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  • 7/27/2019 Rvarna

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    Tau XV107 Rvarna Battlesuit ............................................... 260 points

    The XV107 Rvarna is a rare variant of the recently introduced Riptide battlesuit which mounts as its main armament two pulse

    submunitions cannon, experimental weapons systems which re micro-cluster projectiles capable of saturating the target area in a

    deadly storm of plasma pulses. The Rvarna also has far heavier armour than the more mobile, jump-capable Riptide, allowing the

    veterans assigned to pilot it to stand rm against any foe, while the more mobile elements of the cadre envelop and destroy them.

    The stoic Earth caste of Kelshan was almost forced to abandon its plans for developing the Rvarna battlesuit due to the

    monumental cost of these new war engines. Instead FioO Kelshan ShoAun turned to the Ethereal Councils demands for

    improved stealth and inltration units, appropriating resources intended for this project to create the initial prototype units under

    the guise of developing a new Stealth suit. Renewed Tyranid attacks against the beleaguered sept world of Kelshan were to

    reveal OShoauns deception to the Council, as the trio of prototype units held back the savage host of organic nightmares that

    threatened to engulf the Septs primary city.

    The destruction they wrought on the alien horde earned the battlesuit the title Rvarna, named for Commander Burning Rain, a

    legendary hero of Kelshans wars against Hive Fleet Gorgon. It also earned OShoaun the full attention of the Ethereal Council,

    who have summoned the errant engineer to Tau, though he has delayed this honour, citing the need to complete his work

    before accepting any accolade. Meanwhile, the Rvarna battlesuit has entered full production on the world of Kelshan, whose

    grim and fatalistic warriors favour the tenacity and repower of the new battlesuit, with many other examples of OShoauns

    masterwork dispatched to other septs for combat evaluation against the myriad of threats arrayed against the Tau Empire.

    Unit Composition

    1RvarnaShasvre

    Unit Type

    RvarnaShasvre:

    MonstrousCreature

    ShieldedMissileDrone:

    JetPackInfantry(Drone)

    Wargear

    Rvarnabattlesuit

    Twopulsesubmunitions

    cannon

    Integratedshieldgenerator

    Wargear

    (Shielded Missile Drone)Missilepod

    Shieldgenerator

    Special Rules

    NovaReactor-Rvarna

    Class(RvarnaShasvre

    only)

    SupportingFire

    Options

    TheRvarnaShasvremaytake:

    - UptotwoShieldedMissileDrones........... +25pointseach

    TheRvarnaShasvremaytakeuptotwoitemsfromthe

    Supportsystemslist(seepage95ofCodex: Tau Empire

    withthesamerestrictionsofchoicethatapplytoaRiptide

    battlesuit).

    WS BS S T W I A Ld Sv

    RvarnaShasvre 2 3 6 7 6 2 3 9 2+

    ShieldedMissileDrone 2 2 4 6 1 4 1 7 4+

    An XV107 Rvarna battlesuit is a Heavy Support choice in

    a Codex: Tau Empire army.

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    XV107 Rvarna Battlesuit

    AheavyresupportvariantofthestandardXV104Riptide

    battlesuit,theRvarnabattlesuitprovidesa2+Armoursave.

    Itincludesinbuiltmulti-trackers(seepage69ofCodex: Tau

    Empire),inbuiltblacksunlters(seepage68ofCodex: Tau

    Empire)andaechettedischarger(seepage72ofCodex:

    Tau Empire).Inthecaseoftheechettedischarger,all

    modelsincontactwiththeRvarnasbasearesubjecttothe

    attack.

    Integrated Shield Generator

    Thisprovidesa5+Invulnerablesave,whichincreasestoa4+

    Invulnerablesaveagainstshootingattacks.

    Pulse Submunitions Cannon

    Unlikestandardpulseweapons,thesepowerfulcannonre

    clustersofsophisticatedmicro-submunitionsthatdetonate

    inproximitytotheirtargetinastormofseparatepulse-

    discharges,showeringtheareawithdeadlyeffect.Larger

    targetssufferproportionatelygreaterharm,astheycan

    bestruckwithawaveofnear-simultaneousdetonations,magnifyingtheblastandshreddingthemapart.

    Weapon Range S AP Type

    Pulsesubmunitions

    cannon 60" 6 3 Heavy1,

    LargeBlast(5"),

    ClusterFire

    Cluster Fire: VeryBulkymodels,aswellasthosewiththe

    Bike/Jetbike/Beasts/Cavalrytype,suffertwohitseachfrom

    thisweaponatanincreasedStrengthof7.ExtremelyBulky

    andArtillery/MonstrousCreature/FlyingMonstrousCreature/Vehicle(anytype)modelsandspecicallytargetedbuildings

    andforticationssuffer3hitseachiftheyarehitbythe

    weaponatanincreasedStrengthof8.

    Example:The Large Blast (5") from a pulse submunitions

    cannon hits models from two separate units: one comprising

    Space Marine Devastator Centurions and the other being

    a Tactical squad two Space Marine Centurions and three

    Tactical squad Space Marines are affected by the blast.

    Against the Tactical squad,the weapons listed prole of

    Strength 6 is used as the Cluster Fire rule does not affect

    infantry models without the Bulky rule, and only 3 hits(one per model under the template) are inicted, as per

    the standard rules. The Centurion squad suffers 4 hits at

    Strength 7 (two hits per model with the Very Bulky rule).

    Nova Reactor Rvarna Class

    TheRvarnaclassutilisesavariantinstallationoftheRiptides

    powerful,ifdangerous,novareactor.Thereactorfollows

    thesamerulesasforaRiptide(seepage45ofCodex:

    Tau Empire).Declareanattempttousethenovareactorif

    desiredatthestartofthemodelsMovementphase.Rolla

    D6.

    Onaresultof1-2,theRvarnafailsandsuffersawound

    (nosavesofanykindmaybetaken).Ona3+,oneofthe

    followingabilitiesmaybeused,itseffectslastinguntilthe

    startofthecontrollingplayersnextMovementphase.

    Ability Effect

    Nova Shield BothofthemodelsInvulnerablesavesare

    increasedto3+againstbothshootingand

    closecombatattacks.

    Volley Fire Themodelspulsesubmunitionscannon

    caneachberedtwice.Eventhoughthese

    weaponsareredtwice,eachstillonlycountsasringasingleweapon.

    Electromagnetic

    Shockwave Allmodelswithin6"oftheRvarnasbase,

    enemyandfriendly,sufferanimmediate

    singleStrength2AP5hitwiththeHaywire

    type.

    Flank Speed ThemodelgainstheFleetspecialruleand

    whenmakingaRunmove,thecontrolling

    playerrolls2D6todeterminethedistance

    movedinsteadofjustone.