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    au Pont de LodiMay 10, 1796

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 1

    a u P on t de odiA 1796 battle scenar io to be played with the Regulations of the Year XXI I

    La Batail le Four th Edition Rule Set Clash of Arms Games

    St r at egic h azar d so f t h e Fir st It al y Campaign 1796 1797f r o m Mo nt eno t t e up t o Cast igl ione

    The First Italy Campaign(1796-1797) was actually themost brilliant military expedition of the French Revolu-tionary Wars. In addition it put in evidence a great mili-tary mind, a young corsican General, Napoleone Buona-parte (then Bonaparte). Many events were really drivento the success directly by tha brilliant chief. Others, how-ever, happened under a mix of unlucky and misdemean-our circumstances which mainly affected the coalized

    Austro-Sardinians troops and which were quicklyguessed by Bonaparte who managed the situations withrisky gambles.

    caused the complete exposure of the Austrian Italy(Lombardy) to the French aggressive plans, effect whichlasted till 1814.

    This Campaign also opened the way which led to thewide and productive italian plains and hills, a countrywhich, otherwise had to be conquered by sea, providingBritain could allow it.This military effort, initially rather seen as with no hopeof success also by French government (Directory), andwhich, in case of misfortune, would have exited in the re-constitution of the old, historical and static balance overthe Alps, between Paris and Turin, was a true risk for the

    French Italys army (really a poor and secondary force),but with not so much to lose whenever defeated.

    Ac t o r sThis campaign, apart of being the first official Bona-partes campaign, was surely the first Revolutionarycampaign performed along with totally new military doc-trines. The most important factor was giving to the corsi-

    can general a complete freedom in command. Some newmilitary ideas, however, were already present; i.e. thetactical hill guerrilla which granted the victory at Loano,1795, thanks to General Andr Massna. On the otherhand we must consider the campaign main protagonistwas, in bad and good matters, the brave soldier of Sar-dinian Kingdom (which we call also Piedmontese).The Piedmonts army was a contraddictory mass oftroopers. Near the well trained and reliable regular in-

    fantry, with the elite grenadiers, near the well trainedand disciplined mercenaries (read as Swiss troops) andthe brave cavalry, coexisted a large bunch of poorlyarmed militia (Provinces), feebly motivate under thearmy, but strong and tough when transformed into terri-torial insurgents. The Piedmontese soldier, who all wentin battle with a personal nickname, had not a great repu-

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 2Their allied, the Austrians, had sent in Italy the worstcontingent among their often battered army: a mix of re-

    luctant italian infantry (the Lombardy regiments), fron-tier soldiers from Croatia (grenzers) and Serbia (volun-teers), few good soldiers from the hereditary lands andonly one elite battalion of grenadiers (Strassoldo). Therewere insignificant amounts of cavalry and guns, whichwere difficult to manage on mountains tracks. Apart ofthe Provera division, which was, in facts, a loan for thesardinian king, the higher austrian command (they al-ways pretended a total and exclusive command), waschanging from the gout-sick FMZ Devins to the moremobile FZM Beaulieu.

    In other terms the cream of the austrian army was in-tended to stay on the Rhine front, fearing no seriousthreats from the little arme dItalie. Politics then pro-duced the worst weak point in the coalitions defensivesystem, with the piedmontese scattered along the moun-tain passes and their main army in plain, near the forti-

    fied camps of Mondov/Coni (today Cuneo) and Turin,while the austrians concentrated their troops betweenAsti and Alessandria, ready to defend their own Lom-bardys border. In the middle was an hole in the defencestructure: the higher river Bormida valley. In facts, theFrench could have divided the two coalized allies by hit-ting that point using the good road from Savona to Car

    king army of Alps of Kellermann), in Paris was released alightning (une foudre). Napoleon quickly began to ap-

    ply his personal concepts of campaigning based on theperfect knowledge of the battlefield and the land re-sources. He utilized so:

    Quick and f o r ced mar ch es

    as Colin said the quickness was the fundamental ele-ment of Napoleons strategy, per mountains and valleysabove all. Bonaparte said also: Strategy is the art tomake a good use of time and distance. I am less parsi-

    monious with the second than the first; distance, infacts, could be retrieved, time never! I could lose a bat-tle, but I will not lose any minute!.To be quick and effective it was necessary to know geog-raphy in details (correct selection of roads, roadblocks,secondary tracks and bridges). We also can add, here,the particular care Bonaparte had in the bridging affairs,during the whole campaign. A good example of this ele-ment was the Augereaus march towards Castiglione: 85

    km in 36 hours, just in time to engage a new Austrianarmy.In April, Bonaparte, quickly defeated the Piedmonteseat Montenotte, Millesimo, Dego and Mondov, avoidinglosses of time such sieges (Ceva fortress), forcing kingVittorio Amedeo III to capitulate at Cherasco and leavingthe stunned Beaulieu in great worries (he had initiallyadvanced against the French Montenottes column, butthen retreated to Alessandria fearing for the Lombardysborder).

    Med iat ic r el at io nships

    Bonaparte had an imborn capacity to raise the troopsmorale. With the Piedmont out of the conflict, he fol-lowed an unusual geographical approach to Lombardy(and the Austrian insiders). Instead of attacking thePiedmont/Lombardy border frontally across the Tessinriver (Ticino, at the well guarded Boffalora bridge), hewent south, passed the Po at Piacenza (Plaisance) anddrove towards the Adda and Lodi. Here there was only athing to do: attack the city bridge over the river Adda invery difficult conditions. The Italys army had its weak-ness in logistic and supplies. This was partially due to thefar distance with France (Nice) and mainly due to thefeeble French economy of the period. So Bonaparte mo-tivated his soldiers with some practical dreams: mate

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 3May 20 his proclamation about the offer of the Italyswealths to the soldiers together with half pay in cash,

    gave him an outstanding popularity. Marmont, his firstaide de camp,Il est impossible de faire une campagneplus brillante wrote at Cherasco on April 26th, nous ledevons au courage de nos troupes et aux excellentescombinaisons qui ont t prises. Le gnral Bonaparteest heureux, et il mrite de ltre.

    Out f l anking th e enemy

    As in the April piedmontese campaign, like in the later

    battles, Bonaparte gave the utmost importance to thetactics which could harass the enemy, weakening its con-fidence, by flanking attacks.Despite of his risky central position in Piedmont he pro-duced many flanking assaults like at Montenotte, withthe swift light infantry (chasseurs pied). The Lodi ma-noeuver was also, strategically thinking, a large flankingoperation against Beaulieus army. However, this bril-liant way to make war was enlighted at Castiglione.

    There, Vienna had finally sent a well fit army against

    ders and the Austrians followed them.Unfortunately, for Bonaparte, the flank assault was

    launched too early and allowed Wurmser to avoid thetrap and escape. But the second austrian army was com-pletely beaten. This was the first risky Napoleons chal-lenge by forcing a large battle with less troops than theenemy, but the brilliant general, from April till August,had conquered more than 2/3 of the productive northernItaly..In June Bonaparte had accused the republic of Venicegovernment (Senato) of betrayal for having left Wurmser

    free to pass the border and to go to Peschiera (lake ofGarda). By June 1, the general superintendent for thevenetian Mainland, Nicol Foscarini, had a stormy dis-cussion with Bonaparte, without being able to get anagreement. This confrontation, between a man of thepast and the man of the future, about the austrian in-fringement of the Venice neutrality, was the prologue tothe second part of the Italys campaign: the attack versusthe venetian land. This was surely a pretext in order togive the Austrians the sensation he would have not at-tacked the Tyrol, to join his army with the northern

    French armies. Above allBonaparte wanted theexcuse for the occupationof the fortress of Verona,the strategical key tocontrol the enemiesapproachs. Despite of thedifficulties of the pursuit

    of the Wurmser troops,Napoleon had already inmind the second phase ofhis personal challenge, inorder to conquer morelands and enlarge theresources area for hissoldiers.

    Essent ial bibl io gr aph y

    1- AA.VV. Acts of theConvention La libert enItalie (1796-1797) Servicehistorique de l'Arme deTerre Centre d'tudes

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 4

    Lo d i 10 May 1796From Chandlers Dictionary of the Napoleonic Wars,This Lombard town, 30 kms southwest of Mantua onthe river Adda, was the scene of a violent action in thesecond phase of the 1796 campaign when Bonaparte,after crossing the river Po near Piacenza, was making adetermined effort to trap General Beaulieu west of theAdda. In fact the French arrived too late to prevent theAustrian retreat, and at Lodi only fought Beaulieusrear guard. Bonaparte in person sited and aimed 30

    (sic) guns to sweep the eastern (sic) bank, and thenMassena led a gallant charge over the bridge whichcarried it at the price of 400 casualties. Further Frenchcolumns under Beaumont and Ordener forded the riverupstream, and Beaulieu ordered Sebottendorf to aban-don the town and head for Mantua. Each side lost some2,000 casualties on the 10th and from that date Napo-leons grip on his men was assured, however disap-pointing the outcome of the battle. Nicknamed le petite

    caporal (it was an artillery corporals duty to align acannon), Bonaparte moved on to occupy Milan, 20miles to the northwest, on 15 May.

    The Bat t l eIn front of Lodi were the battalion Ndasdy and 2Mszaros-Ulanen squadrons, and in the the rearguard -2 Croatian battalions under Vukassovich.

    At the opposite Adda river bank, a Grand battery hadtargeted the bridge and consisted of 6 artillery pieces ofthe Grenzers (likely 3 pdrs.) and 8 reserve guns (likely 6and 12 pdrs. guns with 2 howitzers 7 pdrs.), also alto-gether they were 14 pieces. This battery was set up so itcould hit the bridge from all sides. Behind it stood, in thefirst Austrian rank, three Grenzers battalions, after

    joined by the battalion Ndasdy. Around 100 steps be-hind was the second Austrian rank with 5 Line battalions

    (3 of the Terzy regiment, and among them also the rem-nants of the Lieutenant colonel battalion of Deutsch-meister regiment, then one battalion each from theregiments Thurn-und-Taxis and Belgiojoso) . Beyondand far behind (at Fontana, half an hour if marchingfrom Lodi) were deployed the two Neaples cavalry regi-ments.At Corte di Palasio (6000 steps north of the left Addasbank) was sent the brigade of GM Nicoletti (2 battalions

    of the Strassoldo regiment and one from the Toscanareg.) in order to watch the road till Crema. They actedalso as a tactical reserve.Now we can divide the Lodis battle in five phases.

    Fir st Ph ase: t h e att ack o f t h e Fr ench vanguar d

    The general's Dallemagne French Vanguard attacked at11.30 o'clock, after the withdrawal of the Austrian rear-guard under Vukassovich (2 Karlstdt bns.), hitting the

    avant-garde of the Detachement Roselmini with superiorstrength and forcing it to withdraw through Lodi and be-yond the bridge, till the Austrian positions in the oppo-site Adda bank.The effective fire of the Austrian grand-battery held backthe French avant-garde during its the pursuit; it took po-sition into the town.At 12 o'clock the right bank of the Adda was entirelyabandoned by the Austrians. Divisions Massna and Au-gereau were still far back trying to get the connectionwith Bonaparte by forced marches. However, Kilmaine,who had marched, however, for a long time with his re-serve cavalry, came from the west into the Austrianssight.

    Seco nd Phase: t h e art i l l er y d uel

    Bonaparte was aware hehad to wait for the mo-

    ment at the arrival of thedivisions Massena andAugereau. To hinder theAustrians in their attemptof the bridge devastation,he positioned personally 2light pieces of the avant-

    d t th b id i ht

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 5brigade Sugny, led a fire of alto-gether 30 French pieces.

    It is not sure were those guns wereplaced. Schels told that they wereplaced on the Town walls, and thisis not reliable. It is more correct tothink they were deployed in frontof the wall, on the river bank. Thenbegan an outstanding artilleryduel.Into the town, and in the Dome

    place, were together the Grena-diers and the Carabiniers of theFrench vanguard, deployed inclose columns with the 2ndCarabinier battalions (led by chefDupas) at the head. French snipersshut from the walls hitting the op-posite Lodis houses, beyond theriver.At 5 oclock arrived Massna withhis vanguard, the brigade Cervoni.They took a rest into the town eat-ing and drinking to refit them-selves. The French cavalry van-guard, under Beaumont, was sentnorthwards with a battery, in order to try to ford theAdda. Also Kilmaine was sent to the north, with his cav-alry, with the task to reach the Cassanos bridge and,from there, to fall into the Au-strians back.

    Th ir d Ph ase: t h e Fr enc h assaul t

    At 6 hours PM, was formed an Assault column withtroops of the French vanguard and some from Massnadivision, at the Brescia gates. A powerful musketry fromthe opposite bank harassed the column, forcing it to de-lay its moves. Then, at the head, went generals Massna,Dallemagne, Cervoni, Berthier, the Chefs de brigadeLannes and Dupas, and gave orders, under an heavy

    bombardment, to raise the flags and to advance shoutingtheir ,,Vive la Rpublique" battle cry.The passage was a weird affair. The bridge was obscuredby the cloud of the shots and under heavy enemy fire. Sothe Carabiniers jump down from the platform and gotthe sand islands spread in the river bed, making a bunchof involuntary skirmishers Those men partially sunk

    Fi f t h Phase: t he f inal c l ash

    In the meanwhile Massna did complete the river pas-sage with his leading brigades and deployed Joubert as a

    left wing, sending Cervoni to the right. In the same timecounterattacked also the Beaumonts cavalry.The squadron commander Ordener, with 300 riders ofthe 10th Chasseurs cheval, hit the Austrian right wingand, a little later time, the 17th Light demi-brigade (divi-sion Augereau) reached the end of the bridge. Finally the25th regiment of Chasseurs cheval forded the Addaeastwards, partially swimming, and rushed into the Aus-trians left flank. The Austrians disordered and begun

    their back run. The confused retreat was covered by theinfantry regiment n. 16 (Terzy), which had its com-mander, Oberst count Attems, mortally wounded. Thesix Hussars and Ulans squadrons covered the withdrawalway till Fontana, where they made a line with the Na-poletani. There they were met also by Nicolettis bri-gade, suddenly recalled as reinforcement. That thin lined l i d l h d Th F h

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 6

    Au po nt d e Lo d iGame Rul esIMPORTANT !!

    This scenario MUST BE played with the Clash

    of Arms ruleset (Regulations of the Year XXII;

    La Bataille Fourth Edition Rule Set or beyond).

    Copyright Clash of Arms Games.

    CREDITS:Original Special Rules : 2008, LEX NOSWORTHYgraphics: Rafa Hidalgo and James Cordelldevelopment: James Cordell, Rafa Hidalgo, Dan

    Marcolini, Enrico AcerbiSystemBasic Rules: La Bataille 4th edition Rule Set

    Regulation of the Year XXIICopyright : Clash of Arms Games

    1804 Hoffmansville Rd.

    Sassamansville, PA. 19472 USA(610) 754-0100

    1.0 IntroductionAu pont de Lodi is a simulation of the May 10, 1796 battle,which opened the way to general Bonapartes triumph over theAustrian Lombardische Arme, leading his Italys army towardsthe seize of Milan. The Battle of Lodi was not a decisive engage-ment, since the Austrian army had successfully escaped. But it be-came a central element in the Napoleonic myth and, according toNapoleon himself, contributed to convincing himthat he was su-perior to other generals, and that his destiny would lead himtoachieve great things.These rules are obviously based on the original rules for the La

    3.0 The Game EquipmentA complete game of the Lodi scenario includes the following:1. A map2. A sheet of counters.3. The organizational display and the Passage of Time.4. This rulebook

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    The playing pieces found on the counter sheet are of three types:Informational Markers, Combat Units, and Leaders. Combat units

    and leaders are subdivided into two sides, essentially the Frenchagainst what ultimately were the Foes of Napoleon. One playerassumes control over the French while another player assumescontrol over the Foes of Napoleon. Informational Markers are ge-neric, in that they are used to mark leaders or units of both sides.

    333...222TTThhheeeOOOrrrgggaaannniiizzzaaatttiiiooonnnaaalllDDDiiisssppplllaaayyy

    This display should be arranged near the game map. Place the

    playing pieces in the corresponding space provided for themonthe appropriate display. The Organizational Displays have beenorganized to showplayers the bureaucratic relationships betweencombat units and their leaders. This is important when determin-ing command status during play. As units and leaders are calledfor in setting up a scenario, or as reinforcements, they are re-moved fromthe display and placed on the game map. As unitsand leaders are eliminated through casualties or surrender theyare returned to the Organizational Display and placed face down.

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    The game map includes terrain features that impact battlefieldtactics. A hexagonal grid has been super-imposed over the map inorder to regulate movement, range, Line of Sight, etc.

    333...444TTThhheeePPPaaassssssaaagggeeeooofffTTTiiimmmeeeRRReeecccooorrrdddeeerrr

    The Passage of Time Recorder is used to keep track of the variousgame turns. The Game Turn Marker should be placed in the spaceappropriate to the turn currently in play. Each hour is subdividedinto three turns: The Oclock (:00), the :20, and the :40.

    4.0 Game ScaleIn general, each hexagon (hex) represents an area roughly 85 to115metersacross Eachturnrepresentsaperiodof20minutes

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 8

    888...333VVViiiccctttooorrryyyCCCooonnndddiiitttiiiooonnnsss

    VICTORY POINTSTABLEAustrian Tactical Victory -5 to -1Draw 0 to 5French Tactical Victory 6 to 8French Victory 9 to 11French Decisive Victory 12 or more8.3.1 Victory Point LocationsAward 2 VP for:

    LODI (if controlled without any opponent unit in it), bridge hexes(VP for each one of the two central and complete bridge hexes),Fontana, the Fontana road hex.The Austrians control all named locations at the start of the sce-nario.Award 5 VP for:Each road exit-hex on the northern map edge.

    9.0 Au pont de Lodi

    The scenario begins with the 4:00 PM turn and ends at the conclu-sion of the 6:00 PM turn (6 turns). The French deploy and movefirst or use rule 5.1.2. (recommended).

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    9.1.1. Alternative Reactions.This is the main game which you can play:(a) with only Vukassovich able o move (i.e., Roselmini and Sebot-

    tendorf may not move) or(b) Vukassovich and Roselmini may move (not Sebottendorf); thehistorical option.After the Austrian Deployment, choose one option or roll a die (ona result of 1-2 choose option (b); on a result of 6 choose option (a);on a result of 3-4-5 play the Austrians as per campaign game.9.1.2 Bridge assault treatmentsUsing COAs Wavre rules,only 4 parts of any unit may assault across a bridge. A

    unit with more than 4 increments at the start of the combat phasemay still only use 4 parts of that unit for its pre-melee assaultmorale check.Example: A unit with 7 increments and a melee value of 18 wouldonly use 4 increments for its pre-melee morale comparison, andhave a melee value of 10.29 (4/7 of 18) in the assault.913 Optional TheBarricaderule: Ifdesired addintheaddi-

    ducted by infantry, and only 1 part of the infantry unit may as-sault. An uncontested crossing of this hexside requires the ex-

    penditure of 3 movement points. If French infantry units oc-cupy both hexes joined by the bridge for one complete turn thebridge may be declared repaired (mark appropriately). Only in-fantry may cross a repaired bridge, otherwise a repaired bridgefunctions as any other bridge for purposes of movement and com-bat.

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    Suggested position anywhere 4 hexes (at least) North of Frasca-lera on Crema road - place forces in line between Frascalera andthe Fontanella exit hex

    FML Carl Phillip Sebottendorf van der Rose16th Line Inf. Regiment Terzy 1st battalion16th Line Inf. Regiment Terzy 2nd battalion16th Line Inf. Regiment Terzy 3rd battalion43rd Line Inf. Regiment Thurn 1st battalion44th Line Inf. Regiment Belgiojoso 1st battalion

    19th hungarian Line Inf. Reg. Alvinczy comb. batt.1st Artillery Reserve battery2nd Artillery Reserve battery2nd Hussars Erzherzog Josef

    adjacent to or in FontanaNeapolitan Chasseurs

    Within 3 hexes of Fontanella Road exitGM Roselmini39th hungarian Line Inf. Regiment Ndasdy 1st batt.Mszaros Uhlans squadrons

    Adjacent to north bridge hex within 3 hexes of northern bankGM Vukassovich1st combined Grenzer battalion Carlstdt2nd combined Grenzer battalion Carlstdt

    North of the bridge hex or adjacent to it1st combined Grenzer battalion Warazdin2nd combined Grenzer battalion Warazdin

    North bridge hexVukassovich artillery battery

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    Stacked with avant-garde batteryGeneral in Chief Napoleone Buonaparte

    I L di t h hh (St J h N )

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 924th Chasseurs cheval regiment

    On the road to Fombio (detached)

    25th Chasseurs cheval regiment4.00 PM French: enter South road hex, east road with order tomarch and join Bonaparte (to whomdetached)

    2nd artillery battery Avant-garde3rd artillery battery Massna

    4.40 PM French: enter South road hex, east roadGDMassnaGB Cervoni17th Light inf. demi-brigade 1st batt.

    17th Light inf. demi-brigade 2nd batt.17th Light inf. demi-brigade 3rd batt.

    999...444VVViiiccctttooorrryyyCCCooonnndddiiitttiiiooonnnsss

    VICTORY POINTSTABLEAustrian Tactical Victory -5 to -1Draw 0 to 5French Tactical Victory 6 to 8

    French Victory 9 to 11French Decisive Victory 12 or more9.4.1 Victory Point LocationsAward 2 VP for:LODI bridge hexes (VP for each one of the two central and com-plete bridge hexes), Fontana, the Fontana road hex.Award 5 VP for:Each road exit-hex on the northern map edge.

    10.0 The final clashesThe scenario begins with the 6:00 PM turn and ends at the conclu-sion of the 7:40 PM turn (6 turns). The French deploy and movefirst or use rule 5.1.2. (recommended).

    111000...111SSSpppeeeccciiiaaalllRRRuuullleeesss

    10.1.1. De Beaumont at the river ford

    Scenario 3 has 2 options for treatment of the upriver crossing bythe French cavalry force. Historically they did get across, but tooka long time to find and effect a fording, due to the difficult tree-lined river banks. Nevertheless, the Austrians certainly were verywary of this and later in the day could see the threat developing.To add some uncertainty in timing and extent of the threat, rolldiceeachturntoseeifadecentfordislocated(33orhigherwill

    16th Line Inf. Regiment Terzy 2nd battalion16th Line Inf. Regiment Terzy 3rd battalion

    43rd Line Inf. Regiment Thurn 1st battalion44th Line Inf. Regiment Belgiojoso 1st battalion19th hungarian Line Inf. Reg. Alvinczy comb. batt.1st Artillery Reserve battery2nd Artillery Reserve battery2nd Hussars Erzherzog JosefGM Roselmini39th hungarian Line Inf. Regiment Ndasdy 1st batt.Mszaros Uhlans squadrons

    GM Vukassovich1st combined Grenzer battalion Carlstdt2nd combined Grenzer battalion Carlstdt1st combined Grenzer battalion Warazdin2nd combined Grenzer battalion WarazdinVukassovich artillery battery

    adjacent to or in FontanaNeapolitan Chasseurs

    6.40 PM Austrian: enter east map edge, north of the Adda riversand south of cascina Frescalera (today Tre Cascine)(errata: Frescaleira in map is Frascalera or Frescalera)

    GM Nicoletti9th Hussar regiment Erddy squadrons23th Line inf. regiment Toscana 1st battalionNicoletti artillery battery

    7.00 PM Austrian: enter east map edge, north of the Adda riversand south of cascina Frescalera (today Tre Cascine)

    27th Line inf. regiment Strassoldo 1st battalion27th Line inf. regiment Strassoldo 2nd battalion

    111000...333FFFrrreeennnccchhhdddeeepppllloooyyymmmeeennnttt

    Forma line no more than 2 hexes fromthe North bridge hex, i.e.,across the river shoulders

    GDAlexandre BerthierGDDallemagne (avant-garde)

    1st Carabiniers battalion2nd Carabiniers battalion1st Grenadiers battalion2nd Grenadiers battalion3rd Grenadiers battalion4th Grenadiers battalionGDMassna

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 10On the road to Fombio (detached)

    25th Chasseurs cheval regiment

    Into LodiGB Joubert4th Line inf. demi-brigade 1st batt.4th Line inf. demi-brigade 2nd batt.4th Line inf. demi-brigade 3rd batt.

    6.40 PM French: enter South road hex, east roadGB Rusca29th Light inf. demi-brigade 1st batt.29th Light inf. demi-brigade 2nd batt.

    29th Light inf. demi-brigade 3rd batt.It should be remembered that the French are the first part only ofthe entire Army of Italy General Augereaus forces (part only:Rusca) as depicted here are unlikely to get to grips, but are shownso players can see and feel that the Austrians had to get out atsome point (and allowplayers to(1) see the growing French Army in some context and(2) experiment as they wish!

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    VICTORY POINTSTABLEAustrian Tactical Victory -5 to 5Draw 6 to 8French Tactical Victory 9 to 11French Victory 12 or more9.4.1 Victory Point Locations

    Award 2 VP for:Fontana, the Fontana road hex.Award 5 VP for:Each road exit-hex on the northern map edge.Austrian penaltyAustrian player loses 2VP for every mele in which is involved atleast one unit of the Nicoletti brigade (but not if that unit is only adefender). The French player must keep note of this combats on apiece of paper.

    11.0 Battle of Lodi

    The campaign-scenario begins with the 10:00 AM turn and ends atthe conclusion of the 7:40 PM turn (30 turns). The Austrians moveand deploy first. or use rule 5.1.2. (recommended).

    111111111AAAuuussstttrrriiiaaannndddeeepppllloooyyymmmeeennnttt

    GM Roselmini39th hungarian Line Inf. Regiment Ndasdy 1st batt.

    Mszaros Uhlans squadronsIn Lodi town

    GM Vukassovich1st combined Grenzer battalion Carlstdt2nd combined Grenzer battalion Carlstdt

    North of the bridge hex or adjacent to it1st combined Grenzer battalion Warazdin2nd combined Grenzer battalion Warazdin

    North bridge hex

    Vukassovich artillery battery6.40 PM Austrian: enter east map edge, north of the Adda riversand south of cascina Frescalera (today Tre Cascine)(errata: Frescaleira in map is Frascalera or Frescalera)

    GM Nicoletti9th Hussar regiment Erddy squadrons23th Line inf. regiment Toscana 1st battalionNicoletti artillery battery

    7.00 PM Austrian: enter east map edge, north of the Adda riversand south of cascina Frescalera (today Tre Cascine)

    27th Line inf. regiment Strassoldo 1st battalion27th Line inf. regiment Strassoldo 2nd battalion

    111111...222FFFrrreeennnccchhhdddeeepppllloooyyymmmeeennnttt

    Enter South road hex, east roadGeneral in Chief Napoleone BuonaparteGDAlexandre Berthier

    1st Hussars regimentGDDallemagne (avant-garde)1st Carabiniers battalion2nd Carabiniers battalion

    10.20 AM French: enter South road hex, east road1st Grenadiers battalion2nd Grenadiers battalion3rd Grenadiers battalion

    4th Grenadiers battalionAvant-garde artillery battery11.40 AM French: enter South road hex, east road

    1st Hussars regimentGDde Beaumont5th Dragoons regiment20thDragoonsregiment

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 116.40 PM French: enter South road hex, east road

    GB Rusca

    29th Light inf. demi-brigade 1st batt.29th Light inf. demi-brigade 2nd batt.29th Light inf. demi-brigade 3rd batt.

    111111...333VVViiiccctttooorrryyyCCCooonnndddiiitttiiiooonnnsss

    VICTORY POINTSTABLEAustrian Tactical Victory -5 to -1Draw 0 to 5

    French Tactical Victory 6 to 8French Victory 9 to 11French Decisive Victory 12 or more8.3.1 Victory Point LocationsAward 2 VP for:LODI (if controlled without any opponent unit in it), bridge hexes(VP for each one of the two central and complete bridge hexes),Fontana, the Fontana road hex.The Austrians control all named locations at the start.

    Award 5 VP for:Each road exit-hex on the northern map edge.Austrian penaltyAustrian player loses 2VP for every mele in which is involved atleast one unit of the Nicoletti brigade (but not if that unit is only adefender). The French player must keep note of this combats on apiece of paper.

    111111...444DDDeeesssiiigggnnneeerrrsssNNNooottteeesss

    Overall, the lazy designer (me) can say that the La Bataille systemis a proven good model of tactical Napoleonic warfare. Therefore,all I have to do is put in the (reasonably) historical forces and allshould be well as a potential historical re-creation? To a degreethats true, but obviously its not so easy to have a balanced orcompetitive contest for two players, as real life isnt like that. Onthis basis, I hope that players will treat this as a way to play outthe history as a study and/or do better than the historical out-come. Lodi has the novelty of being a slightly different kind ofaction in a bigger setting.A couple of points to remember here for the puzzling historians:1 --- This is a meeting of the Austrian rearguard and the Frenchadvance guard only - more French were following the units de-picted here (Gen Rusca represents the first of many other forma-tionsfollowingon)andis thereasontheAustrianswereonthe

    Artillery of the Napoleonic Wars 1792-1815 Kevin FKiley(ex-cellent exposition generally, includes an observation of the deci-

    siveness of the French Artillery on the river bank).

    Various internet sites Just search on Lodi, Battle, Napoleon. Anotable one is Bill Petersons Virtual Battlefields: The Campaignin Italy 1796-97: Lodi (good modern day photos and the originalmap, shown above).Another gemis Napoleon, his Army, Enemies, etc. see the chap-ter on the Italian Campaign for a reasonable OOB (this is a greatsite for all things Napoleonic by the way and the army chapters

    on uniforms and organization are excellent).Ive taken a fewguesses (well, a lot actually) on the counter val-ues, but generally assumed troops were of relative good to me-diumquality overall. Remember, these arent the full army OOBsfor both sides, just the units engaged at the various stages (I didwant to the games to stay manageable within the design intent).Theres a lot of subjectivity here so please feedback your (con-structive) thoughts on these.

    As always, a big thanks to James Cordell, Rafa Hidalgo, Dan Mar-colini and Enrico Acerbi, and of course COA for inspiration.Ive had fun fiddling about with these as a series of interestingpuzzles on a rarely gamed subject so far I hope you do too!

    RegardsLex Nosworthy

    [email protected]

    21 July 2008

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    N o Tur k ey s 32009 G en na io-Febbr a io G a me 12

    12.0 Charts and Tables

    Game Charts adapted fromCOAs Orthez (for standard chartsand tables refer Regulations.)

    Movement ChartTerrain INF CAV ART SK LeadersClear 1 1 1 1 1Town Streets 2 4 3 2 1Town Walls +3 N/P N/P N/P +3

    River N/P N/P N/P N/P N/PStream- Ford +1 +1 +1 +1 +1Road 1 1 1 1 1Bridge 1 +1 +2 1 1Woods N/P N/P N/P N/P N/P

    Stacking ChartCLEAR TOWN

    Infantry 18 column, line

    3 skirmish

    1 battalion,

    10 general3 skirmish

    Cavalry 18 column, 18 line 1 regiment,10 general

    Artillery 3 limbered,3 unlimbered1/6 combined

    1 battery,12 incre combined

    Fire Effects TableFRENCH COLUMN LINE SQUARE GENERAL SKLine Printed x3 x3 Printed NPLgre Printed x3 x3 Printed x3

    Printed x3 x3 Printed NPAUSTRIANS COLUMN LINE SQUARE GENERAL SKGrenzers Printed x3 x3 Printed x3Line Printed x3 x3 Printed NP

    Fire Defence TableCLEAR TOWN

    INFANTRY COLUMN 6 --LINE 9 --

    Leader Casualty Table

    DICE ROLL RESULT1 Head Wound (Mortal)2 Torso Wound (Mortal)3 Leg Wound (sumof 2 dice equals hours out of

    battle)4 ArmWound (result of 1 die equals hours out of

    battle)5 Stunned (result of 1 die equals turns out of bat-

    tle)6 Flesh Wound (no effect)

    Artillery Limbering ChartFRENCH SUCCESSLine Foot 1 through 4AUSTRIAN SUCCESSLine Foot 1 through 3

    Terrain Chart

    Town of Lodi and defensive Wall

    Cascina (Farm)cultivated land = clear

    (major) River AddaIsland (Ruscas Ford)

    StreamBrush terrain (doesnt block LOS)

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    Printit

    au

    Pont

    deLodi

    Lodi 1796

    11:00

    10.00

    9.00 :40 :00

    :208.00

    2.00

    3.00

    4.00

    7:00

    12:00

    Passage of TimeRecorderSEQUENCEOF PLAY

    6:00

    1:00

    5:00

    Command Segment

    Maneuver Segment

    Command Tracing PhaseMU Creation Phase

    Cavalry Charge Sub-segment

    Fire Combat Segment

    Mle Segment

    Reorganization Segment

    Turn Adjustment Segment

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    Au pont de LodiMay 10, 1796