9. lbs-ii lbs2.0 mobile computing lecture18706e4950b721d... · solomo 에서의 commerce 61 ......

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9. LBS-II LBS2.0 Mobile Computing Lecture 2012. 11. 30 안병익([email protected])

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Page 1: 9. LBS-II LBS2.0 Mobile Computing Lecture18706E4950B721D... · SoLoMo 에서의 Commerce 61 ... E-commerce (Commerce 2.0) ... Source - 2011 “Top Mobile Internet Trend” by Mary

9. LBS-II LBS2.0 Mobile Computing

Lecture

2012. 11. 30 안병익([email protected])

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2

Location Based Service

LBS Concept

LBS Market & Biz

LDT

LBS Platform

LBS Standards & Law

LBS Case

LBS 2.0

SN-LBS

SeeOn/4Square/Gowalla

Future of LBS

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Current Popular Features Have Deep Consumer Roots

Source: Location Based Services by QUALCOMM, 2008

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Global LBS Market Trends

Source: Location Based Services by QUALCOMM, 2008

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Location Technology Improvements

Source: Location Based Services by QUALCOMM, 2008

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Consumer Experience

Source: Location Based Services by QUALCOMM, 2008

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Progression of LBS

Tim

e L

ine

2002

2005

2008

2010

2012

Source: Location Based Services by QUALCOMM, 2008

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Services – Offered Today

Source: Location Based Services by QUALCOMM, 2008

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Services – Up and Coming

Source: Location Based Services by QUALCOMM, 2008

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1996 2000 2004 2008 2012

Key technologies & activities

FCC passed E-911 mandate

Deadline phase 1 of E-911

Deadline phase 2 of E-911

First handset Supporting Java Location API

Mass market penetration of GPS-capable mobiles

Launch of Galileo

Intro- duction of Android handset

First commercial WLAN fingerprinting systems

Emergence of RFID

First GPS capable iPhone

LBS features and supporting services

Introduction of 3G networks

Introduction of finder LBSs •Restaurants •Filling stations •ATMs •…

Google launches GoogleMaps

First Child tracking services

First location-based Mobile gaming

GPS works indoors

Integration of location data into social network services

Location-based dating

First commercial Proactive LBSs

Emergence of common middleware for proactive, cross-referencing, and multi-target LBSs

Application-oriented LBSs

New middleware features for spam avoidance and privacy preservation

Merging of outdoor and indoor LBS applications

LBS Evolution

Source: Dr. Sumi Helal, University of Florida

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user centrality

community orientation

operator-centric positioning

self-referencing single-target

reactive

proactivity degree proactive

device-centric positioning

cross-referencing multi-target

content-oriented application-oriented

LBS Evolution

Source: Dr. Sumi Helal, University of Florida

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LBS 1.0

Content-Centric

Current LBSs are content-oriented and lack the logic necessary for user interactivity (no user models captured in the service)

Content could be boring! And has limited impact as compared to interactions

Content-centricity was not by choice, it was more of a constraint. Downloading content was what is available, and was challenging enough (e.g. WAP performance)

Source: Dr. Sumi Helal, University of Florida

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LBS 1.0

Precision of the Localization subsystem

Cellular triangulation useful for some applications but inadequate for others.

On-board GPS (e.g., Assisted GPS) offers better accuracy, but does not work indoor.

“Locate nearest Pizza place!” era of LBS

Does not need accuracy

Outdoor!

Source: Dr. Sumi Helal, University of Florida

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LBS 1.0

Telecom-centric

Localization data owned by Telco; location based information provided by telco; telco partners with other content providers (such as Verizon and Microsoft MSN – never took off, even with a massive publicity campaign).

The centricity and encumbrance by telecom proved to be non-scalable and actually an impedance to the much-anticipated proliferation of the elegant LBS concept

Source: Dr. Sumi Helal, University of Florida

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The First Fix: From Content to Applications

Redefining LBS to be a framework not an application.

As an application, LBS, gets a location, passes it to an authoritative server (@telco), and then delivers back location relevant information to the target. This is one application – very limiting.

As a framework, LBS gets a location, passes it to servers owned or provided by participating businesses (small, medium, large, from any industry imaginable), and then delivers back location relevant services (applications) to the target. This is unlimited number of applications. This is very flexible and exciting!

Source: Dr. Sumi Helal, University of Florida

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The Second Fix: Enable Indoor Localization

More investment in indoor localization technology.

Standardizations

Solve Privacy issues

Bluetooth Example: Through the creation of a new “Legalized Snooping” profile Snoop protocol

Pay customer to snoop

Access to customer profile

On the fly tailored applications

Other possibilities: Ultra wideband, or even licensed frequencies.

Source: Dr. Sumi Helal, University of Florida

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The Third Fix Alter LBS Business Model

Telco to sell and profit from basic services only (data pipe, SMS pipe, ..and perhaps application pipe in the future). Telco no longer define LBS.

Empower small, medium and large size businesses to transact LBS directly with end users.

Any business should be allowed to participate and offer LBS. A business should be able to develop “LBSlets” using simple LBS development kits.

Businesses can host their own LBSs either directly or through a web hosting service.

User to own and sell his/her LBS user profile.

Source: Dr. Sumi Helal, University of Florida

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Context of use of an LBS

Source: METIS Seminar, 2007

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스마트폰 사용자들의 주요 활동

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Location Proximity + Social Graph 위치기반 SNS

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Location

App Store : 34% Android Market : 28% Mash Up Contents : 39%

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LBS Evolution

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Opportunity of LBS

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• Mobile location-based services to more than $12.7 billion by 2014, according to Juniper Research - Sales of Apps - Mobile Ad tied with apps • One of every 5 searches is location related

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The Social Media Universe is Expanding

15MM+ users

135MM+ users

51MM+ users

15MM+ users

62MM+ users

232MM+ monthly active users

115MM+ subscribers

20MM+ blogs

6MM+ users

800 MM+ monthly active users

230MM+ users 2MM+ users

500K+ users

800MM+ monthly users visit site

Source: Official and Estimated statistics. Facebook, YouTube, Zynga, Twitter, LinkedIn, Groupon, Flickr, Tumblr, Instagram, Foursquare, Pinterest, scvngr, Path, Google+ SlashGear, TechCrunch / Comscore, FastCompany, Oink: TechCrunch, GetGlue, Foodspotting: Soraya Darabi’s LinkedIn

100K+ users

2MM+ users

2MM+ users

1.5MM+ users

Source: Estebancontreras, The State of Social Media Marketing in 2012

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NEXT SNS? Facebook, Twitter …

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Check-In Services

(LBSNS : Location based SNS)

The Times : 2010 년 이후에는 아마도 체크인(Check in)이 웹에서 가장 많이 사용되는 단어가 될 것!

RWW(ReadWriteWeb) : ‘위치’가 플랫폼이 되는 시대가 도래했다.(The Era of Location-As-Platform Has Arrived)”

페이스북(Facebook)과 트위터가 사용자가 무엇을 하고 있는지(what you’re doing)에 관심을 쏟고 있는 동안, 체크인 서비스는 사용자가 어디서 무엇을 하고 있는지(where you’re doing it)와 사용자가 체크인하는 것에 대해 어떻게 보상을 다르게 할 것인지에 대해 주목!

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LBSNS : Print(Check-In)

27 스페인-알타미라 동굴 벽화

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LBSNS : Gamification(Battle Ground)

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LBSNS : Near Communications(SNS)

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Gamification

FUN

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Foursquare?

공놀이 중에 사각형 코트를 그려서 공을 튕기고 받는 놀이가 바로 Four Square라고 합니다.

포스퀘어(Foursquare)는 구글이 2005년에 인수한(지금은 유명무실한) 소셜네트워킹서비스(SNS)인 닷지볼(Dodgeball)창업자 Dennis Crowley가 구글에서 다시 나와서 2009년 3월에 창업해서 만든 서비스로, SNS와 위치정보가 결합된 서비스

이 서비스는 특정 장소에 활발한 활동을 하는 사람에게 시장(mayor)의 지위를 부여하고 활동에 대한 보상차원에서 뱃지를 부여하는 등 소셜 게임(Social Game)의 요소까지 포함

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Foursquare의 가치는?

야후,16명 벤처기업 포스퀘어

인수 1200억원 제의

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Gowalla

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Gowalla

포스퀘어와 비교적 흡사

Trip은 체크인한 곳의 연결된 개념 투어

Stamp는 포스퀘어의 히스토리 개념

Passport 는 마이페이지

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SeeOn

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3,600,000 People use SeeOn Service

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Story & Place

42 Ahem, Bubble, View, Sync to SNS

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SeeOn Concept – May, 2010

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SeeOn - July, 2010

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Social Graph – 지인 vs 비(非)지인

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F

F

f

f f

A

A

A

F : friend relationships f : following relationships A: region relationships

: People

: POI

f

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Socialization Gamification

Gratification

Social Graph

Sharing

Connectivity

Fun

Interactive

(Collaborate)

Location Aware

Special Offers

Discount

Commerce

User Participation

Venue/Info/Photo

Collaborative Tip/Near By

Info./Review

Collective Intelligence Reputation

Fun Captain/Cap/Level

Incentive Special Offers/Discount

SeeOn Principle!

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SeeOn HOT Place

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SeeOn

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Yelp NASDAQ Market Cap : 1.6B$ Monthly Visit Users : 70M - 총 리뷰수 : 2,500만개 (2012년 4월 기준)

· 러셀시몬스, 제러미소토펠만 - 최초의 사용자 리뷰기반 서비스 · “엘리트” 등급을 부여하여 충성 고객 생성 · “체크인”서비스와 “옐프딜”과 같은 소셜커머스서비스 도입

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Yelp

2004년 PayPal 출신들에 의해 창업

현재 직원수 200명

LBS 기반 서비스 중 가장 인지도가 높음

장소(레스토랑,바,커피숍 등)에 대한 비즈니스 평가 및 리뷰 서비스

2009년 약 3천만달러 수익 2010년 약 5천만달러 수익

가장 인지도가 높다고함

2009년말 구글이 5억달러 인수 제안 했으나 거절한 것으로 알려져 있음

총 $56M 펀딩 받음

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Local Commerce

http://www.youtube.com/watch?v=ImNEWcg0d80

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브랜드 마케팅의 고민

커뮤니케이션 매체의 다양성

기존 미디어 : 투자대비 효과 미비

고객 관리 중요성

충성도 높은 고객 확대

SNS 마케팅?

소셜커머스?

스마트폰/모바일 활용?

블로그, 검색광고, SNS 등 시도

--> 전달력 부족

--> 고객들도 광고인줄 인식

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LBSNS 마케팅

SoLoMo: 즉각적이고 실질적인 On&Off-line 결합

Serendipity & Loyalty

사용자 입장에서 방문가능한 실질 가능한 혜택으로 거부반응이 적음

확산(SNS 내외부 SNS 통한 WOM)

타깃 마케팅 :비용 대비 고효율

새로운 고객 발굴하고 지속적인 소통이 가능

브랜드 경험하고 그 경험이 지속적으로 소셜그라프를 통해 전파 가능

실제 생활과 밀접한 정보 전달 가능

Gamification : 지속적인 참여 유도

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Coverage

Exposure

Contact

Experience

Serendipity

Empathy

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Commerce with LBSNS Platform

• “Check-in Special” - Discounts for Checkins

• “Captain Special” – Checkin Royalty

• “Stamp” - Daily Checkins

• Creating Event-Specific Places

• Places Leaders Boards

• Listing, Coupons

• Near by Events

• Admin. Supports

• Statistics Reports

• User’s Review

• Like(follow)

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Korea eCommerce Market : 24B$ SoLoMo Market : 8B$(E)

SoLoMo Market

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LBS + Social Services Future

• Urbanspoon, CauseWorld, AroundMe, Moximity, Where, Limbo!, Gypsii, CitySense, Mobiluck, Plazes, Google Latitute, iPling …

해외:4square/Gowalla/Yelp …

국내:SeeOn/I’mIn …

Twitter : GEO API 인수

FB : Location Services 접목 강화, 고왈라인수

Google Latitude

위치정보 = 모바일에서 가장 중요한 자산

Social Property 와 Locational Proximity 결합

Mobile Context 기반 Social Service 강화

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SoLoMo 에서의 Commerce

61

오픈마켓, 정보중심

Longtail

이성적,합리적

On-Line

소셜미디어

개인맞춤형

감성적, 즉시성

On-Line +Off-Line

투명성(실시간)

소셜커머스

개인맞춤형광고

Location/Local

신뢰마케팅

E-commerce (Commerce 2.0)

Smart-commerce (Commerce 3.0)

LBS + Commerce

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Location-Based Services - Enable real-time physical retail / service

opportunities

Transparent Pricing - Instant local + online price comparison could

disrupt retailers

Discounted Offers - Deep discounts drive foot traffic to local retailers

Immediate Gratification - OTA (over-the-air) instant digital product +

content delivery

Mobile Revolutionizing Commerce

Source - 2011 “Top Mobile Internet Trend” by Mary Meeker

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Real-Time Social Features Accelerating Mobile Usage Growth

Location + Sharing Communication + Sharing

Mobile - Built in Friend Connectivity, Share, Virality

Source - 2011 “Top Mobile Internet Trend” by Mary Meeker

SeeOn KAKAO me2day facebook

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Social Analytics

Source : http://jmharkonen.wordpress.com