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OUTCASTS

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Page 1: Out_Stat

OUTCASTS

Page 2: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Master of Torment: Crews led by this model may hire models with the Tormented Characteristic that are not the Crew's declared Faction.

Sin Eater: At the start of this model's Activation it may discard a card to discard one Upgrade from another model within 8" and LoS which was attached to this model at the start of the game, and reattach it face down.

Oldest Magic: This model ignores, and is ignored by, other models and terrain during any movement or push. All enemy Attack and damage flips against this model suffer -.

Daw's Luck: Up to 2 Upgrades with the Cursed restriction may be attached to this model without counting against its Upgrade limit.

Jack DawMaster, Undead

4 7 13 5 7 2

CACHE

2TORMENTED, SPIRIT, CURSED

Page 3: Out_Stat

30mm

ATTAck AcTIonS(1) Suppressed Memories (Ca 7C / Rst: Wp / Rg: 8): Target suffers 1/3/4 damage.

Ct Repression: After damaging, the target must discard a card if able.CM The Ghost of Malifaux: After damaging, place this model in base contact with the target.C Final Fate: After succeeding, look at and choose one of this model's Cursed Upgrades, discard it and attach it to the target face up.

(1) Noose (Ca 7C / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.C Final Fate: After succeeding, look at and choose one of this model's Cursed Upgrades, discard it and attach it to the target face up.C Remember Injustice: After damaging a target with a Cursed Upgrade attached which started the game attached to this model, the target suffers 2 damage. Reattach the Cursed Upgrade to this model, face down.

(0) Driven By Injustice: (Ca 7C / TN: 13C / Rst: Wp / Rg: 16): Target a model. Each Tormented model within p8 of this model is pushed 4" towards the target model.

TAcTIcAL AcTIonS(0) Last Whisper: Until the end of the Turn, when a non-Peon model within a6 is killed, this model may discard a card to place a Scheme Marker in base contact with it before it is removed.

Jack

Da

w

Page 4: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Sympathy of the Damned: Models with the Tormented Characteristic do not flip a card for this model when determining a random target while shooting into an engagement.

Df (M) Accusation: After a Tormented model deals damage to this model, the Tormented model suffers 1 damage.

The Guilty

6 4 6 4 6 2

COST

5Minion, UndeadTORMENTED

Page 5: Out_Stat

30mm

ATTAck AcTIonS(1) Murder Weapons (Ml 5C / Rst: Df / Rg: y1): Target suffers 2/3/5 Damage.

CC Lingering Echoes: After damaging, the target must discard a card or gain the following Condition until the end of the Turn: "Suspicious: When this model declares a Tormented model as the target of an Action, this model must discard a card or the Action immediately fails."

(1) Share Guilt (Ca 6C / TN: 12 / Rst: Wp / Rg: 12): Target gains the Tormented Characteristic until this model takes this Action again.

Ct Steal knowledge: After succeeding, draw a card.

TAcTIcAL AcTIonS(0) Follow Pain (Ca 6C / TN: 13 / Rg: 12): Push this model up to 6" towards target model with the Tormented Characteristic.

The

Gu

ilty

Page 6: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

COST

94

CACHE

Nimble: This model generates one additional AP when it activates which can only be used to take Walk Actions.

The Choking Death: At the end of the Turn, all enemy models in base contact with this model must pass a TN 14 Df duel or suffer 2 damage.

Terrifying (Living) 12: Enemy Living models must pass a TN 12 Horror Duel if they end a Walk Action within this model’s engagement range or target this model with an Action.

Mocking Laughter: Enemy models within a5 suffer -1 Wp.

MontresorHenchman, Undead, Rare 1

6 4 8 4 8 3

TORMENTED

Page 7: Out_Stat

50mm

ATTAck AcTIonS(1) String 'em Up (Ml 6C / Rst: Df / Rg: y3): Target suffers 1/4/7 damage.

C Pull 'em Tight: After damaging, target must discard two cards or be pushed into base contact with this model.CC Tangle: After damaging, the target gains the Paralyzed Condition if it is in base contact with this model.

(1) Toss the Noose (Sh 6 / Rst: Df / Rg: z10): Target suffers 1/4/7 damage.C Pull 'em Tight: After damaging, target must discard two cards or be pushed into base contact with this model.

TAcTIcAL AcTIonS(1) Comfort In Fear: Until the end of the Turn, any model within a5 which succeeds on a Horror Duel suffers 2 damage.

Mo

ntr

eso

r

Page 8: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh and Ml Attack Actions by half.

Insignificant: This model may not take Interact Actions.

Betrayal: Enemy models within a3 may not Cheat Fate.

Lady LigeiaPeon, Totem (Jack Daw)

6 4 3 6 6 2

COST

4TORMENTED, SPIRIT

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30mm

ATTAck AcTIonS(1) Bash (Ml 3 / Rst: Df / Rg: y1): Target suffers 0/1/2 damage.

(1) Wail (Sh 5C / Rst: Wp / Rg: z8): Target suffers 1/2/3b damage.Ct Repression: After damaging, the target must discard a card if able.

(1) There Is No Forgiveness (Ca 7 / Rst: Wp / Rg: 8): Target enemy model gains the following Condition until the end of its next Activation: "Unforgiven Sins: This model gains the Tormented Characteristic."

La

dy L

igei

a

Page 10: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Voracious Rats: If an enemy model or a model with the Blighted Condition within a6 of one or more friendly models with the Voracious Rats Ability is killed, summon a Malifaux Rat into base contact with the model before it is removed.

Nihilism: Whenever this model would gain a Condition it may choose to not gain the Condition instead.

Lure of Emptiness: If this model is killed or sacrificed, it may sacrifice a friendly The Stolen within 3” instead. If this happens, this model is not killed or sacrificed and heals 4 damage.

HamelinMaster

5 7 12 5 6 2

CACHE

1TYRANT, NIHILIST

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30mm

ATTAck AcTIonS(1) The Black Staff (Ml 6C / Rst: Df / Rg: y1): Target suffers 1/2/4 damage.

C Taint: After damaging, the target gains the following Condition a number of times equal to the number of C in the final duel total until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."C Black Death: After damaging, the target suffers damage equal to the value of its Blighted Condition, up to a maximum of 3.

(1) Pipes (Sh 6C / Rst: Df / Rg: z14): Move target model its Wk. The target must end the move as close to this model as possible. If the target has the Blighted Condition, it may be moved its Cg instead of its Wk.

C Haunting: After succeeding, target suffers 1/2/3 damage.

(1) Bleeding Disease (Ca 6C / TN: 10C / Rst: Wp / Rg: 12): Target suffers an amount of damage equal to the value of its Blighted Condition.

TAcTIcAL AcTIonS

(0) Lure Malifaux Citizen: (Ca 6C / TN: 14): Summon one The Stolen into base contact with this model and then sacrifice all friendly non-The Stolen Totems.

Mt Mesmerize: Once per Turn, after succeeding, take this Action again.

Ha

mel

in

Page 12: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

COST

85

CACHE

Sweet Taste of Failure: When an enemy model within a3 fails a duel, this model heals 1 damage.

Weakness: If an enemy model within a3 would deal Severe damage, it deals Moderate damage instead.

Nihilism: Whenever this model would gain a Condition it may choose to not gain the Condition instead.

Incorporeal: This model ignores, and is ignored by, other models and terrain during any movement or push. Reduce all damage this model suffers from Sh and Ml Attack Actions by half.

NixHenchman, Rare 1

5 6 6 5 7 2

NIHILIST, SPIRIT

Page 13: Out_Stat

40mm

ATTAck AcTIonS

(1) Feed On Anima (Ml 6C / Rst: Df / Rg: y1): Target suffers 2/3/4 damage and gains the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."

(1) Bleeding Disease (Ca 6C / TN: 10C / Rst: Wp / Rg: 12): Target suffers an amount of damage equal to the value of its Blighted Condition.

TAcTIcAL AcTIonS(0) Drink Spirit: (Ca 6C / TN: 12C): Models without the Nihilist Characteristic within p4 of this model must pass a TN 15 Wp duel or gain the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."

(0) Plague Pit: Until the end of the Turn, enemy models within a6 with a Blighted Condition value of 4 or higher may not take Interact Actions.

Nix

Page 14: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Diseased: Enemy models that begin their Activation within a3 of this model gain the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."

Sickly: This model counts as having the Blighted Condition when it is killed.

Horrible Realization: When this model is killed or sacrificed, all enemy Living models within p3 must pass a TN 11 Wp duel or gain the Paralyzed Condition.

Obedient WretchMinion, Living, Rare 1

5 5 5 4 — 2

COST

4NIHILIST

Page 15: Out_Stat

30mm

ATTAck AcTIonS(1) Tossed Rat (Sh 5 / Rst: Df / Rg: z6): Target suffers 1/2/4 damage.

C Stink of Death: After damaging, if the target is still in play, summon a Malifaux Rat into base contact with the target.

(1) Bleeding Disease (Ca 5C / TN: 10C / Rst: Wp / Rg: 12): Target suffers an amount of damage equal to the value of its Blighted Condition.

TAcTIcAL AcTIonS(2) Inevitable Fate: Summon 2 Malifaux Rats into base contact with this model, then sacrifice this model.

Obe

dien

t W

ret

ch

Page 16: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Voracious Rats: If an enemy model or a model with the Blighted Condition within a6 of one or more friendly models with the Voracious Rats Ability is killed, summon a Malifaux Rat into base contact with the model before it is removed.

Covered in Rats: This model gains the following Condition for each Malifaux Rat in base contact with this model: "Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1."

Don’t Mind Me: This model may take Interact Actions while engaged.

Rat CatcherMinion, Living, Rare 2

5 5 8 5 6 2

COST

6NIHILIST

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30mm

ATTAck AcTIonS(1) Rusty Trap (Ml 5C / Rst: Df / Rg: y1): Target suffers 1/2/3 damage and gains the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."

C Catch and Release: Once per Turn, after succeeding against an enemy, summon a Malifaux Rat into base contact with the target. C Rusted Shut: After succeeding, target gains the Slow Condition.C Quarantine: After succeeding against a model which had a Blighted Condition value of 3 or greater before applying the results of this Action, the target suffers +2 damage.

TAcTIcAL AcTIonS(1) Moldy Cheese (Ca 6 / TN: 14): Target Vermin within 6” gains Reactivate. This Action can only be taken once per Turn. This action gains +4 Ca when targeting Malifaux Rats.

(0) Rotting Odor: Place any number of friendly Malifaux Rats within 5" and LoS into base contact with this model.

Ra

t C

atc

her

Page 18: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Tangled: At the beginning of this model's Activation, if there are 3 or more other Malifaux Rats within 3" of this model (including enemy models) summon a Rat King model into base contact with this model. Then, sacrifice this model and all Malifaux Rats within 3" of this model.

Insignificant: This model may not take Interact Actions.

Plagueborn: This model cannot gain the Blighted Condition.

Puny: This model may not make disengaging strikes.

Malifaux RatPeon

4 4 3 5 — 1

COST

2VERMIN

Page 19: Out_Stat

30mm

ATTAck AcTIonS(1) Yellow Teeth (Ml 4C / Rst: Df / Rg: y1): Target suffers 0/0/1 damage and gains the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1." Increase the value of Blighted to +2 if Moderate damage is flipped or cheated and +3 if Severe is flipped or cheated.

C Swarm: Immediately increase the final duel total by 1 for each other friendly Malifaux Rat within 1" of the target.

Ma

lifa

ux

Ra

t

Page 20: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Bore: When this model ends a move in base contact with an enemy model, the enemy model must immediately pass a TN 12 Wk duel or gain the Slow Condition.

Drawn to Contagion: This model may take the (2) Charge Action as a (1) Action when targeting a model affected by the Blighted Condition.

Into the Swarm: At the beginning of this model's Activation it may sacrifice all Malifaux Rats within 3" (including enemy models). Then, this model heals 1 damage for each model sacrificed in this way.

Plagueborn: This model cannot gain the Blighted Condition.

Rat KingMinion

5 6 8 5 5 1

COST

8VERMIN, SWARM

Page 21: Out_Stat

40mm

ATTAck AcTIonS(1) Swarm of Yellow Teeth (Ml 5C / Rst: Df / Rg: y1): Target suffers 2/3/4 damage and gains the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1." If this model has 4 or more wounds remaining, this Attack gains + to the Attack flip.

t Overwhelm: After damaging, take this Action again against the same target. This Attack suffers Ml -1. This Trigger may only be declared if the Attack which triggered it is Ml 2 or higher.C Spray of Filth: After killing target enemy model, all models within p6 gain the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."

TAcTIcAL AcTIonS(1) Rat Problem: Sacrifice this model and all Malifaux Rats within 3" of this model (including enemy models). Then, summon a Rat Catcher and Malifaux Rat into base contact with this model before removing it.

(0) Gnaw: Target a Scheme Marker within 5". Place this model into base contact with the Marker and then discard it. This Action may not be taken while this model is engaged.

Ra

t K

ing

Page 22: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Diseased: Enemy models that begin their Activation within a3 of this model gain the following Condition until the end of the game: "Blighted +1: At the end of the Turn, increase this Condition's value by 1."

Sickly: This model counts as having the Blighted Condition when it is killed.

Horrible Realization: When this model is killed or sacrificed, all enemy Living models within p3 must pass a TN 11 Wp duel or gain the Paralyzed Condition.

Insignificant: This model may not take Interact Actions.

The STolen

4 4 1 4 — 1

COST

2NIHILIST, LOSTPeon, Living, Totem (Hamelin), Rare 3

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30mm

ATTAck AcTIonS(1) Useless Flailing (Ml 3 / Rst: Df / Rg: y1): Target suffers 1/1/4 damage.

(1) Bleeding Disease (Ca 4C / TN: 10C / Rst: Wp / Rg: 12): Target suffers an amount of damage equal to the value of its Blighted Condition.

TAcTIcAL AcTIonS(2) Inevitable Fate: Summon 2 Malifaux Rats into base contact with this model, then sacrifice this model.

The

Sto

len

Page 24: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Desolate Core: When this model is killed or sacrificed summon an Ashen Core into base contact with this model and attach up to one Upgrade from this model to the Ashen Core. Then, summon a Dust Storm in contact with any table edge and at least 6" away from the enemy deployment zone.

Swift: When this model Activates it generates 1 additional general AP.

Choking Wind: This model may not be the target of the Charge Action.

Amalgamation: This model is immune to all Conditions and being buried. It does not drop Markers when it is killed or sacrificed.

Ashes and DustEnforcer, Construct, Undead, Rare 1

6 6 9 5 8 2

COST

13

Page 25: Out_Stat

50mm

ATTAck AcTIonS(1) Entropy Claw (Ml 7t / Rst: Df / Rg: y2): Target suffers 3/4/6 damage.

tC Desolate Warping: After reducing an enemy model to 0 Wounds, summon an Abomination into base contact with it before removing it. The target does not drop Corpse or Scrap Markers.

TAcTIcAL AcTIonS(1) Industrial Age: All enemy models within p6 must pass a TN 11 Df duel or suffer 2 damage.

(0) Whirlwind of Scrap (Ca 5 / TN: 12 / Rg: 10): Push this model into base contact with target Scrap Marker. Discard the Scrap Marker.

Ash

es a

nd

Du

st

Page 26: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

Hard to Wound +2: Damage flips against this model suffer --.

Parts of the Whole: This model may not be hired, it may only be summoned by Ashes and Dust.

Amalgamation: This model is immune to all Conditions and being buried. It does not drop Markers when it is killed or sacrificed.

Polluted Wasteland: Enemy living models that begin their Activation within a3 of this model suffer 2 damage that may not be reduced.

Ashen CoreEnforcer, Construct, Undead, Rare 1

1 8 6 — — 2

COST

0

Page 27: Out_Stat

40mm

TAcTIcAL AcTIonS(1) Industrial Age: All enemy models within p6 must pass a TN 11 Df duel or suffer 2 damage.

(2) Overcharge: Target Construct model within 10" gains the Fast Condition.

Ash

en C

or

e

Page 28: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Amalgamation: This model is immune to all Conditions and being buried. It does not drop Markers when it is killed or sacrificed.

Hard to Wound +2: Damage flips against this model suffer --.

Df/Wp (C) Dissolution: After suffering damage from an Ml Attack Action, the Attacking model suffers 2 damage after resolving the current Action.

Parts of the Whole: This model may not be hired, it may only be summoned by Ashes and Dust.

Dust StormEnforcer, Construct, Undead, Rare 1

7C 5C 4 5 — 2

COST

6

Page 29: Out_Stat

40mm

ATTAck AcTIonS(1) Choke (Ml 7C / Rst: Df / Rg: y3): Target suffers 3/4/6 damage.

CC Pull to Core: After damaging, push this model up to 5" towards a friendly Ashen Core model.

TAcTIcAL AcTIonS(0) Reduce to Ash: Sacrifice a Corpse or Scrap Marker within 6” to heal 1/2/3 damage on this model.

(0) Initiate Reformation: Target friendly Ashen Core in base contact gains the following Ability for the rest of the game: "Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1." If the target is still in play at the end of the Turn, summon an Ashes and Dust into base contact with it, attach up to one Upgrade from the Ashen Core to the Ashes and Dust, then sacrifice the Ashen Core. Sacrifice this model after taking this Action.

Du

st S

tor

m

Page 30: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Freikorps Suit: This model may ignore damage from p and b effects.

Nether Fluctuation: Enemy models within a4 of this model ignore any suits associated with their Ca, Sh, and Ml stats.

Freikorps LibrarianEnforcer, Living, Mercenary

5 7 6 5 - 2

COST

7ACADEMIC, FREIKORPS

Page 31: Out_Stat

30mm

ATTAck AcTIonS(1) Ancient Words (Ca 6t / Rst: Df / Rg: z10 or y1): Target suffers 2/4/5 damage.

tt Surge: After succeeding, draw a card.tt Resonance: This attack deals 2/3b/4bb damage instead.

TAcTIcAL AcTIonS(2) Furious Casting: This model may discard a card. If it does, this model may make 3 Ca Attack Actions with an AP cost of 1 against a single target.

(1) Healing Energy: (Ca: 6t / TN: 13t / Rg: 6): Target model heals 1/2/3 damage. If this Crew's leader is not an Outcast, this Action may only be taken once per Turn.

Frei

ko

rp

s L

ibr

ar

ian

Page 32: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Freikorps Suit: This model may ignore damage from p and b effects.

From the Shadows: This model may be deployed anywhere on the board that is at least 6” away from the enemy Deployment Zone. This model may not take Interact Actions on the first Turn.

Freikorps TrapperMinion, Living, Mercenary, Rare 2

5 6 6 5 7 2

COST

6FREIKORPS

Page 33: Out_Stat

30mm

ATTAck AcTIonS(1) Rifle Butt (Ml 3 / Rst: Df / Rg: y1): Target suffers 1/1/2 damage.

(1) Clockwork Rifle (Sh 5M / Rst: Df / Rg: z14): Target suffers 2/3/5 damage. This Attack Action receives +. When this Attack Action gains the benefits of the Focused Condition, increase its range to z28.

M Reposition: After succeeding, push this model up to 3" in any direction.R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.

TAcTIcAL AcTIonS(0) Retreat to Cover: Discard a card to push this model up to 4" in any direction. This Action may only be taken while this model is engaged.

Frei

ko

rp

s Tr

ap

per

Page 34: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Hate the Maker: This model may not be hired by a Crew if the Crew's Leader belongs to the Guild Faction.

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

LazarusEnforcer, Construct, Mercenary, Rare 1

4 6 10 4 6 3

COST

10FREIKORPS

Page 35: Out_Stat

40mm

ATTAck AcTIonS(1) Bayonet (Ml 6R / Rst: Df / Rg: y2): Target suffers 2/3/4 damage.

RR Unload Ordnance: This Attack deals 2/3b/4bb damage instead.

(1) Grenade Launcher (Sh 6R / Rst: Df / Rg: z12): Target suffers 3/3b/6bb damage.

(0) Assimilate (Ca 8t / TN: 14t / Rst: Wp / Rg: 8): Select a (1) Action printed on target Construct or one of its Upgrades that does not list a model by name. This model immediately takes the selected Action, but may not declare Triggers.

TAcTIcAL AcTIonS(2) Auto Fire: This model may discard a card to make 3 Sh Actions with an AP cost of (1).

(0) Self Repair: This model heals 1/2/3 damage.

La

zar

us

Page 36: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Relentless: This model is immune to Horror Duels.

Hurt: At the end of this model's Activation, this model may suffer 1 damage to draw a card.

SueEnforcer, Living, Mercenary, Rare 1

5 6 8 4 6 2

COST

8

Page 37: Out_Stat

30mm

ATTAck AcTIonS(1) Prison Pistols (Sh 5R / Rst: Df / Rg: z12 or y2): Target suffers 2/3/4 damage. This Action's Attack flip gains +.

R Critical Strike: When damaging the target, this attack deals +1 damage for each R in the final duel total.t The Man Comes Around: After succeeding against target Totem or Peon, the target is killed unless it discards two Soulstones.

TAcTIcAL AcTIonS(1) Tread the Line (Ca 5t / TN: 10t / Rg: 12): Target model gains the following Condition until the end of the next Turn: "Finish the Job: When this model is killed, it may place a Scheme marker in base contact with itself before it is removed."

M Peace in the Valley: After succeeding, discard all Corpse and Scrap Markers within p3 of the target.

(0) The Man In Black (Ca 5t / TN: 10t): Until the end of the Turn, Ca Attack Actions which target friendly models within a3 suffer - to the Attack flip.

(0) Ring of Fire (Ca 5t / TN: 10t): Until the end of the Turn, enemy models that end their Activation within a3 of this model gain the Burning +2 Condition.

tt Rising Higher: Enemy models ending their Activation within a3 gain the Burning +3 Condition instead.

Su

e

Page 38: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Accomplice: After this model ends its Activation a friendly model within 6" may Activate immediately as a Chain Activation.

Hard to Kill: While this model has 2 or more Wd remaining when it suffers damage, it may not be reduced to below 1 Wd.

Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1.

Hodgepodge EffigyMinion, Construct, Rare 1

6 5 4 5 6 1

COST

4PUPPET, EFFIGY

Page 39: Out_Stat

30mm

ATTAck AcTIonS(1) Oversized Knife (Ml 4C / Rst: Df / Rg: y1) Target suffers 2/2/3 damage.

CC Mismatched Arms: Damage from this Attack may not be reduced.

TAcTIcAL AcTIonS(1) The Mist (Ca 4C / TN: 12C): Until the start of this model's next Activation, the area within a4 of this model is considered Ht 3 soft cover.

(0) Loyalty to the Coin: Target friendly Leader within 8" gains the following Condition until the end of the Turn: "Loyalty to the Coin: After killing or sacrificing an enemy model, this model may discard a card to add 1 Soulstone to this Crew's Soulstone Pool."

Ho

dgep

odg

e Ef

fig

y

Page 40: Out_Stat

FINAL, OFFICIAL

ABILITIES

CgWk HtWpDf WD

Flight: This model is immune to falling damage and may ignore any terrain or models while moving.

Hard to Wound +1: Damage flips against this model suffer -.

Terrifying (Living) 13: Enemy Living models must pass a TN 13 Horror Duel if they end a Walk Action within this model’s engagement range or target this model with an Action.

Ama No ZakoHenchman, Mercenary, Rare 1

5 7 10 6 7 3

ONI

COST

94

CACHE

Page 41: Out_Stat

50mm

ATTAck AcTIonS(1) Vicious Embrace (Ml 5C / Rst: Df / Rg: y2): Target suffers 3/5/7 damage.

MC Quaff Blood: After damaging, this model heals 2/3/4 damage.

(0) Promising Whisper (Ca 6 / TN: 14M / Rst: Wp / Rg: 6): Target non-Leader model immediately performs a (1) Action chosen and controlled by this model’s controller. The target considers this model friendly for the duration of the Action. The Action may not declare Triggers.

(1) Swallow You Whole (Ml 6C / TN: 13tc / Rst: Df / Rg: y1): Sacrifice target non-Leader model unless it discards two cards or two Soulstones. The target must be Ht 1 or have the Paralyzed Condition. If the target is sacrificed in this way, this model heals 2/3/4 damage.

TAcTIcAL AcTIonS(0) Miasma of Boils and Flies (Ca 6 / TN: 12C): The area within a4 of this model is treated as severe and hazardous terrain by other models until the end of the Turn.

Am

a N

o Z

ak

o

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ABILITIES

CgWk HtWpDf WD

Armor +2: Reduce all damage suffered by this model by +2, to a minimum of 1.

Freikorps Suit: This model may ignore damage from p and b effects.

Augmented Jump: This model ignores terrain and other models when moving during a Charge Action. This model may declare a Charge Action when engaged.

Strongarm suitEnforcer, Living, Mercenary, Rare 1

5 6 10 5 7 2

COST

10FREIKORPS

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40mm

ATTAck AcTIonS(1) Enhanced Fists (Ml 6R / Rst: Df / Rg: y2): Target suffers 2/4/6 damage.

RC Pneumatic Actuator: Damage from this Attack may not be reduced.RR Pneumatic Crush: This Attack's damage flip gains +.

(1) Aetheric Projector (Sh 5R / Rst: Wp / Rg: z12): Target suffers 2/3/4 damage. RC Soul Vortex: If the target is killed by this Attack it does not place any Markers as a result of it being killed.RM Aether Scramble: After damaging, target gains the Slow Condition.

TAcTIcAL AcTIonS(0) Charge Up: This model gains one of the following Conditions until the end of the Turn:

Polarized Shielding: Models that damage this model with an Ml Attack Action suffer 1 damage after resolving the current Action.Charged Fists: This model's Ml Attack Actions deal +1 damage.Bright Aether: This model gains +2 Sh.

Str

on

ga

rm

Su

it

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ABILITIES

CgWk HtWpDf WD

Fates Entwined: Whenever this model makes a healing flip, all other friendly Sister models in play may heal the flipped amount.

Harness Ley Line: If this model is on the Centerline it gains +2t Ca.

Intuition: At the beginning of this model's Activation, it may look at the top 3 cards of its Fate Deck and then return them in any order.

VanessaEnforcer, Living, Rare 1

5 7 8 5 7 2

COST

8SISTER

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30mm

ATTAck AcTIonS(1) Ancestral Blade (Ml 5 / Rst: Df / Rg: y2): Target suffers 2/4/6 damage.

(1) Arcane Staff (Ca 7t / Rst: Wp / Rg: z12): Target suffers 2/4/4 damage.t Arcane Fire: This Attack deals 2/4b/4b damage instead.tt Surge: After succeeding, draw a card.

(0) Command Construct (Ca 7t / TN: 14t / Rst: Wp / Rg: 6): Target non-Leader Construct immediately performs a (1) Action chosen and controlled by this model’s controller. The Action may not declare Triggers.

TAcTIcAL AcTIonS(2) The Ley Stone Unleashed (Ca 7t / TN: 13tt): This model heals 2/3/4 damage.

tt Surge: After succeeding, draw a card.

Va

nes

sa

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ABILITIES

CgWk HtWpDf WD

Master, LivingLEVETICUS

CACHE

2

5t 7 8 4 5 2

Pariah's Soul: When this model is killed or sacrificed, it is not killed or sacrificed. Instead, bury this model. Remove all Conditions and heal all damage on this model.

Wp/Df (t) Unmade: After this model succeeds, the Attacking model immediately suffers 1 damage which may not be prevented using Soulstones.

Channel: When declaring an Action, this model may suffer exactly 2 damage to gain + to all duels and damage flips for the remainder of the Action; the Action fails if this model is killed by this Ability.

Entropic Demise: When an enemy model within a6 suffers damage from the Unmade Trigger, this model may discard a card to increase the damage being suffered by 1.

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30mm

ATTAck AcTIonS(1) Death Touch (Ml 6C / Rst: Df / Rg: y1): Target suffers 1/3/8 damage.

tC Face of Death: When damaging, this model may discard up to three cards to gain + to the damage flip for each card discarded.tC Desolate Warping: After reducing an enemy model to 0 Wounds, summon an Abomination into base contact with it before removing it. The target does not drop Corpse or Scrap Markers.

(1) Unmaking (Ca 7t / TN: 10t / Rst: Wp / Rg: z12): Target suffers 2/3/4 damage which cannot be reduced and ignores Hard to Kill and Hard to Wound.

t Blessings of the Unmade: After damaging a friendly model, it may immediately take a (1) y Action.tM Aetheric Breakdown: After damaging, the target gains Slow.tt Power Leach: This damage may not be prevented using Soulstones.

TAcTIcAL AcTIonS(0) Sanguine Evocations: Summon a Hollow Waif within 6" and LoS of this model, not touching terrain. Then, sacrifice this model.

(0) Rebirth: Target a friendly Construct or Undead model within 10". Sacrifice the target. If the target was a Construct, draw 2 cards. If the target was Undead, place this model into base contact with it before removing it. If the target had both characteristics, this model chooses which effect to apply.

Lev

etic

us

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ABILITIES

CgWk HtWpDf WD

5 7 9 6 6 2

Bullet Proof +1: Reduce all damage suffered by this model from Sh Attack Actions by +1, to a minimum of 1.

Snares: Enemy models cannot end a Charge within a3.

Wp/Df (t) Unmade: After this model succeeds, the Attacking model immediately suffers 1 damage which may not be prevented using Soulstones.

COST

103

CACHE

rusty alyceHenchman, Living, Rare 1

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30mm

ATTAck AcTIonS(1) Clockwork Arm (Ml 6t / Rst: Df / Rg: y2): Target suffers 2/3/8 damage.

tC Face of Death: When damaging, this model may discard up to three cards to gain + to the damage flip for each card discarded.tC Desolate Warping: After reducing an enemy model to 0 Wounds, summon an Abomination into base contact with it before removing it. The target does not drop Corpse or Scrap Markers.

(1) Clockwork Seeker (Sh 6t / Rst: Df / Rg: z12): Target suffers 3/4/5 damage. This damage ignores Hard to Wound.

TAcTIcAL AcTIonS(1) Burn Out (Ca 5t / TN: 15t / Rg: 10): Target friendly non-Leader Construct gains the Reactivate Condition and suffers an amount of damage which will reduce it to 1 Wd. This damage may not be reduced, prevented, or ignored. If the target becomes buried before the end of the Turn, sacrifice it.

(2) Rapid Fire: This model may discard a card. If it does, this model may take 3 Sh Attack Actions with an AP cost of 1 against a single target.

Ru

sty

Aly

ce

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ABILITIES

CgWk HtWpDf WD

Leveticus's Totem: This Crew may hire two of this model.

Eternal Shackles: At the end of the Turn, if a friendly Leveticus is buried, it may choose to be unburied into base contact with this model if this model is within 6" and LoS of a friendly model with a Soulstone cost of 6 or more. Then, sacrifice this model.

Insignificant: This model may not take Interact Actions.

Wp/Df (t) Unmade: After this model succeeds, the Attacking model immediately suffers 1 damage which may not be prevented using Soulstones.

HOLLOW WAIF

6 5 4 4 4 2

COST

0Peon, Undead, Totem (Leveticus), Rare 3

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30mm

ATTAck AcTIonS(1) Decaying Embrace (Ml 3 / Rst: Df / Rg: y1): Target suffers 1/2/5 damage.

TAcTIcAL AcTIonS(0) To the Aether Return: This model may discard a card to gain the following Condition until the end of the Turn: "Aetheric Surge: This model adds +t to all of its final duel totals."

Ho

llo

w W

aif

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ABILITIES

CgWk HtWpDf WD

Caustic Aura: At the end of this model's Activation, enemy models within p2 must pass a TN 10 Df duel or suffer 2 damage.

Anomaly: Enemy models within a2 may not take (0) Actions and lose all suits printed in their Ca.

Wp/Df (t) Unmade: After this model succeeds, the Attacking model immediately suffers 1 damage which may not be prevented using Soulstones.

AbominationMinion, Construct, Undead

COST

4

5 5 4 4 5 2

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30mm

ATTAck AcTIonS(1) Warping Touch (Ml 5t / Rst: Df / Rg: y1): Target suffers 1/2/4 damage.

t Consuming Touch: After damaging, this model heals 1/2/3 damage.tC Desolate Warping: After reducing an enemy model to 0 Wounds, summon an Abomination into base contact with it before removing it. The target does not drop Corpse or Scrap Markers.

TAcTIcAL AcTIonS(1) Vile Reclamation: Target other friendly Construct within 6" suffers 2 damage to draw a card. This Action may be taken once per Turn.

(1) Concentrated Deformation: Sacrifice this model and three other friendly Abominations within 2" and LoS to summon a Desolation Engine within 1".A

bom

ina

tio

n

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ABILITIES

CgWk HtWpDf WD

Hard to Wound +1: Damage flips against this model suffer -.

Lost Focus: When this model is killed, summon 2 Abominations into base contact with it before it is removed. This model does not drop Corpse or Scrap Markers when it is killed.

Industrial Nightmare: At the end of this model's Activation, enemy models within p3 must pass a TN 12 Df duel or suffer 2 damage.

Melee Expert: This model gains 1 additional AP which may only be used to take Ml Actions.

DESOLATION ENGINE

3 6 12 5 8 3

COST

13Enforcer, Undead, Construct, Rare 1

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50mm

ATTAck AcTIonS(1) Entropy Claws (Ml 6t / Rst: Df / Rg: y3): Target suffers 3/4/6 damage.

t Restabilize: After damaging, this model heals an amount of damage equal to the amount of damage the target suffered from this Attack.tC Desolate Warping: After reducing an enemy model to 0 Wounds, summon an Abomination into base contact with it before removing it. The target does not drop Corpse or Scrap Markers.

TAcTIcAL AcTIonS(0) Consume: Sacrifice any number of friendly models within 3". For each model sacrificed, this model performs a 1/2/3 healing flip.

(0) Desolate Supplications: Enemy models within p6 must succeed on a TN 13 Df duel or suffer 2 damage. Then, this model suffers 3 damage. This Action may not be taken if this model has fewer than 4 Wounds remaining

Des

ola

tio

n E

ng

ine