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  • 7/28/2019 KHEMER

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    KHEMER AND CHAM

    ARMY SELECTION

    Command Must include a general

    May include up to 2 sub-commanders

    Core: Must include 1 unit of Large Shield Spearmen and 1 unit of Light infantry.

    Support: May include up to 6 support.The number of support plus skirmish selections mustnot exceed the number of core selections.

    Skirmish: May include up to 4 skirmish.The number of support plus skirmish selections mustnot exceed the number of core selections.

    Allies: Up to 25% of the points available may be spent ontroops from the Allies section.

    COMMAND

    GeneralTitle Dl Ml Attacks Notes & Traits PtsKing 9+2 9+2 +2 Army general . 50

    General 8+1 8+1 +1 FREEMay be mounted on a horse at a cost of 10 pts.

    Up to 2 sub-commandersTitle Dl Ml Attacks Notes & Traits Pts

    Sub-commander 8+1 8+1 +1 None 55May be mounted on a horse at a cost of 10 pts.

    CORE

    Players may select up to 10 units from the Core Troops section.

    Large Shield Spearmen Models per unit 16-32.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS

    CLOSED 10 4+ 1 3 5+ 4+ 1 6 7 10Weapons: Hand weapon, long spear.Armour: Large Shield.Special rules: None.Upgrades: May add light armour upgrading ARM 4+ at a cost of 2 pts per model..

    Spearmen Models per unit 16-32.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 12 4+ 1 3 6+ 4+ 1 6 7 9

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    Weapons: Hand weapon, throwing spear.Armour: Shield.Special rules: None.Upgrades: May add light armour upgrading ARM 5+ at a cost of 2 pts per model.

    Archers Models per unit 16-40.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 12 4+ 1 2 6+ 4+ 1 5 6 7Weapons: Hand weapon, bow.Armour: Shield.Special rules: None.Upgrades: May add light armour upgrading ARM 5+ at a cost of 2 pts per model.

    May add paves at a cost of 2 pts per model.

    Light Infantry Models per unit 16-40.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 12 4+ 1 2 6+ 4+ 1 5 6 7

    Weapons: Hand weapon, Trowing spear.Armour: Shield.Special rules: None.Upgrades: None.

    Up to 4 Elephants Models per unit 1.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS

    Skirmish 15 3+ 4+ crew 4 6(4+to the

    front)

    2+ 6 7 7 224

    Weapons: Two crew with Composite Bow, Javelins, Hand weapon.Armour: Light armour, Shield.Special rules: Terrifyng.Upgrades: Up to half elephants may add one bolt shooter at a cost of 50 pts per

    model.

    Cavalry Models per unit 6-20.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 20 4+ 1 3 5+ 4+ 1 6 7 20

    Weapons: Hand weapon.

    Armour: Shield.Special rules: None.Upgrades: May add long spear at a cost of 2 pts per model.

    SUPPORT

    For each unit selected from the Core section one unit may be selected from the Supportsection or Skirmish section. A maximum of 6 Support units may be chosen.

    Up to 1 Guard Cavalry Models per unit 6-20.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 20 4+ 1 4 5+ 4+ 1 7 8 24

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    Weapons: Hand weapon.Armour: Shield.Special rules: None.Upgrades: May add long spear at a cost of 2 pts per model.

    May add light armour upgrading ARM 4+ at a cost of 3 pts per model.

    Up to 1 unit of Light Chariots (Only Khemer) Models per unit 3-8.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 20 3+ 2 4 4+ 4+ 1 7 8 60Weapons: Hand weapon.Armour: Shield.Special rules: Fearsome.Upgrades: May add light armour upgrading ARM 3+ at a cost of 3 pts per model.

    May add long spear at a cost of 2 pts per model.

    Phkak-men (Only Khemer) Models per unit 16-32.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 10 4+ 1 4 6+ 4+ 1 6 7 11

    Weapons: PhKak (Heavy hand weapon).Armour: Shield.Special rules: None.Upgrades: May add light armour upgrading ARM 5+ at a cost of 2 pts per model.

    Up to 1 of Maiden Guard (Only Khemer) Models per unit 12-20.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS

    OPEN 10 4+ 1 4 6+ 4+ 1 7 8 12Weapons: Hand weapon, long spear.Armour: Shield.Special rules: None.Upgrades: May add light armour upgrading ARM 5+ at a cost of 3 pts per model.

    Up to 2 Bolt Shooter Models per unit 1 (2 crew per weapon)ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS

    CLOSED 10 4+ 1 per Hits 3 N/A 4+ 2 7 7 78Weapons: Hand weapon.Armour: None.

    Special rules: Bolt Shooter Range 90cm, Kill 3+, 1 shot, D3 hits on formed units; noARM save, only one hit against skirmishers unless at 30cm range or less(D6 Hits).

    Upgrades: None.

    Crossbow Cavalry (Only Cham) Models per unit 6-20.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN or Skirmish

    20 4+ 1 3 5+ 4+ 1 6 6 16

    Weapons: Light Crossbow, Hand weapon.Armour: Shield.Special rules: None.Upgrades: None.

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    SKIRMISH

    For each unit selected from the Core section one unit may be selected from the supportsection Skirmish section. A maximun 4 Skirmish units may be chosen.

    SKirmish Models per unit 8-15.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSSkirmish 12 4+ 1 2 N/A 4+ 1 5 5 7Weapons: Javelin, Hand Weapons.Armour: None.Special rules: None.Upgrades: May change javelins per bow at a cost of 1 pt per model.

    If army with javelins, may add missile of oil incendiary at a cost of 24 pts per unit (Only Cham).

    Crossbowmen Models per unit 8-15.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSSkirmish 12 4+ 1 2 N/A 4+ 1 5 5 9Weapons: CrossBow, Hand Weapons.Armour: None.Special rules: None.Upgrades: None.

    Light Cavalry (Only Cham) Models per unit 6-20.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSSkirmish 20 4+ 1 3 5+ 4+ 1 6 6 22Weapons: Bow, Hand weapon.Armour: Shield.Special rules: Feighned Flight.Upgrades: None.

    ALLIES

    Up to of the points avaible may be spent on troops from the allies section. Only one of

    the following may be used:

    Cham allies

    Myanmar allies

    Up to 1 Thai Sub-commander Title Dl Ml Attacks Notes & Traits Pts

    Sub-commander 8+1 8+1 +1 None 55May be mounted on a horse at a cost of 10 pts.

    Up to 1 Thai Elephant Models per unit 1.

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    ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSSkirmish 15 3+ 4+ crew 4 6(4+

    to thefront)

    2+ 6 7 8 222

    Weapons: Two crew with Composite Bow, Javelins, Hand weapon.

    Armour: Light armour, Shield.Special rules: Terrifyng, Allies.Upgrades: None.

    Up to 1 unit Thai Cavalry Models per unit 6-20.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 20 4+ 1 3 6+ 4+ 1 6 7 20

    Weapons: Hand weapon.Armour: Shield.Special rules: Allies.Upgrades: May add long spear at a cost of 2 pts per model.

    Thai Warriors Models per unit 16-40.ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTSOPEN 12 4+ 1 3 6+ 4+ 1 5 5 9

    Weapons: Hand weapon, long spear.Armour: Shield.Special rules: Warband, Allies.Upgrades: None.