20130604 prototype driven design@computex 2013 智慧手持裝置論壇 i ...
DESCRIPTION
在行動時代,各種裝置的使用情境已經比過去複雜的多。使用瀑布式的開發流程,已經無法滿足瞬息萬變的需求變更。因此我們必須在產品設計開發過程當中,使用各種類型的原型設計技巧,以更低的成本探索設計方案及技術可性性,以避免產品開發完成,上市後才發現不符合使用者的需求。TRANSCRIPT
⽤用原型驅動設計PROTOTYPING DRIVEN DESIGN
Justin Lee
Member of Council of UiGatheringCo-funder & UX Lead of Travelerfan Co.
李易修 Justin Lee
• www.lis186.com• [email protected]• twitter @lis186
http://www.uigathering.org/Taiwan User Experience Professional Association
台灣使⽤用者經驗設計協會
「推廣使⽤用者經驗
設計與研究,
帶動產業專業知識
提升與交流。」
“Promote user experience design
and research,
and lead the professional knowledges’s
advancement and exchange.”
since 2005 3000+ participants30+ events
https://www.facebook.com/UiGathering
複雜的⾏行動時代The complicated Mobile Age
智慧型⼿手機+平板
時間
全球出貨量(億台)
PC
20102005 2006 20092007 2008 2011 2012 2013
1
2
3
4
5
6
7
0
Global shipments(MM)
Time
Smartphone + Tablet
電腦
我們已經進⼊入⾏行動時代We are in mobile age
⾏行動裝置讓我們從空間中解放
http://www.slideshare.net/fullscreen/space150/mobile-trends-june-2011/6
We not longer need to be tethered to a PC in order to use internet to connect the world around us
我們可以隨時隨地使⽤用We can you the mobile technology any time any where
我們可以⽤用各種喜歡的裝置上網
http://theindustry.cc/2012/02/06/your-response-responsive-web-design/
We can use anything we want to surfing the internet
我們可以⽤用更⾃自然的⽅方式與科技互動We can use much more natural way to interact
with technology
數位匯流加速進⾏行中
電視 遊戲機 電腦 平板 ⼿手機
遊戲
App
⾳音樂
影⽚片
應⽤用
applications
Game
Music
Video
TV game console PC/Laptop Tablet Smartphone
Evolution of converged cross-platform services is getting faster
簡單的產品背後其實很複雜
http://www.oneaccordpartners.com/blog/bid/97586/Siri-Apple-s-Digital-Assistant-The-Technology
The backstage of a simple product could be complicated
複雜的⾏行動使⽤用情境The complicated mobile interaction model
產品設計⽅方式需要改變Product design process must be change
瀑布式軟體開發流程無法適應變動的需求
http://embeddedsystemsvvce.files.wordpress.com/2013/02/waterfall-copy1.jpg
The waterfall model is not suitable for project where in the project requirements are
dynamic or constantly change.
file folders image by CraterValley Photo from Fotolia.com
不可能⼀一次想清楚、講清楚所有的事
It is not impossible to plan all the details correctly
設計師 前端⼯工程師
後端⼯工程師
傳統的分⼯工⽅方式需要改變
⼈人⽂文 ⼯工程
改繪⾃自http://taipro.blogspot.tw/2012/08/the-difference-between-ux-designer-and.html
Research
Human focused Technology focused
Traditional Job assignment needs to be changed
UI DesignerFront-endDeveloper
Back-endDeveloper
Research Front-end Back-end
研究 前端 後端Design設計
http://en.wikipedia.org/wiki/Agile_software_development
敏捷式開發Agile software development
Customer collaboration over contract negotiation
個人與互動 重於 流程與工具
可用的軟體 重於 詳盡的文件
與客戶合作 重於 合約協商
回應變化 重於 遵循計劃
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Responding to change over following a plan
⼈人⽂文 ⼯工程使⽤用者經驗設計師
使⽤用者界⾯面⼯工程師
應⽤用程式⼯工程師
改繪⾃自http://taipro.blogspot.tw/2012/08/the-difference-between-ux-designer-and.html
環環相扣
Human focused Technology focused
User ExperienceDesigner
UIDeveloper Application
Developer
closely connected and inseparable
Research Front-end Back-end
研究 前端 後端Design設計
⼈人⽂文 ⼯工程
使⽤用者經驗設計師
使⽤用者界⾯面⼯工程師
應⽤用程式⼯工程師視覺
設計師
研究員
改繪⾃自http://taipro.blogspot.tw/2012/08/the-difference-between-ux-designer-and.html
專業分⼯工,環環相扣
Human focused Technology focusedResearcher
Research InteractionDesign
Front-end Back-end
VisualDesign
研究 互動設計 前端 後端
資訊設計
視覺設計
InformationDesign
closely connected and inseparable
Visual Designer
UI Developer
ApplicationDeveloper
UX Designer
⽤用原型驅動設計Prototype Driven Design
原型把概念具體化prototyping is to concrete representation of part or
all of an interactive system
Prototyping: A Practitioner's Guide
原型讓錯誤的代價降低Prototype make mistakes cheap.
http://www.flickr.com/photos/d2clon/4402993445/
原型是最好的溝通⼯工具Prototype is the best communication tool.
http://blog.tackmobile.com/article/interface-origami/
更早就得到使⽤用者回饋Get user feedback earlier
Research at Youtube in 2008
原型的流程
評估需求 Determine Needs
製作原型 Build Prototype
評估原型 Evaluate Prototype
起點
終點
Start
End
Prototyping Process
http://designedbynatalie.com/2010/01/31/case-study-part-1-victorsfood-brief-wireframe-concept/
草圖Sketching
紙⾯面原型Paper Prototype
簡報原型
http://cvil.ly/2010/05/16/creating-ipad-prototypes-on-the-ipad/
Presentation Prototype
http://ca.rroll.net/2008/02/05/ruby-on-rails-development-with-gedit/http://www.plaidsoftware.com/
軟體原型Software Prototype
⽴立體模型
http://www.joystiq.com/2007/12/31/wii-prototype-auction-is-disappointing/
Model
選擇適合的⼯工具
靜態
敏捷
互動
精細
各種⽂文具⽤用品
紙、筆
上線環境
簡報軟體
繪圖軟體
原型設計軟體
多媒體軟體
Choose the right tools
static
dynamic
agile detail
pen and paper
stationery
graphic edition software
prototyping software
presentation software
multimedia software
production environment
雙鑽⽯石設計流程
Design Council, 2005
時間Time
Idea Vision
Discover Define Develop Deliver
願景點⼦子 成果Solution
探索 定位 開發 交付
The Double Diamond Design Process
⽤用原型驅動設計
Design Council, 2005
Prototyping Driven Design
時間Time
Idea Vision
Discover Define Develop Deliver
願景點⼦子 成果Solution
探索 定位 開發 交付
原型讓我們做出更好的產品Prototyping makes our product more awesome
THANK YOU!
Member of Council of UiGatheringCo-funder & UX Lead of Travelerfan Co.
李易修 Justin Lee
·•www.lis186.com·•[email protected]·•twitter @lis186
http://www.uigathering.org/Taiwan User Experience Professional Association
台灣使⽤用者經驗設計協會