section.

    Also important on this screen is Weapon Range, which is used in battle.When checking a weapon, be sure not only to look at the "type," but the"range" as well. For example, certain types of Mage Staff may not have a"type," but they do have a Range: L, which stands for Long.

    S: Short Range, does best in the front row in battle. Cannot attack when inthe back row.

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    M: Medium Range, can attack when in the front and back rows.L: Does best in the back row in battle, can attack from the front and backrows. Generally not as powerful as short range and medium range weapons.

    The weapon equipped to your characters do not influence stat progression.Switch in-between weapons based on situation as much as you'd like.

    -------------------Marks of the Stars: This command allows you to view your currently equippedMarks of the Stars. This command is not available right at the beginning ofthe game but unlocks slightly later on. And, even later, you'll be able tomanipulate your Marks in order to choose which ones you want to use on eachcharacter.

    You can only Use a Mark out of battle if it's a Recovery type, such as onethat will restore your HP.

    -------------------Quest:The Quest Command covers both Quests and Missions. Only Quests that you haveActive and are not reported to Moana are found in the Quest section. Ifyou forget where you are in the game after a break for a few days, you canselect your current Quest and press the A Button. This will give you the"Quest Details," which are basically hints on where to go next. You cannot

    cancel or accept new Quests from the Quest command in the party Menu.

    -------------------Formation:This important command allows you to change the formation of the charactersyou use in battle. Weaker characters with less HP, mostly mages, usuallydo best in the back row where they'll take less damage. Stronger characterswho specialize in physical attacks and have decent defense generally stayin the Front Row.

    Though there are six spaces, you can only use four characters maximum.

    When placing your characters, it's important to remember not only their roles,

    but their weapon types. A Hand-to-Hand user will be unable to attack fromthe back row, since he is a "S," attacker as found on weapon descriptions onthe "Equipment" portion of the Menu Screen. The "S" means he's a shortrange attacker that can only attack physically from the front row. A "L" meansthat the character can attack physically from the back row, has greateraccuracy there, and will still do complete damage.

    S: Short Range, does best in the front row in battle. Cannot attack when inthe back row.M: Medium Range, can attack when in the front and back rows.L: Does best in the back row in battle, can attack from the front and backrows. Generally not as powerful as short range and medium range weapons.

    Because the front and back rows only have three slots, you're going to needat least one of a Short or Long range fighter no matter which characters youchoose to use.

    -------------------Character Information:This section allows you to see your character stats and information aboutthe character, as well as their title. Some characters, such as the Hero andimportant story characters, sometimes change their character Title andDescriptions as the story progresses.

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    Here's a quick view at what each icon means and how they will affect yourperformance in battle.

    Base Values are found when completely unequipped with gear.

    Sword, top left: Total attack power.Strength+Weapon Attack Power=Total Attack PowerBase strength would be found by completely removing your weapons. If you'reDual Wielding weapons, both weapons are factored into the Total Attack Power.Accessories and Armor can also raise your Total Attack Power.Attack Power is how strong your physical attacks are.

    Shield, left: Total Physical Defense Power or base Base Defense/Vitality+Equipment Defense.The higher this stat is, the less damage you'll take from physical attacks.Heavy armor is the best way to raise your Physical Defense Power. Robesgenerally give you less Physical Defense. If a character uses a one-handedweapon and a Shield, he is likely to increase his physical defense as well.

    Magic, top right: The wand represents Total Magic Power. If you're using aStaff, this value will be Base Magic Power+Magical Staff Attack Power.Accessories and Robes can also raise Total Magical Attack Power.Magical Attack Power is how strong your Magical Attacks are.

    Shield, right: Total Magical Defense Power, or Base Magical Defense+EquippedMagical Defense. Usually, Accessories, Shields, and some Robes grant MagicalDefense Power.Magical Defense is your resistance towards Magical Attacks. The higher it is,the less damage you'll take from magic.

    Hand, left: Total Skill, or Base Skill+Equipped Skill.This is hit percentage and multiple attack potential.Skill is typically raised through Hand-to-Hand type weapons and accessories.

    Running Man, right: Total "Speed/Agility." Or Base Speed/Agility+EquippedSpeed Agility.

    How quickly a character acts in battle and possibly their chance at evadingattacks.Shoe type Accessories are generally the best way to raise Speed/Agility.

    Star, left: Total Luck, or Base Luck+Equipment LuckIt's believed to affect critical hit rates and possibly Escape rates.Typically, the only way to raise Luck is by levelling or through equipment.

    ---------------------------------------------------------------------------------- Battle Basics ---------------------------------------------------------------------------------- -bs5ba-

    Suikoden Tierkreis is a turn-based RPG that uses four members in battle.

    HP and MP:--------------------------------

    Enemies deal damage to your Health, or HP, and you deal damage to their healthin return. You can view your health for each member by looking at the topscreen of your DS.The Value by the Heart Represents Current Health/Total Health.

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    When HP falls to 0, the character falls unconscious, or is "KO'd," alsoknown as "Knocked Out." You can revive them with Revival Statue items, butthey also regain consciousness after the battle ends, but with only 1 HP.

    There are six ways to recover HP:- Items, such as Medicine and Mega Medicine can be used by everyone.- Recovery Marks, which, in the Suikoden Tierkreis Worlds, is magic. If acharacter does not naturally have healing magic, such as Healing Gleam, he orshe cannot recover HP through Marks. Recovery-type Marks can be used oncharacters that are not- Support Marks. Unlike Recovery Marks, Support Marks are character-specificand their abilites will not transfer to others. Support Marks include a typeof Auto-Regeneration, for example.- Support Characters, such as Erin, can recover some HP to your active partyevery round.- By spending the night at an Inn, you will fully recover your HP and MP.- Certain story events will automatically recover your HP and MP.

    Magic works the same way. Using special skills, which you do not initiallyhave at the beginning of the game, you can use your MP. MP is not damagedby enemies, however, but when you run out you will be unable to use any moreMagic-type abilities.

    You can recover MP in three ways:- Items, such as Mint, can recover your MP.- Spending the night at an Inn will fully recover your HP and MP.- Certain story events will automatically recover your HP and MP.

    The Flow of Battle:--------------------------------

    At the start of battle, you will see three choices on the left side of yourscreen. The three commands stand for:

    Sword: Individual Command

    Person holding a sword: Automatic BattlePerson Running: Flee the battle.

    There are also more commands that you will obtain later on.

    By choosing Auto-battle, the characters in your current battle party will onlyuse Physical attacks for a round, and you will not be able to determine whichenemy they target. Though this seems bad, this is actually a way to quicklyfinish off groups of enemies that are weak. This is also good if you're boredwith random encounters in each area and just want to pay the minimum amountof attention. Generally, you will not use this during boss fights.

    By choosing "Individual Command," you can choose commands for your characters

    yourself. These are more varied than the simple "Attack" command.

    Attack: Allows you to attack Physically.--------------Marks of the Stars: A choice you get later in the game, Marks act as "Magic."Marks require MP to use and when you have no MP left, the names of the Markswill be grey. The required MP to use Marks is found in the bottom right ofeach option.--------------Cooperative Attacks: Signified by two hands holding each other, Cooperative

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    Attacks require two or more specific party members in your group. For example,Jale and Selen have the Cooperative Attack "Martial Artists." Experiment withdifferent characters in battle together and--------------Defense: By Defending, your characters will take less damage per round. If aShort (S) ranged weapon is on a character in the back row and you choose to"Attack," the Short ranged character will automatically defend instead.You can tell when a Monster is defending by the Yellow marks surround them atthe beginning of the round.---------------Items: Allows you to use Items from your Bag. Unlike previous Suikoden titles,Items do not have to be equipped onto a character to use them in battle.

    Once you've given commands to your party, you're given the option to confirmyou've chosen all of your actions correctly. Choose to continue and watchhow your actions and the enemy actions work for the round!

    Typically, Battle Flow will look something like this:

    Round 1 Commands -> Battle: Character/Monster Turns -> Support Character ->Round 2 Commands -> Battle. . .

    And so on.

    Be sure to watch your HP every round and use Items or Marks to heal it!

    Damage:--------------------------------

    Damage in Suikoden Tierkreis isn't as simple as "Attack Power vs DefensePower." While it's true that having a weapon with Higher Attack Power will,generally, do more damage, there are other factors that influence thedamage done to enemies.

    First, and most importantly, Rows in battle and Weapon Range.When choosing a weapon for your characters, it is important to choose a

    balance of weapon ranges. You can tell the range of a weapon by checking iton the equipped weapon itself.

    Short (S) Range: Fists/Hand-To-Hand, Hammers, Claws, Two-handed Swords, One-Handed SwordsMedium (M) Range: Axes, Spears, ClubsLong (L) Range: Throwing Knives, Bows, Boomerangs, Magical Staves, Guns

    So a character with a Fist in the back row will be completely unable tophysically attack! Be sure that characters are in proper formation beforeeven beginning a battle.

    It's true that a weapon with higher attack power is generally better, however

    some other factors can trump it.

    First, some characters can dual wield weapons. The Hero is capable of dual-wielding one-handed weapons, no one can dual wield a two-handed weapon such asan Axe or Spear, such as Swords. Two One-handed swords will almost alwayshave a higher attack power than a single two-handed weapon. However, notevery character can Dual Wield and instead can only use Shields with one-handedweapons.

    Next, Skill is an important part of dealing damage. When you attack, surely

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    you notice how many times a character can attack each turn? Well not all ofthose attacks Hit. Skill will help determine how many times a charactercan attack each time they run up and how many of those total attacks willhit.

    Weapon "Type" is very important. This is new to the Suikoden series and youshould master it before getting too far into the game.

    There are three weapons "Types," Slash, Strike, and Pierce.You can tell a weapon type by checking the Equipped weapon. All weapons,except magical staves, have a "type."

    Here's a basic list of weapons and their types:Slashing: One-Handed Swords, Two-Handed Swords, Axes, Throwing Knives/DaggersStriking: Clubs, Hammers, Bommerangs, Fists (NOT Claws)Piercing: Spears, Bows, Claws (NOT Fists), Guns

    Certain enemies have certain strengths and weaknesses to weapons. You cansee an enemy weakness when targeting them in battle.

    The Slash, which is Sword and Axe-type weapons, is denoted by a crescent.A large, circular star-ish shape represents Strike, which is Fist and Clubtype weapons. The yellow shape that seems to be facing upwards, in somethingof a triangle or arrowhead shape, represents pierce, which is Spear and Bow

    type weapons.

    If, when fighting a monster, the mark below said monster is blocked out andhas a line through it, it means the monster is resistant to that type ofattacks. For example, if the Slash icon has a line through it, then Swordsand Axes won't do damage as effectively. The icon is generally grey when thishappens.

    If there is no sign of any of the types of weaknesses or strengths, themonster in question is neutral towards attacks and your attacks will do"normal" damage, rather than additional or resisted damage.

    Status Effects:--------------------------------The game does very little to explain status effects to you and the instructionmanual doesn't bother to at all.

    Status effects, both negative and positive, become frequent throughout thegame.

    Also, unlike many, many RPGs using negative status effects on the enemy isactually useful in Suikoden Tierkreis. In particular, Sleep, Paralyze, andUnbalance will make your battles much easier. You can easily kill some minorarea bosses, the season bosses, by sleeping them and using the "Spark"command.

    Negative Status Effects:

    Poison: Denoted by a skull over a character's head, the character's HP willbe drained at the end of every battle round. Antidotes cure this status.

    Unbalance: Denoted by a little circle over a character's head, Unbalancemeans that the character has fallen off balance, usually due to an enemyattack or from certain Marks. Unbalance is cured naturally after a few rounds,but it leaves your characters defenseless.

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    Sleep: Like Unbalance, your characters are completely defensless when slept,which is denoted by a "zzz" over a character's head. Characters will wakeup when physically attacked by an enemy.

    Paralyze: Paralyze has a chance of stopping the actions of the character.When paralyzed, sometimes a character will get the action off and other timeshe won't. This wears off naturally aftera few rounds.

    Silence: Represented with a ". . ." over a character's Head, Silence will notallow a character to use magic. However, Physical marks, such as Masterpiece,work just fine.

    Heartbreak: A character inflicted with this status effect, signified by abroken and crying heart over the character's head, will be unable toparticipate in cooperative attacks.

    Confusion: Signified by a black curly line over a character's head, aconfused character does not take direct commands from you and may even attackhis or her own allies.

    Bucket: One of the rarest status effects, this seems to hinder your hitpercentage.

    Positive Status Effects:

    Barriers: There are two types of barriers that increase your resistance tophysical and magical damage, respectively.

    Fury/Rage: Denoted by a red steam over a character's head, Rage raises theaffected character's attack power at the expense of some defense. Very usefulfor your physical damage dealers. The Mark "Ire" can cause Rage, as can twocharacters with a close relationship. If there are two close characters inbattle and one falls into critical health or falls unconscious, the secondwill become enraged automatically.

    Spring of Life: This Mark of the Stars allows a character to recove a small

    amount of HP every round. It's an automatic status effect and cannot beturned off.

    Alert: Similar to the Rage/Fury effect, Alert instead increases the power ofmagical attacks. Certain Marks of the Stars can cause this effect onto acharacter.

    ===============================================================================

    --- Walkthrough ---

    ===============================================================================

    -s3wkt-Here's a quick guide to this Walkthrough, and the game as a whole. The fullWalkthrough is just beyond this, this is just to help your searches in easedue to the Walkthrough size, as well as to give you a basic idea of whereyou're supposed to go in case you don't want a full, step-by-step walkthrough.

    -wktqg-------------------------------------------------------------------------------Chapter 1: Introduction -c1cv1- - Mission 1: Get Rid of the Eastern Laggarts -c1m1l-

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    - Citro Plains -c1cip- - Eastern Hill -c1esh- - Flesaria Forest and Forest Ruins -c1ffr- - Mission 2: Track Down Marica's Double -c1m2d- - Flesaria Forest - South -c1ffs- - Fortress Ruins -c1ftr-------------------------------------------------------------------------------Chapter 2: Order -c2odr- - Mission 3: The World's Largest Library -c2m3l- - Flesaria Forest - North -c2ffn- - Grayridge -c2gv1- - Mission 4: Expose Macoute's Evil -c2m4e- - Grayridge Mines -c2grm- - Grayridge -c2gv2- - Mission 5: To the Library at Last! -c2m5l- - Fort Arc -c2fa1- - Cynas -c2cn1- - Mission 6: Escape from the Order -c2m6e-------------------------------------------------------------------------------Chaptrer 3: Defense -c3dfs- - Grayridge and Grayridge Mines -c3ggm- - Mission 7: Warn Citro Village! -c3m7w- - Fortress Ruins -c3rv2- - Mission 8: Defend Citro Village! -c3m8d-

    - Mission 9: To the Magedom of Janam -c3m9j- - Mislato River -c3mlr- - El-Qaral -c3eq1- - Fortress Ruins -c3rv3- - Character Recruitment - Anya -c3cra- - Selen -c3crs-------------------------------------------------------------------------------Chapter 4: Consorts -c4cnr- - Quest 1: 1st Empress Consort Shairah -c4cq1- - El-Qaral -c4eq1- - Mission 10: Scout Out Ladzaa Fortress -c4m10- - Mislato River -c4ml2-

    - Mission 11: Get Cougar Back Home -c4103- - Headquarters -c4qhc- - Character Recruitment - Sisuca -c4css- - Tongatihi -c4ctg- - Quest 2: 2nd Empress Consort Rizwan -c4cq2- - El-Qaral -c4eq2- - Mission 12: Help Research Chronicles -c4m12- - Recruitment Quest: Arcane Academy Tour -c4rc1- - Quest 3: 3rd Empress Consort Kureyah -c4cq3- - El-Qaral -c4eq3- - Mission 13: Escort me to Salsabil -c4m13- - Mislato River -c4ml3-

    - Salsabil -c4sv1- - Mission 14: Defend the Castle! -c4m14- - Headquarters -c4cc3-------------------------------------------------------------------------------Chapter 5: Alliance -c5aln- - Mission 15: Ladzaa Fortress Seige -c5m15- - Headquarters -c5hq1- - Recruitment Quest: Find Somebody -c5rc1- - Ladzaa Fortress -c5ldf- - Mission 16: Make Allies of the Porpos -c5m16-

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    - Headquarters -c5hq2- - Character Recruitment - Gadburg -c5crg- - Gineh Valley -c5gv1- - Tehah Village -c5thv- - Character Recruitment - Luvais -c5crl- - Muro -c5crm- - Ch'olui Mountains -c5cm1- - Naineneis -c5nin- - Coastal Cave -c5coc-------------------------------------------------------------------------------Chapter 6: Tension -c6tns- - Headquarters -c6uhq- - Character Recruitment - Semias -c6crs- - Wustum -c6crw- - Recruitment Quest: Order Approaches Naineneis -c6rcn- - Mission 17: Ladzaa Fortress Seige Again -c6m17- - Ladzaa Fortress -c6lfa- - Mission 18: Rescue the Prisoners -c6m18- - El-Qaral -c6eqf- - Mission 19: Goodbye, Magedom -c6m19- - Mission 20: Journey to the West -c6m20-

    - Headquarters -c6hlk- - Recruitment Quest: Get Rid of Citro Monster! -c6rc1- - Character Recruitment - Nomno -c6rco- - Yadima -c6rcy- - Icas, Morrin, Yovel -c6rci- - Geschutz, Minen, Buchse -c6rcg- - Khemia -c6rck- - Hafin -c6rch-------------------------------------------------------------------------------Chapter 7: Changes -ch7cg- - Tehah Village -c7hhv- - Character Recruitment

    - Sotah -c7rcs- - Nhazu -c7rcn- - Dogha -c7rcd- - Maybelle -c7crm- - Sphiel -c7crp- - Marsinah Plains -c7mhp- - Cragbark -c7rgk- - Headquarters -c7qtr- - Character Recruitment - Balsam, Yod -c7rcb- - Nuzhat -c7rcz- - Rekareka, Tuhululu -c7rct- - Nakil -c7rck-

    - Numnu -c7rcu- - Dromon, Xebec, Felecca -c7rcx- - Gorno -c7rcg- - Mount Svatgol - Mission 21: Help the Furious Roar! -c7m21- - North Marsinah Hills -c7nmh-------------------------------------------------------------------------------Chapter 8: Divine -ch8dv- - Headquarters -c8hq1- - Character Recruitment

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    - Autar -c8rca- - Chein -c8rch- - Mission 22: Pharamond Seige -c8m22- - Pharamond -c8pv1- - Headquarters -c8hq2- - Character Recruitment - Ouragan -c8rco- - Mission 23: Nab the Intruders! -c8m23- - Pharamond -c8pd2- - Woodland Village -c8wlv- - Noslaw Woods -c8nlw- - Headquarters -c8hqr- - Mission 24: Defend Pharamond! -c8m24- - Wilds of Veile -c8wvl- - Headquarters -c8hq4- - Character Recruitment - Yula -c8rcy- - Mourgent -c8rcg- - Amaralicht, Quillard -c8rcq- - Bosche, Lathilda -c8rcl- - Lubberkin -c8rcb- - Hina -c8crh- - Savina -c8rcv- - Megion, Eusmel, Nictis -c8crg-

    - Mission 25: Engage the Archivists! -c8m25- - Character Recruitment: - Namna, Part 1 -c8cn1-------------------------------------------------------------------------------Chapter 9: Despair -ch9rp- - Mission 26: Hurry to the Magedom! -c9m26- - El-Qaral -c9eqf- - Desert -c9ds1- - Salsabil -c9lbk- - Mission 27: Find the Desert Chronicle! -c9m27- - Headquarters -c9qdc- - Character Recruitment - Taj -c9crj-

    - Tsaubern -c9cru- - Ramin -c9crr- - Recruitment Quest: Get Rid of the Mislato Monster -ch9ml- - Recruitment Quest: One More Mission -ch9om- - Janam Desert -c9jd2- - Recruitment Quest: Mysterious Ruins - Desert - Buried Mage City -c9bmc- - Headquarters -c9hqd- - Character Recruitment - Misrach -c9crh- - Nofret -c9crf- - Mission 28: To the Tower of the Way -c9m28- - Tower of the Way -c9trw-

    - Heeadquarters -c9hoa-------------------------------------------------------------------------------Chapter 10: Offensive -ch10o- - Mission 29: Fort Arc Siege -c1029- - Fort Arc -c10ft- - Headquarters -c10h1- - Character Recruitment - Gilliam -10crg- - Mission 30: Make Allies of the Auster Folk -c1030- - Mount Svatgol -c10sv-

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    - Lugenik -c10lk- - Headquarters -c10sm- - Mission 31: Rescue Sophia! -c1031- - Fort Arc -c10as- - Headquarters -c10s2- - Character Recruitment - Darrow -10crd- - Yomi, Chihaya -10cry- - Namna, Part 2 -10crm- - Mission 32: Showdown with Him! -c1032- - Character Recruitment - Tigre -10crt- - Mun-Tsang -10cru- - Keflen, Belemuel -10crk-------------------------------------------------------------------------------Chapter 11: Collapse -ch11p- - Mission 33: Check out Rarohenga -c1133- - Rarohenga -c11rh- - Character Recruitment - Hao-Shi -11cro- - Zayin -11crz- - Headquarters -c11q2- - Character Recruitment - Kow-Low, Rufa -11crw-

    - Enumclaw -11cre- - Mission 34: Cynas Siege -c1134- - Cynas -c11ys- - Tower of the Way -c11tw- - Mission 35: Check Things Out -c1135- - Headquarters -c11rt-------------------------------------------------------------------------------Chapter 12: Finale -ch12f- - Mission 36: Find the 12th Chronicle! -c1236- - Other Cynas -c12oc- - Headquarters -c12nb- - Mission 37: The Final Battle -c1237- - Statue of the One King -c12ok-

    ------------------------------------------------------------------------------

    Throughout the duration of the Walkthrough, I will refer to the main characteras "you," the "Hero" or the "Main Character."

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~ Chapter 1: Introduction ~~~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-c1cv1-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

    ~~~ Citro Village ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~Characters: Main Character, Marica, Jale, LiuItems: Medicine x4Key Items: None

    Item Shop: Weapon and Armor Shop:----------------------- ------------------------| Medicine 50 | | Wooden Stick 50 |

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    | Mega Medicine 500 | | Bone Kukri 200 || Antitoxin 50 | | Cudgel 500 |----------------------- | Bone Fists 300 | | Wooden Bow 150 |Accessories: | Boomerang 1,000 |----------------------- | Bone Dagger 150 || Leather Helm 80 | | Corps Shield 100 || Pointy Hat 50 | | Stomach Band 100 || Sandals 80 | | Tunic 200 || Mittens 80 | | Leather Armor 700 |----------------------- | Robe 60 | ------------------------

    After the opening cutscenes and naming your character, you gain control.Check the glowing blue orb next to where you start to save your game. There'snothing else to do in the Gathering Spot, so exit the area and watch a shortscene. Enter the newely opened Town Square.

    Speak with the first man you come to on the right, he's in blue, and you'llmeet Dirk. After a short scene, exit the Town Square and enter the newelyopened Elder's House.

    Inside the Elder's House watch another scene. Speak with Sisuca and Rajim ifyou want to, but otherwise there's nothing else to do here exit to the General

    Store. You receive MEDICINE x4 and now Jale joins the party. If you wish, takesome time to shop at the General Store, but there's not a lot you can buy atthis point with a measly 100 Potch to your name. The Village Woman in thisarea gives you a nice tip to start with: While trading, Cotton Threads sellwell in Citro Village.

    Once you're ready, exit the General Store and head back to the Town Square.Watch another short scene. Dirk joins your party and you automaticallyaccept your first Mission. He gives you some brief information on Missions andtells you that they can be checked from the main menu.

    ---------------------------------------------------Mission: Get Rid of Eastern Laggarts

    ---------------------------------------------------Client: Mayor Rajim -c1m1l-Reward: 500 PotchDescription:The Laggarts from the Eastern Hill have been wreaking havoc near the villagelately. I want you to take care of them, but be careful! They've gotten reallyvicious.Information:- Citro Village Defense Corps outing.- Monster Hunting- Around the Eastern Hill- By the end of the day. At this point, the time limit doesn't matter.---------------------------------------------------

    Exit the Town Square and then choose to "Exit Village." You may want to headback to the Gathering Spot and save your game before, though.

    Note that from now on, you'll find someone at the Gathering Spot that asks youif you want to rest. Resting acts as an Inn and allows you to recover anylost health. Come back to the Gathering Spot if, at any time during yourmission, you're weakened.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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    ~~~ Citro Plains ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c1cip-Enemies: Grass Squirrel, Laggart, X Bee

    You actually have to get to the Eastern Hill before you can complete yourmission. Spend some time fighting on the world map before you continue to helplevel up your level 1 characters. You should also note the Cooperative attackthat requires all four members of your group.

    You'll want to switch Dirk and Marica's positions in battle, since Maricastarts with a Bow.

    Just to the south of the village and a bit to the east is a small area calledthe Farmer's House. Speak with the farmer, Yadima, and a short scene willplay. Though visiting Yadima is optional for now, he is a a recruitablecharacter later on and it's good to know where he is.

    From the Farmer's House, continue east and then north. Ideally, you'll wantto fight around a bit and maybe hit level 2 or 3. Dirk gives you some adviceabout weapon effectiveness in a short scene next to your goal.

    "There are three basic ways to attack: Slash, Pierce, and Strike. 'Slash' witha one-handed swordm 'Pierce' with a Spear or arrows, and 'Strike' with a cudgel

    or fists."

    This is very important, so make sure you remember it when choosing weapons foryour party members later on. Continue north and enter the area.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Eastern Hill ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c1esh-Characters: NoneItems: Mega Medicine, Cheery InscenceKey Items: NoneEnemies: Laggart, X Bee, Grass Squirrel

    Boss: None

    After a short scene a quick battle automatically begins. It's the same enemiesyou've been fighting outside, so you shouldn't have any trouble. If you'renot having any problems with battles at this point, you may just want to chooseAuto-Battle to reduce the time spent fighting.

    Follow the path east and then northwest. Press the circle button next to thatstrange blue chest and you'll receive a MEGA MEDICINE. At the intersection justto the north, go west. Open the chest up here and you'll get a CHEERY INCENSE,which will be a useful item for a boss.

    Head back to the intersection and head east this time. A large and glowing

    blue orb, identical to the one found in the Gathering Spot, will act as a savepoint. Save if you desire, but otherwise head east onto the next screen. Headwest up the next short screen and you'll be in a rocky area. Follow the rockypath west, fight an encounter with some more Laggarts, and watch a scene. Thechoice doesn't matter, you'll just head back anyway since there's a dead end.

    Backtrack to the east and watch a scene and you head back west automatically.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Flesaria Forest and Forest Ruins ~~~

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    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c1ffr-Characters: NoneItems: NoneKey Items: Shining LegacyEnemies: Laggart, X Bee, Grass Squirrel, Googly Seed, Spider Hopper, ThornMushroomBoss: Skull Guts, Skull Guts x3

    After a short scene, you gain control over the Hero. Head west onto the nextscreen for another scene. Now would be a good time to save your game and whenyou regain control, continue west.

    Once you're in the Forest Ruins continue west for another scene.

    ============================================Boss: Skull GutsItems: Iron Orex1

    This boss is quite a bit harder than the normal enemies in the area, withnormal attacks doing around 25-30 damage a hit. He also doesn't take a lotof damage from your attacks, usually only around 10-20. Fortunately, itdoesn't have a ton of hitpoints, and you'll probably be able to kill it intwo rounds of normal attacks or Cooperative attacks. Skull Guts is more of a

    "mid-boss." Just keep your HP around 50 and you'll be fine.============================================

    After a short scene, you're pretty much forced to "Run the Other Way," andyou'll head west automatically. Continue west through two screens, there'snot much to do, and watch a scene on the third screen.

    ============================================Boss: Skull Guts x3Items: Iron Ore x3, Medicine x2

    As the game suggests, you can now use Marks of the Stars. With three SkullGuts, you'd easy be overwhelmed with just physical attacks, so have everyone

    use their "Marks." Your hero has Breath of Flame, Marica has "Healing Gleam,"which is used to heal characters without using Medicine items, Jale has "BindFlash," and Dirk, unfortunately, doesn't have any.

    Stick with normal attacks with Dirk and Marica while Jale and your Hero usetheir "Marks" on separate foes. The Marks should do over 100 damage each and,paired with Marica and Dirk's physical attacks, you should easily be able toclear out the first Skull Gut on the first round or, if you're lucky, theHero's Breath of Flame might kill the first in one hit and your othercharacters will kill the second Skull Gut on thefirst round. Either way,on the second round, have the higher MP Hero, Jale naturally has 10 or so lessMP than the Hero, use Breath of Flame on the third Skull Gut and have everyonephysically attack. That should end the battle.

    You probably won't need healing in this fight, but if you do, heal anyone whohas less than 50 HP with Marica's Healing Gleam.============================================

    You receive the SHINING LEGACY. Your HP and MP have been completely restoredand now you need to walk out. Head south off the boss screen and then backeast through three screens and when you exit the ruins, watch another scene.

    Head back east two more screens and watch a scene. Mission Accomplished!

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    Now back at the Eastern Hill, head east back to the larger screen and thenhead west to the intersection, where you should head back south. Continue backwest and onto the world map.

    Head east first and enter the Farmer's House. Speak with Yadima here for ashort scene. You can come back here later, since Liu wants to head back toCitro, first. Head back to the World Map and go back north and re-enterCitro.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Citro Village ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c1cv2-Characters: NoneItems: NoneShop Inventories remain unchanged.

    Watch a short scene and your new goal is presented.

    ---------------------------------------------------Mission: Track Down Marica's Double---------------------------------------------------Client: Marica -c2m2d-

    Reward: Bone AxeDescription:It's bad enough she's pretending to be me, but then she threatened thevillagers with a huge axe, too?! We've got to find this girl and see who sheis!Information:- Find Marica's Double.- Looks just like Marica, but is reportedly wielding a big axe.- Went off into the north forest.---------------------------------------------------

    Since you probably have a ton of Laggart Pelts on you, Liu suggests you visitthe General Store before continuing. Listen to his recommendation and speak

    to the woman in pink near the back of the screen. Originally, when you spoketo her before, she told you about Cotton Threads. This time, she allows youto trade. Choose to sell Trade Goods and sell some of your Laggart Pelts. Ifyou were lucky enough to get any Cotton Threads to drop, sell some of those,too.

    Now that you should have some money, I suggest upgrading your equipment.Buying a Leather Armor or two for your characters is a good idea. Please notethat the Robe is something of a waste for Marica, since her Mark is healing,which doesn't increase with Magic Power. If you lack the Potch for threesets of Leather armor, one for Jale, the Hero, and Marica, you might as wellget the Robe and the other two Leather armor. If you still have extra money,you may want to buy two Kukris for your Hero and have him dual wield over

    using the Cudgel, but you'll lose 2 attack power that way. It's your choice.At the very least, I'd suggest getting one of them so you can dual-wield itwith a powerful sword you'll get later on.

    Remember that you can save your game at the Gathering Spot, but otherwise,there's nothing more you can do in the town. As you exit the village, watcha scene. Dirk leaves your party.

    You now have access to the full world map! If you want to run around in thearea you were before, choose to enter Citro Plains.

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    If you're feeling really lucky, you can do some risky levelling at this point.There's a pretty large chance that you will die doing it, but if you succeed,you'll get 5+ levels in your very first battle. It's certainly not necessary,but if you like being overlevelled, go for it. It takes away some of thechallenge for the next few areas, however.To do this, you need to enter the Citro Plains and head south beyond theFarmer's House. You'll see a lake and a dungeon to the east. Continue southand circle around the water to the east and enter the dungeon. In here, you'relooking for a set of two Ironripper Rats. Not any other groups of enemies,just two of them. Escape until you encounter them. Then, once you do, youmust have your Hero and Jale use their Marks of the Stars on the same enemyeach round until the first one is dead, while Marica uses Healing Gleamevery round. With the enemies doing 70 damage a hit, it requires a gooddeal of luck to survive, but once you kill one monster off, you should be ableto easily deal with the second. If you are successful in this battle, yourlevel will skyrocket and you'll be able to kill more enemies here for fastlevel building.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Flesaria Forest - South ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c1ffs-

    Characters: NoneItems: Mint, Mega MedicineKey Items: NoneEnemies: Spider Hopper, Thorn Mushroom, Fanged Baboon, Googly Tree Bud, GooglySeed, Saw Kingfisher, Geldi MonkeyBoss: Saw Kingfisher

    Head east on the first screen and watch a scene. Hotupa temporarily joins yourparty, but he isn't usable in battle. If you speak with the man on the right,he will let you rest to recover HP and MP.

    There's nothing down the path to the south, so head east from the caravan.Shortly into the next screen, watch a scene. There are three paths here, but

    the eastern and Northern paths lead to dead ends, so head down the south/south-eastern path. Follow this path east and northeast and watch another scene.

    ============================================Boss: Saw Kingfisher - LargeItems: None

    This isn't your normal Saw Kingfisher! This is a pretty straightforward fight,considering your limited options. Use Breath of Flame with the Hero and BindFlash with Jale every round, while Marica attacks physically. Have Maricause Healing Gleam whenever someone takes damage. If you find your physicalattacks to be stronger than your Marks of the Stars, which is possibledepending on your level, stick with those, but otherwise the boss has very

    high defense and you'll probably only be doing a tiny bit at a time.

    After a few rounds, watch the scene.============================================

    Marica? joins your group. If you need to rest after that boss, head down thefar southeastern path, which leads to the World Map. You can head out if youwant to rest at Citro village to resupply or to get some new gear. You mayhave some more Cotton Threads and Wool Yarns at this point, which will sellwell in Citro.

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    Otherwise, just head north from the boss location. At the next intersection,head west and follow the path west to the exit. Continue west through the nextscreen, where you should head east until you reach an intersection. At thisintersection, head up the northern path and you'll go west. Open the chestup here and you'll receive a MINT.

    Head back to the intersection, this time taking the southeastern path. Aftera few steps, you'll encounter another small intersection. Take the path tothe south and at the end, open the chest for a MEGA MEDICINE. Head back to theintersection and continue east. Save your game at the glowing blue orb to thenorth and as you head east, watch a scene. Exit Flesaria Forest - South.

    Once you're on the World Map again, enter the Fortress Ruins.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Fortress Ruins ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c1ftr-Characters: Hotupa, MoanaItems: NoneKey Items: NoneEnemies: None

    Boss: King Sawfisher - Renegade

    Watch a scene and head southwest onto the next screen and continue west throughthe next screen. You can't go up the stairs to the northwest just yet, sohead south through the door. Continue west, and Marica? won't let you go allthe way, so go south for a scene.

    After the scene, head back to the previous scene and head back east. Marica?still won't let you head west, so just follow the eastern path and watch yetanother scene. You'll find the monster at the entrance, which is about twoscreens to the east.

    ============================================

    Boss: Saw Kingfisher - RenegadeItems: Mega Medicine x1

    As Marica? says, only she can kill the boss, but anyone can damage it. Thisis pretty much the same battle as the previous one. The Saw Kingfisher candeal a good amount of damage quickly, so make sure you heal when you get below60 or so HP with Marica's Healing Gleam. Otherwise, attack if your physicalattacks do a good amount of damage or use your Marks of the Stars.

    If no one needs healing, Marica and Marica? can use a Co-op attack that doesan extremely large amount of damage, usually over 150! You may even want touse that every round and have your Hero use Medicines if anyone needs healingwhile Jale attacks and Marica and Marica? use Counterparts every round.

    This is another pretty fast and straightforward battle.============================================

    After the scenes, head back west and south through the screens until you reachthe Gateway again and Marica? eventually leaves your group.

    Mission Accomplished! Hotupa joins your group and you can now use him to fightwith you. Moana also officially joins your group at this point, but you won'tbe able to use her for some time.

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    Now we have a new goal. From the Gateway, head west and watch a short sceneand Moana joins you, however she is unusable in battle. Before you continue,you may want to make sure you have some Antitoxins on you, since enemies canpoison you in the next area.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~ Chapter 2: Order ~~~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-c2odr-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Flesaria Forest - North ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c2ffn-Characters: NoneItems: NoneKey Items: NoneEnemies: Geldi Monkey, Fanged Baboon, Mossball, Googly Seed, Googly Tree Bud,Saw KingfisherBoss: None

    ---------------------------------------------------Mission: The World's Largest Library---------------------------------------------------Client: Main Character -c2m3l-Reward: 500 PotchDescription:Hotupa said there's a huge library, biggest in the world, in a city calledCynas. Maybe we can find out something about those weird books there! Cynasis north, he said.Information:- Go to Cynas Library and find out about books.- Cynas is to the north.---------------------------------------------------

    Head west from the entrance and you soon encounter an intersection. Ignorethe north path, as there isn't anything up there, and head west where you'llencounter another intersection. Take the southern path onto the next screen.

    Another intersection is immediately presented to you. Head up the northernpath and you'll soon reach a sign. Read the sign, and you'll know whichdirection you need to go if you've paid attention to the story. We'reheading for Grayridge, so head up the eastern path. On the next screen, headwest and then west at the intersection onto the world map.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

    ~~~ Grayridge ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c2gv1-Characters: NoneItems: NoneKey Items: None

    Item Shop: Weapon and Armor Shop:----------------------- ------------------------| Medicine 500 | | Bone Mace 6,000 |

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    | Mega Medicine 5,000 | | Iron Mace 28,000 || Mint 20,000 | | Iron Sword 10,000 || Antitoxin 500 | | Bone GreatSword 15,000 || Cough Drop 500 | | Bone Spear 8,000 || Tranquilizer 500 | | Bone Talons 8,000 || Revival Statue 25,000 | | Bone Bow 5,000 |----------------------- | Tree Staff 2,000 | | Wooden Shield 5,000 |Accessories: | Martial Arts Gi 7,000 |----------------------- | Cloth Armor 12,000 || Bone Helmet 1,800 | | Bone Mail 15,000 || Cotton Hat 2,000 | | Wool Robe 5,000 || Sun Cape 6,000 | ------------------------| Cotton Shoes 1,500 || Leather Boots 4,500 | Inn: 10 Potch/Night| Gloves 1,600 || Copper Armband 4,000 |-----------------------

    Watch a scene upon entry. Enter the Vendor/Trading Post for a scene and, asyou'll notice, prices are absolutely horrible. Don't bother buying anythingat all, but you needed to watch the scene triggered at the shop to continue.Though the weapons may be appealing and you may have enough Potch to affordthem, they all have an extra 0 attached so don't be tempted.

    If you have any Herbal Medicine from your fights, this is a nice place tosell them. Laggart Pelts also sell extremely well here, you should probablysell the rest of them that you have since Grayridge buys them at one of thehighest prices in the game. Of course, you could always wait until the nexttown, which buys the pelts for 20 Potch more, but that's your decision.

    Exit the shops and enter the Inn for another scene. There's a save point inthe northwestern portion of the Inn for you to use, but otherwise there'snothing in the rooms. Exit the Inn when you're done for another scene.

    There's nothing terribly important at the alley, so head to "Outside Ch Hall."After the scene, head east and speak with Gilliam for your next scene.

    Mission Accomplished! . . .Sort of.

    Exit the Chapter Hall for another scene and listen to their advice. Head tothe Inn for your next scene, which is triggered by speaking to the Innkeeper.Logan and Erin temporarily join your party, replacing Hotupa in battle.Unfortunately, you can't remove him and use Hotupa at this point.

    ---------------------------------------------------Mission: Expose Macoute's Evil---------------------------------------------------Client: Erin -c2m4e-Reward: 5,000 Potch

    Description:Macoute has been using the tax he took from the people to line his own pockets.I want you to help me find proof. Then I bet you'll get your pass right away!Information:- Get proof of Macoute's wrongdoing.- Check the nearby mine.---------------------------------------------------

    Exit the Inn for another scene and enter the "Mine."

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    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Grayridge Mines ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c2grm-Characters: Logan, ErinItems: Iron Shield, Revival Statue, Iron Sword, Iron OreKey Items: Noble SteelEnemies: Shell Baboon, Poison Viper, Spiked Lizard, Armored Spider, GrayTurtle, Silkmoth LarvaBoss: Six-Eyed Worm, Gilliam, Cynas Conscript x2

    The Poison Vipers in this area are particularly nasty, as their normal physicalattack hits your entire front row for 30-40 damage! Be careful when fightingthem and keep your HP up. They have quite a bit of HP and may cause someproblems at first.

    After the opening scene, Logan and Erin officially join your group. Head northand watch a short scene, the continue east and north and west until you reachyour first intersection. Head down the path to the south and follow this sidepath south and west and south again. Go down the ladder to the next screen.Down on the lower level, head east and south and at the very bottom of thescreen you'll find a chest containing an IRON SHIELD. head back north and westup the ladder to the previous screen. Go back to the intersection, where you

    will want to head west. Soon you'll reach another intersection.

    At the second intersection, head west and follow the path south until youreach what appears to be a dead end. It's not, however, and if you hugthe left wall where there's a light coming out of it. You'll be able towalk through the wall! Head south and you'll find a secret room with a chestthat contains a REVIVAL STATUE. Head back north and back to the intersection.

    Head north, the path you didn't take last time, up this path until the verytop of the screen and you'll reach, guess what, another intersection. Headeast up here and follow the path until, once again, it appears to be a deadend. Fortunately, the hidden path should be somewhat obvious this time. Hugthe right wall near the top corner, where the light is, and walk through the

    wall to the hidden room where a chest containing an IRON SWORD awaits you.Head back north and west to the intersection.

    Head west and climb down the ladder. Watch a scene. When you regain control,walk off the gateway platform to the north and head west. Hug the wall andexit to the southwest.

    Now you should be in a green/yellow glowing area. Follow the southern path,ignoring the ladder you'll probably see to the west. That's the ladder wewent down to get the Iron Shield, so there's no hidden path. Continue eastuntil you reach an intersection, where you should continue east. Soon, you'llreach a second intersection. Ignore the southern path and continue east,following the path south until you reach a third intersection. Head south

    and open the chest at the dead end for an IRON ORE. Head back north up to theintersection.

    This time, ignore the path to the south and head west, following this pathwest and then south until you reach another intersection. Ignore the southpath this time and continue back west. Follow this path north, west, and southand climb down the ladder at the end to reach the next level.

    On B3, you'll immediately encounter a save point to the east. I suggestusing it. If Jale has been using fists, hand-to-hand, you may want to switch

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    weapons, since he won't be doing a lot of damage to the boss.

    Continue east until you trigger a scene.

    ============================================Boss: Six-Eyed WormStrength: StrikeItems: Gold Ore, Bone Club

    You don't have any super powerful Cooperative attacks this time to kill thebioss quickly, so we have to fight him the old fashioned way. Fortunately,the boss only hits for around 30-40 damage a hit and now that you probablyhave over 150 HP, that much isn't a problem. Have Marica use Healing Gleamany time someone falls below 80 HP and health won't be too much of a problem,since the boss only gets one attack per round. However, that doesn't meanthe boss doesn't have a trick up his sleeve. He has an attack that hitsall four of your members and can cause Paralysis. The Paralysis will be aproblem, since it can hinder your damaging of the enemy.

    Since the boss generally likes to use his area attack every round, Maricamay not be able to keep up healing after three or four rounds, so make sureyou watch your HP and use Medicines when necessary. You'll probably want Jaleto use the Medicines if necessary.

    Don't bother with the Hero's Mark of the Star, as it probably won't break 50damage, meaning his physical attacks are stronger. You may want to try usingJale's, though, in order to paralyze the boss and increase the damage that youdo while reducing the amount you take.

    Do you see the marks under the Six-Eyed Worm's name? This denotes his strengthand weakness. Jale's strike attacks aren't going to do much damage to the bossand, in fact, he'll probably end up doing half the amount of your Hero andLogan. If your Hero has an Iron Sword and Kukri equipped, he should easilybreak 120 damage per round!============================================

    Head back to the save point so that you don't lose your progress and continue

    all the way to the east. After examining the lift here, watch a short scene.You won't go up just yet, but it will act as a shortcut later. Exit to theeast for a scene.

    You receive the Key Item NOBLE STEEL and each of your characters have accessto new Marks of the Stars. Take a few minutes to check out your new Marks.The Hero's Mark is quite nice, and Marica will finally have a stronger attackto use her MP on. Check around the room if you want, but otherwise exit tothe west.

    Head up the elevator and after a short scene, head south for another scene.

    ============================================

    Boss: Gilliam, Cynas Conscriptx2Strength: Gilliam: Slash, Pierce | Cynas Conscript: Slash, StrikeItems: Revival Statue, Broadsword, Iron Mail

    The three sets of enemies have a good deal of strengths this time around!One weapon type just isn't going to work here, so I hope you have a variety.Remember, Swords are Slash, Bows and Lances are Pierce, and Fists are Strike.

    If you have Swords equipped on your Hero, have him use Breath of Flame. Ifhe has his Cudgel still, have him use physical attacks paired with Masterpiece

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    on Gilliam. At the start, Marica should use Rain of Spears in order todamage everything, while Jale uses Two-Way Strike on Gilliam. Logan shouldjust stick with normal physical attacks on the Cynas Conscripts, since helikely has a Lance equipped. Breath of Flame should do around 100 damageand Two-Way Strike should do around 200! Two-Way Strike does 10% HP damagein return to Jale though, so watch his HP.

    If you use Breath of Flame, Logan's physical attack, and Marica's Rain ofSpears, one of the Cynas Conscripts should fall on the first round, and thesecond will fall on the next. With them gone, go all out on Gilliam. Aftertwo rounds, he should have at least 400 damage on him from Jale's Two-WayStrike.

    Gilliam is rather powerful, doing around 50 damage a hit, but he unbalanceshimself with his attacks so he can't do it every round. If you can quickly killoff the Cynas Conscripts, damage shouldn't even be an issue unless it's Jale.Make sure you watch Jale's health because Two-Way Strike eats it up prettyquickly. Since Gilliam constantly unbalances himself, he's not particularlymuch of a threat.

    Once only Gilliam is left, keep up with the Hero's Breath of Flame and use anyMP Jale might have left on Two-Way Strike. Logan, if using a spear, is prettyout of luck damage-wise, so have him act as a healer with Medicines whileMarica uses Rain of Spears every round. After the 600 or so damage from

    Jale, it should only take a round or two more to finish Gilliam's HP off.============================================

    Watch a scene and Logan and Erin leave your group.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Grayridge ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c2gv2-Characters: NoneItems: NoneKey Items: Pass

    After Chapter Hall Events:Item Shop: Weapon and Armor Shop:----------------------- ------------------------| Medicine 50 | | Bone Mace 600 || Mega Medicine 500 | | Iron Mace 2,800 || Mint 2,000 | | Iron Sword 1,000 || Antitoxin 50 | | Bone GreatSword 1,500 || Cough Drop 50 | | Bone Spear 800 || Tranquilizer 50 | | Bone Talons 800 || Revival Statue 2,500 | | Bone Bow 500 |----------------------- | Tree Staff 200 | | Wooden Shield 500 |Accessories: | Martial Arts Gi 700 |

    ----------------------- | Cloth Armor 1,200 || Bone Helmet 180 | | Bone Mail 1,500 || Cotton Hat 200 | | Wool Robe 500 || Sun Cape 600 | ------------------------| Cotton Shoes 150 || Leather Boots 450 | Inn: 0 Potch/Night| Gloves 160 || Copper Armband 400 |-----------------------

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    Shop prices are still extremely high in Grayridge, so don't bother buyinganything. You may be tempted to sell the Ores you received from the manyencounters in the Mines, but they sell rather low in Grayridge

    You're automatically given a free night at the Inn for your troubles. Beforecontinuing, you may want to equip your party members with the new gear youreceived as spoils from the last fight. The Hero does well with the Broadswordand the Iron Sword found in the Mines and Marica will do well if you equip herwith the Bone Club, since it's a medium range weapon. With a Medium range,she can stay in the back row and still damage enemies with physical attacks.The Iron Mail should go on the Hero or Jale, since they usually stay in thefront line.

    Exit the Inn and enter the "Outside Ch Hall" or, Outside the Grayridge OrderChapter Hall. Approach the gates to the east and watch a scene. You, finally,receive the PASS.

    Mission Accomplished!

    When you regain control, exit the Hall for another scene. Continue west foryet another scene. Exit the Chapter Hall.

    Prices in the shops are finally back to normal at this point, so stock up!if you've sold all of your Laggart Pelts and Herbal Medicines, you should

    have a good deal of Potch. Though Marica may be equipped with a Boneclub, you may also choose to get her a Tree Staff. This is a nice item thatis has a Long Range and will allow Marica to remain safe in the back row whilestill being powerful with Rain of Spears, but it comes at the sacrifice ofattack power. You may also want to get her the Bone Bow, just to have acharacter who can use piercing attacks, but I'll leave it up to you to decide.For Jale, you can upgrade his Fists. Please note that the Bone Talonsare a piercing attack, so to balance the Hero's Slash and Jale's pierce, youneed someone with a Strike, which the Bone Cudgel covers. Bone talons areconsiders "Claws" over Fists.

    Before you go all out, though, be sure you do save some money for the nexttown. You only want to buy a weapon or two here and spend most of your money

    at the next main area, where there will be upgrades. But certain weapons,like the cheap Tree Staff, are nice. Also, it's highly unlikely that you'llbe able to buy everything in the next town, so stocking up on at least somecheap weapons and armor is a good idea. I would suggest holding out on buyingany armor or accessories for now and instead waiting until later. You'llwant around 8,000 Potch on you.

    Once you're ready, head into the Inn for another scene. Erin rejoins you.Immediately head back inside the Inn and choose to edit your party members.Put Hotupa back in your party and click "Edit - Sup." Erin has joined you, butshe isn't being used yet. Add her to your party to receive her Repose effect,which will restore one Ally's HP at the end of every round. Unlike battlemembers, you won't have to equip Erin with anything.

    ---------------------------------------------------Mission: To The Library at Last!---------------------------------------------------Client: Main Character -c2m5l-Reward: 50 PotchDescription:We can finally go to Cynas now that we got our pass! I don't like that Orderheadquarters is there, but we wanna find out about those books. And Erinwants to go, too.

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    Information:- Go to Cynas Library and find out about the books.- Cynas is to the north.---------------------------------------------------

    Once you have a full party and are regeared, exit town. Enter Fort Arc.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Fort Arc ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -c2fa1-Characters: NoneItems: NoneKey Items: None

    After th opening scene, head north and enter the Fort for another scene. Onceyou regain control, just head north. You can't go any other direction for now.Watch a scene and head all the way north to the next screen. Continue west andexit to the World Map.

    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Cynas ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

    -c2cn1-Characters: NoneItems: NoneKey Items: NoneBoss: Fergus, Conon

    Item Shop: Weapon and Armor Shop:----------------------- ------------------------| Medicine 50 | | Broadsword 2,400 || Mega Medicine 500 | | Bone Axe 1,500 || Mint 2,000 | | Iron Spear 2.400 || Antitoxin 50 | | Bone Club 4,000 || Cough Drop 50 | | Iron Talons 2,000 |

    | Tranquilizer 50 | | Iron Rod 1,600 || Revival Statue 2,500 | | Order Bow 3,200 |----------------------- | Bone Boomerang 2,000 | | Thundergod Garb 1,200 |Accessories: | Feather Robe 1,000 |----------------------- | Chain Mail 2,400 || Magical Hat 500 | | Iron Mail 3,200 || Silver Circlet 800 | | Full Plate 6,000 || Bone Boots 900 | ------------------------| Iron Boots 2,400 || Gauntlets 1,000 | Inn: 20 Potch/Night| Magic Armband 1,400 |-----------------------

    After the opening scene, I suggest heading immediately for the Weapon Shop.If you upgraded weapons in Grayridge, you'll find more upgrades here, butinstead I recommend upgrading your armor and accessories. There are some niceaccessories for Marica's magical attack power, preferably the Magic Armband.You probably won't have enough money for a set of Full Plates, so stickwith an Iron Mail or two. If you still have money, upgrade Marica's armor, butshe shouldn't be getting hit as often if you have her in the back row.

    There are no gear upgrades for Hotupa's Axe, but after buying armor, if you

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    still have money, you may want to buy another BroadSword or some Iron Talons.Keep Marica on a Tree Staff and a Bow and only upgrade her if you have excessPotch.

    If you lack Potch for every upgrade you want, the Gold Ore from the last bossis good to sell in Cynas, as is the Laggart and Lizard Pelts. Glow Beads sellsomewhat well, but you'll be able to sell them for more later on. Iron Oresare nice to sell here, too. If you moderate your selling, you should be ableto make money now as well as later on.

    Once you're finished at the shops and Trading post, it's time to continue.There's nothing in the Residence, Alley, and the Tower of the Way is closedfor now, so let's just heed the game's advice and go to the Inn. Speak withthe Innkeeper to trigger your next scene. Exit the room and approach the exitfor the scene. No matter which option you choose, head back to the man'sroom. Your decision in the following cutscenes doesn't alter anything, sochoose what you want.

    Mission Accomplished!

    ---------------------------------------------------Mission: Escape from the Order---------------------------------------------------Client: Main Character -c2m6e-

    Reward: 5,000 PotchDescription:Those sinister-lookin' guys from the library might come after us, lookin' forthose books! We'd better get out of Cynas. Outta Order territory, actually!Information:- Escape from Order territory.- Go back to Grayridge.---------------------------------------------------

    ============================================Boss: Fergus, CononStrength: NoneWeak: Fergus: Pierce | Conan: Slash

    Items: None

    It's not possible to win this battle, but you do need to survive for threerounds. Hotupa will help considerably in this, since he can knock eitherof the foes off balance with his second Mark of the Stars skill. Just haveMarica heal and otherwise just physically attack.============================================

    If you have any business left to do in Cynas, such as buying weapons andarmor, do it now, otherwise, exit the city.

    Head back to Fort Arc and, after the scenes, just head south and exit toGrayridge.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~ Chapter 3: Defense ~~~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-c3dfs-

    Recruitable Characters - Chapter 3:

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    ---------------------------------Anya -c3cra-Selen -c3crs----------------------------------~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~ Grayridge and Grayridge Mines ~~~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-